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-   -   Friday 2010-10-01 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=16751)

Tree_UK 10-02-2010 09:49 AM

Quote:

Originally Posted by Trumper (Post 186542)
Well said Kendo, i think you may have hit the nail on the head here.It is a bit like Christmas, world cup final, [whatever you find that fits the idea] ,all the build up,all the hype all the tension and then a big let down at times.
I do also have to say that MAYBE Oleg has had a bit to do with it as well by drip feeding and hinting it is all WIP and not near finished so people assume there is still 50% more improvement to come,possibly on some things but i doubt it on all.
He does need now to make a decision on starting to show what is actually going to be a finished result OR maybe leave a few weeks until he can.
I daresay we will all buy the product anyway.
An easier idea is for Oleg to post any developments as he does now BUT then it is locked and all discussions about it are deleted,if there are any obvious problems that Oleg and his team need to know [ie accuracy ] they can be sent via PM or via moderators.

I think its more to do with some of the things Oleg has said, for example Oleg was very dismissive of the 'Wings Of Prey' terrain, claiming that SOW would be far better, to date its simply not unless of course Oleg is holding something back which seems bizarre if we are as close to release as they would have us believe. Cinematic, and real time weather have been promised along with manning AA guns and DX11 etc , but so far we have not seen anything of these at this late date, so i think a lot of expectations have been brought about by the devs, who it seems maybe struggling to live up to them. If Oleg says listen guys the terrain has had to be scaled down in order to make the whole thing playable then thats fine with me, but im still taking his last word on the subject in that it will be a lot better than WOP/BOP and until i hear or see otherwise I can only measure what i currently see with his last statement.

winny 10-02-2010 10:16 AM

Quote:

Originally Posted by Tree_UK (Post 186548)
I think its more to do with some of the things Oleg has said, for example Oleg was very dismissive of the 'Wings Of Prey' terrain, claiming that SOW would be far better, to date its simply not unless of course Oleg is holding something back which seems bizarre if we are as close to release as they would have us believe. Cinematic, and real time weather have been promised along with manning AA guns and DX11 etc , but so far we have not seen anything of these at this late date, so i think a lot of expectations have been brought about by the devs, who it seems maybe struggling to live up to them. If Oleg says listen guys the terrain has had to be scaled down in order to make the whole thing playable then thats fine with me, but im still taking his last word on the subject in that it will be a lot better than WOP/BOP and until i hear or see otherwise I can only measure what i currently see with his last statement.

This is at least the 8th time you've mentioned the terrain in this thread. What is your point? Why can't understand that what you are seeing is unfinished. Oleg has already said he doesn't want the competition to see it too early.

Now it's the devs fault?

Are you saying that Oleg is a liar? Are you implying that they are not going to have better terrain than BoP/WoP? Have you seen this game running at max settings? Or maybe you think you could do a better job?

I'm not saying you can't point out what you like/don't like. But you have to take the updates in context. You simply cannot compare these rough screenshots to the final product. You should take this into account before you decide to keep on and on about something that is basically irrelevant.

philip.ed 10-02-2010 10:21 AM

Quote:

Originally Posted by winny (Post 186457)
Did this forum suddenly turn into the Met office or something?

Go here and look at some clouds, then stop generalising.

My question was directed to Oleg, not to you. I have no need to explain myself to you. I have supplied evidence, and posted calmly without whinging or whineing. My original post was nicely structured, and simply asked whether these clouds models were still WIP. You blew my post way out of proportion. yet why should I have to explain myself to you every week? Are you Oleg's sacred messenger? Have you spoken to him personally and do you know what kind of realism he is aiming for? No.
Not that I am doing you a discredit, but your constant belittling of simple posts is just boring, Winny. It happens most weeks and just leeds to flame wars. I know I add to it by replying to you, but it's just boring now. I am not some cloud nut. I based my observation on what I see most (summer) days in kent, and even throughout the year the type of clouds un question (cumulus off the top of my head) will form quite profoundly. The clouds in SoW currently look like cotton-balls, and have no profund shape.
Read this:

Cumulus clouds are a type of cloud with noticeable vertical development and clearly defined edges. Cumulus means "heap" or "pile" in Latin.
As air rises, warmed up by the ground, the temperature falls by adiabatic effect (fall in pressure) to an average rate of 0.65 C per 100 m of altitude.

At 15 C (the average temperature worldwide) a cubic meter of air can contain 14 grams of water. No more.

As the rising air cools down, it has less and less place for water vapour and soon the temperature reaches what is called the dew point, i.e. when the air is 100% saturated and cannot cools any further without condensing in droplets; the cloud.

The base of the cumulus is flat because it is exactly the place where the air reaches the dew point.

But once 'in the cloud' the air cools down at a lower rate because the condensation of water creates energy released as heat. Because of that, the air inside the cloud continues to rise until, eventually the temperature becomes even with the surrounding temperature and the convective rise stops.

The reason the top of the cumulus is cauliflower shaped is that, each 'bump' is in fact the top of one cell of warm air that has been rising.

Such cells, often called thermic cells are what glider pilots are looking for because they use it to circle in and climb. You will also see birds like seagulls and eagles taking those 'elevators' to gain altitude without effort.



Thankyou Winny. I researched it for you, and I think this answer answers the question ;)


@Slipball: you may be right about seeing the bottoms of the clouds, as the view in the shots is slightly above them. Nonetheless, there is no defined shape that leads to the bottom of the clouds, as one might see when flying above clouds. It is hard to explain, but my quote (I feel) gives a good explanation of this paticular type of clouds ;)

furbs 10-02-2010 10:27 AM

Does anyone know if Oleg has shown anything in DX10 or 11 yet? or has he said what settings his screenshots are taken at?...that would at least give us some context to put the shots we have seen so far into.

Tree_UK 10-02-2010 10:28 AM

Quote:

Originally Posted by winny (Post 186552)
This is at least the 8th time you've mentioned the terrain in this thread. What is your point? Why can't understand that what you are seeing is unfinished. Oleg has already said he doesn't want the competition to see it too early.

Now it's the devs fault?

Are you saying that Oleg is a liar? Are you implying that they are not going to have better terrain than BoP/WoP? Have you seen this game running at max settings? Or maybe you think you could do a better job?

I'm not saying you can't point out what you like/don't like. But you have to take the updates in context. You simply cannot compare these rough screenshots to the final product. You should take this into account before you decide to keep on and on about something that is basically irrelevant.

Oleg has never said he doesn't want the competetion to see it, anyway , what competetion? If what we have been told is true the game is all but finished other than bugs, so the imaginary competeion will see it soon anyway? Doh!!

philip.ed 10-02-2010 10:30 AM

Quote:

Originally Posted by Romanator21 (Post 186469)
Allow me to respectfully disagree with you here and say that there is nothing out of the ordinary with these clouds, and in fact they are quite realistic as I see these types quite often. I have also flown very close to clouds (but not in them as I'm not IFR certified). Theses are already rather flat in appearance, but you shouldn't expect to see table-tops except for under certain conditions.

My post above answers this quite well. They may look good to you, but please, post a photo of clouds that look exactly like this (over England). Then I may begin to believe that these look realistic.
It's just like the smoke issue. When I first said the smoke didn't look good, people started saying I was wrong. I was called a moaner, and a whiner and I think you were one of the people you said that to me, Romanator. Then Luthier and Oleg replied by saying they hated the smoke more than the minority who had truthfully expressed their opinions. So here we had it; I was right in this instance.
Until Oleg replies, you can be as fan-boiish as you want, but it won't change the fact that Oleg and Luthier have proved you wrong in the past. That's why my original post was in good taste. It just got blown way out of proportion.

;)

philip.ed 10-02-2010 10:31 AM

Quote:

Originally Posted by furbs (Post 186555)
Does anyone know if Oleg has shown anything in DX10 or 11 yet? or has he said what settings his screenshots are taken at?...that would at least give us some context to put the shots we have seen so far into.

He posted some DX10 shots of some trees a while ago. :grin: They'll be on Foobars site. They have DX10 printed on them.

furbs 10-02-2010 10:33 AM

you got a link to them DX10 trees? :grin:

philip.ed 10-02-2010 10:35 AM

Here you go ;)

bottom of the page:
http://fooblog.mexxoft.com/category/...s/2010/page/5/

winny 10-02-2010 10:40 AM

Quote:

Originally Posted by Tree_UK (Post 186556)
Oleg has never said he doesn't want the competetion to see it, anyway , what competetion? If what we have been told is true the game is all but finished other than bugs, so the imaginary competeion will see it soon anyway? Doh!!

Yes he did.(look back through his posts, he said that when they showed IL-2 originally some of the competitors 'borrowed' the ideas and he wanted to avoid this happening again). And that wasn't really my point. Why would Oleg lie to us as you seem to be accusing him of? No competition? So there are no other flight simulators available? You'll say anything in order to add to your 'point' won't you?

I'll ask you again, we all know you think the terrain is poor, what's your point?


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