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nearmiss 10-30-2011 07:41 PM

There is no reason to rag and rant about the BOB COD any longer.

It is what is is, and most of us have reasoned it out.

It will be fixed when it is fixed. If you don't have the right system spec you definitely won't be doing much with it for now.

Maybe when more issues are worked out the devs will have time to try to resolve some issues for lower lever systems.

So... this thread is locked and you that want to rant and wail need to take it elsewhere...

The COD is working adequately for many users with upgraded system.


Robtek... the separate community seems to be pointing more towards the banned and unbanned.
Those that persist will join the former (banned) with their persistent negative talk.

JG5_emil 10-30-2011 10:44 PM

up to the last beta I was quite happy with CLOD but after the patch I am gutted. It is almost unplayable. Stutters and I meen big ones, memory leaks which means restarting the game after 20 or 30 minutes.

LoBiSoMeM 10-30-2011 11:34 PM

Quote:

Originally Posted by Nicolo (Post 356128)
Yes, but I believe he was talking about the FM's "feeling". Just fly around in CloD is much more fun then IL 1946 because of the handling, the weight it suggests.

Some believe that a Flight Model is just top speed, climb rate, etc...

Um bando de prego, Nicolo, é assim mesmo! :-P

LOPAN 10-31-2011 12:45 AM

This is what happened in the mission following that of the He 115:

Intercept some 109s coming from the channel, you take off as usual, and then the leader keeps flying in circles forever around the airfield waiting for all the planes to gather in formation. We finally can go to intercept over the channel, when we are halfway, the 109s inexplicably turn back and return to their base. As the Hurricane is slower than the 109, there is nothing that can be done. My squadron follow the waypoints normally and nothing happens, then mission ends and you get a "battle failure" and I realize I wasted my time for the 3rd time flying to nowhere.

And sometimes you get out of the nothing something like "AI in 109 died". Its squadron was alone in the middle of the ocean.

TRIK 10-31-2011 01:35 AM

mp all the way why battle against the stupid a.i as u say when u have real pilots all in the same crate morealess
and on atag and a few other servers u can battle both the dumb a.i and real pilots ....

MP ALL THE WAY M8

justme262 10-31-2011 08:33 AM

Seriously don't even bother with the stock campaigns.

If you want to play offline then download The Enlightened Florists Dynamic campaign. much better.

BUT really the big revolutionary step you were looking for is the online multiplayer. The ATAG server has an ongoing war with bomber formations to attack and defend and ships and airfields to strike. Plus the off line AI is never going to be as challenging an opponent as a real person. No matter how much time and effort they put into it.

Pudfark 11-01-2011 07:07 PM

I dredged this old thread up...just so folks could remember the names...of others, that they don't see here anymore.

Also, so folks would know how much things have changed...
What lies ahead....?

Kongo-Otto 11-01-2011 07:31 PM

Quote:

Originally Posted by Pudfark (Post 357166)
I dredged this old thread up...just so folks could remember the names...of others, that they don't see here anymore.

*zynism on*
So how long will you stay in this forum, tomorrow not counted?
*zynism off* ;)

Mattius 11-01-2011 07:34 PM

I'm getting annoyed by the lack of communication....
 
I still think they will soon give up supporting this half finished mess of a potentially amazing Flight Sim. :sad:

Kongo-Otto 11-01-2011 07:37 PM

Quote:

Originally Posted by Mattius (Post 357179)
I still think they will soon give up supporting this half finished mess of a potentially amazing Flight Sim. :sad:

Aaah ok and why are you thinking this?

robtek 11-01-2011 09:00 PM

Because his glass is always half empty, i'd say.

Mattius 11-01-2011 09:03 PM

Quote:

Originally Posted by Kongo-Otto (Post 357181)
Aaah ok and why are you thinking this?

Because they do not keep us informed!

Kongo-Otto 11-01-2011 09:20 PM

Quote:

Originally Posted by Mattius (Post 357222)
Because they do not keep us informed!

Thas all? because they didn't keep us informed?
Well for me its more important to get patches which fix the things.
I dont need some pie in the sky from Luthier or anybody from 1c.
And patches we had and patches are still to come, so i cant really understand your oppinion, sorry.

Chivas 11-01-2011 09:34 PM

The last patch was two weeks ago so I would hardly call it "no support". Infact its far more support than we've seen from most other WW2 aircombat sims developers. Its still quite possible that support will be dropped if the bugs and missing features aren't sorted out by the next theater release. If things do get sorted then the sim will start earning its keep with the next five or so theaters etc.

Rather peeved 11-01-2011 11:23 PM

Just to add my voice. It would be nice to have some more regular communication if you are reading Luthier.

we all hope the best for this sim, but it's getting increasingly hard to keep the faith.

Skoshi Tiger 11-02-2011 01:13 AM

Quote:

Originally Posted by Rather peeved (Post 357259)
Just to add my voice. It would be nice to have some more regular communication if you are reading Luthier.

we all hope the best for this sim, but it's getting increasingly hard to keep the faith.

I'm not sure faith is what you think it is. Jesus hasn't given us an upadate in 2011 years! ;)


Cheers

swiss 11-02-2011 01:22 AM

Quote:

Originally Posted by robtek (Post 357219)
Because his glass is always half empty, i'd say.

Know the difference between a pessimist and an optimist?
A pessimist thinks things can't be any worse - an optimist knows they can.

albx 11-02-2011 03:43 AM

Quote:

Originally Posted by swiss (Post 357272)
Know the difference between a pessimist and an optimist?
A pessimist thinks things can't be any worse - an optimist knows they can.

What was fixed and what broke the last patch? the horizontal blue lines are back, they were there in the beta and they kept it in the official patch, why? impossible to fix? and what about the FPS? worse and worse every patch... colors toned and sound fixed (it's still beta as said by Ilya). Many here said this would be the "definitive patch", but this proved they were wrong (most fanboys said we were only whining and moaning and that the patch already released would improve the game) that's not for me sorry... the game is getting worse, and my glass is not half empty... is almost empty.

retrojet 11-02-2011 03:47 AM

Quote:

Originally Posted by Skoshi Tiger (Post 357270)
I'm not sure faith is what you think it is. Jesus hasn't given us an upadate in 2011 years! ;)


Cheers

:lol:
Now that's funny... I don't care who you are!!!
Thanks Skoshi Tiger...

reflected 11-02-2011 05:57 AM

List of fixes
 
Hi Folks,

Don't get me wrong, I don't mean to be whining or anythig. It's just that CloD has been gathering dust on my shelf for a while after the unplayable release. Now it's kinda playable but there's a long way to go. I'm too lazy to read through 100s of threads, so would anyone please tell me what the status is of the following problems? Are they working on it? Is there a fix already that I missed?

i7-920, GTX470 (newest drivers), 6G RAM, Win7 64 here.

Performance:
- I get a decent FPS, 30 on the ground, and 50 up high, that's plenty enough. But:
- wheel dust, and mg hit smoke puffs give me a massive FPS drop. (from 35 to 5)
- When flying low, the "movement" of trees and houses is stuttery, jerky, not smooth at all (I have trees and buildings on medium, building detail = very low)
-The trees and shadows shimmer like hell. They vibrate and give me a headache.
- Anti Aliasing - it doesn't work. I've tried to force it in the Nvidia CP, or leave it to app controlled, nothing. The edges are jaggy and they shimmer like the aforementioned trees.
- Control surfaces and cockpit controls move at 3 FPS. Very disillusioning.
- What happened to the cool new terrain of the beta patch? I installed the official one and it's back to the cartoon world.
- Clouds: no overcast weather ,jsut a few old il2 cotton candy puffs, still they're a big FPS hit. why?
- Why is it so utterly impossible to spot other planes? This is a first, and I've been playing sims for 15 years.

FM
- A "start with warm engine" option would be nice. It's annoying to sit there for 3 minutes to warm up your engine. It's not historical either, I believe.
-Force feedback coems and goes, for instance when you fire your mg-s in a 109 you lose stick forces. It happens randomly in Spits.
- FFB is not very detailed either, it's OK in the air, but when you roll you feel no vibration whatsoever, no feeling that you're rolling, but a few jerks and that's all. IT's far fro mbeing up to today's standards (or even yesterday's)
- What's with wind vs. rudder? In 109s you can't even turn on the ground, or counter the effect of the wind with full rudder. You spawn and start turning no matter what. So unrealistic..
- You can't collide with trees?! Some people use that as a defensive maneuver online, they hide in the bushes. Joking, right?

AI
- It's a disaster. They either fly straight like sitting ducks or the start a long series of rolls or scissors at the rate of an F16 or a UFO.
- Radio comms don't work, the whole Biggin Hill wing crashes in formation when I land, no matter what I tell them to do.
-Radio chatter is inaudible and crappy. More artificial than in games released before 2000.

With such a long list of glaring bugs I don't see any feedback fro mthe devs, all I see is about 3D support. (why not detailed seagulls? :P )

Rant over. :) Thanks in advance for the info, and the tips and hints.

Greg

PS: I'm really gald they gave us a CSP Spit Mk1 and a 109 E-4 though!

pupo162 11-02-2011 07:05 AM

- A "start with warm engine" option would be nice. It's annoying to sit there for 3 minutes to warm up your engine. It's not historical either, I believe.

dispite the fact that i agree with you, a 3 minutes engine warm up its really not that bad. And i dont know statistic historicly. but the "have the mechanic start the engine 5 minutes before, was a practice for scramble missions, wichs wast the only mission pilots flew.

If you were out for a patrol sortie i think the pilot would start up by himself.

addman 11-02-2011 07:40 AM

Quote:

Originally Posted by Chivas (Post 357235)
The last patch was two weeks ago so I would hardly call it "no support". Infact its far more support than we've seen from most other WW2 aircombat sims developers. Its still quite possible that support will be dropped if the bugs and missing features aren't sorted out by the next theater release. If things do get sorted then the sim will start earning its keep with the next five or so theaters etc.

I'd say that will be the case, bugs or no bugs left. :(

"And here’s where we are in terms of plans. We obviously remain hard at work on the series. We will continue to improve the game up until the eventual release of its sequel."

http://forum.1cpublishing.eu/showthread.php?t=27146

JG52Krupi 11-02-2011 08:07 AM

I thought you could choose warm engines?

Also these aircraft are hard to turn because they are tail draggers they have poor ground handling. Update they are reworking ground physics.

AA does work but only for close objects kind of pathetic for a flight sim ;), but they are going to implement new aa software.

Ground colours are a tough subject at first I preferred the previous ones like you but now I am waiting for the dynamic weather to be installed before I jump to conclusions as I reckon that's why they made them a bit lighter.

Dano 11-02-2011 09:09 AM

The warm engine thing would not just be nice to have, it's a requirement when you're flying campaign missions. How is it at all realistic that everybody else in the flight (who are all lined up behind you) has a warmed engine and you don't?

If everybody started from the hangers and had to warm up then it'd be fine, but in conjunction with the shipped campaigns it's a joke.

He111 11-02-2011 11:02 AM

Can we get any hints on the next patch with benefits ..
 
(ignore)

please delete mod.

ta.

Qpassa 11-02-2011 11:10 AM

you should overclock

reflected 11-02-2011 11:18 AM

Quote:

Originally Posted by Qpassa (Post 357362)
you should overclock

Yeah, like that would solve all the aforementioned bugs. Sorry, but I won't overclock.

JG52Krupi 11-02-2011 12:10 PM

Quote:

Originally Posted by reflected (Post 357364)
Yeah, like that would solve all the aforementioned bugs. Sorry, but I won't overclock.

Yeah, I wouldn't bother either my overclock doesn't give me a boost anymore so I turned it off.

reflected 11-02-2011 12:26 PM

Quote:

Originally Posted by JG52Krupi (Post 357378)
Yeah, I wouldn't bother either my overclock doesn't give me a boost anymore so I turned it off.

As a friend of mine said, overclocking for a better performance in CloD is like getting new tyres on your VW transporter to cross the Atlantic :D

JG52Krupi 11-02-2011 01:14 PM

Quote:

Originally Posted by reflected (Post 357383)
As a friend of mine said, overclocking for a better performance in CloD is like getting new tyres on your VW transporter to cross the Atlantic :D

Lmao, brilliant!

FFCW_Urizen 11-02-2011 02:15 PM

Quote:

Originally Posted by Dano (Post 357332)
The warm engine thing would not just be nice to have, it's a requirement when you're flying campaign missions. How is it at all realistic that everybody else in the flight (who are all lined up behind you) has a warmed engine and you don't?

If everybody started from the hangers and had to warm up then it'd be fine, but in conjunction with the shipped campaigns it's a joke.

The engine isn´t warmed up, they take off cold. Just activate the automatic pilot and see for yourself ;) .

Dano 11-02-2011 03:55 PM

Quote:

Originally Posted by FFCW_Urizen (Post 357417)
The engine isn´t warmed up, they take off cold. Just activate the automatic pilot and see for yourself ;) .

So how are they able to go from cold to running the engine at full power for takeoff?

ATAG_Snapper 11-02-2011 04:01 PM

Quote:

Originally Posted by Dano (Post 357449)
So how are they able to go from cold to running the engine at full power for takeoff?

By switching over to AI it emulates that the engines have been warmed up already. This is in Single Player only. In Multi Player you have to sit and cringe in your cockpit as the 109's strafe your airfield while you impatiently wait for the temps to rise. :)

Tavingon 11-02-2011 04:43 PM

Dust / Smoke does need to be fixed... the firing cannons on the bf110 is like shooting a time beam which slows down space and time

Dano 11-02-2011 05:50 PM

Quote:

Originally Posted by Snapper (Post 357457)
By switching over to AI it emulates that the engines have been warmed up already. This is in Single Player only. In Multi Player you have to sit and cringe in your cockpit as the 109's strafe your airfield while you impatiently wait for the temps to rise. :)

Which just returns us to the original complaint. There needs to be a pre-warmed engine option for offline flights.

JG53Frankyboy 11-02-2011 06:03 PM

if you ever warmed up any of the radial engined planes in CoD , you want that option for every kind of gameplay......

David198502 11-03-2011 04:33 AM

do one have to warm up the engine of the 109 as well?
i ask this, because i often took off imediately after starting the engine, and no problems occured...

Flanker35M 11-03-2011 06:57 AM

S!

I take my time to warm up the DB engines on 109/110. Maybe not needed, but just for the fun of it and meanwhile adjusting flaps, trim etc. for take-off.

David198502 11-03-2011 08:19 AM

Quote:

Originally Posted by Flanker35M (Post 357644)
S!

I take my time to warm up the DB engines on 109/110. Maybe not needed, but just for the fun of it and meanwhile adjusting flaps, trim etc. for take-off.

like i do most of the time

Tvrdi 11-03-2011 08:32 AM

The first and most important fix is proper optimisation of the game engine....Everything else is less important....

jg27_mc 11-03-2011 09:59 AM

Quote:

Originally Posted by Tvrdi (Post 357672)
The first and most important fix is proper optimisation of the game engine....Everything else is less important....

Amen!

reflected 11-03-2011 10:06 AM

I agree Tvrdi. Most of the items in my list are related to performance anyway.

So are there any official promises for any of these items? Any blog posts about them?

Tvrdi 11-03-2011 10:47 AM

Quote:

Originally Posted by reflected (Post 357689)
I agree Tvrdi. Most of the items in my list are related to performance anyway.

So are there any official promises for any of these items? Any blog posts about them?


this:

Quote:

Originally Posted by luthier (Post 350181)

3. Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.

But we will see what will be....

reflected 11-03-2011 10:54 AM

That sounds very promising, let's hope he didn't exagerate.

FFCW_Urizen 11-03-2011 12:41 PM

50% overall performance improvement sounds nice, but i wouldn´t bet on it. Maybe they got 50% on min fps, but i doubt that they are able to get an improvement of 50% in average and max fps.

Tvrdi 11-03-2011 12:52 PM

When ROF was released it stuttered badly on my rig...it was unplayable....today its super fast and smooth....we will see how the things will be with CLOD....fingers crossed

JG52Uther 11-03-2011 01:00 PM

RoF is 2 years old, CoD is less than a year. Was RoF great at 6-7 months? I came much later to it. Maybe CoD should be compared with RoF at the same age.

reflected 11-03-2011 01:09 PM

Yes, RoF set a really good example there, and I can only hope that CloD will go the same way.

CaptainDoggles 11-03-2011 05:06 PM

Luthier/Developers: Update please?
 
Hello Luthier and other developers,

It's been 2 weeks since we last heard from you. Can we have an update please? Even if it's just "Hi guys, we're still working on the patch"?

Please and thank you.

addman 11-03-2011 05:37 PM

It's Friday tomorrow, maybe then...but I wouldn't hold my breath.:)

Dano 11-03-2011 07:37 PM

Here we go again...

Pudfark 11-03-2011 07:48 PM

No worries Doggles....cheesed__k will be along soon...to hand out your obligatory scolding....:rolleyes:

Chivas 11-03-2011 08:07 PM

I doubt we will hear anything for atleast a week or two considering Luthiers last statement:

" I won’t put an ETA on any specific feature at this point. We will go through the same general process as before: internal testing first, then open external testing, and then finally the release. Generally, releases should follow at about the same pace as they have with the current patch."

Tavingon 11-03-2011 08:22 PM

Agreed, a quick thumbs up, much like a christmas card from a friend to show theyre still alive would be good

adonys 11-04-2011 05:20 AM

I don't even care anymore a this point, I have Skyrim :P

Ctrl E 11-04-2011 06:35 AM

Wouldn't kill em to drop in and say hello

Qpassa 11-04-2011 06:59 AM

Im a bit worried about Clod

JG52Krupi 11-04-2011 07:14 AM

We know what they are doing why do we need them to hold our hand and check our temperature....

Winger 11-04-2011 07:36 AM

Quote:

Originally Posted by adonys (Post 357946)
I don't even care anymore a this point, I have Skyrim :P

Already? I thought its not out yet.?

Winger

Qpassa 11-04-2011 07:39 AM

Leak in XBOX 360

machoo 11-04-2011 07:49 AM

The SDK would kick things along very nicely if it's easy enough to use. As a casual flight simmer not alot holds my interest with this at the moment. It's all pretty stale.

Winger 11-04-2011 07:55 AM

Does Skyrim rock? Or suck?

Winger

snwkill 11-06-2011 02:14 PM

Legitimate concern, update Luthier!
 
I don't whine very often, and I have great fun playing online... But a 3 month wait and test will not do with the CTD's we are all experiencing. Having to restart the game, after every sortie, is a total immersion killer.

So if there is ever a time to update the clan here the time is now... Just an update if you guys know what is causing the memory leak and if this will be a hotfix or if we will have to wait until the next beta patch.

If Luthier has and I haven't correctly used my search function please do point me in the right direction.

JG52Krupi 11-06-2011 02:29 PM

Agreed, these CTD are killing us surely you can release a hot fix to remove the memory leak?

Tavingon 11-06-2011 02:33 PM

An update would b neice

SEE 11-06-2011 02:50 PM

Totally agree.....it wasn't happening in the Beta, some sort of hotfix should be a matter of priority.

Insuber 11-06-2011 03:02 PM

Quote:

Originally Posted by SEE (Post 358688)
Totally agree.....it wasn't happening in the Beta, some sort of hotfix should be a matter of priority.

I was thinking exactly the same: a quick hotfix should be a priority of devs, maybe with a message explaining that they are working to fix this bug ... but communication to paying customers is not by all evidence a priority for Luthier and team.

snwkill 11-06-2011 03:32 PM

I am actually pretty understanding about not being updated every time a new idea pops inside their head... Everything has been coming along nicely, but this mem leak is definitely no joy.

Any of you multi-lingual guys seen anything on the non-english forums? I notice they tend to associate with the forum a bit more over there... But I really don't have the time or patience to goog translate my way through it.


On the lighter side... I am not sure if it is the patch or the way ATAG has their server set up but the viewing distance is a HUGE improvement. I was going up to 4-5K and easily was spotting aircraft 2k below me. That has never happened before, and in the process of getting high I was finally able to get my FIRST kill online.

Instead of hugging the deck, after every dogfight I was climbing for the stars looking for my next opportunity. I definitely finally felt the strength of being able to have plenty of potential E make a difference in my longevity... Of course this was only ruined by a game freeze and a force alt+ctrl+del...

Pudfark 11-06-2011 04:52 PM

It's not a "memory leak"....it's a "senior moment"...;)

Mattius 11-06-2011 04:53 PM

I for one am very annoyed having paid £60 for collectors edition. This lame excuse for a finished game crashes now quite a lot, (which it did'nt do before!!), and the lack of commuication & inproved updates is nothing short of scandalous. :(

Qpassa 11-06-2011 05:02 PM

read first page of the manual, lol
Well I' m also expecting a reply, a new or something

ATAG_Bliss 11-06-2011 05:26 PM

Quote:

Originally Posted by snwkill (Post 358709)
On the lighter side... I am not sure if it is the patch or the way ATAG has their server set up but the viewing distance is a HUGE improvement. I was going up to 4-5K and easily was spotting aircraft 2k below me. That has never happened before, and in the process of getting high I was finally able to get my FIRST kill online.

Instead of hugging the deck, after every dogfight I was climbing for the stars looking for my next opportunity. I definitely finally felt the strength of being able to have plenty of potential E make a difference in my longevity... Of course this was only ruined by a game freeze and a force alt+ctrl+del...

Yes, we changed the viewing distance. It's way to difficult, not to mention unrealistic at the default level.

Congrats on your 1st online kill :-)

Flanker35M 11-06-2011 05:30 PM

S!

And even view range is longer on ATAG you still can sneak past the "furball of death" and attack other targets :)

GOA_Potenz 11-06-2011 05:52 PM

Quote:

Originally Posted by Flanker35M (Post 358762)
S!

And even view range is longer on ATAG you still can sneak past the "furball of death" and attack other targets :)

furball of death where is that in ATAG???

albx 11-06-2011 06:41 PM

Quote:

Originally Posted by Qpassa (Post 358746)
read first page of the manual, lol
Well I' m also expecting a reply, a new or something

First page of the manual? you mean page 7 :rolleyes:

Quote:

Finally, don’t forget that the main reason our flight sims have been so popular is
our close-knit friendly community.We also love to interact with the community and
keep everyone up to date on our development progress
.

Ilya Shevchenko
Lead Development Producer

http://lnx.ginevra2000.it/Disney/fav...occhionose.gif

adonys 11-06-2011 06:53 PM

Quote:

Originally Posted by ATAG_Bliss (Post 358760)
Yes, we changed the viewing distance. It's way to difficult, not to mention unrealistic at the default level.

Congrats on your 1st online kill :-)

which are the current settings mate, please?

IvanK 11-06-2011 07:19 PM

Quote:

Originally Posted by GOA_Potenz (Post 358767)
furball of death where is that in ATAG???

Hawkinge of course :)

FFCW_Urizen 11-06-2011 07:31 PM

either directly over hawkinge or a bit south, just follow the yellow noses :P

snwkill 11-07-2011 02:48 AM

Quote:

Originally Posted by ATAG_Bliss (Post 358760)
Yes, we changed the viewing distance. It's way to difficult, not to mention unrealistic at the default level.

Congrats on your 1st online kill :-)

Thank you Sir... Well whatever you have it set to, it works very well. Much better than default!

reflected 11-07-2011 05:49 AM

How did you guys adjsut the viewing distance? It's very unrealistic in the current game, you can't spot anything unless it's within 1 km and level. I know it shouldn't be easy eaither, but now it's insanely difficult.
So what did you do?

mcdaniels 11-07-2011 06:09 AM

I just had to smile, when i read that:

Quote:

Finally, don’t forget that the main reason our flight sims have been so popular is
our close-knit friendly community.We also love to interact with the community and
keep everyone up to date on our development progress.

Ilya Shevchenko
Lead Development Producer
Its a common problem, that companies are telling about the great customercare and if it breaks down to some problems, the customer gets kicked in the ......

But! Although we got no respond at this moment, I don't think that the support is bad here.

No question, it is annoying to spend about Eur 60,- for a Sim in Alphastate (at the releasedate).

Today I really like CloD, knowing that it will be a long road to finally fly without problems...

BTW: How many developers have hands on Clod?

Greetings!

Qpassa 11-07-2011 08:07 AM

this thread must not fall

hc_wolf 11-07-2011 08:31 AM

Had a day off work cause I worked through the prior night. I then played on the ATAG server for about 12 hours straight.

ATAG_Bliss and the guys...Great job. Love the online server. I think i ended up with about 12.66 all up. I only had to restart about 4 times due to Crashes.

Common Crash online I have noticed

A) Cockpit dissapears and you are just frozen mid air while you can see the other planes flying round. Press ESC, and select new plane and fly. This happens a few minutes after damage on takeoff.

b) Crash to Desk top. Just after kill and the enemy plane either dissapears or impacts into ground.

I fly full graphics and my PC hoots. Love IL2 COD... it will only get better and better

Tavingon 11-07-2011 06:26 PM

Whats going on, can someone examine the rus forums?

smink1701 11-07-2011 08:09 PM

Luthier...Time for update on next beta
 
Don't you think? I do.:)

ingsoc84 11-07-2011 08:15 PM

I agree..I need to know if I can keep my current graphic card..if the fps kicks up..or if I must update it...there goes another 500 if I have to..

satchenko 11-07-2011 08:36 PM

Update please:!::!::!::!::!::!:

Rather peeved 11-07-2011 09:00 PM

Yes please. We were promised regular communication and interaction with the developers. please lets not chalk that up to another broken promise.

Tree_UK 11-07-2011 09:11 PM

Im sure the Community manager will be addressing all your concerns. :grin:

JG52Krupi 11-07-2011 09:13 PM

Quote:

Originally Posted by tree_uk (Post 359323)
im sure the community manager will be addressing all your concerns. :grin:

omg trees back!

JG52Uther 11-07-2011 09:15 PM

Looking at Adonys' thread, the timeline is right for an update shortly...

ATAG_Doc 11-07-2011 09:30 PM

Might I suggest with Christmas on the horizon upgrade your hardware might be on your list. :-)

Tree_UK 11-07-2011 09:37 PM

Another 4 months and CLOD will have been out a year and it still needs fixing. Thats got to be a record.

No145_Hatter 11-07-2011 09:49 PM

In another 4 years and four months it will have been out for five years. Not just that, but 9 months ago it wasn't out at all!

It all adds up!!

http://www.youtube.com/watch?v=yHxHQ00uvcc

JG52Uther 11-07-2011 09:51 PM

Quote:

Originally Posted by No145_Hatter (Post 359339)
In another 4 years and four months it will have been out for five years. Not just that, but 9 months ago it wasn't out at all!

It all adds up!!

Its a conspiracy I tells ya!

Timberwolf 11-07-2011 09:55 PM

Would love to see a sound upgrade : Voices improved or a off option Alittle more base on the guns

Memory leak fix

And more help for the top end computers and video card guys ..i don't have ether. but why spend money on these if it fails anyways?

Mad G 11-07-2011 10:19 PM

Quote:

Originally Posted by JG52Krupi (Post 359324)
omg trees back!

Great!!!He´s the man!
Also I would love to see this fokking stutters gone for good!

6BL Bird-Dog 11-07-2011 10:56 PM

Regarding Luithers last posting:ie v1.05.15950 is now live! What to expect next.
 
[QUOTE=luthier;350181]Hi everyone,

The patch has gone up to steam. It should autoupdate your game version in a few hours once it propagates down to the world. As long as autoupdate is enabled in your steam (Library – Cliffs of Dover – RMB – Properties – Updates – Always keep this game up to date) you do not to take any further actions.

Patch notes can be found below.

And here’s where we are in terms of plans. We obviously remain hard at work on the series. We will continue to improve the game up until the eventual release of its sequel.
............................
I do hope the Dev team will continue to fix all the present faults within the game and at least add some allied defensive shipping if not making more of the aircraft flyable before the release of the sequel.
If this is not the case I for one Will Boycott any further releases and not purchase them until Cliffs of Dover has been fully fixed.

katdogfizzow 11-07-2011 11:38 PM

Its amazing how some of you are even able to even type

6BL Bird-Dog 11-07-2011 11:48 PM

Youre Pretty well up yourself katdogfizzow.


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