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-   -   Friday 2010-08-06 Dev. update and Discussions (http://forum.fulqrumpublishing.com/showthread.php?t=15864)

kendo65 08-13-2010 09:19 PM

Quote:

Originally Posted by nearmiss (Post 174949)
This has become a tree thread, and pages of the thread are on trees.

Maybe Luthier are Oleg can add something to this discussion, but either way you look at it. The trees are a huge improvement over IL2 and it has been great.

Sure we want all the graphics, but remember we have to allow for a minimum system requirement to meet sales goals. If the system requirements are too high it will eliminate purchasers.

So, I like the old system of making changes within the config file for the level of detail.

Also, remember we did get updates over the years from IL2 that were graphic improvements.

Agreed. The debate unfortunately got polarised ...again (has happened on virtually every topic covered ..and will happen a few times more I'm sure before this is over)

I'll just point out though that the debate fixes on whatever Oleg and Co decide to show us, this time it's trees. A few weeks back it was smoke and flames.

Time to move on.

Flying Pencil 08-14-2010 12:27 AM

Quote:

Originally Posted by luthier (Post 173774)
hello everyone,

some fresh shots for this week. Keeping it very brief because i had very little time to work on these. Just like last week, we're not showing any wip effects, so the skies are briefly peaceful yet again.

omg!!!!

Novotny 08-14-2010 12:46 AM

What I want to know is when are they going to show some trees? I've already had to cancel my pre-order twice on account of the lies about the trees.

zapatista 08-14-2010 01:07 PM

one potentially major problem with the "tree issue", is that i seem to remember Oleg recently mentioning (or luthier ?) that landscape tree's of medium and far viewing distances all would be one uniform size to maximise frame rates (this was in a fairly recent post)

if that is the case we might have a problem

in order to correctly create the immersive "sensation of speed" when flying low (and medium alt VFR flights), we largely depend on seeing the real life "objects of different sizes" in their right proportions and sizes, that is exactly what creates this correct sensation of speed. hope i misread oleg's earlier statement, or that for nearby objects this is not going to be the case (hard to judge by the recent "town with trees" shots, because you dont have a clear view of a countryside area)

robtek 08-14-2010 04:11 PM

As i have understood luthiers comment it says that the trees in the towns are as big as the trees in the country and to calculate different tree sizes according to their location is by far to much processor activity.

BadAim 08-14-2010 04:15 PM

I really hate to add to the "tree debate" but I have noted that a town looks quite different from above than from the "street". I have a c 1,000 foot cliff directly adjacent to my town and whenever I get up there I'm always amazed at how green the town is from above. Given that I always find photos of Southern England strikingly similar to New England (a lot of the foliage here [Connecticut] was brought from England and Europe, all of the 'old growth' having been cut down [and the climate is nearly the same]) I think the recent screenies look great given the limitations of a flight Sim.

BadAim 08-14-2010 04:18 PM

Quote:

Originally Posted by novotny (Post 175005)
what i want to know is when are they going to show some trees? I've already had to cancel my pre-order twice on account of the lies about the trees.

lol!

engarde 08-15-2010 12:20 PM

""Flying around in a DF server with no terrain and clear cloudless skies Pwning your way around amassing as many points as you can to look cool........""

""If you want something else apart from immersion then fly something else, a desert flight sim probaly Suit You Sir !!""

-Flying around in a DF server with no terrain and clear cloudless skies Pwning your way around amassing as many points as you can to look cool-

You dont know me. Pwn? Look to your son. Not me.

-If you want something else apart from immersion then fly something else, a desert flight sim probaly Suit You Sir-

I would much rather pay for regularly experienced game engine refinments, than rarely exploited environment niches.

I look for air combat, simply.

I dont know it, I just want to be able to reproduce it the best i can.

zapatista 08-15-2010 01:30 PM

Quote:

Originally Posted by robtek (Post 175115)
As i have understood luthiers comment it says that the trees in the towns are as big as the trees in the country and to calculate different tree sizes according to their location is by far to much processor activity.

that would be good news :)


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