Matt255 |
01-31-2011 05:07 PM |
Quote:
Originally Posted by brando
(Post 219011)
I think this reflects Oleg's policy of making the game usable on a wider range of PCs, and thus available to a larger number of users. That's good marketing sense and also suggests to me that the coding is good.
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Incase COD will really run fine at high qualitiy settings (which ROF does with a system that fits th recommended specs), then yes.
Quote:
I am no expert, but how/why is this? ROF is an older game (albeit not that old), so shouldn't it be less demanding? Or is it testament to the coding skill of Oleg and team that they have managed to get more from less? Or is there simply more detail in ROF?
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The flightmodels and damagemodels eat up the most from the CPU in ROF. Also they upgraded ROF graphics engine quite abit last year, it looks really good now. And before they upgraded the graphics engine, the recommended system specs were a bit lower.
Let's wait two months, then we can see if CoD is really that optimized that it will run well with a system close to the recommended specs.
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