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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   "Friday" Update, April 28, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=31604)

=FI=Scott 05-02-2012 06:52 PM

Quote:

Originally Posted by ATAG_Snapper (Post 418161)
The Pigs, Fighting Irish, and other squads will always be welcome to fly on the ATAG Server (patch or no patch). Feel free to contact us if you could use a squad Teamspeak channel (passworded or not -- your choice). No fee or charge whatsoever -- we just want to shoot you guys down! :D

Your invitation is much appreciated and as soon as I can get the lads to join in we shall take you up on it. Roll on the patch and some good news for CoD.

Redroach 05-02-2012 06:56 PM

Quote:

Originally Posted by Damixu (Post 418173)
It's a good thing they have spotted the bugs and crushing them as we speak.

And there's the big fallacy. There is no "crushing" of bugs. It's not that people got hostile towards the dev team from the outset. They have done their best, time and time again, to identify bugs in CoD, with every conceivable help they could provide (crash dump files, screenshots, descriptions etc.) plus defending 1C from unjust criticism - myself included. Parade example: My oft-cited issue about radio communication, which, when missing, relegates the game to a technology demonstrator/multiplayer-only game.

But it got apparent that there was no real effort to fix the game. Sure, there was some shotgun-style random attempts to fix individual things but most time, it seems, was spent on some obscure 'rewrites' of different things, creating huge, new bugs in the process that made the situation even more unbearable.

GraveyardJimmy 05-02-2012 07:06 PM

Quote:

Originally Posted by Redroach (Post 418231)
There is no "crushing" of bugs.

Nice to know you are on the inside and actually know what is going on in the development office.

All official communication is just made up? :rolleyes:

Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.

Redroach 05-02-2012 08:51 PM

Quote:

Originally Posted by GraveyardJimmy (Post 418236)
Nice to know you are on the inside and actually know what is going on in the development office.

All official communication is just made up? :rolleyes:

Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.

Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen

(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)

Damixu 05-02-2012 09:03 PM

Redroach, I see where you are coming from and I am with you on this...

I can only imagine the complexity of this software (been on the software business over 30 years by now) and the details are really pain in the ass to get everything just right.

Walrus1 05-02-2012 09:08 PM

Quote:

Originally Posted by Redroach (Post 418263)
I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed.

Yes, there are still bugs in the current version of the game. My understanding is that a great deal of bugfixing is encompassed in the patch that we are waiting for. Unfortunately, as is stated in the first post in this thread, there are some technically difficult bugs still being fixed that are delaying the release.
http://www.uglybug.org/2011/images/bug6.jpg

=FI=Scott 05-02-2012 09:11 PM

If there is to be a productive future for the CoD series of sims two things must happen.

1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope))

2. The developers must turn out the goods.

Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them.

ElAurens 05-02-2012 11:42 PM

Well said.

Chivas 05-03-2012 12:20 AM

Quote:

Originally Posted by Redroach (Post 418263)
Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen

(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)

The number one problem with the sim was the performance level, if they couldn't fix that they may as well shut down. There was no point fixing any bugs until the sim was playable, and stable for the majority of users. Once the performance, CTD's, and Launcher exe are addressed then they can move on to fix the missing features like the radio commands and bugs.

To accomplish this required the graphic engine rewrite. It appears they were successful in fixing the performance, CTD's, etc, and were even able to add some FM, and Radio Command fixes.

Unfortunately when you rewrite a major portion of the code you are going to create new bugs, some may even stay the same. Now they are addressing those issues. With any luck we may see those fixes in the next few weeks.

Chivas 05-03-2012 12:22 AM

Quote:

Originally Posted by =FI=Scott (Post 418267)
If there is to be a productive future for the CoD series of sims two things must happen.

1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope))

2. The developers must turn out the goods.

Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them.

+1


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