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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2011-01-21 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18304)

Necrobaron 01-24-2011 08:33 PM

I don't expect the ground details to be like that of FSX (or its mods), but the screenies posted by Adman do demonstrate how odd the lime green terrain looks at this stage. I'm looking forward to seeing the finished product.;)
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Lovely Wendie99

speculum jockey 01-25-2011 12:09 AM

http://img193.imageshack.us/img193/5...reen006.th.jpg

Uploaded with ImageShack.us

This pic is nice, but I can already see areas where the satellite photo texture has been stretched and warped due to the 3D terrain. If you take this shot down to 500 feet or less you're going to see how ugly it can get.

Another thing to remember is that these are aftermarket add-ons that cost serious money and usually only cover certain areas that are either around airports or various scenic places you might want to visit. They look decent around airports where you will be getting lower and lower due to your approach, but pretty much everywhere else they look like ass. It's like the Slovakia map for IL-2. High up it looks like the real deal, down low it looks like a 5kb pic someone stretched to fit their 46" HD-TV.

Oleg is an accomplished photographer and a well known perfectionist. I'm betting the finished product will look a lot different.

StonedRaider 01-25-2011 12:27 AM

Great shots, every friday my week gets better!!! This is great. The release news are great also. I've been following your updtaes Oleg for 3 years now, and what a stunning trasformation it has been. Please keep posting these screenshots most of us look forward to them!
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I've never seen so much petty responces on a forum. I mean the grass does not look correct??? ah yeah the grass is really going to matter when you are 3,000m doing combat, or even when u are 1 m above ground going at 300km/h. Maybe sometimes you guys should post something nice: "the lighting looks good, but the grass needs a little more work" and not "if you not going to show us some AMAZING shots then don't bother posting".

Maybe Oleg should not post anymore untill the release, and then everyone will be WOOO AHHH NICE.

Flame me all you want, but thats just my 2 cents.

Raider.

Dafunkfire 01-25-2011 06:11 AM

Quote:

Originally Posted by Richie (Post 216045)
A screenshot from the trailer ..look at the terrain. Also how do you post big pics all of mine come out as thumb nails. It happens at 1:15 in the trailer. Like Ilya said before most of this footage was taken of of his "Crap" PC ...god knows why but this part where this 109 zooms by smoothly must be off of a faster computer whith that terain too.


http://www.youtube.com/watch?v=HAjTwc4d8GA&feature=fvst

I noticed that too, man. That terrain shot at 1:15 looks brilliant. "Cinematic" even. The atmospheric perspective, colors, trees, and textures are all spot on.

Necrobaron 01-25-2011 08:22 PM

Quote:

Originally Posted by Dafunkfire (Post 216290)
I noticed that too, man. That terrain shot at 1:15 looks brilliant. "Cinematic" even. The atmospheric perspective, colors, trees, and textures are all spot on.

I've noticed that as well so I wonder if all the shots and videos with the limegreen terrain are just from an older build of the game that they repeatedly show. Occasionally we'll see shots, like what's referenced above, (from a later build?) where the terrain looks pretty darn good.
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Toyota Pm History

ElAurens 01-25-2011 08:53 PM

I think we have yet to see anything close to the release candidate ground textures.

Call me a fanboy optimist if you want to, but I firmly believe that we are going to be stunned by the visuals in Cliffs of Dover.

And the mechanics of the sim will be even better.

;)

The Kraken 01-25-2011 08:54 PM

It's the low sun that reduces the terrain brightness/colour saturation, and the terrain relief is more visible that way. We've seen similar shots before:

http://fooblog.mexxoft.com/wp-conten...o_Still_09.jpg

Richie 01-25-2011 09:14 PM

Wow!!!

hiro 01-26-2011 03:22 AM

Thanks Oleg n Team for the continued updates. You guys don't have to do this with the game's arrival already set, but you do.

Peace out and much love from Amerika.



To the negative people:


Dude are some of these posts serious?


After all the effort Oleg & Team have done to keep us on the inside loop, you get people complaining the trailer doesn't suck or the graphics haven't been improved on in X and X years . . . or various other complaints.

I understand about little details, I do get that.

Some like to troll and get a rise out of people, ok well we know you like to vulch on any given server.

But some comments berating Dover?

Oleg just let us in the house and some of you just spit on the plate of food him and his team just spent hours preparing. Or just crapped on the finely upholstered seating or stained the sheets in the bedrooms (you weren't invited in there) with the diseased whores of negativity and malice some run with.

Some people need to go back to elementary and learn some manners and respect.

I'm going to stand by Oleg and his team, and I've got a hundreds of people willing to back me up.

This will get editor's choice and game of the year each time the series comes out, despite what gaming magazines say.

Not even an awesome game such as half life 1 commands this much play as IL-2 original series has.

Tacoma74 01-26-2011 06:39 AM

Quote:

Originally Posted by ElAurens (Post 216570)
I think we have yet to see anything close to the release candidate ground textures.

Call me a fanboy optimist if you want to, but I firmly believe that we are going to be stunned by the visuals in Cliffs of Dover.

And the mechanics of the sim will be even better.

;)

+1


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