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But it got apparent that there was no real effort to fix the game. Sure, there was some shotgun-style random attempts to fix individual things but most time, it seems, was spent on some obscure 'rewrites' of different things, creating huge, new bugs in the process that made the situation even more unbearable. |
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All official communication is just made up? :rolleyes: Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother. |
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(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings) |
Redroach, I see where you are coming from and I am with you on this...
I can only imagine the complexity of this software (been on the software business over 30 years by now) and the details are really pain in the ass to get everything just right. |
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http://www.uglybug.org/2011/images/bug6.jpg |
If there is to be a productive future for the CoD series of sims two things must happen.
1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope)) 2. The developers must turn out the goods. Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them. |
Well said.
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To accomplish this required the graphic engine rewrite. It appears they were successful in fixing the performance, CTD's, etc, and were even able to add some FM, and Radio Command fixes. Unfortunately when you rewrite a major portion of the code you are going to create new bugs, some may even stay the same. Now they are addressing those issues. With any luck we may see those fixes in the next few weeks. |
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