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The textures on the ground look low res but nice, with a lot of detail but with a slight blurry effect kind of like the ground textures in Il2 if you turn down the ground detail a notch or two, so I'm sure these textures exist in higher res for eventual use in the maximum settings for the terrain. |
Perhaps. I should have rather said that this shot is taken "in the tools" which must be some form of editor or renderer mode using the engine but with many features disabled (eg. the advanced water rendering missing from Luthier's last set of shots). I agree that it is in the game engine, but not the "game engine" proper (in playable condition with full features enabled).
By the way, this airplane was 60 kph slower than an He-111, with twice the range, more durability and with equivalent defensive armament and bombload. It is really nice to see it properly modelled in a sim. |
Has this been cut and pasted onto the background? When you zoom in it looks odd somehow.
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Thank you very much for the photos, Luthier.
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Clarification
The screenshots were made in a proprietary tool, the object viewer, which uses the same graphics kernel, as the game itself. But it doesn't contain any scenery, AI, physics, etc. The "ground" on the screenshots is just a flat surface with several toglable texture variants: grass, some generic countryside, shader water, or empty space.
This tool is used by 1C modelers to check the model in the game render to find and fix any possible visual bugs or inconsistencies. Often it is also used for a promo screenshots, you find in updates. |
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Like I said I was jut wondering at wich state in the war, planes will look like it |
JVM, thx for posting the links
excellent looking wellington there :) nice work Oleg and Co !! |
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So the correct answer might be: After the war! Regards Viking |
What a wicked Wellie !
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