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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-07-09 Dev. update and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=15485)

Flanker35M 07-09-2010 10:11 AM

S!

Nice shots. Enjoy your vacation :)

Ploughman 07-09-2010 10:15 AM

Very unexpected content in this one. Looking very nice even at this stage. Enjoy your time off.

PeterPanPan 07-09-2010 10:16 AM

Lovely screenshots Oleg - I especially like the sun set/rise images. That will make flying beautiful.

Just a couple of things:

1. I know this is WIP and it's been discussed a lot, but I think the grass on the airfield (1st image, final part) is too green. I'm sure you know, but ... ;)

2. The edges of the Bf110 in the 3rd image, final part, seem very sharp. Presumably this is again WIP?

Have a great vacation!

PPanPan

krz9000 07-09-2010 10:22 AM

just to make sure everyone get it right...this is no sunset....the time is frozen but the camera moves upwarts to the sky. im pretty surprised in a very positive way that oleg decided to go the "sphere" model of the planet. that really opens up possibilities :) well done team oleg!

LukeFF 07-09-2010 10:37 AM

Quote:

Originally Posted by ChrisDNT (Post 169027)
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.

Quote:

Just to remind: still WIP
.

mazex 07-09-2010 10:52 AM

Quote:

Originally Posted by ChrisDNT (Post 169027)
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.

From what I understand they are using Speedtree (?) - a third party "vegetation 3D api", and they are working with them on some problems with distance rendering of trees. Speedtree are experts in this area (most major game titles use their trees) so I suppose they will fix it... Oleg said some time ago that they have the trees at "low render settings" now while tuning them.

/Mazex

KOM.Nausicaa 07-09-2010 10:55 AM

This update is highly fascinating. If i understand correctly, the game world is curved like the shape of the earth, even if the game map is limited. And more, engine renders up to the limit of space and maybe even beyond. That opens thrilling possibilities -- wow!

Ah and sunset screenshots look all superb. Photographic quality there, congrats !

335th_GRSwaty 07-09-2010 11:03 AM

Beautiful pics!

Thank you!!

=XIII=Shea 07-09-2010 11:20 AM

Yet again beautiful screenshots,thanks oleg

Foo'bar 07-09-2010 11:46 AM

Quote:

Originally Posted by PeterPanPan (Post 169031)
2. The edges of the Bf110 in the 3rd image, final part, seem very sharp. Presumably this is again WIP?
PPanPan

What Bf 110?


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