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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Patch Beta 2 - v15866 - October 5, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=26761)

smurf-oly 10-09-2011 07:09 AM

Overall performance and stability is good and about the same with beta-2 as with current Steam version. Early glitches I experienced were solved with a Windows restart.

The colors are better than pre-beta though a bit over saturated and with a bit too much contrast. Cities look much better. I do like the structural noise and air turbulence on extreme maneuvers and the enhanced audio (in cockpit guns sounds are an improvement... the in cockpit engine sound seems less realistic, being unmuffled and essentially the same as the external... the external engine sound is improved).

Definitely appreciate the effort that has been put into creating and improving the game!

One observation on the physics model: I did notice on a fly through of London, that when one wing intersects a solid object (such as a brick smokestack), while the wing is sheared off nicely, there is no evidence at all of the asymmetric effect of the impact, which should cause the plane to instantaneously yaw wildly towards the side of the impact.

Also, I second an earlier observation that it would be great if engineering specifications could be part of the "Realism" options, where maneuvers that over stress the plane would cause structural failure (like opening the landing flaps at high speed or making extreme maneuvers at the bottom of over-speed dives).

I understand that these are likely very low priorities in the big picture of developing and polishing this title.

GOZR 10-09-2011 07:13 AM

Interesting I'm getting better performances in "full screen" mode now than "pseudo".. anyone seen the difference ?

Insuber 10-09-2011 09:21 AM

Quote:

Originally Posted by ingsoc84 (Post 346579)
Insuber..are you really running a 550 psu with your cared and cpu? any problems? I have an 850, and thinking of buying your card..thought I might even need more power..thanks

Yeah ingsoc no problem at all, provided that it's a good brand unit. And mine is a 2 years old psu. Before upgrading the psu I decided to give mine a try, and so far so good. Did the prime95 stress tests and all ...

If you listen at psu manufacturers, you'd need a 1 GW PSU ... lol.

Afdn 10-09-2011 02:38 PM

I agree that the 109 cockpit looks too contrasted. http://www.escuadrillasazules.es/com...s/afdn_415.gif

ingsoc84 10-09-2011 09:35 PM

Quote:

Originally Posted by Insuber (Post 346649)
Yeah ingsoc no problem at all, provided that it's a good brand unit. And mine is a 2 years old psu. Before upgrading the psu I decided to give mine a try, and so far so good. Did the prime95 stress tests and all ...

If you listen at psu manufacturers, you'd need a 1 GW PSU ... lol.


Thanks for the heads up..appreciate it much!

katdogfizzow 10-10-2011 12:47 AM

I just tried this latest beta guys...wtg. I was a little apprehensive with all the haters in this thread complaining, but the game is looking really good. The colors are really looking awesome. Just about perfect on my end

Also, anybody complaining about the cockpits is out of their f'ing minds

109 flyby sounds are EPIC!

My video test is here:
http://forum.1cpublishing.eu/showpos...postcount=1259

Smokeynz 10-10-2011 02:21 AM

Colours look better in this update patched version.
Contrast is better.
Haze is better, can see aircraft at distance now.

I would suggest lowering the haze a tad more or have levels like like cloud assignable in FMB. Sometimes there is little haze, or moisture from humidity, other times there is alot. Part of weather and should be tunable.

I would suggest taking a little Red out of the dark grey, a click or two. The darker dash board (109) can look a little red. Unless this is correct of course, depends if the dash wasn't pure grey or not.
Maybe the dash lights are bleeding through the intire dashboard, so maybe check that.

I see the "red out" bug, some areas are full black, possibly linked to a particular colour or shading.

A bug (I have had this from default) where I lose USB controls periodically, the usb connections drop from time to time.(I hear the windows system disconnect sound as per unplug) This only happens in CLOD, so that is the isolation.
I have tried powered usb hubs etc, but same effect.
Typically I lose an older style USB to RS232 which drives my rudder.
I also periodically lose my TIR3, (plus TIRclip for 6DOF)
If I refly in an online run server I can obtain the controls back.


I note my comments about colour and contrast are from a fully calibrated system. I run a Video calibration service for high end video and calibrate PC's aswell.
Others who comment about colours, contrast should calibrate their monitors and video systems before commenting about colour or contrast.
The built in windows system is not good enough, it requires software and measurement device.

Dell T1500
Win7 x64
8gb ram
Nvidia 460

buzzard 10-10-2011 03:29 AM

Quote:

Originally Posted by MegOhm (Post 346124)
I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.

I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all.

I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk.

So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them.

Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took.

AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime.


I agree with MegOhm-

Lots o' claptrap about the beta on the forum. I am running stable with an OC'd Crossfire setup and overclocked CPU. Without the boost, I would probably be running a couple frames slower than the previous official patch. Most settings medium-high. except for trees at low. Generally around 60fps, have to have vsync on though. The odd lockup, usually just a force quit to the desktop, as opposed to a full reboot.

buzzard

Win 7 64 bit
AMD Phenom II 3.4 OC to 3.73
8 GB GSkill RAM
5830 Crossfire, OC to 950/1300

Fansadox 10-10-2011 08:38 PM

Is there anti aliasing yet?

pencon 10-11-2011 12:47 AM

There's a lot more that needs tweaking than the cockpit colour ( which is fine ) How about a proper quick mission editor like in 1946 where you can just choose opposing planes and fly ? The one in this sim are too limited .


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