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gprr 09-10-2010 05:45 PM

Quote:

Originally Posted by Porksmuggler (Post 180274)
???

I didn't mention using forced AF initially, and I know how CCC works. You said:



My questions were about DrawLandByTriangle, Specular, and PolygonOffset. Those are not related to anisotropic filtering as far as I know. Are you trying to say one of those 3 are not needed because of AF?

Sorry, this is my best:confused:

gprr

Porksmuggler 09-10-2010 06:33 PM

No worries :)

Thank you for the information on Specular=3, I did more TheBlackDeath testing, definitely performance impact, as you said earlier.

Avg: 88 Min: 27 Max: 206 Crossfire disabled no AA 1920x1080 3.6GHz Specular=3

Avg: 94 Min: 31 Max: 217 Crossfire disabled no AA 1920x1080 3.6GHz Specular=2


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