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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Development Status - November 14, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=27848)

Bobb4 11-15-2011 11:35 AM

Honestly I could not code my way out of a paper bag, so point taken. ;)

Bobb4 11-15-2011 11:37 AM

Quote:

Originally Posted by Skoshi Tiger (Post 361767)
But is that what a lot of people asked for if no other firm information was available?

guess that there's no pleasing some people!


Oh! And Luthier, Thanks for the update! Looking forward to any patches when they arrive.

In the mean time I'm going to enjoy a bit of multiplayer action in COD.


Cheers!

Now is that CLOD or COD3 because if it is the later, Battlefield 3 is better :grin:

Aer9o 11-15-2011 11:38 AM

Quote:

Originally Posted by luthier (Post 361410)
Hi everyone,

These are all major features so they take time. We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is. It’s not this Friday or the next – take that as you will. We’ll keep you updated as we get closer.

There is not Luthier`s fault it is ours that we have purchased an unfinished game on the promise it will be fixed later!

seaeye 11-15-2011 12:33 PM

Quote:

Originally Posted by robtek (Post 361755)
Who cares about relationship????

I don't want to marry the devs. ;D

All i care for is a flawless sim as soon as possible, priority on flawless.

This virtual hand-holding is awfully overrated!

If you want to fly this wonderful sim, you wait for the patch, regardless of any communication, and if you don't want to fly this sim, what are you doing here?

I don't want anyone to hold my hand, and I don't see how you could come to that conclusion from my post. I want to fly this sim as much as the next bloke.

Balls to this, it seems any opinion other than the 'correct' opinion is shouted down in an instant. So I'll just join in.

Thanks Luthier, way to go! I don't know what you and the team are doing, but I'm sure it'll be perfect and exactly what the customers want.

easytarget3 11-15-2011 01:21 PM

thats good news,iam still waiting till some isuess are fixed and i will happily rejoy virtual pilots.good luck with the fixing and hope money flow wont dry up,sorry for my english.

6S.Tamat 11-15-2011 01:26 PM

I still remain bothered by the situation. But at least we know that we can stop to wait here.

IamNotDavid 11-15-2011 01:37 PM

Quote:

Originally Posted by Tree_UK (Post 361745)
Wel the sad truth is we dont really know whats true anymore, Its more than obvious that Luthier and Oleg were more than misleading us during development, is Luthier really working his socks off trying to fix this or is it more BS as normal. I guess the jury is out.

They keep "lying" to you and you keep coming back for more. It's pretty funny that some people think that 1C has to fix this "relationship". The truth is that they don't have to fix anything except the game. If they do that you'll buy whatever they are selling.

=FI=Scott 11-15-2011 01:38 PM

Tbh I am happy with the update. they are woring on improving the game, hell, the fact they are still working on it cheers me up a bit.

As the main part of the update refers to CTD's (an issue that many people including me have had/are having) I think the info is fine- a reason for the problems and what they are doing about it. I can stop messing about with my PC and let them get on with a fix.

I think the devs have been bitten too many times over promises as to when they will release something. Even with this vague reference to timescales its only a matter of time before some self appointed expert reads into the original post that its so-and-so date...for sure.

Good update, thanks.

Icebear 11-15-2011 01:49 PM

Quote:

Originally Posted by IamNotDavid (Post 361803)
The truth is that they don't have to fix anything except the game. If they do that you'll buy whatever they are selling.

Never ever again ! In this point IL2 Cliffs of Dover opened my eyes and changed my mind. I will never by a pig in a poke again, that's for sure. This game is still in an alpha status and reading Luthiers words carefully it will stay in this status for an indefinite period of time.

Unfortunately...... :(

kendo65 11-15-2011 01:57 PM

Quote:

Originally Posted by tintifaxl (Post 361744)
As I see it, implementing a new graphics engine or fixing bugs therein is highly specific work for certain members of the team. Surely there must be some guys left who could work on the FM/DM or AI? Or are these guys busy working on the BoM game?

I'm disappointed, that they don't throw more manpower at the bugs to squash them faster.

What about the promised priorities that came with the last patch info?

From Luthier's post:

"We’re also improving the sound quite a bit, doing exciting things with aircraft, and generally progressing along the same fronts I’ve listed in my older updates. "

IamNotDavid 11-15-2011 02:08 PM

Quote:

Originally Posted by Icebear (Post 361806)
Never ever again ! In this point IL2 Cliffs of Dover opened my eyes and changed my mind. I will never by a pig in a poke again, that's for sure. This game is still in an alpha status and reading Luthiers words carefully it will stay in this status for an indefinite period of time.

Unfortunately...... :(

Of course you will buy again. Otherwise you wouldn't still be here.

KastaRules 11-15-2011 02:47 PM

I am really glad to see you haven't given up on this Sim and you are still improving it! Thank you for your hard work! :cool:

Richie 11-15-2011 02:48 PM

Hi Tree! You old Migraine inducer :)

Tree_UK 11-15-2011 03:25 PM

Quote:

Originally Posted by IamNotDavid (Post 361803)
They keep "lying" to you and you keep coming back for more. It's pretty funny that some people think that 1C has to fix this "relationship". The truth is that they don't have to fix anything except the game. If they do that you'll buy whatever they are selling.

hey little David is back!! :grin::grin:

IamNotDavid 11-15-2011 03:35 PM

Quote:

Originally Posted by Tree_UK (Post 361822)
hey little David is back!! :grin::grin:

I've been back for a few months. Welcome back from your latest banning. Is that 7 times you have been banned now? How do you deal with all the "lying" and repeatedly being banned?

Tree_UK 11-15-2011 03:38 PM

Quote:

Originally Posted by IamNotDavid (Post 361826)
I've been back for a few months. Welcome back from your latest banning. Is that 7 times you have been banned now? How do you deal with all the "lying" and repeatedly being banned?

Hey good to see you too little David, so you've been back since the school holidays, thats good. :grin::grin:

IamNotDavid 11-15-2011 03:42 PM

Quote:

Originally Posted by Tree_UK (Post 361829)
Hey good to see you too little David, so you've been back since the school holidays, thats good. :grin::grin:

Very much looking forward to your next banning. :-P

JG52Uther 11-15-2011 03:55 PM

Quote:

Originally Posted by IamNotDavid (Post 361832)
Very much looking forward to your next banning. :-P

You should all be banned for spamming Luthiers wonderful update thread.

IamNotDavid 11-15-2011 04:07 PM

Quote:

Originally Posted by JG52Uther (Post 361835)
You should all be banned for spamming Luthiers wonderful update thread.

You should be banned for the constant, relentless whining.

And yet, here we are...

JG52Uther 11-15-2011 04:11 PM

Luthier will the small bug where the 109 E4 auto PP gets stuck sometimes be fixed in the patch?

JG53Frankyboy 11-15-2011 04:16 PM

when everyone will now begin to ask if one 'small' bug will be fixed, it will be a looooong topic :D

JG52Uther 11-15-2011 04:26 PM

~Well Ilya reads this so why not ;)

Bakelit 11-15-2011 04:49 PM

Looking at the current state of affairs, at this point I will only believe in what I see in the next patch.

And while I'm at it: a few sentences once a month does not leave a favourable impression at all . . .

Kodoss 11-15-2011 04:54 PM

When Luthier really read all those threats, then there is no wonder why it takes so long.:rolleyes:

adonys 11-15-2011 05:12 PM

any update on the "special uber-killer super-secret feature" ?!!

addman 11-15-2011 05:18 PM

Quote:

Originally Posted by adonys (Post 361855)
any update on the "special uber-killer super-secret feature" ?!!

Ace-of-Ace and Tree_UK flyable in the game.

Cataplasma 11-15-2011 05:34 PM

Christmas day will come!

Oldschool61 11-15-2011 06:09 PM

Quote:

Originally Posted by kodoss (Post 361504)
enough time for me to build my own trimmwheel compatible to my 2 throttle quadrants.

Attachment 7731

hmm, 8 or 16 buttons?!:rolleyes:

nerd!!!

Trumper 11-15-2011 06:31 PM

All this is really pointless,they will either fix it or they won't.If you have the game already you will either wait or won't ,if you don't have the game yet you are in the best position to make an informed choice and you will or won't.

Kodoss 11-15-2011 07:05 PM

2 Attachment(s)
@Oldschool61: not really a nerd.

Today it's really easy to do this. All you need are 3 Potis with 3600°/100kOhm an old USB-cable and a Joywarrior-modul for 8 or 16 buttons.

I did this once with my good old Thrustmaster Attack-Throttle to bring it into modern times, since there where no more drivers for it.


The expensive part are the potis (3x15€). No wonder why Saitek only build one trimmwheel.

PS: I have still to decide for 8 or 16 buttons.
Attachment 7737 Attachment 7738

JG52Uther 11-15-2011 07:14 PM

O/T for this thread sorry, but Kodoss, it sure would be good if you did a build log with pictures when you make this controller!

ATAG_Doc 11-15-2011 07:16 PM

Thanks Luthier. Appreciate all your hard work.

NLS61 11-15-2011 07:53 PM

well not ths friday nor the next.
SOW willay dorment untill.
To my sorrow the sim isn't generating any crash dump files other wise i would surly have sent them.
As it is i Bought the sim knowing it wasnt finnished but i think its no mean thing the developers are undertaking.
They came true with il2 in a fasion i think no other developer has done.
So they earn my support and I wish tem well.

Skoshi Tiger 11-15-2011 09:47 PM

Quote:

Originally Posted by addman (Post 361860)
Ace-of-Ace and Tree_UK flyable in the game.

Tree_Uk has already been seen on line.

It's a pitty COD isn't stable on his system because he was really getting into it. It must be extremely frustrating having a sim with so much potential, but not being able to run it for any length of time.

I'm glad it's working for me.

Quote:

Originally Posted by Oldschool61 (Post 361877)
nerd!!!

Boy! Oh Boy! Are You in the wrong place! ;)

baronWastelan 11-16-2011 12:38 AM

Thanks Ilya I'm glad you are still alive and kicking! PLEASE bring back the reflective paint in the new graphics engine!

http://i33.photobucket.com/albums/d6...nshot12903.jpg

jimbop 11-16-2011 01:34 AM

Quote:

Originally Posted by Skoshi Tiger (Post 361928)
Boy! Oh Boy! Are You in the wrong place! ;)

I reckon! Ever look at yourself in the mirror with your FT/TrackIR set on? :)

Skoshi Tiger 11-16-2011 03:47 AM

Quote:

Originally Posted by jimbop (Post 361962)
I reckon! Ever look at yourself in the mirror with your FT/TrackIR set on? :)

Not intentionally, but I have answered the door with it on!

;)

Tree_UK 11-16-2011 05:46 AM

Quote:

Originally Posted by Skoshi Tiger (Post 361971)
Not intentionally, but I have answered the door with it on!

;)

lol, I once nipped across to my corner shop to grab some milk with my trackir cap on complete with vector clip!! I realised when I was in the shop but decided to front it out despite the odd looks!! Ive got one of those pro clips now to save further embarrasment.

swiss 11-16-2011 05:56 AM

Quote:

Originally Posted by Tree_UK (Post 361980)
lol, I once nipped across to my corner shop to grab some milk with my trackir cap on complete with vector clip!!

Same happened to me 10 days ago.

swiss 11-16-2011 06:15 AM

Quote:

Originally Posted by Kodoss (Post 361896)
@Oldschool61: not really a nerd.

Today it's really easy to do this. All you need are 3 Potis with 3600°/100kOhm an old USB-cable and a Joywarrior-modul for 8 or 16 buttons.

I did this once with my good old Thrustmaster Attack-Throttle to bring it into modern times, since there where no more drivers for it.


The expensive part are the potis (3x15€). No wonder why Saitek only build one trimmwheel.

PS: I have still to decide for 8 or 16 buttons.
Attachment 7737 Attachment 7738

You seem to be into potis and that stuff?
Speaking of Saitek: As I have two of those x52-bastards, I decided to disassemble one throttle. Those potis inside look rather cheap and the spiking annoys the hell out of me.
Now, the question is:
Are they available in higher quality, if so, where can I get them and finally: will they be compatible with the saitek software/PCB?
Thx.

jimbop 11-16-2011 06:20 AM

Quote:

Originally Posted by swiss (Post 361987)
You seem to be into potis and that stuff?
Speaking of Saitek: As I have two of those x52-bastards, I decided to disassemble one throttle. Those potis inside look rather cheap and the spiking annoys the hell out of me.
Now, the question is:
Are they available in higher quality, if so, where can I get them and finally: will they be compatible with the saitek software/PCB?
Thx.

My X52 Pro had hall sensors, not potentiometers (and still not impressed with it). Does the non-pro version use pots? Surprising.

albx 11-16-2011 06:31 AM

Quote:

Originally Posted by jimbop (Post 361988)
My X52 Pro had hall sensors, not potentiometers (and still not impressed with it). Does the non-pro version use pots? Surprising.

the pots are in the throttle, all x52 (pro and not) have hall sensor in the stick

jimbop 11-16-2011 06:36 AM

Quote:

Originally Posted by albx (Post 361991)
the pots are in the throttle, all x52 (pro and not) have hall sensor in the stick

Ah, thanks.

ingsoc84 11-16-2011 07:24 AM

Well..the new engine/fix will be here when its here, and thats really all there is to it. My only concern..will not a "new" graphics engine bring with it potentially an entire "new" set of issues and problems? I'm not sophisticated enough to know how these engines work, however, I have to believe an entire reinventing of the wheel so to speak of the graphics engine will inevitably involve a whole new set of issues...I could be totally wrong..off base. I'm glad we are kept "in the loop" ...Im just wondering why all these issues were not apparent in the testing of the graphic engine as it exists now...and why it took "the community" to test drive this current engine on....will be be "test driving" the new engine, or is there some sort of reasonable certainty that the new engine will perform quite up to par.
Just some thoughts...these games are not cheap, and the current economy does not lend itself well to buying as often as before. The only saving grace is..by the time the new engine is up to speed and hopefully fairly bug free..I'll have moved up to a new generation of graphics cards..with more vram and power...more than likely the gtx 580 with 3gigs vram..unless nvidia unleashes a whole new beast.

Pluto 11-16-2011 08:00 AM

what,...
 
Quote:

Originally Posted by jayrc (Post 361443)
Thanks for the update Luthier, keep up the good work, best sim in the world as I see it:cool:

... best sim in the world ? You sure havent seen much so far. For Cliffs of Dover it`s still a long way to the top!
:rolleyes:

Pluto 11-16-2011 08:23 AM

Quote:

Originally Posted by Avimimus (Post 361474)
Any word on whether Battle of Moscow is in development or delayed?

... who cares, they should rather get this one first fixed, it is still not at the point where I would say it`s enjoyable, sorry.

But still, thanks Luthier for the update.
;-)

jg27_mc 11-16-2011 10:24 AM

Quote:

Originally Posted by baronWastelan (Post 361958)
Thanks Ilya I'm glad you are still alive and kicking! PLEASE bring back the reflective paint in the new graphics engine

First things first, Although I believe that this particular and other image effects contribute to the immersion of the flying experience it, is far more important tho look at the graphic engine in terms of performance/stability rather to it's contents in terms of effects. There are several issues far more important to deal in the mean time. e.g. performance/stability increase, buildings poping/disappearing and sluggish smoothness flying low over villages/cities, lack of AA, shimmering shadows and of course those annoying lines on the horizon AMD users are experiencing.

After getting a bullet prof graphic engine, then "we" can start worrying about puting it more realistic/beautiful to our eyes.


Regards.

Rattlehead 11-16-2011 12:36 PM

Glad to see nothing has changed around here. ;-)

Red Dragon-DK 11-16-2011 12:49 PM

Quote:

Originally Posted by Tree_UK (Post 361980)
lol, I once nipped across to my corner shop to grab some milk with my trackir cap on complete with vector clip!! I realised when I was in the shop but decided to front it out despite the odd looks!! Ive got one of those pro clips now to save further embarrasment.

LOL
When I go from the PC to the livingromme and want to watch TV I forget TIR is not working at all.

mazex 11-16-2011 02:21 PM

Quote:

Originally Posted by addman (Post 361761)
P.S I'm sure this must bother real programmers on this forum more than me.

Yup :-)

Mazex

mcdaniels 11-16-2011 03:00 PM

Offtopic: Concerning Trackir - I always turn my head when flying in BF3, wondering why it does not work ^^

OnTopic: For me CloD is playable at the current stage of development. I am looking forward to see what comes up... :cool:

Kodoss 11-16-2011 03:08 PM

totally Offtopic:

Quote:

Originally Posted by swiss (Post 361987)
You seem to be into potis and that stuff?
Speaking of Saitek: As I have two of those x52-bastards, I decided to disassemble one throttle. Those potis inside look rather cheap and the spiking annoys the hell out of me.
Now, the question is:
Are they available in higher quality, if so, where can I get them and finally: will they be compatible with the saitek software/PCB?
Thx.

Well, not really into this stuff.
What you are looking for is linearity tolerance, but first you should find out what resistance your build-in-poti has ( 10K 100K 1K? ), because it's also important for which resistance the chip is build. Or else the resolution and signal-to-noise-ratio will become even more bad.

Normal lin tolerance is +-5%. But a better lin tolerance than +-3% I have'nt seen.
Also important is the angle you can turn your poti. ( 270° 360° 3600° )

Knowledge is grapped through google, wiki and FAQ by producers, so please don't complain.

r0bc 11-16-2011 03:25 PM

Thanks for the update.
Really looking forward to the overhauled graphics, hope it fixes SLI.

Insuber 11-16-2011 05:21 PM

Quote:

Originally Posted by albx (Post 361991)
the pots are in the throttle, all x52 (pro and not) have hall sensor in the stick

partially true. The z-axis in the stick -rudder- is a normal pot, subject to dirt/spikes. You need to disassemble the handle and clean it with contact spray from time to time.

cheers,
Ins

albx 11-16-2011 06:33 PM

Quote:

Originally Posted by Insuber (Post 362135)
partially true. The z-axis in the stick -rudder- is a normal pot, subject to dirt/spikes. You need to disassemble the handle and clean it with contact spray from time to time.

cheers,
Ins

yup, forgot it because never used, have the pedals.

Robert 11-16-2011 07:53 PM

Quote:

Originally Posted by Tree_UK (Post 361980)
lol, I once nipped across to my corner shop to grab some milk with my trackir cap on complete with vector clip!! I realised when I was in the shop but decided to front it out despite the odd looks!! Ive got one of those pro clips now to save further embarrasment.

That's nothing. I had a knock at my door and inadverdently I answered with the old reflective dot from the Track IR 1 stuck to my head. Turned out it was my neighbour from down the hall. She was Indian. I still remember the look.

I'm REAL careful now.... even with the hat and track clip.

kristorf 11-16-2011 08:41 PM

Thx for the update

Just one incey wincey request, restore the Spit weathering slider to 0 please.....................

Tree_UK 11-16-2011 09:57 PM

Quote:

Originally Posted by Robert (Post 362175)
That's nothing. I had a knock at my door and inadverdently I answered with the old reflective dot from the Track IR 1 stuck to my head. Turned out it was my neighbour from down the hall. She was Indian. I still remember the look.

I'm REAL careful now.... even with the hat and track clip.

lol, brilliant! :grin::grin:

Feathered_IV 11-17-2011 02:44 AM

Thank you for posting luthier. In your last update, you said you expected a 50% or better increase in performance from the new version of the graphics engine. This seemed like an incredible claim. Do you still stand by that, or do you now have a different expectation?

As I'm about to spend more than a thousand extremely hard earned dollars on an upgrade, some honest talk would be appreciated.

Sokol1 11-17-2011 03:38 AM

Quote:

Originally Posted by Kodoss (Post 361896)
All you need are 3 Potis with 3600°/100kOhm

The expensive part are the potis (3x15€).

Are these multi-turn (10) pots?

Typically USB circuits work better with 20~50k pots, why use 100k - more subject to pick noise?

Sokol1

machoo 11-17-2011 07:11 AM

You all realize this isn't Luthier right? Just some guy from the PR dept making a post instead.

Tree_UK 11-17-2011 07:32 AM

Quote:

Originally Posted by Feathered_IV (Post 362249)
Thank you for posting luthier. In your last update, you said you expected a 50% or better increase in performance from the new version of the graphics engine. This seemed like an incredible claim. Do you still stand by that, or do you now have a different expectation?

As I'm about to spend more than a thousand extremely hard earned dollars on an upgrade, some honest talk would be appreciated.

Good question, I remember asking this question during development, having got no answer i then asked Luthier what PC spec he had as the few bits of in game footage they had showed us appeared to run smooth. He wouldn't reply. My advice would be to wait if your PC is just for CLOD, even if Luthier does reply history as shown that his word means very little, sad but unfortunatley true.

robtek 11-17-2011 07:39 AM

Quote:

Originally Posted by machoo (Post 362279)
You all realize this isn't Luthier right? Just some guy from the PR dept making a post instead.

You all realize this isn't Machoo right? Just some guy from the anti - PR dept making a post instead.


:D

jimbop 11-17-2011 07:44 AM

Quote:

Originally Posted by machoo (Post 362279)
You all realize this isn't Luthier right? Just some guy from the PR dept making a post instead.

Rubbish. This obviously isn't true because they clearly don't have a PR department. They only seem to be posting when a patch is ready or the discontent is becoming too loud. Would be better not to reach this point at all.

Imagine how different the mood on this forum would be if there were updates every few days, not necessarily long, but of the flavour 'Such and such has been working on comms for the last few days. A funny thing happened when he tried to activate the new regroup order...'

Everyone would be chomping at the bit for the expansion and new patches rather than commenting on how they will be reluctant to part with another penny!

Pluto 11-17-2011 08:51 AM

... a word to Tree UK !
 
Many people are bashing you because your words bring it to the point.
What did you write?

"....How did this old graphic bug that causes crashes ever get past alpha and beta testing and why is it still causing crashes 8 months after release?? Either it is some sort of super bug or you guys are the most incompetent game makers of modern times...."

Well written but no wonder you get banned so often with such postings.
You express things that are true but nobody likes to hear. I´m glad I´m not the only one who is really pissed off, besides those who hail and praise the devs for every little word they write here.

6 years of waiting for the "super-flightsim", then on release day just crap that you get for your money. Now more than 6 months after release still not something that you really "enjoy" despite all the patches. I wonder when this sim will be what it was supposed to be when I bought it?

Your sometimes harsh words are justified, I guess you dont need it but you have my moral support!
:!:

(PS: besides this definitely justified criticism I´m nonetheless glad that this sim gets further support by the developers, I´m just not so generous with praise.):neutral:

mattebubben 11-17-2011 09:30 AM

Great =) just hope its out before Christmas.

ATAG_Dutch 11-17-2011 09:43 AM

Quote:

Originally Posted by Tree_UK (Post 361980)
Ive got one of those pro clips now to save further embarrasment.

Careful with it mate, they break sooo easily on the pivots. :(

Damixu 11-17-2011 09:58 AM

Quote:

Originally Posted by ATAG_Dutch (Post 362293)
Careful with it mate, they break sooo easily on the pivots. :(

I broke three of those upon arrival. Mere slight touch did crack the plastic tooth of the hinge.

I gave up to return ProClip for warranty and pretty much shelved the damn thing.

What an rubbish quality!!!

Flanker35M 11-17-2011 12:38 PM

S!

I have TrackClip Pro and works. The quality could be better, but what I did was glueing the pivots to one position. I first checked the best position of the clip on my headset and then used super glue to stiffen it up. No problems since then.

Kodoss 11-17-2011 02:37 PM

Again O/T:

Quote:

Originally Posted by Sokol1 (Post 362255)
Are these multi-turn (10) pots?

Typically USB circuits work better with 20~50k pots, why use 100k - more subject to pick noise?

Sokol1

This depends on the chip, what you are using. And the Joywarrior works best with 100K potis, as it's written in the datasheet of it.
And yes there are multi-turn (10 revs).

MD_Titus 11-17-2011 05:18 PM

Quote:

Originally Posted by Bobb4 (Post 361754)
this update is not much in the way of info at all really? Just a “we are working on it speech.”

which is, basically, what a lot of people were asking for.

if less forum posts = more work, then fine by me. i don't need a day-by-day report on the work.

naz 11-18-2011 05:01 AM

Quote:

Originally Posted by luthier (Post 361410)
Hi everyone,

We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is.

I've only just seen this update and haven't read the rest of this thread so I don't know the general reaction to that (but i can imagine) ... I literally LOL'ed though. I really do like Luthier's sense of humour. Good on ya mate and thanks for the continued work. :grin:

Robert 11-18-2011 07:34 AM

Quote:

Originally Posted by naz (Post 362461)
I've only just seen this update and haven't read the rest of this thread so I don't know the general reaction to that (but i can imagine) ... I literally LOL'ed though. I really do like Luthier's sense of humour. Good on ya mate and thanks for the continued work. :grin:

It needed banjo music. ;)

I gotta admit I'm still happy that works continuing.

Ploughman 11-18-2011 09:14 AM

Quote:

Originally Posted by luthier (Post 361410)

These are all major features so they take time...We only have a tentative ETA at this point...It’s not this Friday or the next – take that as you will.

Aha! Two weeks! Hilarious!

Looking forward to the revamped graphics package, and thanks for keeping us in the loop.

kristorf 11-18-2011 09:31 AM

Quote:

Originally Posted by MD_Titus (Post 362374)
which is, basically, what a lot of people were asking for.

if less forum posts = more work, then fine by me. i don't need a day-by-day report on the work.

+1 on that

rummy63 11-20-2011 11:13 PM

Group waiting to buy
 
Luthier:

Thank-you for the news update. We are a large group of friends who are big fans of the original IL-2, have bought new computers or components, and are waiting for IL2-COD to be ready for purchase. We will continue playing Rise of Flight until we hear that COD is ready for play. Thank-you for working so hard to polish what will undoubtedly be the best WWII flight sim to date.

Kongo-Otto 11-20-2011 11:33 PM

Quote:

Originally Posted by Robert (Post 362483)
It needed banjo music. ;)

I gotta admit I'm still happy that works continuing.

+1

and here what you requested. ;) :cool:

http://www.youtube.com/watch?v=myhnA...eature=related

Robert 11-21-2011 01:21 AM

Excellent Kongo! Here's a classic in every sense of the word!


http://www.youtube.com/watch?v=icMTV...eature=related


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