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-   -   most annoying creature to kill (http://forum.fulqrumpublishing.com/showthread.php?t=15344)

N3MES1S 07-23-2010 02:08 PM

I always trap Black Dragons and once they are trapped, they are too easy to kill (i also have good fire resistance units in my army, so thats y black dragons are more easier than cyclops for me). And no, cyclops wont attack a closer unit if they can, if u summon a unit in front of a cyclops and the cyclops has space to move, he will move and will attack that unit or the weaker one. And if cyclop can use range attack, he will always use ranged attack, with the xception for the level 4-5 units. Level 4-5 units are a primary target for cyclops if they are in melee range. Of course, neither on easy or normal (and maybe on hard too) high stacks of cyclops or bdragons is not a real threat. I always play on impossible..

Necromancers are a weak and easy to kill unit, i never target em as first, maybe i shot they a couple of times, so their stack is reduced, but after that, i focus on the other units. I really dont care about the summoned units of the necro -.-. Demonologists are by far more dangerous. But the units i hate are , all the units that can avoid attacks (demoness, pirates, swordman, etc), brontors (omg a stack of 400 brontors are just really boring to kill zzz), archdemons (i hate when they do "half" on my level 5 units.. grr but almost they are not too hard to kill),and sometimes i really hate shammans, maybe cuz i used to play with evil beholders and cyclops and they are the first target of shamman axes.

clinek 07-23-2010 04:04 PM

like i said, all units are easy to beat without losses depending on the strategy that you use.

Razorflame 07-24-2010 05:57 PM

still since the game is random
you won't be able to use every bitsy easy strat at hand;-)

sometimes u have to think out of the box ;)

Sylvine 08-08-2010 01:02 PM

I rarely have trouble with cyclopses, but maybe that's because I (somewhat oddly) actually like order magic, and thus often have lvl3 helplessness availble. Strip away their defense, and they're suddenly very killable x]

~Sylv

Razorflame 08-08-2010 04:56 PM

why helpnesless
pygmy is way better;-)

Zechnophobe 08-09-2010 06:12 PM

Quote:

Originally Posted by Razorflame (Post 174244)
why helpnesless
pygmy is way better;-)

1. Not per mana
2. Not against level 5 units.

Razorflame 08-10-2010 08:45 AM

huh?

pygmy makes -20 health on level 1 alone
that is huge

:D

Metathron 08-10-2010 11:48 AM

Like Z said, it doesn't work on level 5s, though and it costs a lot more mana which you might not have.

Razorflame 08-11-2010 12:24 AM

ahh :P
^.^

should play kb:ap again xD

Minecontrol 08-15-2010 09:00 PM

Demoness (switching your vulnerable archer troop with their tank)
Shaman
Catapult (you have to take them on immediately as fire is more dangerous than it was in legend)
Goblins (their speed and the way they become hasted when attacked)
Fairies (damage is magical so stoneskin will not help if you use Divine Armor there are also ones which use dispel and DA is an expensive spell)

Ancient Vampires for me were very awkward as i had very high critical chance, there were a few battles where i was forced to use damage spells to thin out a stack of Ancient Vampires as none of my troops (except Red Dragon Fireflood ability) could injure them due to Deaths' Evasion.

Giants are always annoying to fight too, helplessness helps to bring them down quick however.


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