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Like I've said before, some of the folks at that other forum may have had the best of intentions, however they failed to take into account human nature. Once the seal to Pandora's Box was removed there was no stopping or controlling the outcome. The hacks are loose online, and there is nothing they can do about it. All the righteous words and intentions are meaningless.
You messed up. You trusted people. Big mistake. Time to admit it to yourselves. |
Surely its the regular Hyperlobby players that have the issue with trust, you expect...no, indeed demand to be able to play with random, anonymous people of all ages and all nationalities and for that to be in a friendly historically accurate cheat-free environment!
Long before the Sound Mod came along there were issues with anonymous online play...whether that was suspected cheating, known exploits...(Lag Manipulation, Prnt Scrn, Disconnecting), innappropriate behaviour (bad language, abuse of chat/teamspeak), bad gamesmanship (friendly shooting, vulching, shoulder shooting, kill stealing etc etc...Thats without even mentioning the typical plane choices of many online players... The issue is not with the Mod, but the fact that amongst Online players there will always be people who will abuse the system..whether to gain an advantage for themselves in their narrow "stat driven" mentality or simply because they enjoy spoiling other peoples fun... Get rid of that element, be that through stronger Server Admin, Password access or private servers and you will have the gameplay you desire...Sound Mod or no Sound Mod. |
@jasonbirder
The issue is insofar with the hack that the hack makes it possible that every tom, dick or harry can modify the game. But that has been said many times before and i am afraid it will be ignored again. |
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the great thing about the online community with il2 has always been that at almost anytime of the day you can find some online servers with other enthusiasts on it from around the world. you dont need to know them personally for this to work, but it does/did rely on a fair and level playing field. given the previous track record with hacks in most other games, we'll rapidly descend to the lowest common denominator. |
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@jasonbirder
what is it that you have to talk bad about the online community? just to have the last word in a lost argument? |
jasonbirder::
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Indeed. Hostile or non-cooperative gamer behavior on anonymous public servers years before this mod/hack is why many Online players retreated to private servers, or in extreme desperate cases, ran back to Offline play. Zapitista raises an interesting point however and we'll take it further. One of the popular features among many customers is instantly available -- on demand -- anonymous gameplay without facing the need to trust other players on the field. For the Newbies just entering the sim, or first going Online, they may not know a "private" squad/server to join, and so see the anonymous public servers first -- along with the potentially hostile behavior and now, potential mod/hack cheating and more important, actual and popular webboard accusations of mod cheating. Oleg poasted at ubizoo that he would split BoB And Beyond into "moddable" and "unmoddable" versions -- moddable for Offline play and open mod friendly servers, and closed or no modding to no-modding servers. To some extent, we hope that's what happens with "moddable" 4.08 and "unmoddable" 4.09. From FB 1.0 up to now, the sim has been at one extreme -- "unmoddable" but with the mod/hack became more or less the other extreme -- "moddable." Hopefully, 4.09 will allow "unmoddable" while those wishing "moddable" will still have 4.08. |
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yes, its great that you can find online servers with other enthusiasts on it from around the world, and having a level playing field. how do you suddenly equate that with it not mattering that you can now join those same servers with hacks and other forms of cheating, and that the use of those hacks and cheats is unrestricted and remains undetected ? or that those same hack users not caring about the disruption caused to legitimate users ? |
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Think i by misstake claimed in an earlier post that the tracks where made in 4.09. I meant to say, of course, that it was in 4.08. Sry, typo. |
Originally Posted by jasonbirder::
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However, we cannot assume that anonymous public server gameplay is the only gameplay that Oleg's customers are interested in. I think we are confusing the desire felt by many of Oleg's customers to improve alternative forms of gameplay with the desire by a few to cheat in the anonymous public servers. The solution for all of Oleg's customers would be an effective version split, say... (1) Unhacked 4.09 for those hoping for cheat-free anonymous public server gameplay and those wanting to use new 4.09 features for any form of gameplay, including Newbies to the online aspect of the sim who would see this version first and only later (a good reason for the ubizoo Mod censoring) learn about.... (2) Hacked or unofficially "moddable" 4.08 that allows Oleg's customers to customize their sim in new ways that allow deeper simulation immersion for those who desire it. ------ Santa:: Quote:
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