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Now it's the devs fault? Are you saying that Oleg is a liar? Are you implying that they are not going to have better terrain than BoP/WoP? Have you seen this game running at max settings? Or maybe you think you could do a better job? I'm not saying you can't point out what you like/don't like. But you have to take the updates in context. You simply cannot compare these rough screenshots to the final product. You should take this into account before you decide to keep on and on about something that is basically irrelevant. |
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Not that I am doing you a discredit, but your constant belittling of simple posts is just boring, Winny. It happens most weeks and just leeds to flame wars. I know I add to it by replying to you, but it's just boring now. I am not some cloud nut. I based my observation on what I see most (summer) days in kent, and even throughout the year the type of clouds un question (cumulus off the top of my head) will form quite profoundly. The clouds in SoW currently look like cotton-balls, and have no profund shape. Read this: Cumulus clouds are a type of cloud with noticeable vertical development and clearly defined edges. Cumulus means "heap" or "pile" in Latin. As air rises, warmed up by the ground, the temperature falls by adiabatic effect (fall in pressure) to an average rate of 0.65 C per 100 m of altitude. At 15 C (the average temperature worldwide) a cubic meter of air can contain 14 grams of water. No more. As the rising air cools down, it has less and less place for water vapour and soon the temperature reaches what is called the dew point, i.e. when the air is 100% saturated and cannot cools any further without condensing in droplets; the cloud. The base of the cumulus is flat because it is exactly the place where the air reaches the dew point. But once 'in the cloud' the air cools down at a lower rate because the condensation of water creates energy released as heat. Because of that, the air inside the cloud continues to rise until, eventually the temperature becomes even with the surrounding temperature and the convective rise stops. The reason the top of the cumulus is cauliflower shaped is that, each 'bump' is in fact the top of one cell of warm air that has been rising. Such cells, often called thermic cells are what glider pilots are looking for because they use it to circle in and climb. You will also see birds like seagulls and eagles taking those 'elevators' to gain altitude without effort. Thankyou Winny. I researched it for you, and I think this answer answers the question ;) @Slipball: you may be right about seeing the bottoms of the clouds, as the view in the shots is slightly above them. Nonetheless, there is no defined shape that leads to the bottom of the clouds, as one might see when flying above clouds. It is hard to explain, but my quote (I feel) gives a good explanation of this paticular type of clouds ;) |
Does anyone know if Oleg has shown anything in DX10 or 11 yet? or has he said what settings his screenshots are taken at?...that would at least give us some context to put the shots we have seen so far into.
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It's just like the smoke issue. When I first said the smoke didn't look good, people started saying I was wrong. I was called a moaner, and a whiner and I think you were one of the people you said that to me, Romanator. Then Luthier and Oleg replied by saying they hated the smoke more than the minority who had truthfully expressed their opinions. So here we had it; I was right in this instance. Until Oleg replies, you can be as fan-boiish as you want, but it won't change the fact that Oleg and Luthier have proved you wrong in the past. That's why my original post was in good taste. It just got blown way out of proportion. ;) |
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you got a link to them DX10 trees? :grin:
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I'll ask you again, we all know you think the terrain is poor, what's your point? |
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