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Really hate that the complainers got to them. As Ive said, I will continue to buy this series. Cant wait till I get my 109-g10 and my p-38! (Yes I realize the end of the world will be here before I get those planes. One must have dreams!)
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I love this thread. It appears to be a competition to see who can put the most negative spin possible on the latest update from people who are constantly complaining about the lack of updates.
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I'm at loss... So to get currently very much incomplete product completed we have to buy the sequel? I'm not talking about which planes and which maps we get, I'm talking about broken features. I thought we'd get the game patched to a standard gold level as per usual for the price we paid for? Did I miss something?
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And actually it's only that I am the ghost writer of Tree_UK ... :D. |
It's all good. The game will be patched up to where it's playable for everyone, not just those with top of the line computers. Those that don't want BoM can leave it on the store shelves and still enjoy CloD.
Luthier is praising himself for still working on the game after 7 months. I see that a bit different. As far as I'm concerned we're still in the 7th month of a paid for Beta. I'll regard it the release version when the next patch delivers on the performance increases and bug fix promises. I don't expect a multimillion dollar sim experience for $50. What I do expect is a finished product at some point. If Clod is not playable for all (min box spec) before BoM is released I'll wait with buying untill the reviews are out. For me personally the sim in it's current state is enjoyable. Even with the messed up comms, the now and then crashes, the gui that sucks, the trees I can fly thru without collision, etc etc. When I get ticked off with some of the things I miss I'll just go play RoF or DCS for a bit. I keep coming back to CloD because there is simply no other WWII combat sim out there that's as immersive and detailed as CloD. When (not if) Luthier's team fixes what needs to be fixed this series will keep us entertained for the next 10 years. |
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In DCS we need to pay for compatibility patches... You guys need to calm down and look to the good side: we'll have more scenarios and planesets in any nem sequel, and we will upgrade the game engine with all previous scenarios and planesets with merged install, just like any IL-2 title... What's so bad about that? I always liked IL-2 bussiness style. :confused: |
Thanks for the update!
Good to know how things are progressing. I've been hesitant to pick up the game so far but in the new year I fully intend to. It sounds like things are coming together for both Cliffs of Dover and the sequel. IL-2 was a bit of a troubled release too and Forgotten Battles really hammered things in to a great simulation as have all of the additions since then. If Battle of Moscow rights things and keeps us rolling along with the great content already in Cliffs plus enhancements then I think we're going to be in great shape! In a few years we'll be back to the point where one online server can serve multiple scenarios and theaters... and consequently and all sorts of fun! That's what I'm looking forward to. |
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Some of you people really are a piece of work.
We are where we are, deal with it like mature adults. |
Originally Posted by KG26_Alpha
The Q & A make no sense to me........it reads like a suicide note. Quote:
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On a serious note, Ilya ...
Hello Ilya!
You have known about me for a few years now and you know the pedantry I can descend into when it comes to certain facts. ;) But despite my very own pet issues I do try to keep a look at the "larger picture" and it is indeed rather dark ATM - and that's saying something. I'm usually no pessimist and I am not a hater, but recently things have taken a turn that does make me doubt the validity of some business decisions and company policies. Quote:
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So this is my impression of the state of things when you posted that certain "features" will be postponed until the sequel. Even for me, and I am not short of a €, this does a lot to increase the WTF? state of mind I'm finding myself in WRT CloD. Are you seriously expecting the customers just to shrug and swallow that they'll have to pay yet another full game price just to get features which were promised for Clod (some features which I personally regard as vital for any game like a decent campaign mode)? Are you really expecting us to shrug off the total omission of the Royal Navy? My point is that switching full-throttle to the production of the sequel, given the way things are ATM, is indeed quite a slap into the face of customers who have bought the product in good faith, customers who were looking for a good representation of the Battle of Britain with all its phases. |
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The progression of online war system in IL2 proved that the sim could be so much more than just server based fights. It was played like a game of chess by the red vs blue leaders on the online war site, then the pilots would take the chosen resources and put them where ordered. Whole historical campaigns rewritten : Moscow conquered, Smolensk conquered, Caen defended. Everything was there : shortage of resources, logistic worries, Reds ramming Heinkels just to stop them from bombing red tanks. Whole tank battles assisted by IL2/Ju87 assisted by fighters on multiple altitudes. It is just too much to wrote about. And on top of it all, every pilot could feel how it is to fly a loooong sortie, go back home to rtb, land safely and talk about the mission with teammates. It was this accomplishment of surviving a war flight sortie. You simply can`t substitude this with deathmatch servers. Oh and PS. Regardless how airquake players read it : there is a whole crowd of squads waiting for CloD to get online war - ready. You can`t ignore those folks. |
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Absolutly agree! Without COOP Modus (maybe implemented in the current system) like in Il2 CLOD is dead for me! Even if they can fix the many bugs and a new graphic engine! Without proper online COOP modus this game will not work for many squads! |
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Merry Christmas. |
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There's no need of old coop GUI to make online wars right now. All the process of generate the mission, fly it, and report the log is obsolete and not needed. With scripts you can make whatever you want (an online war with real time air and ground movements, ordered in a web broswer map, for example). There are a lot of possibilities to make online wars way better than all that we had with IL-2. But of course someone have to make it. If there's a problem that makes impossible to fly online wars right now is the ram leak problem, not the lack of a not needed GUI. PS: Anyway, I think that right now it's also perfectly possible to make old style online wars. The mission file structure is similar to IL-2, so there's no problem to generate a mission, and you can have a log of all the mission events. |
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The ATAG server in COD is mission based, and there are people flying bombers with full human crews, on long bombing missions. The tools are there like AI use and will only get better as the bugs and features are improved and more players join the servers. |
Firstly let me quote the following replies:
Orville: "So people who could care less about the Battle for Moscow have to pay yet more in order to see features that were misleadingly continually mooted as being in development for CoD, pre release (though cleverly not 'technically' promised I suppose for the pedagogue Sophist's around) . No matter what anybody says, that is the truth. Kept that one quiet pre-CoD release, eh? Fantastic. No more ships or planes either for CoD (AKA 'Slight skirmish over Peckham'). Happy times. I might even be daft enough to buy the sequel.....but you can guarantee others won't. In any event, certainly won't be pre ordering this time. Fool me once....... Shocking, really." jg27_mc: "It's a shame that the most important air battle of history (IMHO) has been reproduced on this simulation the way it is... I fell completely cheated! Damn this thing had a huge potential... " csThor: "The way I am reading things - and I admit that the following contains pure speculation on my part - I am beginning to believe that Maddox Games consider CloD a failed effort and not worth the hassle to fix it. Rewriting the engine (FM, sound, GUI ... anything left that'll not be changed?) tells me that the current engine is not salvagable. IMO the new management 1C got when it merged with Softklub last year is another factor in this (read: money grabbers). If BoM is indeed all that Ilya wanted for CloD then that would be nice, but from my PoV - and I have been an ardent fan of the Il-2 series and I have done little bits and things for almost each version of the game, at least until Oleg departed - that product will have to be just as big a hit as the original Il-2 was. It needs to be thematically sound, needs to have all the relevant objects and aircraft, it will need a much less complicated and nerve-wracking GUI, it will need a campaign system that is worth the title ... In short it will need to contain everything that CloD is missing right now. That's a tall order, especially since Maddox Games was never particularly good at developing gameplay factors or not wasting effort on pointless objects/aircraft." AnttiK: "I'm at loss... So to get currently very much incomplete product completed we have to buy the sequel? I'm not talking about which planes and which maps we get, I'm talking about broken features. I thought we'd get the game patched to a standard gold level as per usual for the price we paid for? Did I miss something?" BigC208: "Luthier is praising himself for still working on the game after 7 months. I see that a bit different. As far as I'm concerned we're still in the 7th month of a paid for Beta. I'll regard it the release version when the next patch delivers on the performance increases and bug fix promises. I don't expect a multimillion dollar sim experience for $50. What I do expect is a finished product at some point. If Clod is not playable for all (min box spec) before BoM is released I'll wait with buying untill the reviews are out. " csThor: "And here we seem to disagree on a very fundamental level, Ilya. I do not know the business realities of Maddox Games nor do I wish to know, but in my book CloD is at the moment nothing more than an unfinished game engine which is about to be rewritten. It's not a full game, the offline part is too minimal and too incomplete to provide much offline entertainment and the online part is bugged with the crashes, the FMB is still "touchy" in a few areas (i.e. the weather controls) and even the Channel map has a few annoying bugs (i.e. the holes in the landscape). Right now CloD is - in my opinion - not more than an early Alpha. It runs but the content (apart from the aircraft) is not really there, yet. So this is my impression of the state of things when you posted that certain "features" will be postponed until the sequel. Even for me, and I am not short of a €, this does a lot to increase the WTF? state of mind I'm finding myself in WRT CloD. Are you seriously expecting the customers just to shrug and swallow that they'll have to pay yet another full game price just to get features which were promised for Clod (some features which I personally regard as vital for any game like a decent campaign mode)? Are you really expecting us to shrug off the total omission of the Royal Navy? My point is that switching full-throttle to the production of the sequel, given the way things are ATM, is indeed quite a slap into the face of customers who have bought the product in good faith, customers who were looking for a good representation of the Battle of Britain with all its phases." I have to say I very much agree with everything above, all of it really hits the nail on the head! Luthier: ""The graphics reload has finally reached a sufficiently stable alpha state. Public beta is within reach."" "The ground modeling staff and myself have subsequently made the fully switch that department to the sequel." Luthier: "We are however trying not only to patch up major issues, we're working on improving things that generally work - and we're doing that for free seven months after release. We are doing that by trying to parallel tasks as much as possible and improving CoD while developing a sequel." Just hang on here Luthier, the issue is this; This game is not working properly. Please don't think we should be grateful that you are continuing to work on the game and make it work as it should have from the release date?! Look at the last 7-months of development as punishment for releasing a piece of unfinished software to a clamouring public who were/are willing to forgive a lot, but not now. I think it is disgraceful to say that you will fix all the issues and let people play CloD as they should have been able to on the release day...BUT ONLY IF YOU BUY THE SEQUEL! You see you have to buy the sequel to have all the features that were promised in the software that was purchased 7-months-ago, because if you don't buy the sequel, well you can carry on playing your half-finished product, continue bleating about it...but don't worry, Luthier, you can tell us that all is well, because we can pay for a patch that fixes it and the patch will have a name called "Battle for Moscow" So now, 1C can start a new trend where software companies can say they will release a game/sim and then when people have paid for it, these software companies can then say..."but if you want it to work without crashing, include the terrain fixes that should have been in the original, include weather effects that should have been in the original, include a campaign that should have been (working properly) in the original (although altered for Russia as BoB isn't important really!) and many other features.....wlell don't worry, you can now buy a patch to fix our faulty software as we no-longer provide fixes to make our software work correctly, for-free!" I think it's pitiful that you now say if you want your software to work correctly, you'll have to pay for an update to fix it....but we'll call it a new add-on as saying it was a patch wouldn't look right ;) I agree with others, 1C has disappointed many customers with this news and I will certainly be waiting for reports on the new update before even touching it with a Euro. However don't worry, if BoM doesn't work correctly..we can pay for a patch to patch it! MP |
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The best time was on VOW with my squad. DF server are fun, but it's nothing compared to a good coop mission. |
Nothing in the replies from the team to get me excited, no information on progress or problems that have been solved ready for the next patch. To be truthful, sorry 3 out of 10 (and that would be generous) for keeping the community informed on real progress. Doesn't sound like we will see anything major until 2012 sometime.
Rick |
Sorry guys but this is bla bla bla...
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.. and offline campaign... and AI and all the stuff wichs is in a miserable pre-alfa state |
Dignified silence is worth more than a thousand insults....
The Emperor's New Clothes : BOM sequel Merry Christmas :mad: so much patiently waiting for so many years for so little from Battle of Britain ..... http://i888.photobucket.com/albums/a...s/ATT00026.gif |
I hope we can have more planes from clod, 3rd party or otherwise.. And I will be very pizzed if we cant have the improvements added to CLOD that are planned for sequal
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I cannot see myself purchasing the Moscow expansion right away because as they say "once bitten, twice shy". Dont want to play beta tester yet another time |
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I flew those missions. Hundreds of them. They have been the single thing closest to an actual online dynamic campaign. But as you may know there was a website with tools, map, statistics, ready scripts and such. This led for main leader players to generate a mission file and off we go. In the state this game is actually : can I turn on something like Hyperlobby and enter a slot to wait for an online coop mission? That is my most basic question for my most basic online sim game. Where do we exactly miss the point with CloD? |
All I want is something like this ..............
http://forum.1cpublishing.eu/showpos...&postcount=139 |
+1 CsThor and Mysticpuma
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il2 was all about the coop online wars for me. |
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The part where you talk about waiting and someone running into you at the start is the exact thing people who don`t know online wars say. The only thing you had to have was organisation. Squads had it better all along. While coupled with your squad, you could setup online sorties one after another in a few moments. Every one of those sorties durated from 10-50 minutes and you could fly up to 12 of those in one evening. Half of the online campaign was played beside the game itself, on the website. And the decisions made on it made so much difference that if the leader players made a mistake (eg. choosing FW190 for low level escort), no effort could change the tide of war. One plane, mission and pilot life. You either survived or died. |
Cheers Luthier! after that Q and A...
You can stick BOM where the sun dont shine. |
Not to be negative or anything... but im slowly getting the feeling that the next patch will actually be the sequal. nm, ill put her away until then ;) damn shame that, but at least when it does come ill have my new build waiting to rip it apart :D
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ACE ive supported IL2 all through from the start, brought every sim Oleg made.
Oleg made good on his word for IL2. Luthier and his team are taking the **** and ACE no offence mate but i dont give a feck what you say on this. |
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From this and the last Q&A, regretfully, I have lost all faith in this sim and it's makers.
It will remain a lethally flawed product. Very sad. |
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I too enjoy clod from time to time now on a very expensive rig (it ran like crap on my old, with lowest gfx setting looking like something from late 1990s), online only with crashes every 40 minutes. It bugs me that it feels so "unfinished" (antialiasing problem for example) when there is so much working for it... the sensation of flying is fantastic.. you can really feel the weight of the planes in contrast to old il2 series. It bugs me because I can see how great this title COULD be. We will just have to see, Clod could have a contender for beeing THE WWII game in upcoming World of Planes.... they HAVE to succeed with Clod imo... or loose the upperhand that I feel that they still have. Great to hear from Luthier that the team will continue to work with the issues and that the strategy for upcoming sequels will be the sams as with the "old" IL2 series. |
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I don't get your mentality. If you don't like the current MP offerings, then by all means, please do make your own. But every where I look you constantly call what we do as airquake, and quite frankly, it's getting old. Maybe spend 100's of hours testing and making different missions and you'll probably easily realize why we HAVE to do some of the things we do. |
lol, ok this has convinced me to uninstall this pos game - Will check back in a few months but what a shame this game series died like this.
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And it is fine for you to say your not happy! But to tell him to stick it where the sun don't shine? Don't you think that is a little childish? |
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Than maybe you would understand my sig? |
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The missions can be generated with a coop script that, for example, forces the players to fly only in their assigned plane at the moment of generating the mission. Like I said the possibilities are nearly endless, but im not a programmer, so I don't know how to do it, only that can be done :mrgreen: Quote:
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CLOD is 60% finished and almost nothing works as should or was advertised...now we have to wait until BOM to "MAYBE" have CLOD fixed. And you think this is a good way to treat paying customers? CLOD doesnt need CO-OPs? Luthier is just sayng that because they cant or wont fix it. |
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S!
Just get the performance/GFX patch out along with a well documented SDK and the fan base will take care of the rest ;) |
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Well it seems that after reading all of that. That in order to see improvements in CLOD you will have to buy the expansion.. And i get the horrible feeling that the next patch will BE the expansion, which equals paying cash for fixes. I certainly HOPE this isn't the case. Am i complaining? Sure am
Regards |
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I keep seeing SEQUEL at the end of sentences of things that you would hope would have been included in a patch that equals no money. But thats only guess work on my behalf but i can only summarize from what has been posted. Regards |
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Thank's for the answers to some of the questions.:grin:
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I'm still not sure what exactly a COOP server can provide that a regular server can't? It looks to me that he developer is trying to build one server model with options to setup for whatever purpose you would like to employ. It still appears to be a work in progress like everything else. It took along time for modders to fully develop the online wars in IL-2 and will probably take some time in COD aswell. Its still a mute point until the game engine is optimized enough for everyone to enjoy a session online. Maybe by that time online options will be more workable for online wars. |
Glad to see it officialy announced BOM will be able to be merged with CLoD.:)
I do find it dissapointing that no attention is being paid to the Coop Gui situation when basically all that is required is for the host to be able launch the mission when he has seen that all players are ready and can boot any time wasters that turn up.Other than that a final score page at mission end. There are plenty of squads who run online wars waiting for this who have bought CLod & if it could be implemented in BoM and backward compatible with CLod I am sure it would secure much higher sales than without it. Many put a lot of time and research into their Coops ,I have getting on for 4000 online Missions ,most of which wrote by the communiy & a lot could be concidered as historical online campaigns for Il2. I would have liked to have seen a detailed manual on mission building with scripts for copying was to be added as it could be isued with BoM too. To not have offline campaigns as in iL2 will be a big mistake as there are many offlinegamers in the comunity ,in the past it kept me busy for two and a half years living in the "Campo"whilst in Spain,no phone or internet :( I colected new ones when going to a big town that had an internet Cafe:) I canot agree seven months unpaid work has been done without payment of wadges since the games release as it is not realy a true statement . When the game was released it was in such an unfinished state & you have had to take that time trying to fix it , it still will not run as it was supposed to out of the Box. We have actualy paid in advance for this work and on my part I beleve there were probably many reasons for what has happened than the comunity is aware of. I shall look foreward to the next patch and hope that the up-coming holidays will give you all a well earned rest. Anyhow . Seasons Greetings to All:grin: |
sorry, please delete
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Just because it's not there yet, doesn't mean people like us aren't working towards it. FFS we've just figured out how to script some sort of win conditions for objectives to load other maps etc. It's as if you think mission building / coding in this game takes minutes. I mean, no offense, but I'd love to see you do some of this stuff you are talking about. Just because a mission has a historical scenario around it, doesn't necessarily change the tactics where people to choose to fly it. When you stopped flying on the server was when the 5 spitIIa's were put on there. And ever since then you won't fly there because you don't know how to fly against them. If it had to do with airquake, you never would have from the get go. |
5 doesn't sound like a lot when it's 20 on 20, but when it's late at night your server becomes unplayable because all 5 red players are in Spit 2s and all 5 blue players might as well leave the game.
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Btw, late at night is usually when I fly. |
So, no new planes for CLOD....in other words a bloody abandoning...
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no new planes I can live with, but having to wait for the addon for some major fixes is indeed a bit of a let down. the BoB scenario still has massive pontential, and though I see why concentrating on the russian market may even be important for the team, it still is a huge waste and a let down of sorts. I will fet the BoM for sure, but I simply do not feel the love for the product like it was with the old IL2.
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the usual bla blas, and some worrying news. that's sad :(
and considering that today, after 9 months of "patches", the current state of the game is pretty much still the same as at the launch back in march, aka disastrous, and with these news.. I don't know what else can be said.. there are a few words in the answers which you guys seem to miss: many "will work on", not "we've worked on" (and finished it) or at least some "we're working on".. which sums up towards zero.. |
So...not only is CLOD released unfinished, there are no plans to finish it at all.
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Well I'm feeling pretty positive about things and I really don't see where all the negativity is coming from.
Facts.... 1. We are getting a sequel, and that is a very good thing. Let's not forget how much we NEED this sim to live on and develop...just like IL2. No one else is going to give us what we crave for with such exquisite detail. 2. CloD will continue to be patched and I'm sure some very nice improvements will arrive in short order. 3. CloD will be reborn when merged with the new title....all the new goodies will magically be available to us to use in the skies over the channel. That is fantastic news...although I didn't doubt that's the way it would be done. 4. The BoM release will be hugely popular with the home market and I'm sure many over here will snap it up too - lots of lovely ground pounding and hopefully vast areas to fly over due to the sparse object density. That's got to be a good thing for the series with a fresh cash injection to make it even better. I really fail to see why so many are on such a downer? The game will improve and the future looks bright. Just look what they did with the sounds. Now imagine the same job applied to the graphics, FM, AI....... What we paid for this is NOTHING, ZILCH, DIDDLY SQUAT....compared to what we willingly fork out for PC, joystick etc. Just look how much you can spend on TrackIR alone! Let's get this in perspective before ranting on like it's a defective 30 grand BMW. Please, give the guys a break and start appreciating what we have and what they're trying to give us (if we let them). Support them. They really are on our side. I'm a programmer and I know how much blood and sweat you have to put into such complex software. It really is incredibly hard to produce something like CloD and with a community like ours it's a real thankless task. As my favourite character would say...have a little faith baby, have a little faith.;) |
Cheesehawk,
Are you talking about development of a "dynamic war" type system for ClOD? Something akin to the old IL2-1946 Bellum code, or IL2 Wars, Southern Cross War etc. What I mean is things like... 1. Persistent aircraft states - damage takes time to repair a given airplane, wear persists & increases from flight to flight, maintenance "repairs" wear. maybe maintentance rates could be related to number of workshops at airfield. Destroy workshops leads to reduced maintentance rate. 2. Peristent pilots - "same" AI pilot for a given plane. Same name, skill attributes increase with number of succcessful missions &/or number of kills, targets hit etc. 3. Moving front lines - based on outcome of missions & objectives achieved. Some script for moving front lines is already available. 4. Pilot replacement - Pehaps lost pilots can be replaced at a certain rate. 5. Plane replacement - Perhaps planes can be replaced at a certain rate, maybe related to the presence of aircraft factories. Destroy aircraft factories leads to reduce aircraft replacement rate. Merry X-mas to all. Cheers Salmo |
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Firstly, I don't remember any extra planes being promised for this title. I'd say what we have is more than adequate (for now). CloD is not being abandoned at all. With the new sequel we will immediately have access to ALL the new functionality, objects and aircraft which will no doubt include the flyable Dornier etc. that would be nice to have. Development is expensive and new funds must come from somewhere. The alternative is a still-born series and no hope for high fidelity WWII air combat for the foreseeable future. I know what I'd rather have. Please get over this feeling of being wronged. The developers are trying hard to make the best of a bad situation and a successful outcome will benefit us all. |
I'm sorry, but our faith got lost during these 9 months in which we've got basically nothing.
any words on what is the "secret feature which was supposed to make all the competition go screaming"?!! |
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Knowing there will be continued support for the series is the best Christmas present I'll get this year! |
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http://www.youtube.com/watch?v=HJDTu...all&playnext=1
Its just a joke people, calm doon. Yet strangely, it has the ring of truth, as is oft the case. :grin: It's only a game, too. Merry Christmas one and all. Drive safely. Heed 'cats eyes'. Eat Mince pies. And be Jolly. :grin: Cya in the new year. :grin: |
Luthier,
With utmost respect, I find your assertion that you were doing us a favor by continuing support for this game seven months after release quite insulting. You could make this argument if the game worked anything like as promised on release, but we all know it did not. I fear recent developments have done far too much damage to the brand of this developer for many of us to support you on your next promised venture. Given the developer's recent track record I cannot find it in my heart to believe BOM will ever be released, nor that CloD will ever be fixed. I hope I am wrong. I hope you can work things out. But I remain deeply disappointed and disillusioned. |
Personally, I'd happily pay another £100 to have all the current AI 'planes flyable plus a Fairey Swordfish, together with the new graphics/engine, new sounds/engine, fully functioning comms, full weather systems, merchant shipping, a few Royal Navy battleships, cruisers, subs and destroyers, Scharnhorst, Gneisenau, Prince Eugen, Bismark and some U-boats. And of course all the FM's overhauled, AI included. Navigation and landing lights would be good also.
That would mean paying about £200 altogether for 'Storm of War - The Battle of Britain' (Ibought 2 CE's of 'Cliffs of Dover') and it'd be worth it. I think I'd be happy with that. I don't feel like spending diddly-squat on BfM at the moment. |
Thanks Ilya and Team:grin: Have a Happy Holiday:mrgreen:
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Merry Christmas Luthier and team
Happy to hear your still working on COD and the sequel. :) |
I was so happy for this update. I still am, despite the "was"
Thanks for the update!! I got laid off earlier this week, yeah merry christmas. 2 years ago was looking at the same thing. out of all my friends only 1/4 are working. out of those working, 95% one has seen a raise or bonus in 2 years. the others are in places that are impervious to the economy (or are rich and balling like Kim Kard) So its bad. I saw some the answers given . . . and wow the negativity is rolling fast, I think by page 2 or 3 the complaints were starting to surface, no wait it was page 1 !! Anycase I realized that the devs had taken a major hit with ClOd. The economy really bites here in the US. And it probably does across the pond. Its a good they have enough to work on a sequel, and if they know it will sell fast locally to generate some cash. Have to understand, there's that element of working from scratch (Oleg's gone, and well the code he had, he probably took) But the game is rolling. Guys and gals, we will have a successor worthy of IL-2 in a few years. I know many aren't going to be patient but once the arcade of world of planes and world of plane craft, and world of war plane wears off, and rise of flight has zeppelins and now the word war I guys get to laugh at the ww2 guys and the ww2 simmers in anger (well justly so since red baron of years ago was gone . . . and Il-2 glory days came ) everyones going to turn back to here, to Il-2 COD and its successors. Remember Christmas is about lots of things and be thankful this season. Woot and we are getting the communication we asked for. it may not what we want to hear but . . . we getting some. http://www.youtube.com/watch?v=BWUYYSijfvo |
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To all of you, the devs, the fanboys and the pessimists- have a good Xmas.
I've had fun with this game since I purchased the pre-release early this year. It's not all I want it to be but it's still a generation ahead of il2. I'll see you in the new year with high hopes that BoM will be bigger and better, and look forward to the backwards compatible fixes that will make CoD much better and more stable. Remember guys, we are the weirdo freaks who like to play war in a flight sim, and there are not too many of us in the world. Too many people pay approx $100usd for FPS's that rakes in billions of $'s, while most of what I see on these forums is people whining about spending half that on a game developed by a small crew of dedicated guys. If you spend half as much time playing as you do bitching on these forums, you are getting your money's worth. |
When a sniper gunner of IL-2 1946 kill me i love CloD more.
Simple as that. It's evolution baby! |
I have a sneaky suspicion that were are going to be paying for a new version and the first release was just that, a beta.
The next evolution release will have 2 maps, Channel map, Northeastern front and more planes and better graphics. |
Having read the original post and Luthiers subsequent comments I'm not impressed. I might be less vocal than others round here but I look behind me and see every IL2 sim released, all bought asap and top dollar, in addition to that I don't know how many copies of 'old IL2' I have bought as gifts but its got to be double figures.
I will not buy a sequel to this game unless it is so cheap it falls in the same category as throwing an impulse bar of choclate in the basket on the way out of the supermarket and I see I am not alone. On that basis this company has a problem, and a big one at that. |
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Game Computer $1500 Hotas Warthog $500 CH Pro pedals $100 Track IR4 $120 3x22 inch monitors $900 CH trhottle Quadrant $120 Cambridge soundworks 7.1 surround sound $200 Bitching about the $50 we're being charged to play the game we plundered our kids college funds for...Priceless! (I know, I know, I bitch with the best of em.) Merry Christmas to the 1C team and the fellow sim junkies out there! |
Its unfortunate the new game engine is taking so long to get right, and has certainly garnered alot of hate. Once the game engine gets sorted everything should start falling in place and the hatred wane.
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Consider this: What if 1C would stop the flight sim development altogether and switched to developing more mass appealing and more lucrative games partly because too demaning crowd and too niche to get moneys worth of effort. Way I see this CloD and sequels, we are on a similiar evolving path like we had on IL-2, generally every development step forward were benefical to previous instalment of the product and completed the overall simulation to be more perfect. 1C is not the main stream "burger game" developer like Call of Duty developer with gazzillions of resources. They have to allocate the scarce resources they have to develop things which have most bang for the buck to step forward on the big picture to be more complete air warfare simulation. I'm affaid this takes time and lot of patience on us the customers to wait the completion or even the intermediate steps to get implemented. I wish you all very relaxing and merry X-mas! |
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