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-   -   Friday 2010-09-03 Dev. update and Discussions (http://forum.fulqrumpublishing.com/showthread.php?t=16217)

Trumper 09-06-2010 04:25 PM

If something is wrong ,it is wrong and better to get it right now than after being released,nothing wrong in constructive criticism.
Oleg ought to appreciate the amount of hours and research being provided on his behalf and for our end product and enjoyment.:)

McHilt 09-06-2010 04:39 PM

Feedback is essential to get a more objective view on details like... a head of a pilot, which is just as essential as the left wheel of the landing gear f.e.
Ok, maybe a bit farfetched but as long as the sim is not out we have to occupy our time other than flying BoB, but as closely related as possible which means:
giving feedback, no matter what the subject is.;)

C6_Krasno 09-06-2010 04:57 PM

Well, in this case they already said that the pilot was at the right scale, as well as the plane. I don't think that long debates with such trace-lines-on-a-picture proofs will really help them. They have the 3D models and can measure real distances on it.

Insuber 09-06-2010 05:03 PM

Given the complete lack of responses from Luthier & Oleg, I'm afraid that they're not overly interested in this kind of debate on pilot's size.

I guess that Flight Model, Damage Model, lighting and shadows, 3D modeling, landscape, clouds, campaign and online modes, testing and refining etc., have a slightly higher priority at the moment.

Cheers,
Insuber

krz9000 09-06-2010 05:11 PM

im pretty sure they model both planes and pilots on scale...its not very difficult to do that right. sizes of the planes are widely available so are average sizes for males in the 1930tees.
isnt there something else to talk about? ...like that we need more gore? :)

zauii 09-06-2010 05:21 PM

Omg another nitpicking discussion seriously...
If they'd actually listen to all your thoughts they'd never be close to releasing this thing within a decade.. but hey Duke Nukem Forever just got a release date so maybe this will also come out soon enough.

Jimko 09-06-2010 05:27 PM

1 Attachment(s)
Quote:

Originally Posted by airmalik (Post 179432)
I hope Oleg's getting a chuckle out of this thread.

original:
http://upload.wikimedia.org/wikipedi...kemble_arp.jpg

Good pics, airmalik!

Your picture (above) takes me again to this picture of Stanford Tuck in his Hurri, which I posted earlier...the scale of 'pilot in cockpit' looks very similar to me.

Click on the thumbnail and in the enlarged picture his gunsight and line-of-sight are more evident. Other pictures and historic film indicate that the pilot would often lean forward a bit, putting their eyes lower and more in line with the gunsight when firing.

Flanker 09-06-2010 05:34 PM

I'm getting really angry beacuse people post such stupid posts like' oh i think the guy is 0.5mm too high or too small'. Shut up!The guys know what are they doing and they're doing it wright!

Jimko 09-06-2010 06:04 PM

Quote:

Originally Posted by Flanker (Post 179469)
I'm getting really angry beacuse people post such stupid posts like' oh i think the guy is 0.5mm too high or too small'. Shut up!The guys know what are they doing and they're doing it wright!

And I'm getting angry because instead of polite constructive observations or criticism, people like this have to denigrate others with juvenile expressions of anger! (wright?)!

zauii 09-06-2010 06:33 PM

Quote:

Originally Posted by Jimko (Post 179478)
And I'm getting angry because instead of polite constructive observations or criticism, people like this have to denigrate others with juvenile expressions of anger! (wright?)!

There is obviously reasons as to why the pilots view isn't as high in the game, Jesus you'd seriously wanna be sitting like that ? Even if its a simulator its yet a game , some things you're just gonna have to live with. How about IL2? Worked just fine as it is.. I don't see any benefit with sitting like that but ok... better view of ground and less view of the crosshair huh.?


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