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Thanks, and to correct my previous post it's been more a lot of sweat than a lot of sweet! :grin:
I made the Anga Ruby quest by using fast travel. When you lost a standard battle you take secret passages that lead you to Darion King castle instantly. The problem is you don't carry your army with you and have to rebuild a full army. Quote that you could let all troop in castle and then use this special travel at next enemy met without to lost a single troop. In this game I used this at end of Elven Islands. I did last battle (Karador) in time, let troop in both elven castles and fast travel to Darion. I had let close to Elven Queen Castle an enemy troop alive not far. After I took the boat to Freedom Islands, rush to ghost ship, end the quest and took the reward and asap did again fast travel to come back to Darion then I rebuild my army and continue. I did this only at end of Elven Islands because I hadn't prepare full army rebuild at end of Freedom Islands. But that could be done at end of Freedom Islands too. That's quite more complicate to do it in 6 days. But I think it's possible so I'm on it with a game restart from the beginning to prepare this well. |
Well, Vilk, that was indeed innovative :)
It would appear that losing a battle has its advantages and can be exploited for a better score. There are several good points where you can strategically lose a battle and save yourself the time to get back to darion for various reasons (troop restock, etc) - like freedom islands and elven islands, especially if you have time to spare and the day hadn't rolled yet. Great find Vilk, hands down. Still, you should try ending the game without anga's I think that should shave off a day and improve the score - since you still need to travel, unless you do it in the beginning of day 7 after you beat up haas and just before talking to king mark - in that case using this trick will just net you a bonus quest and improve the scoreline. |
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Well, after about nine months off from playing KB, I finally finished my fifth overall game, Impossible Paladin. I've now beaten all three classes on Impossible, and I believe Paladin was the hardest.
Score: 1485 Day of Completion: 23 Completed Quests: 103 (no failed or unfinished :cool: Stats: Attack 19 Defense 7 Intellect 32 Money left: 240,000 This was my best score, as 23 days was my best time. I'm still nowhere near the 7 days people like Calinda and Vilk have achieved, but then speed isn't really my priority. I like to run through each new area to pick up runes/flags etc before fighting enemies, and I'm not a powergamer that manages to achieve full mana at the end of every fight. I think 23 days is pretty good for Impossible though. I could probably have done it in 20 but I am also a completist (i.e. every stack must die :-P) Actually, I think I left about 5 stacks alive in total. This was also the first time I completed 103 tasks. Apparently there are 104 in total, but two are mutually exclusive, so 103 is the highest you can get. I can't believe I ended up with such miserable stats! 7 defense! This is the random element of the game influencing difficulty. On the other hand, I was basically a mage in that I had all three mage schools maxed and I was dealing 5000-5500 damage per hex with Fire Rain by the end. Money was also a big issue, probably because of the poor Defense I had. Paladin is quite difficult because you don't have the high leadership of the Warrior or the powerful spell power of the Mage. Paladin seems okay early on but it's a real handicap by the end-game, IMO. Well, off to bed for me. :eek: |
Just finished my 9th and final game. Here are my scores in order
Normal Warrior - 749 Hard Wizard - 746 Impossible Paladin - 1131 Impossible Warrior - 1483 Impossible Wizard - 1497 Impossible Paladin (no losses) - 1505 Impossible Warrior (Human only) - 1462 Impossible Wizard (Undead only) - 1440 Impossible Paladin (Neutral only) - 1587 Time for a break before the expansion is released. It's been a blast. |
That's good work, Ryder. I notice your fifth game and my fifth game have very similar scores. I tried to start a no losses Impossible Mage game, but it's very hard without Resurrect or Gift. I guess Paladin is the easiest way to try for no losses. Doesn't seem to help the score though. :rolleyes:
That was a good idea to role-play various factions to enable you to play again. I would have thought Humans would have been a solid faction, but the Undead not so much, especially early. Neutral? Well, there's a lot of neutrals in the game. See you on the AP forum soon. :) |
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As for neutral, that includes dragons remember, but I did only use them for about 3 fights in the labyrinth. Griffins (74.5%) were my main unit and then Royal Snakes (9.8%). My third best unit was the Ice Ball (3.9%). Griffs and Time Back are a great combo. Cant wait for AP. See you in there. :cool: |
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It's gonna take me twice that amount of days cause it's just a bit of fun isn't it. I go back and forth I aint bothered about days..they help the score I assume? |
you can see formula at records xD
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I think it max score we can complete 1742 pts
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o.o nice
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The thing I like about Armored Princess is that travel times have been improved. Now it takes a fixed number of hours to travel from one island to another. No more 7am stuff... :cool: |
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SCORE: 1727
Paladin on impossible, 7 days, 103 quests, and no casualties. :) Killed everything (except for 1 enemy at Islands of Freedom that was used twice for the no-army-suicide-travel trick), grabbed a Tactics Treatise very early at level 4 (and kept on using it except for the last two fights), prioritized getting Learning 3 and Keeper of Light 3, but still nowhere near reaching level 31. So it's safe to say level 31 is unreachable except via mods/cheating. Of note is that I used Phantom A LOT, and used it primarily for the "free" Emerald Green Dragons. Looking at the combat statistics, it seems that the phantom EGDs where not counted as spells, but as EGD damage. It's also funny that the Thorn Warriors that my Dryads summoned actually surpassed the Dryads in damage. :) It has been a blast playing this game. :) |
beat calinda's score :D
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If you look at this post, one page back, someone actually got a score of 1,742 by doing it in 6 days. :) Fun stuff, I'm glad a lot of people push the limits of this game and find it both challenging and fun as this is the only way we could discover new and innovative tactics. |
As one of the people who played through the russian version of AP, I must say it provides much more of a challenge. The impossible difficulty of KBAP is much harder than KBTL's. This way people will have much more fun doing playthroughs on impossible - although Calinda once again found a cheesy way to beat the game without any losses on impossible in record time, but that's another matter...
In addition to that, there will be one funny side mission - that is the Pathfinder mission. We must find the best travel option to minimize the extra travel time, since there is no more 7AM trick due to the fixed travel times. That alone will prove to be a serious challenge, which everyone who strives for a higher score should find to his/her liking, I'm sure of it! Just a few more days guys, and everyone will bask into the new world of KBAP. You will most certainly enjoy it. |
Glad to hear you think AP is more difficult on Impossible, DGD. :cool: I hope that it will be a challenge for me. I much prefer the travel times in AP (fixed number of hours between one particular island and another) and I doubt we'll be seeing the game completed in 6 days. But I would have said that before about TL as well. :o
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It will be more difficult, I promise you :)
There is much more to play for in it, at least in my opinion. The medals alone are worth investing some time into, although some of them are based on some stuff that you may or may not use in your playstyle. A side note, based on what's happening here in KBTL - now in KBAP you get a score penalty if you lose a battle. It is only 1%, but it is something, especially if you use that more than a few times. This means no more fast travel tricks in KBAP. I just saw it in the scoreline after I finished the new playthrough... |
I have never had any interest in finishing this game in 7 days (gametime), nor have I wanted to take 50+ turns to finish each fight.
It might be 7 days gametime but that would mean hours and hours of gameplay surely. Then there's all this no-army-suicide trick BS..what sort of sick mind would even bother thinking/doing that lol That's not what the game devs had in mind when they created the game lol I love this game, and the people that created will forever have a place in my cyber heart. I get the impression that there's people "pleasuring themselves" at how they got such ridiculous scores, by ridiculous means and methods. I'm a a big fan of racing games and other genres of games, especially rpg's though. So when I read about stuff like "I completed the game in 7 days, on impossible with no losses" it makes me feel kind of sad for the gamedevs really as your lovely creation has been abused by some fans so horribly lol We can only imagine what sort of a "life" those people have... |
If they didnt had in mind doesnt mean its bad. Its actualy great feature since it makes game challenging and more intresting. And makes that game lasts for more. I am not fan of such play,personalliy i have no patience for such long battles but its great that someone can have additional fun thanks to that.
PS Watch your language. Its a bit too offensive |
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I believe this is the third time I've answered a similar post from you, and I've always pointed this out: to each his own. Please don't take offense against players who want to get a high score, and if you are not such a player, PLEASE don't post such offensive messages on the board, especially on a post titled "post your high scores here!". You are obviously a casual gamer, at least for KBTL. But maybe you are a competitive in something else, like Gran Turismo, or in your studies, or work, or maybe you shoot some mean hoops. Try to see it from that point of view: to each his own. The game developers placed a scoring system to cater to competitive gamers of KBTL. Check the number of views for this post, it is already at the 14,500+ mark; a lot of KBTL gamers are interested in high scores. I understand where you are coming from. I myself have a bias against the usage of mods and cheat codes, but I understand that this is just my opinion. I don't go into the mods section of this forum and express my opinion there. What I do is go to the sections and posts that do interest me and post CONTRIBUTIONS there. If it makes you feel better, the developers did establish a fixed travel time in Armored Princess, and I think they limited the Inquisitors Holy Anger ability to just 3 uses instead of endless reloads (not sure of this though). Regardless of this though, someone allegedly still beat the game in record time and at no casualties and a high score... unless they remove the final record itself, a scoring system would always encourage competitive play. You don't sound young, so I'm sure you will understand this and take it in a positive light. But if you really can't help yourself from expressing your opinions strongly, maybe you should consider staying away from posts that have the words "high score", "5-7 days", and "no casualties" altogether. The key to the forum is to CONTRIBUTE to the FUN. Keep you biases in check and just tell us what in this great game gives "pleasure" to your "cyber heart", and maybe, just maybe, our "sick minds" will twist it into a mockery of what the "game devs had in mind" and find a way to incorporate it in our "lives" to have even more "FUN". :) |
I can confirm that Holy anger has only 3 charges now. However, I can also confirm that there are other things that can be utilized for mass resurrecting. They have already been discussed and people are aware of that in advance, before the game has even been launched.
Maybe our friend Kings Bounty Hunter felt bad in some fashion due to some posts here. I understand him. I personally, don't do that for the competition, but I really support and encourage the people who are going for the impossible goals. I, personally, do it for fun. I set myself a task in KBTL and KBAP and see how it goes. Both games have great replayability, even if the storyline is the same. I simply like to "squeeze" a game till I understand how it works, how various options and builds work, how various army setups perform, and so on,and so forth, until there's nothing new that it can offer me. However, what I didn't like is the old - and with all due respect, stupid - argument "what kind of life such people have". There is no way for Kings Bounty Hunter to know what kind of people play the game and post here. Some are already engaged, married, have children, etc. I doubt they deprived themselves of the "life" as he knows it :) |
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I say this now since I wanted to understand you more and where you are coming from, so I did a little research and here's what I found: Here's a thread from you titled "Am I missing something? can some of the braggers on here be that good?" posted close to a year ago on 11-16-2008 which shows how clueless you are to the tactics needed to achieve a high score on impossible without casualties: http://forum.1cpublishing.eu/showthread.php?t=5365 And here's a thread from you titled "Giants ruin no losses impossible campaign" posted quite recently on 10-09-2009 showcasing your failed attempt on a no-casualty campaign on impossible: http://forum.1cpublishing.eu/showthread.php?t=10448 And to think I thought highly of you and accorded you with respect, being a "senior member" and all. Little boy, all the "lol" in your post cannot hide the true pain that you are experiencing. It's been a year already, let KBTL go... :) *** update *** It seems I have erred again, as I found more details about you in your most recent post titled "Are there any plans to develop the 'Farmir' characters storyline?" this past 10-28-2009: http://forum.1cpublishing.eu/showthread.php?t=10781 So you are a musician, which means the likelihood that you are just a little boy is quite remote. First of all, regarding your post, I believe Farmir is the son of the ghost Gostrim and not Attah the dragon, so his lineage might not be half-dragon as you've noted in your post. Going back to the issue at hand, I believe that deep down you really want to try your hand at achieving what the others have achieved. You were definitely curious about how it was done a year ago, and have even recently attempted a no-casualties game. I'm sure you have read all the suggestions and tactics in this forum, having been active here for so long a time. So my suggestion is to just be open-minded and try out the tactics given by the others. So stop showcasing yourself as being "above" such tactics and give them a go in your game. If you tried it and really didn't find the tactic to your liking, then don't do it and accept that you MIGHT be hindered by not using the said tactic. Go on and do your thing, but don't rant on the tactics employed by others. I myself disdained the use of the invisible single unit green dragon/demoness/ancient vampire tactic, accepted that I would be handicapped by not using it in some tough fights, and pushed through and completed the game always using 5 units in every battle since I believed this is "what the developers had in mind". So go ahead and do your thing, but if you hit a wall be open-minded enough to consider the tactics suggested by other people. And stop ranting on how other people play the game; no one is ranting on how you play, but people do take offense to how you converse at times. |
And the winner is loreangelicus.
Just like the original KB and every Heroes game that followed, the aim of the game was to win in the quickest time possible to get the highest score possible. I fail to see what the difference is. KBH, do you really think that the people at Katuri are sitting there tearing up because some very talented gamers learnt their game so indepth that they achieved scores they probably never thought possible? Personally I think they'd be very happy and they have probably learnt new ways to play themselves. Just because you have no interest in doing it and more importantly, lack the ability to do it, there is no need to belittle the players who want to do it, enjoy doing it and can do it. Harden up. |
loreangelicus, you are giving me a laugh reading back over those old threads. Cheers for that. :-P KBH was basically complaining from day 1 about how people were apparently cheating because they were winning on Impossible easily/quickly. There was a time when I didn't think anyone would beat the 20 day mark on Impossible, but that was proven to be wrong. Live and learn. :)
BTW, Calinda has beaten Armored Princess (in Russian) in ten days on Impossible in his first run through: http://forum.1cpublishing.eu/showthr...?t=7728&page=2 How d'ya like that, KBH? ;) |
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Man, AP is taking so long, I actually though about doing a 5 days game/102 quests (according to spare time computations, it is very possible, but you have to do some quests AFTER killing Haas), but decided against it for now since AP is coming soon and KBH might throw a fit again. :) Wow, for AP the paladin unit type seems to be the shoo-in for any army build... they've upped the staying power of level 5 units as well, giving them a second look, especially black dragons and archdemons who now have some of the highest life-per-leadership ratios. |
I can't help but agree with that assessment. Paladins are just way too important, cost-effective, and useful for pretty much any party. Besides, if you team them up with other units properly, they will get you through any battle. For example, I love using Paladins + Knights. Paladins have Physical + Magic resistance while the Knights have Physical + Fire resistance. This way you get some nice flexibility for most of the battles. Enemies do physical or physical + magic? Use paladins + reserve ranged stack. Enemies do fire damage? Use Knights + Paladins.
The army that they don't fit in is the pure undead army, pure demon army, or an army of level 5 units. Paladins can only resurrect anything that is lvl 1-4, but that's barely a problem, since there are tons of great lvl 1-4 units :) EDIT: Oh, of course. Plants and mech units too :) |
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Yours Sincerely The Pantomime baddy :grin: |
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It is still possible, but more careful time management is needed. Non-quest enemies could also be skipped since I ended with 1,056,007 experience which is a good buffer away from the required 875,000(?) to achieve level 30. Skipping enemies goes against my completist nature though... I'm just actually curious if it is possible since 5 days/102 quests gives a score of 1,747 which is higher than 6 days/103 quest score of 1,742. If any of our Russian friends could post a screenshot of such a run my curiosity would be satisfied and I won't even think of doing such a feat. :) |
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nope, date is november 20th
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well i hope they ain't like blizzard keep post poning it forward:)
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mage on medium 51 days 650
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first score post
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I played KB since it was released but first time i post score
1387 (mage impossible) lost one day bcz i cant defeated hass :/ |
Hmm, I've never liked a scoring system that takes into account how many days it took to finish the game. I like to take my time, explore everything, fight everything, not rush through the game so I can get a higher score. I didn't like it in HOMM and I don't like it here.
As someone earlier said, "to each their own", but to be honest, when I see people abusing the game with all sorts of weird tricks and exploits just so they can get a bigger number at the end... I dunno, some people have a strange idea of fun. I wonder what my score will be, probably pretty bad since I didn't rush through the game. I'm only entering the dwarven mines and it's already day 12, lol. |
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To get a high score you must explore and fight everything. I barely reached the 30 level mark in my impossible game after fighting the final boss, and I had level 3 learning skill and that item that grants 10% more. Fought everything i could find except in the demon world. So "rushing through the game", as you describe it contains everything you said you want to do. And on that note i just finished my first impossible game (3-rd one overall) and here's the score: 1607 http://img32.imageshack.us/img32/9239/74881436.th.jpg Uploaded with ImageShack.us http://img693.imageshack.us/img693/5220/42789565.th.jpg Uploaded with ImageShack.us |
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https://steamcommunity.com/sharedfil...?id=2524766776 https://steamcommunity.com/sharedfil...?id=2524766722 It's hard to guess from the "Most effective troops" stats, but the big stroke of luck in this run was access to 2 Shamans after the Dragon's Tooth Tavern quest extremely early in the game. |
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