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Carguy, I know I'm not a mod but you're probably going to receive an infraction for posting like that, try and post all your comments in one post, using the quote button at the top of the text box.
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Originally Posted by Blackdog_kt
"The average flight sim fan has his head so far buried inside his heap of performance charts that has lost the ability to dream, has forgotten the time when he was building plastic model airplanes with his father, or dreaming about having a way to get in a pilot's shoes once a day, holding a P38 model on one hand and a Fw190 model on the other and playing mock dogfights in the living room while making funny sounds with his voice to simulate engine and gunfire sounds and thinking to himself..."how i wish i could hook some electronic game to my TV and be able to step into that cockpit in some way". I relate too. When I was a kid, WWII veterans were everywhere.If you wanted to experience anything close to what they had done, you either talked to them, read the history books or watched the movie, "The Flying Tigers" with John Wayne. I began flight simming with the original Microsft Flight Simulator way back in the 80s. It was mesmerizing. Then came "Aces of the Pacific", "1942 Pacific Air War", "Janes WWII Fighters", "Falcon 3.0", etc. IL2 was the Grail. If anyone had given me a magically time-teleported copy of COD even 5 years ago, I would have giggled like a kid. I bought a brand new rig to play COD, and it wasn't cheap. It plays fine on my machine and always has. I only wished initially for a more aggressive AI but that has been addressed. There is so much about this game that actually works.I wish the people who are dissappointed will ultimately find a way to enjoy it, but for a few, I think the problem will never be patched away because the problem isn't in the code. It's either hardware, or hard headedness, or both. I will buy every sequel these folks make becuase I want them to stay in business. As much as I like COD, I don't want to be playing COD 15 years from now (provided I'm still around). I want to have version 4.2 of "IL2-Air War In North Africa" or some other exciting theater. In the meantime, I'm going to be grateful (yes, grateful) that I can fully enjoy Cliffs of Dover. Devs, rock on- you have the overwhelming majority of the community that has faith you will "make it right"- like you always have. Peace |
@pupo162 your link requier login or register.. If you want to be seen make the post public.
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This thread needs a chart............ . |
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Actually, it does work "out of the box". it does run. |
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Trough DX9 only cards are not supported :
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We have to look back to understand why is there a DX9 support.
At the time of release Win7 was not wide adapted by the users, Vista ... well ... was Hasta la Vista ;) , so there was a wide base users with XP. Madoxx attended this users claim and released the game with DX9 support stamped in the box. The real problem now is that you can´t go back and release a official patch now without DX9 support because the Steam Auto Update will break the game for those who are using the game in XP, meaning are playing in DX9. |
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About Win XP and DX9:
http://www.netmarketshare.com/operat...sp=149&qpnp=11 http://gs.statcounter.com/press/wind...ime-in-october Win XP has approximately 40-45% at present. It's very much. Therefore we must support DX9 now and in the near future. |
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Cheers! |
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http://store.steampowered.com/hwsurvey Windows 7 64 bit have a 53.86% and Windows 7 32 bit a 14.65%. That sum a 68.51% for Win7 and DX10/11 while DX9 have a 14.90% |
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But in Russia, for example, majority OS is cracked pirate version. Win XP has bad security and it stay very popular for PC gamers unfortunately. |
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14.90% is anyway too much, we must support this people. |
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Are you guys working today? |
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I am as impatience as everyone else here but i trust in your words that you guys are working on the patch. I got myself a GTX580 for this game a month ago, but 2 days later them alpha patch came out and i had to turn OFF grass and trees OFF otherwise it would stutter too much at low altitude... So believe me, we are all waiting. But there are other games while im waiting! :) |
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Watch the F1 qualifying :0] |
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Long time, no seeing! How long has it been? 5-6 years???!!! :D Quote:
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~S~ |
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I agree with the optimists, I have so many hours on this game that it owes me nothing if it never progresses. It's a brilliant piece of entertainment software for those with the sometimes necessary passion to persist.
Thanks Blacksix for the update, it's much appreciated. Cheers, Septic. |
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So chances are comments like yours are tossed to the bin without much thought.. My only concern is some of the moderate people here who might actually put some merit into such silly statements.. Because the flight sim market is a small one and the more moderates we loose to the silly side means less future sales which can hurt the flight sim maker, which in turn hurts flight sim users like me. The simple truth that your sort forgets is that you would be hard pressed to find any game released that is bug free.. And your sort also wants to play both sides of the fence and say such silly things as '1C just put it out to take the money and run'.. Yet.. 1C is STILL here working on it.. How some fall for that sort of sillyness is beyond me, my guess is it goes back to the child like view of the world. But I digress.. Now, for the moderates out there, to put this into perspective, take a look at RoF.. In that it went through a similar process.. Day one it had bugs that were fixed over time, but it took them well over a year to get it to the game it is today. Just keep that in mind the next time one of these whinny types trys to tell you that 1C took the $ and ran with it.. Even though 1C is still here working on it and put a patch out just a couple of weeks ago. |
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RoF took 6+ months to be working correctly as i bought since day one, it was a mess when it was owned by neoqb with the russian way of comunication same as 1C. since 777 studios came into play things change for good and RoF improved comunications and development, seems in russia have another sense of costumer support. but in the end people like you are the most that hurt this game always compliments and no complains a development team doesn't need roses all the time and more if paid for something that claim to be a finished product, when even the devs said at the first videos where we could see something wrong that it was due to lack of ram in the PC's running the game. |
When purchasing a product, typically if you are not satified you can return it for a refund . When you are satisfied with a product you reward the provider with continued business. There is no competator to COD, you are stuck with what you have. I would say it is a reasonable assumption, the dev are working at fixing COD.The results speak for themselves no matter how they try to spin it. Why folks choose to thank and encourage the lack of progress, is as mystifing as the folks who complain about the lack of progress/results. There is no money in this type of sim necessary to induce healthy competition. Without viable competition, the fevered pitch from both sides of the isle is just beating the same dead horse.
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Ace of Aces mentioned those who are in the middle. I like to think I fit in there someplace. As a moderate, again can we ask, that these update threads be locked? Very few of you are as persuasive as you think you are in presenting your arguments. |
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As I pointed out, you and your 'types' expect perfection out of the box.. Yet you would be hard pressed to find any game software that has no bugs Quote:
But I am surprised that you have not been banned for calling the devs liars Quote:
I have updated several versions of SJack's zINFOMOD to work with HSFX.. And from those data files I wrote the C# code to make a web-based version of IL-2Compare that you can see here www.flightsimtesting.com And not only that.. I actully get paid for writing software at work.. So I know a thing or two about software development, and bugs, and how things can come up that cause delays Quote:
And when I say from scratch I mean taking a chance and looking to the future and writing a game from scratch that makes use of the cutting edge gaming aspects.. Like taking on the DX11 API instead of playing it safe and writing a DX9 game. Quote:
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Just a thought! Quote:
I have had plenty of negative things to say about CoD.. What separates me from you is I don't have a hissy fit when something gets delayed such that I feel the need to call them liars.. I guess that is just something you eventually learn living and working in the real adult world.. You mileage may and clearly does vary |
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As to Russian gamers, I know many, one very close friend who just got his degree in engineering, and his starting salary was 450 a month, hes 25 and lives with his parents, like most young Russians. After he pays for gas to and from work, helps out with food, this and that, he's lucky if he has two roubles at the end of the month to rub together, so if this is the gamer the devs are trying to accomodate, I can understand why. Not many people there buying 600 dollar gpus. These games sell for very little in Russia, and like everything else, are pirated up the wazoo, if you want a TRUE retail copy of win 7 64 it will be behind glass in a store and twice or more the price here, EVERYONE except fortune 500 western companies run pirated microsoft software, and rarely run anti virus so everything gets buggered up, so don't expect them to be running western gaming rigs anytime soon. Its just not feasible for them. Ohh, and lest I forget, since you need a good inernet connection to play the game, and most people live in soviet built monster housing units and krushev apt blocks, forget about individuals having access to good high speed internet. All in all, I can't see the reason to focus on the "eastern europe" market, the real money is in the West. I understand they are trying to support the Russian market, but the Russian market can't be compared to the West. Either way, it leaves those in the West waiting. |
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This sim has much longer legs - a longer life tragectory like the old sim it's been around a very long time. Remember just 10 years ago mobile phones were not affordable for the vast majority of people but now they are every where. Tablets now outsell laptops and desktops. You handly find anyone without a smart phone or tablet. In other words the money spent on developing an advanced sim to satisfy 15% is not money well spent. But its not my business. Just a customer. |
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Think you have been spending a bit too much time sunning in the "socal" wine country, your elitist attitude is in full bloom. |
i still have xp, maybe xmas will change that
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Parked in my 110 I've just watched a dogfight above my head among a Spit and a couple of 109s. With closed canopy - very few noises, but with open canopy every sound was rendered very well: far engines roaring, flak bursts, distant machine guns ... awsome!
Bravo to the 1C team, keep going like that! |
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Later we attacked Wellingtons, three Bf-110 against 5 heavies; it was like watching a movie, with the smoke trails of cannon shells twirling around, and smoke and flames bursting from wounded bombers. Again, wonderful show. The game ran fluid without an issue.
This sim is already a jewel, and in future it can be a milestone of the genre. Stop bashing it, please. |
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Claiming how cleaver ya are, just show how ignorant ya are... |
i almost forget i'm a RoF beta tester
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The reason they don't have guys " like you " is because they deliver on what they say and if they drop the ball with a patch, it is rectified fast. They are not groping around in the dark hoping to find a solution to their problems. Just a thought! |
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Thanks or all the effort to fix this great game, BlackSix and team! :grin:
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This trend can vary but in the supposition that its not in 12 months the DX9 users will be 8.18% and in 24 months 1.46%, while DX10/11 will be 77.63% and then 86.75%. I think that the team worked hard to support DX9 at the release time and I guess that the development road-map predicted an increase of the development team members which let them cover all areas, but I think that the team is still small to the magnitude of the Storm of War project. They should offers a solid DX10 support immediately, and starting to project a DX11 support so I think that a small team like this which have a project of this magnitude in his hands should reorganize his priorities to let aside superficial stuff to concentrate the work where Storm of War can become strong. Obviously ... I'm only speculating because I know nothing about how is the project is managed and the work distributed and anyway they can´t break the game to those who are playing in DX9 so guess that its helpless anyway. |
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Потёмкинская деревня |
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1. a pretentiously showy or imposing façade intended to mask or divert attention from an embarrassing or shabby fact or condition. |
We have 2 choices,you stick with it and hope or it won't work,no point in fretting otherwise.
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We will never arrive!
I think I will agree with Robert Watson-Watt , inventor of radar, who said something in the line of: I am easily satisfied with third best since second best is not yet available and first best never will be.
Viking |
Watts invented the first practical radar-the 1st to be "mass" produced. Experiments in radar went back 50 years more. When CH designers went to industry to help "button it up," they were embarrassed to show that "third best." But it was absolutely effective and do-able at the large scale needed. Hanbury Brown later added "but don't give them the fourth best because it encourages them to throw the whole thing out."
The "Cliffs" developers have already done better than that. I'm a shameless eye-candy junky who never lasted past the opening bell of a dogfight. It's as though every decent virtual pilot could spot me and just got me out of the way to clarify the picture. "There he is. You take him this time..." So, I just want English weather and my Tiger Moth. |
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Check the forum rules... Quote:
Contributors: Heinrich Hertz In 1887 the German physicist Heinrich Hertz (1857–1894) began experimenting with electromagnetic waves in his laboratory. He found that these waves could be transmitted through different types of materials, and were reflected by others, such as conductors and dielectrics. The existence of electromagnetic waves was predicted earlier by the Scottish physicist James Clerk Maxwell (1831–79), but it was Hertz who first succeeded in generating and detecting what were soon called radio waves. Guglielmo Marconi The development of the wireless or radio is often attributed to Guglielmo Marconi (1874–1937). Although he was not the first to "invent" this technology, it might be said that he was the greatest early promoter of practical radio systems and their applications. In a paper read before the Institution of Electrical Engineers in London on March 3, 1899, Marconi described radio beacon experiments he had conducted in Salisbury Plain. Concerning this lecture, in a 1922 paper he wrote: I also described tests carried out in transmitting a beam of reflected waves across country . . . and pointed out the possibility of the utility of such a system if applied to lighthouses and lightships, so as to enable vessels in foggy weather to locate dangerous points around the coasts... It [now] seems to me that it should be possible to design [an] apparatus by means of which a ship could radiate or project a divergent beam of these rays in any desired direction, which rays, if coming across a metallic object, such as another steamer or ship, would be reflected back to a receiver screened from the local transmitter on the sending ship, and thereby immediately reveal the presence and bearing of the other ship in fog or thick weather.[6] This paper and a speech presenting the paper to a joint meeting of the Institute of Radio Engineers and the American Institute of Electrical Engineers in New York City on June 20, 1922, is often cited as the seminal event which began widespread interest in the development of radar.[7] Christian Hülsmeyer In 1904 Christian Hülsmeyer (1881–1957) gave public demonstrations in Germany and the Netherlands of the use of radio echoes to detect ships so that collisions could be avoided. His device consisted of a simple spark gap used to generate a signal that was aimed using a dipole antenna with a cylindrical parabolic reflector. When a signal reflected from a ship was picked up by a similar antenna attached to the separate coherer receiver, a bell sounded. During bad weather or fog, the device would be periodically "spun" to check for nearby ships. The apparatus detected presence of ships up to 3 km, and Hülsmeyer planned to extend its capability to 10 km. It did not provide range (distance) information, only warning of a nearby object. He patented the device, called the telemobiloscope, but due to lack of interest by the naval authorities the invention was not put into production.[8] Hülsmeyer also received a patent amendment for estimating the range to the ship. Using a vertical scan of the horizon with the telemobiloscope mounted on a tower, the operator would find the angle at which the return was the most intense and deduce, by simple triangulation, the approximate distance. This is in contrast to the later development of pulsed radar, which determines distance directly. Nikola Tesla One of the hundreds of concepts generated by Nikola Tesla (1856–1943) included principles regarding frequency and power levels for primitive radio-location units. In an interview published in Century Illustrated Magazine, June 1900, Tesla gave the following: For instance, by their [standing electromagnetic waves] use we may produce at will, from a sending station, an electrical effect in any particular region of the globe; [with which] we may determine the relative position or course of a moving object, such as a vessel at sea, the distance traversed by the same, or its speed.[9] In 1917, at the height of World War I, Tesla proposed that radio location techniques might help find submerged submarines with a fluorescent screen indicator. [10] While radar would eventually be capable of detecting submarines on the surface, the required radio frequencies are quickly attenuated in water, making this technique ineffective for detecting submerged submarines. WIKI |
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Have one locked thread continously updated. |
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Not sure what you mean by claiming to be cleaver? Are you talking about the part where I pointed out that I too have made IL-2 mods? If so note I was just replying to your comment, i.e. Quote:
As in was that what you were referring to? If so, than note I was just following your lead |
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But the point I made.. And the point you missed! Is it took RoF a year to deliver! Hope that helps! S! |
Didn't ROF have about 2-3 years of development plus a year after release to get what we would call full functionality?
They now patch and add content almost every month and are still planning more content for at least another year. COD on the other hand had over 5 years in development, 15 months post release and we are still in alpha state, no more content planned and a patch on average every 4 months. Its 7 months since the last official patch and counting... |
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They might release patches but at the end of the day the game is too arcady for my liking and the FM's are screwed up, a pity because it looks great and runs very well.... :( |
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Professional competence, results, progression... ....anyway Krupi, i cant be bothered anymore, its the same old stuff again and again, Im done here and with the game for now, il check back in a month. |
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With that said.. PLACE YOUR BETS!! |
Steady Ace...Furbs really just wants this to be a great sim:grin:
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Regardless of what some think Furbs has a perfectly valid point.
Over a year since 'release' and no end in sight for a decent game that the majority can use without CTD's, stutter, locks, memory leaks etc with any confidence. I paid my £50 in advance for a complete game, in good faith like many others, and I feel that I have been let down with no 'fix' in sight, just more lame excuses and so whats from Dev's. And before the flamers start, I have been loyal to 1C for years and still fly IL2 as part of a squad three times a week. |
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There's still just to much wrong with Clod for the dangerdogz to even consider swapping to it. One day maybe, but its not going to be any day soon realistically. |
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I can't remember any recent 'free' patches that were'nt tied in to paid downloadable content. This is due to their marketing decision. And even that isn't almost monthly. Some people might get excited about dangling streamers off their stringers but I am not one of them. If it was authentic then for my eighty plus dollars I would expect it to come with the sim. It is a pitty that after a several years ROF can't even fix their trees! ROF is good for a laugh but I haven't even firered her up to check the last pre-paid aircaft I bought. COD is too immersive. |
Hmm, isn't every new aircraft free to all users, to fly with or against as AI or online allies and opponents? It's only the cockpits that they sell.
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It's distributed to MY PC, at MY cost, wether I want it or not just so they can sell their add-on. In fact I am blackmailed into downloading it. If I don’t download the patch ROF becomes non-functional and I am not allowed to run the software I purchased. Nothing in this world is free, if someone tells you that, they’re lying! Sorry for taking this thread off topic, lets get back to the update. Thanks B6! |
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Sums up my view exactly. CS. |
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If I may ask, how do you feel about the hidden cost of getting into your car to drive to a shop when you want to purchase something? |
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I can sympathise. Maybe one day clod will get a career or single player equivalent of its own. For now the RoF CareerB is all there is for offliners like us.
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Why won't they let me play the game I've bought? Quote:
I pay them all for the privilege of driving my oily old car that should have been scrapped twenty years ago, because I am, in essence, a motor head! Still, when I go and buy something I do factor in the time and cost of going to get it into the price. Doesn't everyone? Back to the update. Since the beta and hotfix my performance has been really good. I wonder what the other graphics and performance improvements will be? |
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Oh wait, it didn't have one.. If you're going to compare something, especially software at least try to compare it around the same timeframes. ROF is plagued with problems and it's 3 years after it's release. |
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I don't pretend to know as much as a lot of self proclaimed genius' on here- but I can speak for myself. I've bought a few flight sims and none have been plagued with such bad juju as CloD. Never have I seen so much ignorance with fanboys and haters alike.
I had high hopes for this sim. And the eye candy is purty. But if other flight sims run better than CloD, even right out the gate than this sim with over a year of extra work... I'm gonna choose the sim that works. And if this is how they run the business, whether I liked previous products or not, they'll have to earn my cash for their next installment. And I will remember how CloD turned out. But for now, I'll keep flying IL2 modded, FSX, A2A and DCS products. (Games and companies that got their product right or fixed it relatively quickly) and when BOM comes out, the reviews had better be out of the ballpark before I'll sniff at it... And I hate to spend money on products that don't run well and companies that have lost my trust. Not saying they can't turn it around and make a good sim, but the odds are stacked against them now... It's nothing personal, its just business. But I haven't lost hope. The fact that I still check these forums shows that I still have hope to fly the sim I paid for, but with the bugs and stutters and wasted time feel as though I've been made a fool. Here's to hope! And I want 1C to prove me dead wrong! Sent from my Desire HD using Tapatalk 2 |
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On the other hand I tried ROF online and it was quite pleasant and smooth, graphically wise. |
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Hope that helps! |
thanks B6 for the update, appreciate them coming.
some level of awesomeness. http://www.youtube.com/watch?v=zCCi7INvRoE when its all ironed out, this game will be http://www.youtube.com/watch?v=ZI6xO3IGE2o that said, comparing the release of this game to the rise of flight is like comparing the development of the p-51 and the f-22, two different birds . . . also it doesn't change anything. one can argue to wits end how much better ROF and its company to CLOD etc, or that ROF had a same jacked up release and took cabbage of patches to get to its fun state, but it won't change a thing where we are at with CLOD or the Moscow plan. The truth of the matter is the game could be better, and the devs are working towards that. That's it. Yeah it had a bad release, but its being worked on. |
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I couldn't agree more about the f22 comparison. ;) http://gizmodo.com/5897951/f+22-fail...e-have-no-clue |
ohh ... RoF vs CLoD
What is next, Superman vs Batman ? Keep going kids, its been very funny. |
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Buchon is right. |
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I presented the RoF example with regards to how long it took them to get it all worked out.. In that all games go through this process.. Some take a few weeks and some like RoF and now CoD can take over a year to sort things out.. Something you and yours convently want to ignore when talking about the state of CoD Hope that helps! |
I think it's closer to being sad than funny. Don't post pointless garble; I'm pretty sure they're are doing their job.
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DX11???????????? where??? we don't even have a decent DX10 support and devs are trying to build a DX9 version, that's what ya call DX11 game??? Oh gosh... |
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Not sure which, and really don't care, but the end result is the same.. You being wrong Now, re-read what I wrote and note I said the DX11 API note the API part following the DX11 part Hope this helps! |
One cannot drive looking in the rear view mirror. Mistakes, trust, bugs, my 50 dollars blah blah blah ... enough has been written, and not a single step forward will be done by the team based on continuous and obsessive repetition of the well known story. Nothing new can be said, after 1 billion posts on the matter.
Let's carry on. |
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there's not even close to be an DX11 game, for that will we have to wait years ar this developing time, is more possible that RoF becomes DX11 before a stable CloD DX11 should be even in alpha
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the part that programmed on DX11 or not we will not get it properly working in years. end of canversation! you bore me
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