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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, March 30, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=30815)

machoo 04-05-2012 02:30 AM

Graphics are the exactly the same. No World Of Planes beating graphics here.

svanen 04-05-2012 07:22 AM

If you compare the cockpits of WoP and CLoD today, what do you think?

If we get back the jaw-dropping cockpits we got when CLoD first was released I cannot believe that WoP could not even be close (and comparing cockpits today I do not think they are close also). Sure there are some problems with terrain graphics in CLoD, but the CLoD graphics are nice and clean and feels pretty natural, I cannot say that about WoP.

zapatista 04-05-2012 01:14 PM

Quote:

Originally Posted by Herbs107 (Post 405949)
I would rather see screen shots of what CLOD will look after the revisied graphics update than screen shots of an upcomming sequel!

good point !

BlackSix,

if we are going to get WIP screenshots at all, please make them of the new gfx engine ingame so we get some idea about the look and feel of the new English scenery :)

Volksieg 04-05-2012 01:17 PM

Excuse me for my ignorance but...... what was different about the cockpits on release that has changed now? I wasn't aware there had been any changes apart from various attempts at performance boost, the reflections going and the planes not being as shiny on the outside.....oh...and those arrows showing you where the enemy is of course.... :)

III/JG53_Don 04-05-2012 01:27 PM

Quote:

Originally Posted by zapatista (Post 406053)
good point !

BlackSix,

if we are going to get WIP screenshots at all, please make them of the new gfx engine ingame so we get some idea about the look and feel of the new English scenery :)

The new gfx engine will NOT look any different then the one today. It is just more streamlined under the hood so to speak.
They never said that it will look different, to be more precise luthier stated some months ago, that it will look the same.

F19_Klunk 04-05-2012 02:00 PM

Quote:

Originally Posted by Volksieg (Post 406054)
Excuse me for my ignorance but...... what was different about the cockpits on release that has changed now? I wasn't aware there had been any changes apart from various attempts at performance boost, the reflections going and the planes not being as shiny on the outside.....oh...and those arrows showing you where the enemy is of course.... :)

I think the reflections itself was a big component that made the cockpit "come alive"... u get a less "flat" impression of the panel.

one thing I miss is a shadow from the pilot .. e.g on the left wing as the sun hits the plane from the right.. or on the panel when sun hits from behind.. I am fine with that the pilot is invisable inside the cockpit in order to see all important gauges.... but the shadows would be very nice.. if possible,
as it is now the shadow (or rather lack of) indicates just what it is; a plane flown by the invisable man...

Ataros 04-05-2012 02:24 PM

Quote:

Originally Posted by svanen (Post 405987)
If you compare the cockpits of WoP and CLoD today, what do you think?

If we get back the jaw-dropping cockpits we got when CLoD first was released I cannot believe that WoP could not even be close (and comparing cockpits today I do not think they are close also). Sure there are some problems with terrain graphics in CLoD, but the CLoD graphics are nice and clean and feels pretty natural, I cannot say that about WoP.

You can always switch cockpits off to enjoy a tiny part of the landscape which is not covered with fog of war :)

Everyone finds a game to suit his taste. I love arcade games where I-16s have trimmers and auto-retractable gear unlike in a 10-year old Il-2 sim for instance :) It was PITA to do everything manually in it :grin: Who needs it nowadays...

Allons! 04-05-2012 03:09 PM

Quote:

Originally Posted by III/JG53_Don (Post 406057)
They never said that it will look different, to be more precise luthier stated some months ago, that it will look the same.

Hopefully NOT regarding the broad Amazonasses circumfloating Rye when viewed from a distance...

zapatista 04-05-2012 03:46 PM

Quote:

Originally Posted by III/JG53_Don (Post 406057)
The new gfx engine will NOT look any different then the one today. It is just more streamlined under the hood so to speak.
They never said that it will look different, to be more precise luthier stated some months ago, that it will look the same.

wrong ! of course it will look different from what we currently have, err the gfx code has been completely rewritten from the ground up. thats the point, aint it ! (as aliG would say :) ).

but since they keep most content the same (because they are not creating a new game), eg the same speed tree's will still be there, same .....color palate, same map with same field crop variations, road surface, building colors and textures etc, so it WILL largely look and feel the same, but with significant subtle differences (lighting effects, visibility distance to the horizon,.... ), and will (err should) run significantly faster/better.

in the last months of updates from 1C people here have been looking at these screenshots to identify signs of improvement in overall gfx look/feel (just look for some of the other threads on that topic in this forum for ex), but luthier/B6 have so far stated all BoM models and objects are tested in the old gfx engine, hence we have seen no signs of scenery improvement so far.

btw, in the months since release significant changes have been made to the old gfx engine (mostly for the worse), in an attempt to obtain better fpsec and cure the micro stutters, the "in game world" of the sim now look significantly different as a result. being able to reverse those cutbacks and reinstate some of the glory in lighting and detail we saw at initial release will be a major improvement in itself

Luftwaffepilot 04-05-2012 04:06 PM

Quote:

Originally Posted by zapatista (Post 406081)
but luthier/B6 have so far stated all BoM models and objects are tested in the old gfx engine, hence we have seen no signs of scenery improvement so far.

I'm sry to kill your excitement, but the pics of last weeks update (March 30) from the IL-2 Plane were made with the "new" graphics engine as Blacksix has stated.


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