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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-15 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=16964)

rollnloop 10-16-2010 11:40 AM

Thanks for clarifications Oleg, quick recovery to son.

About subtitles, can you please have something done so they do not obscure the sky, and user can choose to have them down the screen instead of the upper part ? It is so mouch more immersive in my view when text is in its own window and not over main screen, i usually turn it all off in IL2 but then miss crucial info, so i have to keep 2 lines when flying finn' or german, i'd really rather have those in my lower screen and not where i search for the ennemy !

philip.ed 10-16-2010 11:45 AM

Oleg, did you seem my comment before about the peripheral arrows? I think they are a great idea, but maybe could look more aesthetic? Like, for the RAF, roundels could be used instead of arrows and for the luftwaffe crosses etc
This way, the icons could be smaller, but also look better ;)

Oleg Maddox 10-16-2010 11:45 AM

Quote:

Originally Posted by rollnloop (Post 190201)
Thanks for clarifications Oleg, quick recovery to son.

About subtitles, can you please have something done so they do not obscure the sky, and user can choose to have them down the screen instead of the upper part ? It is so mouch more immersive in my view when text is in its own window and not over main screen, i usually turn it all off in IL2 but then miss crucial info, so i have to keep 2 lines when flying finn' or german, i'd really rather have those in my lower screen and not where i search for the ennemy !

The top position is the best. We tryed other in the past. Amount of lines should be adjustable like in Il-2

Oleg Maddox 10-16-2010 11:46 AM

Quote:

Originally Posted by philip.ed (Post 190203)
Oleg, did you seem my comment before about the peripheral arrows? I think they are a great idea, but maybe could look more aesthetic? Like, for the RAF, roundels could be used instead of arrows and for the luftwaffe crosses etc
This way, the icons could be smaller, but also look better ;)

We prefer to use only own ideas. Also with further development of the sim just imagine how much then should be different icons of different nations....
The big arrow only when the plane is near you. The size and transparence of arrow depens of the distance to the planes

Spudkopf 10-16-2010 11:51 AM

Oleg, just took the Il10 for a QMB on an airfield, I forgot how the russian gunners tend to crack it when you do things like rolling inverted out of an attack run while trying to avoid the flakpanzers and other flak implacements, however the gunners tend do that a lot when I'm flying, strange though that the Stuka gunners never complain, maybe they are simply scared beyond speach ;)

Landed it first time as well!

Oleg Maddox 10-16-2010 11:56 AM

Quote:

Originally Posted by Spudkopf (Post 190207)
Oleg, just took the Il10 for a QMB on an airfield, I forgot how the russian gunners tend to crack it when you do things like rolling inverted out of an attack run while trying to avoid the flakpanzers and other flak implacements, however the gunners tend do that a lot when I'm flying, strange though that the Stuka gunners never complain, maybe they are simply scared beyond speach ;)

Landed it first time as well!

AI of gunners in any plane of Il-2 was absolutely the same.
Differences may happens only because of different possible angles of turret rotations and its speed. However the speed as I recall was a feature for differnert electrical drive of turrets in IL-2.

If only DT changet it and forgot about some planes. I don't know it.

If you mean speech of gunner. Yes, some are missed and even not used comparing to original first Il-2. With the changes of AI in time some speeches in Il-2 were forgotten by other than original AI programmer. I told him many times, but it wasn't corrected. Just in several cases for the speeches was correction comparing to original complex and some time random AI speech in Il-2.

T}{OR 10-16-2010 12:03 PM

Thanks for this great update.

Quote:

Originally Posted by Hecke (Post 190199)
You said there will be seperate EXE for 64 bit support.
Will SoW BoB make use of for example 8 GB Ram?


Bye, Heck

This is a good question. Especially since I am thinking about either 1156 (8GB) or 1366 (6GB) system for my next build. Depends of the CPU and RAM, what will SoW benefit from more.

Can you answer this for us Oleg?

major_setback 10-16-2010 12:05 PM

Quote:

Originally Posted by brando (Post 189944)

....The one part that is not particularly noticeable, and I have no idea how it may be achieved, is the overall pall of coal smoke that was general at the time. I guess it may be argued that the BoB took place in summer when coal-burning was at its lowest and that's fair. It is still important to remember the effect of 50 to 100 years of coal burning, which left it's mark on every building....

Like this?
:-)

http://i4.photobucket.com/albums/y12...14_235436d.jpg
original:
http://i4.photobucket.com/albums/y12...35436small.jpg

Oleg Maddox 10-16-2010 12:06 PM

Quote:

Originally Posted by T.}{.O.R. (Post 190209)
First of all, thanks for this great update.



This is a good question. Especially since I am thinking about either 1156 (8GB) or 1366 (6GB) system for my next build. Depends of the CPU and RAM, what will SoW benefit from more.

Can you answer this for us Oleg?

Thanks

I think yes. I will ask main programmer for sure.

pupaxx 10-16-2010 12:09 PM

At home I haven't yet PC that to run good FPS in BoB. Say RoF also can't run on my son PC in principle and my notebook - too slow.
I plan to buy for me new PC for home only when BoB will be released.
Same I suggest to all users really. Its why I still don't tell any specs.
Because I'm waiting myself to get it running very good at least at home :).[/QUOTE]

Oleg please, how do you consider my q6600@3.0Ghz?
Is it comparable to your test-bed in office or your home PC?
...what effort is to extort infos about system specs!!!....

hush hush...perhaps he's rising at my bait!....

argh...nothing to to...:-P


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