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There is no reason to rag and rant about the BOB COD any longer.
It is what is is, and most of us have reasoned it out. It will be fixed when it is fixed. If you don't have the right system spec you definitely won't be doing much with it for now. Maybe when more issues are worked out the devs will have time to try to resolve some issues for lower lever systems. So... this thread is locked and you that want to rant and wail need to take it elsewhere... The COD is working adequately for many users with upgraded system. Robtek... the separate community seems to be pointing more towards the banned and unbanned. Those that persist will join the former (banned) with their persistent negative talk. |
up to the last beta I was quite happy with CLOD but after the patch I am gutted. It is almost unplayable. Stutters and I meen big ones, memory leaks which means restarting the game after 20 or 30 minutes.
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Um bando de prego, Nicolo, é assim mesmo! :-P |
This is what happened in the mission following that of the He 115:
Intercept some 109s coming from the channel, you take off as usual, and then the leader keeps flying in circles forever around the airfield waiting for all the planes to gather in formation. We finally can go to intercept over the channel, when we are halfway, the 109s inexplicably turn back and return to their base. As the Hurricane is slower than the 109, there is nothing that can be done. My squadron follow the waypoints normally and nothing happens, then mission ends and you get a "battle failure" and I realize I wasted my time for the 3rd time flying to nowhere. And sometimes you get out of the nothing something like "AI in 109 died". Its squadron was alone in the middle of the ocean. |
mp all the way why battle against the stupid a.i as u say when u have real pilots all in the same crate morealess
and on atag and a few other servers u can battle both the dumb a.i and real pilots .... MP ALL THE WAY M8 |
Seriously don't even bother with the stock campaigns.
If you want to play offline then download The Enlightened Florists Dynamic campaign. much better. BUT really the big revolutionary step you were looking for is the online multiplayer. The ATAG server has an ongoing war with bomber formations to attack and defend and ships and airfields to strike. Plus the off line AI is never going to be as challenging an opponent as a real person. No matter how much time and effort they put into it. |
I dredged this old thread up...just so folks could remember the names...of others, that they don't see here anymore.
Also, so folks would know how much things have changed... What lies ahead....? |
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So how long will you stay in this forum, tomorrow not counted? *zynism off* ;) |
I'm getting annoyed by the lack of communication....
I still think they will soon give up supporting this half finished mess of a potentially amazing Flight Sim. :sad:
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Because his glass is always half empty, i'd say.
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Well for me its more important to get patches which fix the things. I dont need some pie in the sky from Luthier or anybody from 1c. And patches we had and patches are still to come, so i cant really understand your oppinion, sorry. |
The last patch was two weeks ago so I would hardly call it "no support". Infact its far more support than we've seen from most other WW2 aircombat sims developers. Its still quite possible that support will be dropped if the bugs and missing features aren't sorted out by the next theater release. If things do get sorted then the sim will start earning its keep with the next five or so theaters etc.
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Just to add my voice. It would be nice to have some more regular communication if you are reading Luthier.
we all hope the best for this sim, but it's getting increasingly hard to keep the faith. |
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Cheers |
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A pessimist thinks things can't be any worse - an optimist knows they can. |
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Now that's funny... I don't care who you are!!! Thanks Skoshi Tiger... |
List of fixes
Hi Folks,
Don't get me wrong, I don't mean to be whining or anythig. It's just that CloD has been gathering dust on my shelf for a while after the unplayable release. Now it's kinda playable but there's a long way to go. I'm too lazy to read through 100s of threads, so would anyone please tell me what the status is of the following problems? Are they working on it? Is there a fix already that I missed? i7-920, GTX470 (newest drivers), 6G RAM, Win7 64 here. Performance: - I get a decent FPS, 30 on the ground, and 50 up high, that's plenty enough. But: - wheel dust, and mg hit smoke puffs give me a massive FPS drop. (from 35 to 5) - When flying low, the "movement" of trees and houses is stuttery, jerky, not smooth at all (I have trees and buildings on medium, building detail = very low) -The trees and shadows shimmer like hell. They vibrate and give me a headache. - Anti Aliasing - it doesn't work. I've tried to force it in the Nvidia CP, or leave it to app controlled, nothing. The edges are jaggy and they shimmer like the aforementioned trees. - Control surfaces and cockpit controls move at 3 FPS. Very disillusioning. - What happened to the cool new terrain of the beta patch? I installed the official one and it's back to the cartoon world. - Clouds: no overcast weather ,jsut a few old il2 cotton candy puffs, still they're a big FPS hit. why? - Why is it so utterly impossible to spot other planes? This is a first, and I've been playing sims for 15 years. FM - A "start with warm engine" option would be nice. It's annoying to sit there for 3 minutes to warm up your engine. It's not historical either, I believe. -Force feedback coems and goes, for instance when you fire your mg-s in a 109 you lose stick forces. It happens randomly in Spits. - FFB is not very detailed either, it's OK in the air, but when you roll you feel no vibration whatsoever, no feeling that you're rolling, but a few jerks and that's all. IT's far fro mbeing up to today's standards (or even yesterday's) - What's with wind vs. rudder? In 109s you can't even turn on the ground, or counter the effect of the wind with full rudder. You spawn and start turning no matter what. So unrealistic.. - You can't collide with trees?! Some people use that as a defensive maneuver online, they hide in the bushes. Joking, right? AI - It's a disaster. They either fly straight like sitting ducks or the start a long series of rolls or scissors at the rate of an F16 or a UFO. - Radio comms don't work, the whole Biggin Hill wing crashes in formation when I land, no matter what I tell them to do. -Radio chatter is inaudible and crappy. More artificial than in games released before 2000. With such a long list of glaring bugs I don't see any feedback fro mthe devs, all I see is about 3D support. (why not detailed seagulls? :P ) Rant over. :) Thanks in advance for the info, and the tips and hints. Greg PS: I'm really gald they gave us a CSP Spit Mk1 and a 109 E-4 though! |
- A "start with warm engine" option would be nice. It's annoying to sit there for 3 minutes to warm up your engine. It's not historical either, I believe.
dispite the fact that i agree with you, a 3 minutes engine warm up its really not that bad. And i dont know statistic historicly. but the "have the mechanic start the engine 5 minutes before, was a practice for scramble missions, wichs wast the only mission pilots flew. If you were out for a patrol sortie i think the pilot would start up by himself. |
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"And here’s where we are in terms of plans. We obviously remain hard at work on the series. We will continue to improve the game up until the eventual release of its sequel." http://forum.1cpublishing.eu/showthread.php?t=27146 |
I thought you could choose warm engines?
Also these aircraft are hard to turn because they are tail draggers they have poor ground handling. Update they are reworking ground physics. AA does work but only for close objects kind of pathetic for a flight sim ;), but they are going to implement new aa software. Ground colours are a tough subject at first I preferred the previous ones like you but now I am waiting for the dynamic weather to be installed before I jump to conclusions as I reckon that's why they made them a bit lighter. |
The warm engine thing would not just be nice to have, it's a requirement when you're flying campaign missions. How is it at all realistic that everybody else in the flight (who are all lined up behind you) has a warmed engine and you don't?
If everybody started from the hangers and had to warm up then it'd be fine, but in conjunction with the shipped campaigns it's a joke. |
Can we get any hints on the next patch with benefits ..
(ignore)
please delete mod. ta. |
you should overclock
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Dust / Smoke does need to be fixed... the firing cannons on the bf110 is like shooting a time beam which slows down space and time
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if you ever warmed up any of the radial engined planes in CoD , you want that option for every kind of gameplay......
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do one have to warm up the engine of the 109 as well?
i ask this, because i often took off imediately after starting the engine, and no problems occured... |
S!
I take my time to warm up the DB engines on 109/110. Maybe not needed, but just for the fun of it and meanwhile adjusting flaps, trim etc. for take-off. |
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The first and most important fix is proper optimisation of the game engine....Everything else is less important....
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I agree Tvrdi. Most of the items in my list are related to performance anyway.
So are there any official promises for any of these items? Any blog posts about them? |
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That sounds very promising, let's hope he didn't exagerate.
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50% overall performance improvement sounds nice, but i wouldn´t bet on it. Maybe they got 50% on min fps, but i doubt that they are able to get an improvement of 50% in average and max fps.
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When ROF was released it stuttered badly on my rig...it was unplayable....today its super fast and smooth....we will see how the things will be with CLOD....fingers crossed
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RoF is 2 years old, CoD is less than a year. Was RoF great at 6-7 months? I came much later to it. Maybe CoD should be compared with RoF at the same age.
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Yes, RoF set a really good example there, and I can only hope that CloD will go the same way.
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Luthier/Developers: Update please?
Hello Luthier and other developers,
It's been 2 weeks since we last heard from you. Can we have an update please? Even if it's just "Hi guys, we're still working on the patch"? Please and thank you. |
It's Friday tomorrow, maybe then...but I wouldn't hold my breath.:)
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Here we go again...
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No worries Doggles....cheesed__k will be along soon...to hand out your obligatory scolding....:rolleyes:
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I doubt we will hear anything for atleast a week or two considering Luthiers last statement:
" I won’t put an ETA on any specific feature at this point. We will go through the same general process as before: internal testing first, then open external testing, and then finally the release. Generally, releases should follow at about the same pace as they have with the current patch." |
Agreed, a quick thumbs up, much like a christmas card from a friend to show theyre still alive would be good
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I don't even care anymore a this point, I have Skyrim :P
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Wouldn't kill em to drop in and say hello
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Im a bit worried about Clod
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We know what they are doing why do we need them to hold our hand and check our temperature....
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Winger |
Leak in XBOX 360
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The SDK would kick things along very nicely if it's easy enough to use. As a casual flight simmer not alot holds my interest with this at the moment. It's all pretty stale.
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Does Skyrim rock? Or suck?
Winger |
Legitimate concern, update Luthier!
I don't whine very often, and I have great fun playing online... But a 3 month wait and test will not do with the CTD's we are all experiencing. Having to restart the game, after every sortie, is a total immersion killer.
So if there is ever a time to update the clan here the time is now... Just an update if you guys know what is causing the memory leak and if this will be a hotfix or if we will have to wait until the next beta patch. If Luthier has and I haven't correctly used my search function please do point me in the right direction. |
Agreed, these CTD are killing us surely you can release a hot fix to remove the memory leak?
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An update would b neice
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Totally agree.....it wasn't happening in the Beta, some sort of hotfix should be a matter of priority.
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I am actually pretty understanding about not being updated every time a new idea pops inside their head... Everything has been coming along nicely, but this mem leak is definitely no joy.
Any of you multi-lingual guys seen anything on the non-english forums? I notice they tend to associate with the forum a bit more over there... But I really don't have the time or patience to goog translate my way through it. On the lighter side... I am not sure if it is the patch or the way ATAG has their server set up but the viewing distance is a HUGE improvement. I was going up to 4-5K and easily was spotting aircraft 2k below me. That has never happened before, and in the process of getting high I was finally able to get my FIRST kill online. Instead of hugging the deck, after every dogfight I was climbing for the stars looking for my next opportunity. I definitely finally felt the strength of being able to have plenty of potential E make a difference in my longevity... Of course this was only ruined by a game freeze and a force alt+ctrl+del... |
It's not a "memory leak"....it's a "senior moment"...;)
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I for one am very annoyed having paid £60 for collectors edition. This lame excuse for a finished game crashes now quite a lot, (which it did'nt do before!!), and the lack of commuication & inproved updates is nothing short of scandalous. :(
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read first page of the manual, lol
Well I' m also expecting a reply, a new or something |
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Congrats on your 1st online kill :-) |
S!
And even view range is longer on ATAG you still can sneak past the "furball of death" and attack other targets :) |
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http://lnx.ginevra2000.it/Disney/fav...occhionose.gif |
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either directly over hawkinge or a bit south, just follow the yellow noses :P
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How did you guys adjsut the viewing distance? It's very unrealistic in the current game, you can't spot anything unless it's within 1 km and level. I know it shouldn't be easy eaither, but now it's insanely difficult.
So what did you do? |
I just had to smile, when i read that:
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But! Although we got no respond at this moment, I don't think that the support is bad here. No question, it is annoying to spend about Eur 60,- for a Sim in Alphastate (at the releasedate). Today I really like CloD, knowing that it will be a long road to finally fly without problems... BTW: How many developers have hands on Clod? Greetings! |
this thread must not fall
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Had a day off work cause I worked through the prior night. I then played on the ATAG server for about 12 hours straight.
ATAG_Bliss and the guys...Great job. Love the online server. I think i ended up with about 12.66 all up. I only had to restart about 4 times due to Crashes. Common Crash online I have noticed A) Cockpit dissapears and you are just frozen mid air while you can see the other planes flying round. Press ESC, and select new plane and fly. This happens a few minutes after damage on takeoff. b) Crash to Desk top. Just after kill and the enemy plane either dissapears or impacts into ground. I fly full graphics and my PC hoots. Love IL2 COD... it will only get better and better |
Whats going on, can someone examine the rus forums?
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Luthier...Time for update on next beta
Don't you think? I do.:)
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I agree..I need to know if I can keep my current graphic card..if the fps kicks up..or if I must update it...there goes another 500 if I have to..
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Update please:!::!::!::!::!::!:
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Yes please. We were promised regular communication and interaction with the developers. please lets not chalk that up to another broken promise.
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Im sure the Community manager will be addressing all your concerns. :grin:
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Looking at Adonys' thread, the timeline is right for an update shortly...
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Might I suggest with Christmas on the horizon upgrade your hardware might be on your list. :-)
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Another 4 months and CLOD will have been out a year and it still needs fixing. Thats got to be a record.
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In another 4 years and four months it will have been out for five years. Not just that, but 9 months ago it wasn't out at all!
It all adds up!! http://www.youtube.com/watch?v=yHxHQ00uvcc |
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Would love to see a sound upgrade : Voices improved or a off option Alittle more base on the guns
Memory leak fix And more help for the top end computers and video card guys ..i don't have ether. but why spend money on these if it fails anyways? |
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Also I would love to see this fokking stutters gone for good! |
Regarding Luithers last posting:ie v1.05.15950 is now live! What to expect next.
[QUOTE=luthier;350181]Hi everyone,
The patch has gone up to steam. It should autoupdate your game version in a few hours once it propagates down to the world. As long as autoupdate is enabled in your steam (Library – Cliffs of Dover – RMB – Properties – Updates – Always keep this game up to date) you do not to take any further actions. Patch notes can be found below. And here’s where we are in terms of plans. We obviously remain hard at work on the series. We will continue to improve the game up until the eventual release of its sequel. ............................ I do hope the Dev team will continue to fix all the present faults within the game and at least add some allied defensive shipping if not making more of the aircraft flyable before the release of the sequel. If this is not the case I for one Will Boycott any further releases and not purchase them until Cliffs of Dover has been fully fixed. |
Its amazing how some of you are even able to even type
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Youre Pretty well up yourself katdogfizzow.
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