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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Quick Friday Update - Next Patch Info (http://forum.fulqrumpublishing.com/showthread.php?t=21944)

hockeywarrior 04-22-2011 11:24 PM

Quote:

Originally Posted by David198502 (Post 271159)
for me this patch is horrible.i dont know why but this new texture loading system leads to massive stutters.although you cant call it stutters anymore,its more a slideshow with a new image every four seconds.especially when planes are flying by close, the game just freeezes.i didnt had that before the patch!first i thought i only have these massive stutters only over london again,but i have it over land everywhere and particular in dogfights(missions i made in FMB and played well before with 20-30fps average and no stutters at all).im dissapointed this time.sorry for beeing so negative.

systemspecs:
-Mainboard S1156 INTEL DH55TC,Micro-ATX,bulk
-Prozessor INTEL Core i5-650,3,2GHz,LGA1156,Dual-Core,Boxed
-2x 2GB DDR3 RAM,1333MHz,CL9,KINGSTON ValueRAM
-PCI-E 2.1 SAPPHIRE Radeon HD5570,Lite Retail,Low Profile
-Windows 7Home Premium 64Bit

Yeah I have the same issues with this patch. My performance is MUCH worse than it was before the patch, with microstutters back in full swing ... oh joy. My FPS is probably a solid 10 less than before as well. I'm even getting FPS drops over water which hasn't existed since the game was unpatched!

In addition, the AI continues to defy the laws of physics and they still haven't fixed the huge gamebreaking bug that limits the RPM of the Spitfire to 2400 when in combat.

This patch needs some serious reworking before it's released to the public. I'm not sure what you guys did but it killed any performance gains that you made in the previous patches.

41Sqn_Stormcrow 04-22-2011 11:24 PM

Is the AI at least back to initial status? After the last official patch the AI is just a plain pain in the a** ...

It was better before I believe. As it is now it is fun killer turning like a gyro having rocket engines instead of piston engines and stuff.

Eldur 04-22-2011 11:33 PM

Quote:

Originally Posted by Jediteo (Post 271155)
How did you edit the FF, I'd like to increase the stick tention on my MSFFB2

http://www.file-upload.net/download-...eEdit.zip.html

Just open and change the .ffe files. But I doubt it's possible to increase the forces furthermore.

wilburnator 04-22-2011 11:35 PM

Now my game won't launch. I get the loading symbol and then the launcher stops responding.:(

I7 975
ATI 5770 x 3
6 Gigs DDR3
Win 7 64 bit

Sauf 04-22-2011 11:44 PM

Quote:

Originally Posted by wilburnator (Post 271189)
Now my game won't launch. I get the loading symbol and then the launcher stops responding.:(

Same but I think its steam, rebooted my pc and now it is "updating steam platform" and has been for last 30 mins, up to 48%.

Luftrofl 04-22-2011 11:45 PM

Quote:

Originally Posted by Thee_oddball (Post 271179)
i have the same card, it says 400mhz at idle but whne a mission starts it will max out.

Hmm, can't figure out why mine is staying at 400. If anyone else is having this please post.

ARGH 04-22-2011 11:49 PM

getting a gameworld.dll not supported error upon launching any mission or quick mission or anything with being in-game inside the aircraft.......:confused:

NVM i am not so smart as i thought i was. i am actually quite stupid. i did not copy the files correctly and plus i had to unblock the zip file berfore extracting.

har har....

Triggaaar 04-22-2011 11:53 PM

Quote:

Originally Posted by KDN (Post 270993)
Ok, gentlemen. Not really a problem. It is a security issue.
Once you get the zip file BEFORE extracting it, right click on it, go properties and click UNBLOCK.
Then extract and proceed as normal. :)

Thank you for that, I had the same problem and this fixed it.

FFB with MSFF2 works (may be a bit buggy, not sure yet, will test tomorrow)

Thanks Ilya for the work (and please fix AMD 6970s not running at full clock speed)

Triggaaar 04-22-2011 11:56 PM

Quote:

Originally Posted by Luftrofl (Post 271194)
Hmm, can't figure out why mine is staying at 400. If anyone else is having this please post.

Quite a few of us having the same problem with several ATI/AMD cards. Possibly to do with the game not running in true full screen (although I thought that was fixed in a patch).

Froddi 04-22-2011 11:58 PM

Quote:

Originally Posted by Zappatime (Post 271164)
I've tried this new 024 quick mission several times now, and on every run the Italian bomber pairs 'stick' in mid flight when theyre over the land area, props still turning, but just stick at that altitude and not moving, they can get damaged by gun fire/flak/collisions but remain fixed in mid air. It also happened with a couple of Stukas too on one of the runs; everything else carries on as normal:confused:

Anybody else had this?

Yup noticed the same thing as you with the Italian bombers!


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