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-   -   Community bugtracker is up @ il2bugtracker.com (http://forum.fulqrumpublishing.com/showthread.php?t=30906)

41Sqn_Banks 04-09-2012 07:57 AM

Quote:

Originally Posted by zapatista (Post 407035)
there are some problems with how this bug tracker is implemented at the moment, and this makes it less likely to become a productive tool:

1) the site needs an easy way for non registered people to vote on issues, similar to the poll system used on the 1c forum. many casual visitors who want to quickly provide some constructive feedback wont bother registering. if you want to force people to register to post a new bug, or comment on solutions implemented, fine, but this should not be the case for people voting on the priority importance of certain fixes

Voting without registration will give wrong results as the same person could vote the same bug multiple times.

A report written by a "casual visitors" unfortunately will not be constructive. Right now most bugs are reported as a single line that contains something that he reporter feels is wrong. That will not help the devs. We need a report that contains as a bare minimum:
- Steps to reproduce: Helps the devs to find the bug and rule out handling errors by the user
- Actual result: Helps the devs to understand what is wrong and what they have to look at to find the bug
- Expected result: Helps the devs to implement the fix correctly
- Additional information: Screenshots, mission files, tracks, excerpts from aircraft manuals, ...
We need this to take away the workload from the devs. E.g. It doesn't help of the dev tries 2 hours to reproduce a bug just to find out that it works as intended and the user that reported it simply pressed the wrong button. Thus we need this even for the simplest bug. Thus, writing just one good and constructive report will take a long time, maybe 1 hour for a dead simple bug. Registering to the system will take 3 minutes.

We need quality and not quantity.

Quote:

2) there is no classification system or categories for bugs and problems reported, and as people post a mix of minor specific bugs and others that are major problems, it just becomes one giant mess that people like luthier will NOT spend hours on sifting through to find a few important snippets that might be relevant for them. categories need to be used for:
- broken important elements that affect normal gameplay and "normal use" of the sim (eg game crashes under specific conditions etc, like the multiplane formations and dreaded 30 min play bug some experience, constant micro-freezes and stutters that prevent normal gameplay for some, etc..)
- missing or incomplete important features that affect gameplay and "normal use" of the sim (lack of dynamic campaign engine, lack of cloud and weather changes, missing coop features, etc..)
- aircraft performance issues (a prolonged technical debate with for/against information that can go for months or years)
- minor specific bugs and omissions, eg landing gear, lights, flaps, control bugs on specific plane models
- general improvements in "ease of use" issues and making it more intuitive and user friendly to use ( like improvements in the mission builder, control setup, the need for the release of a SDK so fans can start working on a dynamic campaign themselves if this is not forthcoming by 1c, etc..)
There is a "priority" field for this and separation between "bug" and "feature". Also we have different categories to group bugs for FM, Graphics, FMB and so on.

Quote:

3) there also has to be some weighting and prioritizing in importance of feedback. with the threaded listing of responses by date of contribution, right now people posting their "opinion" is not differentiated from a detailed factual list of information posted by a more knowledgeable person

however well intentioned, in its current form it is unlikely to a productive tool to inform luthier and Co of the fixes that are most urgently needed.
Only reports that were reviewed by the managers and are considered to be complete and of enough quality and content will be reported to the devs.

Ataros 04-09-2012 07:59 AM

Quote:

Originally Posted by zapatista (Post 407035)
there are some problems with how this bug tracker is implemented at the moment, and this makes it less likely to become a productive tool:

I agree with most of your points and Banks' comments but do not know if it is possible to implement them. If you register to the system I can give you admin rights to let you find out if it is possible. I do not see your name registered ATM.

Ataros 04-09-2012 08:14 AM

Quote:

Originally Posted by 41Sqn_Banks (Post 407043)
Also we have different categories to group bugs for FM, Graphics, FMB and so on.

Is it possible to assign 2 or 3 categories to the same issue? Maybe this is what zapatista means.
Some issues may have 2 categories, e.g. Interface and Multiplayer specific.

Importance is defined by number of votes. No need for classification based on importance.

41Sqn_Banks 04-09-2012 08:28 AM

Quote:

Originally Posted by Ataros (Post 407047)
Is it possible to assign 2 or 3 categories to the same issue? Maybe this is what zapatista means.
Some issues may have 2 categories, e.g. Interface and Multiplayer specific.

As far as I've seen this is not possible. However I think our categories are not perfect at the moment and need to be improved to reduce cases where multiple categories would apply.
Quote:

Importance is defined by number of votes. No need for classification based on importance.
Agreed.

Flanker35M 04-09-2012 02:25 PM

S!

Registered and posted an issue. Thank You for those who made this possible! Great teamwork from the community.

SEE 04-09-2012 09:53 PM

I registered but never received the email with link to verify. I registered again (in case I had mis-typed my email address) but, at the end of the second registration attempt, I got a screen message saying the email address was already in use (so I hadn't mistyped it). :evil:

Ataros 04-09-2012 09:58 PM

Quote:

Originally Posted by SEE (Post 407252)
I registered but never received the email with link to verify. I registered again (in case I had mis-typed my email address) but, at the end of the second registration attempt, I got a screen message saying the email address was already in use (so I hadn't mistyped it). :evil:

This usually means the e-mail is in your spam folder. Happened several times already.

SEE 04-09-2012 10:55 PM

The only thing in my Spam folder are Viagra offers!.......:grin:

I will look again though!

albx 04-10-2012 05:35 AM

Quote:

Originally Posted by SEE (Post 407268)
The only thing in my Spam folder are Viagra offers!.......:grin:

I will look again though!

I have activated your account ;)

Ataros 04-10-2012 09:02 AM

@ all participants

Please check if some of issues you submitted have a "Feedback" status and provide more information as requested.

SEE 04-11-2012 02:13 AM

Quote:

Originally Posted by albx (Post 407328)
I have activated your account ;)

Many thanks albx!

SG1_Lud 04-13-2012 07:17 PM

Shameless Bump :-P

albx 04-17-2012 10:04 AM

I just wanted let you know that now isn't anymore possible to see the issues if you are not registered and logged in, this to avoid spam with the vote plugin, sorry....

Wolf_Rider 04-17-2012 11:29 PM

That's a bit of a disappointment... didn't a person have to be logged in to vote?

Tacoma74 04-18-2012 12:49 AM

Registered and voting as we speak. Hopefully this turns into a valuable tool for the devs and eventually the mod community once we get an SDK.

Ataros 04-18-2012 08:00 AM

Quote:

Originally Posted by albx (Post 410147)
I just wanted let you know that now isn't anymore possible to see the issues if you are not registered and logged in, this to avoid spam with the vote plugin, sorry....

Good. At least now we know that luthier logged in yesterday :) He was probably lurking for some time. http://www.il2bugtracker.com/users/14

Quote:

Oh dear God. How is this possible? What have I done to deserve this?
:grin: Sounds promising.

albx 04-18-2012 08:16 AM

Quote:

Originally Posted by Ataros (Post 410650)
Good. At least now we know that luthier logged in yesterday :) He was probably lurking for some time. http://www.il2bugtracker.com/users/14


:grin: Sounds promising.

lol, very good... thank you luthier :-)

41Sqn_Banks 04-18-2012 08:19 AM

He even added a note to #97 Spitfire I: de Havilland two position airscrew control pitch settings and changed it to "In progress".

notafinger! 04-19-2012 01:16 PM

Has the issue with the jump or hitch in the Hurricane's elevator been reported on the bug tracker?

Discussed here: http://forum.1cpublishing.eu/showthread.php?t=26911

salmo 04-19-2012 01:36 PM

Quote:

Originally Posted by notafinger! (Post 411231)
Has the issue with the jump or hitch in the Hurricane's elevator been reported on the bug tracker?

Discussed here: http://forum.1cpublishing.eu/showthread.php?t=26911

Why don't you look at the bug tracker and see for yourself? If you look in the top right of the bugtracker screen, there's this nifty little box called a search facility :rolleyes:

Ataros 04-19-2012 01:42 PM

Quote:

Originally Posted by notafinger! (Post 411231)
Has the issue with the jump or hitch in the Hurricane's elevator been reported on the bug tracker?

Discussed here: http://forum.1cpublishing.eu/showthread.php?t=26911

I think only in the RUS project (with video samples http://www.il2bugtracker.com/issues/132) but do not remember the ENG version. Feel free to create if it is missing.

klem 04-19-2012 05:11 PM

Quote:

Originally Posted by Ataros (Post 411243)
I think only in the RUS project (with video samples http://www.il2bugtracker.com/issues/132) but do not remember the ENG version. Feel free to create if it is missing.

Added as Bug, #197 and cross-referenced to the Russian entry.

Stipe 04-19-2012 06:22 PM

Just registered and voting. Nice tool. Great job guys! :grin:

Ataros 04-19-2012 06:41 PM

Quote:

Originally Posted by klem (Post 411490)
Added as Bug, #197 and cross-referenced to the Russian entry.

Thanks a lot!

Ataros 04-19-2012 06:42 PM

Any bugs from this list missing yet? http://forum.1cpublishing.eu/showthread.php?t=23405

SG1_Lud 04-21-2012 08:45 AM

Quote:

Originally Posted by Ataros (Post 411552)
Any bugs from this list missing yet? http://forum.1cpublishing.eu/showthread.php?t=23405

Will check it :grin:

Ataros 04-21-2012 12:28 PM

Some underrated issues so far imo. Please vote if agree:

- sound radar http://www.il2bugtracker.com/issues/154

- visible border on a landscape http://www.il2bugtracker.com/issues/141

- TrackIR stuck centred when going in and out of the "close to gunsight" view http://www.il2bugtracker.com/issues/87

- TrackIR view jumps to centre when closing a canopy http://www.il2bugtracker.com/issues/204

- exception errors in dedi server even with simple missions not having any scripts http://www.il2bugtracker.com/issues/129

- allow scripts to see chat events (e.g. passwords for online wars, etc.) http://www.il2bugtracker.com/issues/111

- a key to start/stop track record http://www.il2bugtracker.com/issues/50

- annoying Hurricane Mk I elevator 'bump' in its operation http://www.il2bugtracker.com/issues/197

- country flags do not appear when joining MP. Not possible to join game. Critical for newbies http://www.il2bugtracker.com/issues/83

- AI taking-off before player in SP http://www.il2bugtracker.com/issues/194

- tree collision model http://www.il2bugtracker.com/issues/186

- Bf 109: Exploding Fuel tank - Multiplayer DM bug http://www.il2bugtracker.com/issues/179

- Gunner unified controls http://www.il2bugtracker.com/issues/148

- missing contacts in medium LOD http://www.il2bugtracker.com/issues/153

- Bf 109 textures http://www.il2bugtracker.com/issues/127

- hanging chassis in MP http://www.il2bugtracker.com/issues/15

- Historical Spit Ia performance www.il2bugtracker.com/issues/84

- COOP http://www.il2bugtracker.com/issues/51

Please also vote for all FMB issues to help the few mission-builders create more and better missions for us.
We all benefit from their work but they will not get enough votes without our help.
http://www.il2bugtracker.com/project...%2Cvotes_value

podvoxx 04-28-2012 05:24 AM

to albx

Hi. We need to activate account user whith nickname Aspid. The letter did not come to his mail. Can you help with this (activate his account)?

albx 04-28-2012 06:13 AM

Quote:

Originally Posted by podvoxx (Post 416227)
to albx

Hi. We need to activate account user whith nickname Aspid. The letter did not come to his mail. Can you help with this (activate his account)?

done, and activated Retnek also

right now we have 317 registered users

podvoxx 04-28-2012 06:51 AM

Quote:

Originally Posted by albx (Post 416232)
done, and activated Retnek also

right now we have 317 registered users

thx!

Osprey 04-28-2012 08:24 AM

Quote:

Originally Posted by Ataros (Post 412698)
Some underrated issues so far imo. Please vote if agree:

- missing contacts in medium LOD http://www.il2bugtracker.com/issues/153



- Historical Spit Ia performance www.il2bugtracker.com/issues/84


Ataros,

"underated" - The LOD bug is #2 lol

And bug 84 is coming in the patch - this is the modelling that Luthier applied. Trouble is, it's for 6.25lbs 87 octane FM. The real issue is bug 174, the missing 12lbs boost 100 octane.

http://www.il2bugtracker.com/issues/174

Also, worryingly I don't see any activity from Luthier on the bugtracker - does he actively use it?

thanks

salmo 04-28-2012 08:58 AM

There's already a 100 octane mod ( http://forum.1cpublishing.eu/showthread.php?t=25260 )

Luthier has alreasdy indicated there is no impotus from the devs to intoduce 100 octane into COD. It's just a couple of text file changes to impliment 100 octane, so the modders will be all over it once the game is opened up to community-made content.

bongodriver 04-28-2012 09:03 AM

The mod cannot be used online....

Ataros 04-28-2012 12:51 PM

Discussed with B6 how to process beta patch bugs at sukhoi.ru. I think it is a good sign :) Keep fingers crossed.

BTW albx, how many simultaneous connections the provider can handle? We can face several hundred connections I think. In the past when I posted several links on the main forum page I noticed site slowed down a bit. B6 mentioned that maybe he may post a link to the bugtracker in patch notes.

albx 04-28-2012 01:13 PM

Quote:

Originally Posted by Ataros (Post 416410)
Discussed with B6 how to process beta patch bugs at sukhoi.ru. I think it is a good sign :) Keep fingers crossed.

BTW albx, how many simultaneous connections the provider can handle? We can face several hundred connections I think. In the past when I posted several links on the main forum page I noticed site slowed down a bit. B6 mentioned that maybe he may post a link to the bugtracker in patch notes.

it's hosted on dreamhost, I don't know... the main problem can be mysql because redmine use innodb, but i think it can handle it

Ataros 05-06-2012 10:14 AM

New version number 1.06.17582 is entered into the bugtracker. Please use it to report and vote for new bugs. http://www.il2bugtracker.com/project...s?set_filter=1

Ataros 05-07-2012 10:55 AM

@ all members

Please recheck issues that you reported after each patch. If the issue you reported was fixed in this patch or later patches please tell admins to change its status in this thread. Admins can not look through all the issues on regular basis searching for status change requests.

Gourmand 05-07-2012 12:24 PM

wheel break of stuka already not work... again... since the release...
is it too dificult to make a ju-87 break?

i fear to go to the link... old bug are still here, and new bug coming... :cry:

Ataros 05-07-2012 12:47 PM

I asked naryv about some fixes. He said they do not add them till graphics more or less stabilized. No need to report old bugs, tell what is fixed if any.

5./JG27.Farber 05-07-2012 12:57 PM

Quote:

Originally Posted by Gourmand (Post 421035)
wheel break of stuka already not work... again... since the release...
is it too dificult to make a ju-87 break?

i fear to go to the link... old bug are still here, and new bug coming... :cry:

They do work, I used them 5 mins ago. There is different breaking for the red/blue aircraft. The Stuka uses the seperate toe breaks same as the 109. The red fighters use a different system.

Gourmand 05-07-2012 02:10 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 421062)
They do work, I used them 5 mins ago. There is different breaking for the red/blue aircraft. The Stuka uses the seperate toe breaks same as the 109. The red fighters use a different system.

i'm use to play with 109 i now the separate break ;)
and stuka don't break ( we ear the sound... ) but no break..
you should test : try to turn with one toe break or try to overturn...
the plane don't reduce this speed... so break not working

podvoxx 05-14-2012 11:50 AM

to albx

Hi. We need to activate account user whith nickname =S=Fogot. The letter did not come to his mail. Can you help with this (activate his account)?

albx 05-14-2012 06:21 PM

Quote:

Originally Posted by podvoxx (Post 425326)
to albx

Hi. We need to activate account user whith nickname =S=Fogot. The letter did not come to his mail. Can you help with this (activate his account)?

there is no user with this nick, only a Fogot with name Oleg Sherkozhukhov registered April 19 and he is active :confused:

podvoxx 05-15-2012 05:11 AM

Quote:

Originally Posted by albx (Post 425473)
there is no user with this nick, only a Fogot with name Oleg Sherkozhukhov registered April 19 and he is active :confused:

Ok, thx!

Ataros 05-15-2012 07:47 AM

Admins and managers please check out the bugtracker forum from time to time to share your opinion on bugtracker management.

Jugdriver 05-15-2012 10:12 PM

Albx,

I think I fatfingered my email address since I never got an email to activate my account, can you shoot me a PM to fix the issue or delete the account so I can set it up again?

Thanks

JD
AKA_MattE

Ataros 07-02-2012 01:51 PM

New version number added. Please use the recent beta version to report bugs.

III/JG53_Don 07-28-2012 06:13 PM

Ive got one question regarding the fixed bugs/features. For example the jericho horn of the Ju-87 was added in the recent beta, so shouldn't this be deleted at least when the official patch is out?
Would help the overview of the buglist to delete ones which arent present in the game anymore and it would lighten up some bad spirits to see the list of bugs decreasing (hopefully ;) )

Artist 07-28-2012 07:33 PM

Quote:

Originally Posted by III/JG53_Don (Post 448944)
Ive got one question regarding the fixed bugs/features. For example the jericho horn of the Ju-87 was added in the recent beta, so shouldn't this be deleted at least when the official patch is out?
Would help the overview of the buglist to delete ones which arent present in the game anymore and it would lighten up some bad spirits to see the list of bugs decreasing (hopefully ;) )

Right: as the patches are beta, the whole buglist will be worked over only when the official release is out. I see the point about the psychological factor, but beta is beta and the truth will be known with the official release :cool:

Artist

III/JG53_Don 07-29-2012 01:08 PM

Fair enough for me ;-)
I'm curious how many bugs we can delete after the official patch is out :D

SG1_Lud 07-29-2012 03:17 PM

Quote:

Originally Posted by III/JG53_Don (Post 449017)
Fair enough for me ;-)
I'm curious how many bugs we can delete after the official patch is out :D

If we could only scratch only a few of them, but the most important ones (read the bombers sights for example)...

S!

III/JG53_Don 08-06-2012 10:34 AM

When will the new beta be added in the bugtracker?

Artist 08-06-2012 04:56 PM

Quote:

Originally Posted by III/JG53_Don (Post 452015)
When will the new beta be added in the bugtracker?

Thanks for the reminder. Just added it.


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