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Heroe 06-22-2010 11:05 AM

Quote:

Originally Posted by Razorflame (Post 165884)
3x chest with an average of 1000~2000 gold

x 200 battles
do the math

I wrote - dont suggest the gold digging strategy!!!
I hate to play a game with forced strategy.Im looking for a ways to play a game and be happy without spamming the same strategy over and over and over again.

N3MES1S 06-22-2010 11:05 AM

I think at level 19 he doesnt discovered Sheterra, Reha, Montero, Uzala, etc, so the strategy must be applied on the troops he get right now. But i dont think the problem is the strategy at all, cuz its too easy not to run out of money specially on easy-normal, and with royal griffins is even more easy to advance. Use royal griffins in 2 stacks, and summon avenging guards, and put the avenging guards in front of archers so they can shot, for example, while u are using your range units (or take the avenging guards to the centre of the battle). Use paladins + inquisitors, and take the inquisitors always behind the paladins. And wtf, u have demonologists??? man, summon demons. With demonologists, inquisitors and paladins U CAN LOSE MONEY, its impossible. Something is very very wrong. U know u can resurrect troops with demonologists, inquisitors and paladins right?

clinek 06-22-2010 06:18 PM

Quote:

what would be better 2 trols or 50 royal snakes?
royal snakes big time ^^
nonsense. If your are a mage then you have access to a wide variety of spells at this point. Keep only the stack of trolls, nothing else and attack a creature guarding the maps. Make sure you fight this stack ONLY AT NIGHT TIME! put them in a corner, cast fear on some of the archers so that they can do no damage to you, cast stone skin and magic spring on the trolls, while periodically casting spells that will poisen or burn the enemy with a huge stack. you will not win with just the power of your spells or brute force but if your facing 100 knights, you can burn and poisen them and at least 10 will die each turn just from that. its unreal how much damage a huge unit takes just from being burned or poisened. Each round, the trolls will heal themselves restoring thier health back to 100% while widdleing away the troops who are attacking you head on. This way, you lose zero units (maybe one if careless at one point) and you get access to other lands after you pick up the map so that you can pick up some of the better units like dragons and archdemons. The reason why im saying this is because i have had terrible luck in one game but i used this exact strategy to beat a 157 knights, 230 griffins, 211 inquisitors, and 600 robbers. i continuously casted fear on the inquisitors, and had only the griffins and robbers attack me. I was level 13, had like 14 or 15 intellect, around 60 mana, and 0 attack and denfense (I HAD THE WORST LUCK WITH ITEMS), and only 3 or 4 trolls. that was the most epic battle ever but that strategy works. Keep in mind that you can also cast fear on any unit in thier army which completely disables them for 4 turns! The game is not always... well, is never about brute force. When you are playing as a mage, its all about strategy.

Heroe 06-22-2010 06:33 PM

wow, how many levels you got from that one battle? :)
p.s. i recommend trex, because they attack, they eat, and they attack again :)
p.p.s. where are nekromancers, im levl 26 and i havent found any of them..also i havent found ancient vampires too :( a shame..At such level i have only a few usefull spells and havent found my favourite units :( and at this level i beated the legend.. yeah :D

clinek 06-22-2010 06:56 PM

your ideology is great but you dont get a trex until reha which is really late in the game. They are good units but they give dragons bad morale so i never use them. Im pretty sure i gained 2 or 3 levels just from that one fight though. necromancers are incredible units but you cant ressurect them so they really dont help on a no loss challenge. Plus, they got rid of the tolerate skill in AP which really pissed me off so the only undead unit i use are bone dragons in correlation with the other dragons. They really increased the stats of bone dragons since they were so weak in KB:TL so now i like them. Also, you dont need any useful spells until the end of the game. As long as you have poisen skull, fear, magic spring, and fire arrow, your in the clear at any point before elon. vampires are too slow and when you change into a bit they suck so i really dont use them either. Stick with high hp, level 5 units who can run away when your in a bad situation i.e. dragons and archdemons:cool:

Heroe 06-22-2010 07:30 PM

well i got trex at lvl 18 or so.. i was happy when i found out on my own, that i can sneak here and there... its a shame in AP devs FORCED! us to use sneaking too much...
trex are in samman castle ;) in demon island.

clinek 06-22-2010 07:34 PM

thats weird, ive never seen them there. a tirex in the demon land... thats like finding a soccer mom in a crack house

Heroe 06-22-2010 07:43 PM

Quote:

Originally Posted by clinek (Post 166047)
thats weird, ive never seen them there. a tirex in the demon land... thats like finding a soccer mom in a crack house

in shettera island, there is a beasts lair, there is a samman or similar nick, where you have to kill him, but also he has nice load of units, and a lot of t-rex.. so.. thats where i found them early in the game.
And yes, i was suspicious about all living things against amellie, where demons walk with peasants and undead!, black dragons live in taverns, and some old villagers grows ROYAL! griffins ( yeah, royal.. :) )

clinek 06-22-2010 08:02 PM

i know right. since when do dragons hang out and drink beer at taverns ha ha

N3MES1S 06-23-2010 12:37 AM

Quote:

Originally Posted by clinek (Post 166024)
nonsense. If your are a mage then you have access to a wide variety of spells at this point. Keep only the stack of trolls, nothing else and attack a creature guarding the maps. Make sure you fight this stack ONLY AT NIGHT TIME! put them in a corner, cast fear on some of the archers so that they can do no damage to you, cast stone skin and magic spring on the trolls, while periodically casting spells that will poisen or burn the enemy with a huge stack. you will not win with just the power of your spells or brute force but if your facing 100 knights, you can burn and poisen them and at least 10 will die each turn just from that. its unreal how much damage a huge unit takes just from being burned or poisened. Each round, the trolls will heal themselves restoring thier health back to 100% while widdleing away the troops who are attacking you head on. This way, you lose zero units (maybe one if careless at one point) and you get access to other lands after you pick up the map so that you can pick up some of the better units like dragons and archdemons. The reason why im saying this is because i have had terrible luck in one game but i used this exact strategy to beat a 157 knights, 230 griffins, 211 inquisitors, and 600 robbers. i continuously casted fear on the inquisitors, and had only the griffins and robbers attack me. I was level 13, had like 14 or 15 intellect, around 60 mana, and 0 attack and denfense (I HAD THE WORST LUCK WITH ITEMS), and only 3 or 4 trolls. that was the most epic battle ever but that strategy works. Keep in mind that you can also cast fear on any unit in thier army which completely disables them for 4 turns! The game is not always... well, is never about brute force. When you are playing as a mage, its all about strategy.

+1. I always pick up trolls if i can, they are awesome units. With a mage, u can cast watever u want on trols (stone sking, divine armour, etc) and make em almost impossible to kill healing themselves on every round and casting fear on enemie troops. Having trolls on early-mid island is a great luck and having trex is a bit overpowered at level 18 xD.


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