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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Quick Friday Update - Next Patch Info (http://forum.fulqrumpublishing.com/showthread.php?t=21944)

Wolf_Rider 04-23-2011 01:08 AM

unzip to the correct directory and click yes to merge folders (4 or 5 folders), as well click yes to Copy and Replace files (there's about 100 files)

AARPRazorbacks 04-23-2011 01:20 AM

Quote:

Originally Posted by Wolf_Rider (Post 271210)
sim won't start... wot's goin' on??


Edit...

Upon using my eagle like reading skills.... I saw that [right click] zip folder/ properties/ unblock , does indeed work

Thanks this worked for me. Your now on my "he know's what his doing" list. :grin:


flyer01

Wolf_Rider 04-23-2011 01:31 AM

Thanks, but I can't take the credit


Quote:

Originally Posted by KDN (Post 270993)
Ok, gentlemen. Not really a problem. It is a security issue.
Once you get the zip file BEFORE extracting it, right click on it, go properties and click UNBLOCK.
Then extract and proceed as normal. :)


wilburnator 04-23-2011 01:47 AM

Yes. I've done all that. Again and again.

Still no joy.

Thee_oddball 04-23-2011 02:11 AM

Quote:

Originally Posted by Luftrofl (Post 271194)
Hmm, can't figure out why mine is staying at 400. If anyone else is having this please post.

driver version? I am using 8.831.2 Catalyst Version 11.3

He111 04-23-2011 02:22 AM

Thanks for the effort Luther and team

He111.

Tempered 04-23-2011 02:25 AM

New damage seen on HE 111, not sure if it is a bug or not. Black smoke pours out of tail / elevators for prolonged time with no visible fire, damage, or effect on flight performance. This particular He 111 stayed airborne for a good 10 minutes till his engines gave out from loss of oil pressure. Black smoke appeared before oil radiators were ruptured.

There is also an extreme fps hit when watching a bomber crash into the ocean. From 55 fps down to 6. This was present prior to patch as well.

Luftrofl 04-23-2011 02:29 AM

Quote:

Originally Posted by Thee_oddball (Post 271257)
driver version? I am using 8.831.2 Catalyst Version 11.3

Same here.

Les 04-23-2011 03:04 AM

Quote:

Originally Posted by Les (Post 271151)
Got patched up without any trouble.

Turned vsync on and was still getting tearing, even though I'd lost approximately 12fps on average, using the Black Death benchmark track.

Even worse, started getting major image corruption in-game, with thick lines of bare terrain showing through the ocean, and similar parallel strips of bare green showing through on land. (I see 'Reflected' has posted a picture of something similar.) Turned v-sync back off and was still getting the corrupted image in-game, even after restarting.

Saw no difference in anti-aliasing either, whether it was on 8 or turned off, and changing it had no impact on the graphical corruption either.

The only video settings I changed were 'V-sync' and, later, 'Anti-aliasing', everything else was left turned on and maxed out as before. I only noticed the graphics corruption after turning v-sync on and restarting the game, but it might have been there from the start.

Reverted to the prior version of the game (1.00.14101) and the graphical corruption was gone.

Didn't re-enable Windows Aero, will try that and see how it goes...

No luck, re-installed the patch, played the Black Death track again and still got the big lines of bare earth showing in the water, with no adjustments made to the video settings, ie. no v-sync enabled and no restart required. Also got a crash to desktop when the Black Death track finished and tried to go back to the player menu screen.

Cleared 'Cache' in 1C SoftClub section, no difference.

Makes me wonder if I should do a back-up now in case these graphical anomalies are still there with the official version of the patch.

GTX580
i7 920
Windows 7 64-bit
1920x1200
Fullscreen

Man there's some weird stuff going on here.

Forced v-sync on in the nVidia control panel and it's now working fine in game, as is Anti-aliasing, so no problem there.

But I'm still getting the terrain corrupted by the huge lines of 'underground' textures showing through in places, only not all the time. Only seems to be after I switch between playing a track and playing a quick mission, or vica versa.

The weird thing is, sometimes I'll exit from playing a track and go straight back to the quick mission builder menu instead of the track player menu, or I'll exit the quick mission builder mission and be in the track player menu. It's as if they're both running unseen at the same time or something and exiting one can lead randomly straight into the other.

The game will also lock up and drop back to the desktop sometimes when exiting from playing a track, and the desktop will be locked up too. At that point all I can do is CTRL ALT DELETE into the task manager and end Cliffs of Dover from there, but at that point the final in-game exit message option will also turn up and I can exit the game by selecting exit there as well, although the task manager is still telling me Cliffs of Dover isn't responding.

Haven't looked further into it. Things seem to be running smoother with v-sync enabled, although it is at lower frame-rates overall. Some 'wires' are definitely getting crossed somewhere though.

jibo 04-23-2011 03:57 AM

i copy here a useful feedback by gunny

Quote:

Recived a MP in game crash while flying on the Syndicate server. Flying a Bf-110C7 w/2X500 kilo GP bombs. 10 to 15 mins after takeoff.

Crash preceded by 3-5 sec screen pause...

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: launcher.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 4d6e3d08
Problem Signature 04: maddox
Problem Signature 05: 1.0.0.0
Problem Signature 06: 4db1bc1a
Problem Signature 07: 32b6
Problem Signature 08: 1f
Problem Signature 09: System.AccessViolationException
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789


Gunny
LGA 775 Intel Q9650 @ 4.00 MHz - 4GB DDR2
ATI HD5870
Win 7/64


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