Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Mods (http://forum.fulqrumpublishing.com/forumdisplay.php?f=187)
-   -   Red Sands (http://forum.fulqrumpublishing.com/showthread.php?t=23322)

fillyra 08-11-2012 04:49 AM

Quote:

Originally Posted by 1darklord (Post 449333)
Hey Guys,

Is it worthwhile playing Red Sands 1.6.1 at the moment, or would it be better to wait for the English translation for 1.7.2?

I've never played any version of Red Sands and don't really want to start with a buggy version if a new improved one is just around the corner. :)

Cheers,

Daniel.

Egh, sorry, I saw your post a few days ago but failed to reply to it earlier back then. If you can wait for 1.7.2 that would be great, but for the most part 1.6.1 is decently playable as well!

1darklord 08-11-2012 09:09 AM

Ah no probs I decided just to replay the base Crossworlds again, jolly good fun! :)

Cheers,

Daniel.

QNk 08-11-2012 05:39 PM

I don't know if anyone else is having this problem, but I seem to have a problem with certain abilities.

My Problem:

Notably, any ability that doesn't end the casting unit's turn (i.e. paladin's second wind, or witch hunter's magic shackle) will "hang" the game. The animation for the casting unit doesn't play, and the move doesn't "end" correctly. I can repeatedly cast second wind/magic shackle for as long as I have available targets. If I only cast it on one target, the move doesn't end, i.e. I can't exit the casting phase without using autocombat (and that ruins the rest of my paladin's turn). If I cast it on more than one unit, a right click lets me exit casting mode, but the move itself hasn't actually been spent (no reload), even though it has taken effect.

My Setup:

I'm running build 6171 (1.31, I believe) of Crossworlds, from Steam. I don't have this problem in the vanilla game. I'm also running epic loot and a couple interface mods alongside Red Sands, and I've made several changes to skills.txt, hero.txt, arena.lua (personal damage calculation formulae), but I don't think these should matter.

My Attempt at a Solution:

I tried comparing the vanilla paladin.atom to the red_sands atom file. All the original animations were called, and the references for the scripts are identical, so I think it may be the actual scripts themselves that are the problem. I'm not experienced enough to attempt tinkering the scripts themselves (actually, I don't even know where they are), so I'm hoping someone could help me.

Oh, and I also tried the fighting spirit lua fix on page 17, didn't work. =(

Cheers.

kseo 08-20-2012 12:41 PM

Is there a manual for red sands ??
 
Hello,
Is there a manual for red sands ??
Like what was added / changed.
Where to find the red sands ? Iam playing for many houres and cannot find the red sands.

Thx for any reply :)

midoss 08-23-2012 07:48 AM

Red Sands 1.6 links doesn't work plz reuplad thanks

Erithrius 08-29-2012 04:05 AM

Two quick questions:

1) When is 1.7.2 going to be available for download?

2) Is there an alternate link for the current version download? The one on the front page isn't working.

Thanks!

rundat 09-10-2012 02:50 AM

https://rapidshare.com/files/4028990...p_1.6_full.rar

since link for 1.6 is down

efferd2011 09-12-2012 04:04 PM

Thanks for the upload link
 
Thanks rundat!

This helps to skip the time till warrior of the north is realeased!

bacchus1974 09-30-2012 06:47 AM

the version of red sand 1.7.6 is out


when can we download this mod in english version???


thanks

Belcanzor 10-05-2012 12:05 AM

As far I know there is no english version, just some translations.
I made one for 1.4 but is 50% english, 40% spanish and 10% russian :p
Best option download another translations and check every file before overwrite, and for "check" I mean read every one. You need lots time. I give up because googletrans always translate crazy things that are difficult to understand.


All times are GMT. The time now is 01:10 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.