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I was read the cockpit gauge. But there could be simple texture mapping errors. I think we should standardize on use of no-cockpit-view gauges for test flights.
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EDIT: Just did some testing of the Spitfire Ia and IIa offline and online (ATAG Server). Looks like there may be a different curve for the Spitfire IIa between online and offline flying. This might explain the difference between what Camber recorded and what is happening online. Please ignore the A2A data -- apples to oranges to Cliffs of Dover. http://theairtacticalassaultgroup.co...2238#post12238 |
@BlackSix: Why does the Spitfire Mark IIa fly so differently offline vs online? Per my findings on #6 post at http://theairtacticalassaultgroup.co...2238#post12238
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I have to think that if a dev can't be bothered checking into the forum of one of the busiest Cliffs of Dover servers.....then they'll hardly be bothered looking at a chart....:rolleyes: |
Another interesting test to perform with the Spits is maximum speed in a dive.
It's difficult to get over 400mph, even from 15,000ft in a vertical dive, and if you force it to 420mph, your ailerons and rudder fall off. This is in the Ia and IIa, the MkI seems more resilient, but still no more speed IIRC. Although any speed trial is difficult at the moment with the over-sensitive/non-functioning throttle control. |
I have noted the same during my roll rate tests with the Mk II, its very hard to reach 400 mph. This was before the beta patch.
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