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-   -   Luthier Update Clarification Please (http://forum.fulqrumpublishing.com/showthread.php?t=27229)

kendo65 10-23-2011 11:23 AM

Quote:

Originally Posted by robtek (Post 353206)
As said before, dx11 support is different from featuring dx11 effects.

...

Sorry Robtek. This is a red herring and a misinterpretation.

DX11 support IS exactly the same in the context in which it is used here as 'featuring DX11 effects'.

LoBiSoMeM 10-23-2011 11:29 AM

Quote:

Originally Posted by kendo65 (Post 353211)
Sorry Robtek. This is a red herring and a misinterpretation.

DX11 support IS exactly the same in the context in which it is used here as 'featuring DX11 effects'.

Yes, it's simple, let's move on!

Dx11 and Dx10.1 support is planned for future patches, obviously. To gain almost 50% in performance without losing visual quality MG need to use all DirectX potential.

robtek 10-23-2011 11:43 AM

Quote:

Originally Posted by kendo65 (Post 353211)
Sorry Robtek. This is a red herring and a misinterpretation.

DX11 support IS exactly the same in the context in which it is used here as 'featuring DX11 effects'.

Misinterpretation by whom? I'd say its you, but then : however.

Feathered_IV 10-23-2011 11:45 AM

Quote:

Originally Posted by LoBiSoMeM (Post 353198)

...fooled with the "we don't have AA in this screenshot because it's an old PC"...

Yeah, in retrospect that was a deliberate lie wasn't it. Considering they still haven't got that working yet. Kind of dissapointing to see ones heroes exposed so badly.

:(

Welshman 10-23-2011 12:01 PM

with rose tinted glasses you can make anything mean anything

robtek 10-23-2011 12:49 PM

Quote:

Originally Posted by Welshman (Post 353226)
with rose tinted glasses you can make anything mean anything

The color of the glasses has nothing to do with that, being that rose or grey!

LoBiSoMeM 10-23-2011 12:57 PM

Let's move on. Now the sim is amazing, even with bugs or missing key features. It's MUCH bettere than any old IL-2 titles, modded or not. Let's face the truth!

[youtube]s-x31PBfvxo[/youtube]
[youtube]OxkXGmKR-uQ[/youtube]

And the final kick in the head of "my modded IL-2 1946 looks like IL-2 Cliffs ofDoverwithmuchmorecontentandrunsgreatandisstablei nmymodestrig...":

[youtube]qgFGOFuPSKw[/youtube]

This new sim is amazing, we have great graphics, more complex engine management, damage model, flight model. We have better terrain, we have "MDS" incorporated, we have "Coop-Dogfight" servers at the same time, we have multicrew, missions loaded into missions, scripts...

We have all we need to assure that this sim engine will last a long time!

I'm happy.

philip.ed 10-23-2011 03:36 PM

We have better terrain, but it is still largely terrible. Beta 1 was a brilliant step forward. England in the current patch looks like a cold, frosty morning, seen through the eyes of someone on an acid trip.

Osprey 10-23-2011 03:42 PM

Lobi, your trackIR seems very smooth, and your views zoom in and out. How did you set it up? Is there a TrackIR profile you could make available? :)

LoBiSoMeM 10-23-2011 03:45 PM

Quote:

Originally Posted by philip.ed (Post 353301)
We have better terrain, but it is still largely terrible. Beta 1 was a brilliant step forward. England in the current patch looks like a cold, frosty morning, seen through the eyes of someone on an acid trip.

Terrain = elevation data, 3d objects, vegetation, texture layers.

I'm not looking at the sim with your sometimes whinner "gamer" eyes, philip... I don't care if MG modeled "England" with wrong shade or someting, i see the graphics engine potential regards textures, objects, etc. We'll can edit textures with map SDK.

We all know that you dislike the colours like a broken record. You don't need to point that AGAIN! ;)


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