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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2011-02-04 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18564)

BadAim 02-05-2011 12:15 AM

Quote:

Originally Posted by Tree_UK (Post 220598)
Yes thanks for that, but can you not see where your answer is fundamentally flawed, in that we dont know how it runs on a high end system, we keep begging Luthier and Oleg to show us some video on a real high end PC, we want to wave the Cliffs Of Dover flag and say jeez look our good this game runs if you've got the the right kit, hundreds of people are waiting to buy or build new systems and spend thousands just to play this game, but for some reason the devs are holding back on showing us this game run on a top end gaming rig.

Sorry Nearmiss, mate, but I can't hold it in any longer........

Here is your real answer, Tree : The reason that the Devs are holding back is that 99.99999 percent of the people that are coming here are going to buy COD based on what they have seen so far, and wasting time that can be used to further improve the game to try to make you happy is just stupid, because you'll never be happy with anything, you've proven it just as well as Oleg and his fine crew have proved that they can make (most of) the rest of us happy.

Back to the ignore list with you.....

lbuchele 02-05-2011 12:19 AM

Many thanks for your hard work,Oleg, Ilya and team.
Contructive criticism maybe a good thing,that's true,but the fact is that doing computer software is an intelectual business.
You can`t DEMAND that people create something.That's right, this is a creative,artistic work like writing a book or paiting a canvas.
You need lots of inspiration and knowledge to do what they are doing.
I assume that I can't simply demand impressive weather,amazing clouds or stunning aircraft , but only expect that they could find a way inside their
minds to transform complex mathematical formulas in that marvelous graphical world that I want to immerse myself.
Or:they have a vision,have the courage to share with us and after that they need to build a road to do the liason between the present and that vision.
That road doesn't exists,need to be created from nothing,there are not even a model to look for inspiration because it wasn't build for anyone before...
I'm speaking for myself,naturally,and this only my opinion,but I really respect what they are doing here.
Because I don't even dream how they are capable of doing something so beautiful and believable.

Tree_UK 02-05-2011 12:21 AM

Quote:

Originally Posted by BadAim (Post 220602)
Sorry Nearmiss, mate, but I can't hold it in any longer........

Here is your real answer, Tree : The reason that the Devs are holding back is that 99.99999 percent of the people that are coming here are going to buy COD based on what they have seen so far, and wasting time that can be used to further improve the game to try to make you happy is just stupid, because you'll never be happy with anything, you've proven it just as well as Oleg and his fine crew have proved that they can make (most of) the rest of us happy.

Back to the ignore list with you.....

Wasting time to make a 3 minute recording on a high end PC. Have a word with yourself Badaim, think of how many more sales will be generated knowing that if you have the right gear you can run this game maxed out. We want this game to be successful, we want it to sell shed loads of copies, we want reviewers to sing its praises, but we also want to see it to believe it. For the record i dont really give a rats ass about the dynamic campaign, or the dynamic weather or the manned AA guns, I never believed that the game engine could cope with such features in the first place and I said so 2 years ago, Im not upset about the DRM, its all cool with me. However I would like to know that if im chasing a Bomber over a town or city that Im not going to drop down to 5 FPS.

Old_Canuck 02-05-2011 12:29 AM

Quote:

Originally Posted by Skiiwa (Post 220539)
There is an Ignore button on here? I need a see "Only" Button. I only care about the developers coments!

Skiiwa, click on the "UserCP" menu item near the top of this page, then logon if you haven't already and scroll down to "edit ignore list." Type in the name of the person(s) you want to ignore.

IMO most folks here are mature and supportive -- even constructively critical -- but thank God for the ignore feature so we can weed out malcontents and trolls with hidden agendas.

CRO_Adriatic 02-05-2011 12:32 AM

1st person view after bail out?

Kikuchiyo 02-05-2011 01:07 AM

Quote:

Originally Posted by Tree_UK (Post 220604)
Wasting time to make a 3 minute recording on a high end PC. Have a word with yourself Badaim, think of how many more sales will be generated knowing that if you have the right gear you can run this game maxed out. We want this game to be successful, we want it to sell shed loads of copies, we want reviewers to sing its praises, but we also want to see it to believe it. For the record i dont really give a rats ass about the dynamic campaign, or the dynamic weather or the manned AA guns, I never believed that the game engine could cope with such features in the first place and I said so 2 years ago, Im not upset about the DRM, its all cool with me. However I would like to know that if im chasing a Bomber over a town or city that Im not going to drop down to 5 FPS.

I think you miss the point. Other than reviewers of combat flight sims general mass market reviewers will not sing it's praises for the most part. It will be great for what it is, and hopefully those of us that are dedicated to this genre and want to see it flourish will bring new players under our wings with this sim. I have no faith in reviewers for anything that isn't Battlefield Halo of Wars Generic FPS for consoles.

From what I have seen for Cliffs of Dover and from this development house I have faith that this will be the finest CFS any of us have seen. Rise of Flight released with only what 4 planes? The only other "hot" combat flight sims out there are the DCS series and each of those two sims only cover 1 plane each, and they don't have as advanced of a flight model or damage model from what I've seen. I honestly believe even with an earlier than fully ready release of Cliffs of Dover may truly be able to reinvigirate the genre as a whole. I myself have convinced at least several (3) other people to give this game a go, and none of them are fans of flight sims, but have a passing interest in the concept.

Instead of arguing in and amongst ourselves and moaning over possible bad reviews from paid to review games reviewers it is WE who need to spread the word, and nitpicking over minute details detracts from it all.

We should be the heralds we shouldn't be arguing because the shade of the insturment panel is off by 1 metric, or of HDRR vs their own ground up lighting system. We need to be bringing fresh blood in with as much tenacity as 1C Maddox is trying to do with scalable difficulty.

furbs 02-05-2011 01:19 AM

True and im sure we will all do our bit...but wouldnt it be easier if we had a fantastic HD video to show them?

keegc 02-05-2011 01:32 AM

is this still a game? Or a work of art? ;)

Kittle 02-05-2011 01:33 AM

Is the smoke some sort of defensive measure from units on the ground? I know in tactical ground combat andover industral areas it was common place, but against tactical air attacks I have no clue. I hope so, make the AI seem a bit less like AI and more like a real enemy trying to save their own life!

Cobra8472 02-05-2011 02:38 AM

Cheers for the update!!! :D

Luthier; don't forget to check yer FB messages! :)


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