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@ Dutch : it may help. All my trims are on quadrant, i noticed that adding/reducing some sensitivity on stick's axes (X, Y, Z) was helpful.
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-_-
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This is a game issue, not hardware I think. Have no delay problems with my other flight sims. |
Dont know mate maybe. I just noticed it with control didnt even get in the air to notice about trim
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@tom. Try flying on lowest settings just to see if reduces it. On my old pc i used to get this even tho frames were ok.
Cod is one of the most demanding games out there or so ive been told |
:/
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you mean one of the games with the worst optimization, unfortunately :(
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On record of a track, after inclusion of external viewing, location of the ship it is changed. Stuka dives on a empty place, however hit is fixed and the ship blows up.
http://www.youtube.com/watch?v=zW6lCLFmNVk |
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while flying I took a screen shot and got this error from "F12"
atag server Spit I JU88A1 |
Had something similar on ATAG last night. A group of us took out 4 out of the 5 ships with Blenheims, and when we found the last one, I seen it standing vertical on its hull, one chap couldn't see it at all, and others seen it partially submerged. We dropped bombs, couldn't hit it, and RTB.
I went back for it a few times, as it was the last objective. But no joy. One run I seen it partially submerged, and then after it had vanished. It was quite annoying! I switched blue for some bombing runs and a little later, Server message reported an AI Blennie knocked it out. |
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