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Only addons will cost such as planes.. lewl |
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Free updates included 100's of aircraft ships vehicles artillery armour buildings 100's of ground objects maps and some stuff I've probably missed. I wonder if RoF are going to just charge for planes. |
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Those that want to pay for add on's will, and those that don't wont. It has no effect on people who haven't purchased the game yet. |
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Besides RoF isn't IL2 get used to it ffs. |
Is it right to compare IL2 with RoF? Times are certainly different and in this economic market it's tough to give away as much as Maddox/UBI did.
The difference between the two (and I think is a valid point) is that there was a fully fleshed out game with IL2. You could take on different roles dependant upon the plane you chose. There was more than two planes listed. There were more maps. As far as I remember online worked from the get go. IMO RoF isn't a complete game.... yet. TBH. If SoW:BoB were to come out at $100.00 I'd buy it. If I add up what would be necessary for RoF to be what I'd consider a complete game I'd probably pay the same amount as I'd pay for BoB and I'd be happy to do so if all the features and planesets were included and functional. In time I'm sure it will get to the point where IL2 was upon it's release (or to where I think RoF is a complete game) but two planes and one map and non-working online are a little light for my tastebuds. With that said even SoW seems like it will have more features out of the box than RoF. We can all ONLY guess as to why the diparity of releases, but I'd hate to set a precedence for incomplete releases just to make more money upon completion or to allow unfinished buggy games to go out the door to unsuspecting simmers. |
Gotta love the non contributing finger poking posters here that have no idea about IL2 1946 as it stands now and the development its gone through and continuous support over the last 8-9 years.
I hate to be labelled a fanboi but that's what I am only on the grounds of the development team from Oleg/1 C Teams continued interest in taking facts and advice from its customers regarding flight models and historical data and updating the sim/game according for free. You will be hard pressed to find any other developer dedicated to its community as Oleg and his fellow workers. My final post here as this threads so far OT. Good luck to RoF buyers and your future I mean that most sincerely. |
[QUOTE=Robert;82928]Is it right to compare IL2 with RoF? Times are certainly different and in this economic market it's tough to give away as much as Maddox/UBI did.
The difference between the two (and I think is a valid point) is that there was a fully fleshed out game with IL2. You could take on different roles dependant upon the plane you chose. There was more than two planes listed. There were more maps. As far as I remember online worked from the get go. IMO RoF isn't a complete game.... yet. TBH. If SoW:BoB were to come out at $100.00 I'd buy it. If I add up what would be necessary for RoF to be what I'd consider a complete game I'd probably pay the same amount as I'd pay for BoB and I'd be happy to do so if all the features and planesets were included and functional. [\QUOTE] Of course you can compare the two, but you need to take into account the extensive expansion and development that occured to IL2 AFTER it's release. Hopefully ROF will show enough potential to get enough suport from the FS community to develop into a truely comprehensive WWI flight simulator. (Or at least keep ME amused until SOW is released ;) ) Quote:
ROF - "On one map of 125 000 km2 the military conflict between Germany, Austro-Hungary and France, England, Italy, the USA and Russia take place." From what I've read they already added another two flyable planes That get installed through the patching process. Quote:
Check out DCS Black Shark. At the moment there is only one flyable helio. The precedent has already been set, a long time ago. Flight Simulator (before micro$oft got involved) had only one plane I believe. No one complained because they knew the the situation. My big concern is the online validation every mission and the patch updates. I still remember playing Company of heroes the first time and took about 3 hours to install the patches before I could run the silly game and get into my first mission. Until my copy of ROF arives I don't know how intrusive it will be? Cheers |
I should have added AT RELEASE. I took it for granted that people would know what I meant. Sorry. I know IL2 has expanded quite a bit. Compare the two out of the box and I feel RoF lacks. If it were a more robust collection I'd pay $100.00 just like I'd pay for BoB. At this time I don't want a piece-meal game that doesn't have all it's features added or working.
I honestly wasn't aware the map was that big. Are there any hills or mountains? MS Flight sim had one plane when PCs were still running DoS and CPUs were running at 33MHz or less. There has been a full spectrum of airplanes since FS 98 (or before, but I wasn't simming back then). We are spoiled with IL2. I freely admit it. I'm only asking for a complete game. To me RoF feels undone..... despite neoQB's best efforts. Good luck with RoF. I hope you enjoy it, Skoshi. Reading some of the folks at UBI rehashing their experiences is great. I enjoy reading about them. I'll more than likely buy RoF when things I think need finishing are done. PS. If you could arrange the 1 inch high letters I'd appreciate it. ;) |
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You have to be a bit more honest, when comparing IL2 and RoF. Imagine you only bought the basic IL2FB and you decided to not buy the Aces Expansion, PE2 and Pacific and 1946 addons. Then with the RoF-Model you'd still be able to play with the rest of the IL2-players regardless of addons they got, because you'd have received the graphics updates, maps and improved flight-model with free patches! So the only difference would be, that you cannot fly the planes yourself that came with the addons. Now THAT would compare to Rise Of Flight's business-model. |
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I haven't got ROF yet but i am interested. |
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