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The absence of a "high end gaming computer" video clip is NOT a make it or break it issue...most people don't have a "state of the art" machine, and most people feel better about buying a game that looks and runs "as advertised"...I feel better knowing that I can get close to the results I have seen, in the up-dates, without having to spend $500 to $1000. How many times have we been let down by dishonest advertising campaigns that dangle flashy video clips and Photoshop enhanced combat sequence that look nothing like the actual game? Too many times to count...thats how many. Yea...ok, it might be interesting to see how the game would look on an expensive machine, but we all know how anti-aliasing works, and we all know that the more you spend the better it looks. This is not a critical area...its a puff piece. |
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I used to subscribe to Maximum PC back in the day. It is a magazine aimed mostly at hardware verses an actual gaming software, though they reviewed 2 games a month. They reviewed FB quite highly (9 out of 10 if I recall). I was surprised because it was so out of the ordinary to see a simulation reviewed in that magazine. People will recognize quality. |
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What Oleg and Luthier are doing in the weekly updates is taking us along on the journey of the development of the new sim. Giving us insight on how things are progressing, keeping their loyal, established, customers in the loop. They don't have to do this. Almost no other developer that I know of does. We are being allowed to see the progression of the making of the sim. Isn't that way better than say, Microsoft's misleading adverts for their flight sims that are basically just very expensive CGI and not reflective of what you actually are getting? Isn't it better than being totally in the dark for years and then all of a sudden some publisher makes an announcement out of the blue that a new sim will be ready for sale shortly? This is all part of the adventure of our little avocation. Stop grumbling about it and come along for the ride, it's a lot more fun. |
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I hope I am wrong in this regard, but I've been gaming long enough and reading reviews long enough that I know that filler garbage like Halo, Call of Duty, and World of Warcraft get excellent reviews while quality complex stuff like Rise of Flight and X3 Terran conflict (both of which are simmy, and have the developers hearts and souls in them) get horrible reviews. VVV Cool I just wanted to be clear. X3 Terran Conflict is a Space sim pretty comprehensive might be worth a looksy for guys here, but it's as much empire building as it is combat oriented. Made by Eggosoft (I don't work for them in anyway shape or form). VVV |
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True. I guess by stating a single instance I did imply that was the rule. D'oh! That wasn't my intent. I do believe quality is recognized. RoF had relatively good marks on a the whole, with most minuses being an incomplete game at release (4 planes, no FMB, and a few other features prominantly missing) or complaints about the level of difficulty it took to master the game. At least I don't remember reading any down right pans of RoF. X3 Terran, I'm not familiar with. I was surprise Maximum PC covered the game at all. They usually use the typical bench mark games to qualify a good gaming system. Because of that, having a sim in their featured reviews struck me as memorable for of it's inclusion. More often than not, I'll look at user reviews,You Tube videos, and game forums. It seems to work for me, wherein I can get a balanced view of a game, a camera, a car....... You get the idea. |
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I mean, the fact that parachutes arnt even modeled doesnt worry any of you? I would suggest this game has run over time and over budget and they are just pushing it out 'as is' to get some return on it. STALKER anyone? The problem is, if it turns out to not sell then Ubi WILL drop it. At the very least, this game has had a shocking marketing philosophy. |
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Looks like you just can't let go off you agenda. And in case you missed it, the system specs you were demanding so vehemently have been released recently. Besides, reviewers usually test games on several configurations to check the performance, as this information is normally part of a review. You think they need detailed instructions without which they are stuck? Ridiculous. |
To make it simple, I think that what many people want to know is what requirements exist in order to play the game in maximum settings.
As far as I know this is known to developers for the initial release, but nevertheless, it's not their obligation to announce it a couple of months before the release and then have people cursing them because their setup doesn't play perfectly well the game. Developer's job is to deliver the game. Our job is to play it, with whatever means we have available and I'm 110% sure that within a week of the release, we'll have plenty of official, but mostly unofficial, reviews with the game being tested in several settings. And things will take their way from then on and so will the patches. I do understand people's frustration, afterall I'm one of them holding my buy for a new pc (and I know that my old pc won't make it for CoD...), but that's life, you can't have everything. Some will play the game from Day 1 and some will play it a few weeks later, when they manage to setup a new rig, able to unleash CoD's power :) What matters in the end, is that still the best pilots will be shooting the less skilled ones, whatever setup anyone has :D Emil Akhbar!!! |
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