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Here are the Pilot's Notes General comments about oil flow under negative-g:
http://i91.photobucket.com/albums/k3...-page-001a.jpg Spitfire II Pilot's Notes take off plus climb speeds: http://i91.photobucket.com/albums/k3...-page-001a.jpg The Air Min was also realistic enough to understand that in air combat one cannot simply fly exactly by the book and survive; the Pilot's Notes General make the following observation about taking risks: http://i91.photobucket.com/albums/k3...NGenrisks1.jpg |
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Like I said if they release/tell us what they have modelled into the FM then we can make assumptions and point fingers which in turn will help pinpoint if any the issues.. Or you can another ten pages of everyone getting themselves at it thinking they know better |
How you draw that conclusion is beyond me, but then again it's not a new behaviour of yours.
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In otherwords a frankenplane that never existed during the Battle of Britain? I don't see where that is any more realistic than the FM's in the game now you are all complaining about. Quote:
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Edit.. Won't waste my time |
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With engine temperature effects off, the Spit is (to quote Bob Doe) 'like having wings on your back'. The Hurricane, with engine temperature effects off (again to quote Bob Doe), is 'like a brick shithouse'. Solid, steady, sluggish compared to the nimble Spit. The differences are already there. but of course pilot's anecdotes are inadmissable according to your own philosophy, whether mine or Bob Doe's. The Engine power and therefore airspeed issues with a particular game setting are also there with all aircraft tested so far. Except for the Bf109 tested by one person, which demonstrated no power or airspeed loss with either of these game settings. So please, unless you are prepared to test this specific issue for yourself, with whichever aircraft you'd like, stop quoting my responses in an attempt to argue issues which have been argued before. My thanks. |
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The Spitfire in game as tested is both static and dynamically stable, something the real aircraft was not. The issue is will correcting one set of FM parameters make or a more realistic simulation or not? The aircraft represented in the game were on equal footing as dogfighters in the actual battle we are simulating. I don't think making a frankenplane out of one side is going to accurately represent relative dogfighting capabililties. |
So many of these problems could be related to pilot error. I damage the E3 engine many times when I am not paying attention to what I am doing.:)
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