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PantherAttack2 11-02-2009 08:32 PM

Quote:

Originally Posted by Doktorwzzerd (Post 116772)
For modding obviously consoles can't compete, or even get onto the playing field, with PCs, but I disagree that consoles are limited by hardware in making good sims.

My interpretation of 'hardware' means the controller especially. Functions that are great in 1946 like the ability to use a radio can't work out on a console controller. There just aren't enough buttons to include all the features that make 1946 a great sim. I also slightly agree with you about the publishers, though.

Doktorwzzerd 11-02-2009 08:35 PM

Quote:

Originally Posted by PantherAttack2 (Post 116806)
My interpretation of 'hardware' means the controller especially. Functions that are great in 1946 like the ability to use a radio can't work out on a console controller. There just aren't enough buttons to include all the features that make 1946 a great sim. I also slightly agree with you about the publishers, though.

yeah okay thats true, but I thought BoP did a pretty good job of translating the experience to the limited inputs of a console. I guess if you really need to regulate the fuel mix you're only going to be satisfied by a PC experience, to me BoP seems to cover the bases. Also like some others I'm a Mac user for work reasons so I'm stuck with the consoles.


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