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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-09-24 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=16627)

JVM 09-25-2010 04:00 PM

Quote:

Originally Posted by Trumper (Post 184607)
:) I hope the terrain will be top notch after all i would like to start off in the Tigermoth learning the basics and navigating low and slow or in a 108 on the axis side.
Not all combat is at 300 mph and 20,000 feet.
You start on the ground,the combat can be very low level and you finish on the ground,so disregarding the terrain is a big mistake.

The 108 was never a trainer....and it is not announced as flyable (so far)...The 108 was a courrier/liaison aircraft; it was too complex and quite close to the 109 in terms of difficulty of manipulation (except the 109 torque, obviously).
The A/C we wiss on the German side, those which were used in the same role as the Tiger Moth, are the Fw 44 and the Bü 131...
The aerobatics-minded crowd would kill for a well reproduced (especially FM-wise) Jungmann in SoW...

The good news is nothing will prevent a knowledgeable third party to make one if MG has no time/resources to do so before first release!

JVM

The Kraken 09-25-2010 04:20 PM

Quote:

Originally Posted by philip.ed (Post 184559)
He has a good point though. Compared to recent games, the terrain does look quite bad. I've even seen better terrain textures for Il-2 at this altitude. I'm sure it will be fixed and/or changed, but IMO too much work is being put into ground vehicles which are so detailed, I can't imagine giving a toss about how many rivets they have when I fly past at 300MPH. It's great to see this attention to detail, but I think there are other areas that need more work ATM.

Would you say the same about the flight jackets? After all, most people couldn't care less about how correct they are, as long they look reasonably vintage. It's not that you get to see them too often anyway while flying past opponents at 600MPH... :P

Texture quality aside (AF should still make a major difference even without any further updates), I find the terrain mesh quality amazing, both down low and far away. I don't know any sim which renders such far-away details like the cliffs on the lower edge of image #5 with such quality.

The Kraken 09-25-2010 04:43 PM

Quote:

Originally Posted by Defender (Post 184497)
As far as the "lasers" go...I think we owe Oleg a little respect in this department. These are in no way FINAL so given the other painstaking details being modeled I think it's pretty safe to say he'll get the tracers as right looking as possible come release.

Given Oleg's comments I assume they are very much final, which is perfectly fine with me, as this is more or less how tracers should be rendered. And even if most people are already tired of this anecdote (at least if they've been following Il2 tracer discussions for the last ~10 years): George Lucas tried to replicate WW2 tracer fire for the lasers in Star Wars, so it's actually a good reference.

Richie 09-25-2010 05:12 PM

I just remembered this old movie and the tracer discussion


http://www.youtube.com/watch?v=q2x27ahVz9o

Friendly_flyer 09-25-2010 05:21 PM

Absolutely gorgeous shots, Oleg! I am really happy to hear you are nearing completion!

kalimba 09-25-2010 05:21 PM

What we have seen so far...
 
..is probably less that 25 % of the whole project...

It is close to finished product and we did NOT see:

Clouds, tracers with smoke, exlposions, bullit hits, crashes, troups on the ground, AA in action, or anything that would make us really go "wooooooooooooooooow"...:-P

So I am pretty sure that Oleg keeps the real good stuff for an official announcement.....and ...VIDEO !!!!! :rolleyes:

Salut !

Hecke 09-25-2010 05:24 PM

Quote:

Originally Posted by kalimba (Post 184636)
... troups on the ground...

Will we have people on the ground?

LukeFF 09-25-2010 05:31 PM

Quote:

Originally Posted by philip.ed (Post 184579)
Personally, I won't worry too much about the terrain upon release so long as it can be worked on in patches. :cool:

Uh, yeah. 1C does own the source code, after all. :rolleyes:

LukeFF 09-25-2010 05:32 PM

Quote:

Originally Posted by Langnasen (Post 184591)
Looking mighty fine Oleg, I'm really looking forward to being able to purchase this.

All the best to you sir. :)

Siggi.

Siggi of Bombs-Away.net and Ilyushin2.net? :shock:

kimosabi 09-25-2010 06:01 PM

Looks like an early 2011 release now. ;)


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