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markyboyacebassist 12-28-2009 07:41 PM

Multi-player.
 
Quote:

Originally Posted by IiI GUNNY IiI (Post 131953)
I stopped playing due to the fact that there are a number of small problems with the game from the online scoring to the p-51.But mainly I stopped playing due to the fact that there are so few people to play with.I feel that the lack of a timely
update to fix the problems has driven the players away.The offline portion of this game took me less than a week to finish on sim.EVERY AIRCRAFT and EVERY MISSION,even the SINGLE MISSIONS in less than a week so without online players the game just got boring .

The 666th has at least half a dozen members on every night so if you look out for their gamer-tags you'll get many multi player matches Or you could even join!

http://666thfighter-bomber.all-up.com/:-P

InfiniteStates 12-28-2009 08:39 PM

Quote:

Originally Posted by AutomaticAddict (Post 131950)
Is customer satisfaction a viable business tactic for maintaining your consumer base and to create trust in a particular brand name? Anyone? Its not a trick question...

No, unfortunately, in this industry, it's not. Why do you think the biggest business model is churning out shitty license games to coincide with other media releases (mainly films)? If the ideal you proposed held true, crappy license games wouldn't work.

And as I'm sure you guys are aware...the patch does nothing to fix the problem with finding a game. Although it has added the option to create a game to the dialogue box that tells you there's no games :rolleyes:

condorz38 01-06-2010 04:42 AM

Because people want an instant fix to all their problems with the game. Instead of enjoying the game for what it is and sin't, they would rather whine about what they don/t have. I think it is a pretty good game, yes it has problems, but it is fun to play, and one should enjoy what we have rather than complaining about what we don/t. I think the best thing is to enjoy what we have, ane accept anything more as a bonus. Why give up the fun now in hopes that the future will be better? Live and enjoy what is, and you will at least have the moment, wait and complain and you may have nothing more than empty hopes.

Slomo 01-06-2010 05:42 AM

Quote:

Originally Posted by condorz38 (Post 133788)
Because people want an instant fix to all their problems with the game. Instead of enjoying the game for what it is and sin't, they would rather whine about what they don/t have. I think it is a pretty good game, yes it has problems, but it is fun to play, and one should enjoy what we have rather than complaining about what we don/t. I think the best thing is to enjoy what we have, ane accept anything more as a bonus. Why give up the fun now in hopes that the future will be better? Live and enjoy what is, and you will at least have the moment, wait and complain and you may have nothing more than empty hopes.

I would argue with this logic. Ever since the internet and consoles were mated it seems as if every developer instantly took on the attitude that they can release flawed games and "fix it later". This attitude is pretty clear when you consider the crap that has been released only to be fixed later and especially in the "extra content" they make you pay for.

You are correct in saying the internet has spoiled the consumer, but it has spoiled the developer 10 times more. This crap didn't exist back in the days of original Nintendo, Sega Genesis, PS, N64. A game was crap or it wasn't; there was no "it will be patched, just wait" grey area. On the other side, games like MW that get patched immediately spoil the consumers into thinking that everything should be fixed in 2 weeks. It doesn't happen that way. I have given this game almost 5 months and that is a bit ridiculous in this age. The game should have been released properly or fixed immediately. Neither happened and people have a right to gripe.

I still enjoy and play this game, I subscribed to XBox live for this game only. However it takes a special kind of person to keep at this game with the flaws that exist. Some hardcore flight sim guys are absent because of the cockpit, brake, and other issues. Some score-oriented players are gone because of the multiplayer scoring issue.

You can't put all the blame on "spoiled players", the internet-ready console has spoiled the developers far more.

Riceball 01-06-2010 07:39 AM

I'd be totally fine with the game how it is if the planes I was interested in using were worth a crap.

I know, I just don't know how to use them. Sure.

InfiniteStates 01-06-2010 10:06 AM

Quote:

Originally Posted by Slomo (Post 133793)
Ever since the internet and consoles were mated it seems as if every developer instantly took on the attitude that they can release flawed games and "fix it later". This attitude is pretty clear when you consider the crap that has been released only to be fixed later and especially in the "extra content" they make you pay for.

Superb post (and not just the bit I quoted) :)

Although it's not the developer that is to blame, it is the publisher. They want to stop paying out to the developer ASAP, and start getting money in from sales. So they cut the dev cycle short. Believe me, the developer will be happy to work on the game until the cows come home, fixing everything and adding all the cool stuff they wanted on the publishers dime.

I know we have fixed the final bugs in a project, but the publisher goes ahead and submits a buggier previous version for release anyway. Because they didn't want to wait an extra week.

Plus, patches are annoying on many levels... it's annoying if the game is initially unplayable without one, it's annoying throwing hard disk space away on them, and if you're on a slow connection, e.g. 2mb, which you can play online with fine, but if you have to download a 500mb patch, that is you out of action for the evening...

But - it's business. And while we keep buying them, they'll keep doing it.


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