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I'm not even an onliner. I have not played online in years. I'm an offliner, and I understand better than anyone the progressive offliner frustration about the way the development took since AEP.
My gripes about the hack/mod of the game are mainly three: 1) Solidarity with the online community who may be completely destroyed if those hacks ever gets to be a common and widespread tool for cheaters -I don't mean honest users of the mods, I mean real cheaters that aren't surely here but will sooner or later take any chance to spoil the fun for others. We all know that kind of person/kid exists. 2) Real concerns about HOW it was hacked, and the legitimacy of anything done against the will or without the consent of the right owners. Really. And for your information, no, I'm not an hypocrite: I don't have any illegal download of music or films, not any other similar thing. I paid for everything I have (Which doesn't mean I agree with the legal system concerning intellectual property -but I obey it). For me, it having not the official blessings, is a no-no. And I say it being in another game's mod team myself. 'Europa Barbarorum' for RTW anyone? But that game has been freely modable from the start -with explicit permission from the developers- and different mods are incompatible online. 3) Serious doubts about the consistency, quality and compatibility in the long term of the plethora of mods that will eventually be made, making really hard to distinguish the ones that are really good from the zillion of weird tweaks and half-assed projects. |
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I was under the impression this was a forum to discuss 1C's present and upcoming games. I accept that IL2 has been hacked/modded (depending on your point of view), but regardless of whats been said that will not be changed and more stuff will keep coming out to change the game. However, there are two distinct camps here and I think they will never agree, or even agree to disagree so it may be time to close up shop and move onto a new topic. As for the bore someone else, this is what the thread and some of the postee's are doing without my help, never mind. |
Christmas season cease fire .... can we do it?
http://sierratoysoldier.com.mytempwe...M007-01(L).jpg |
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I am not saying OK the deed is done everybody modup and get on the bandwagon.... h@ll I have been to their site.. and y'know what... some of those mods DO offer some things that folks have wanted for a long time.... That is a fact. I have chosen to not use any of them because of the bottom line as to how they were done and I want to see what 1C is going to do.... and yeah.. before anyone quotes Oleg again.. I know what he said.... and I know what Ivan said.... but I am still waiting to hear from Oleg... and I mean more than the two comments I have seen on the issue this far.. Quote:
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All the points Kelly made in this post: Quote:
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Ok, example time;
Though I disagree in principle as to hacking the sim, and have strong objections as to how the hacks are implimented exposing hidden content, also in that many of the hacks are quite simply cheats unbalancing online play..........A request of many was made for the ability to switch the reticle on and off, and remove the gunsight for racing tournaments. Those two requests and any subsequent attempts to make such alterations "IF" delivered in a coded package making it difficult for "cheaters" to alter the sim further are though infringing on sim copyrights tolerable......In that they would not aid cheaters, nor unbalance online play....Simply adding features to the sim which do no harm. If all of the hacks from day 1 had taken that course, and been presented in a responsible way...........I'd have zero issues AND would of never even taken a stand on this issue letting a group I respect, Maddox Games deal with their copyright infringement themselves if they so chose. .........and no, it is NOT simply a matter of taste or preferance, as anything supplied to the masses will get used, and we all except the most unintelligent can tell what hacks will unbalance online play. What stuns me most of all is where are the new objects, where are enhanced features in the sim itself (making currently locked items such as F6 server switchable, adding recon photos to briefings, adding the ability for briefing sounds to be downloaded, making the plane icon on minmap paths server switchable, etc.).....Where are all the things that really enhance the sim "expanding it"....While doing no harm in any form?.....Various attempts at mapping all I'm seeing in this regard. K2 |
More and more cheaters have shown up in online servers. Hope new anti-cheat system will be out soon. But please keep the modability of IL2. I'm sure it will make the game much more brilliant.
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I agree with you Bearcat, Some more insight from Oleg would help, but, let's look at two possible scenarios...
If he says (in so many words) it's cool, then fine. Mod on. If he says no, it's not cool. Then what? Sadly there is no easy way out of this. Simply being cordial to each other won't fix things. Online will continue to suffer in the interim. What to do? The only reason I am so passionate about this is because I love the sim so much. *SIGH* |
Perhaps it is just not politically correct but I don't recall anyone so far in this thread actually mention the quality of this sound mod.
I have been hoping for some time to hear a real Merlin in this best of flight sims and yes the mod does come close in some ways but falls down horribly in others. The phasing loop over the engine sound quickly becomes intolerable; flying the Storch and U2V? would also be far more believable if Oleg and crew had a hand in it. Me - I've gone back to 4.08m and very happy to do so. Roll on 4.09... I dream of Tigermoths, Avro Austers, Whirlwinds, Walrus, Swordfish, Lysanders et al but am still a very happy offline player of whatever these most excellent of programmers and researchers offer us. A Linux native compile would be nice... . |
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