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-   -   1st Multisquad Campaign Battle of Britain (http://forum.fulqrumpublishing.com/showthread.php?t=27107)

BGs_Ricky 10-30-2011 02:13 PM

Hi guys! I don't know how much SYN people will be around tonight, for now three have said so. We can take 43 or 1 squadron. I won't be able to join much earlier than the start of the mission (have to put the kids to bed before), but of course some mission planning would be nice. We can pm each other for that.

See you tonight!

SYN_Ricky

Sent from my LG-P500 using Tapatalk

Marz 10-30-2011 04:32 PM

Your Call Sign: Marz
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: Fighter
Preferred Aircraft: Spit 1a

Sven 10-30-2011 05:16 PM

I'll pass it on Marz

ATAG_Bliss 10-30-2011 05:31 PM

Any info for us yet? We're trying to do some mission planning :)

bw_wolverine 10-30-2011 05:46 PM

So am I an hour early then? Not 3:00 but 4:00? (in Toronto EST).

I'm sitting here in my flight jacket :P Go big or go home I say!

Marz 10-30-2011 07:47 PM

Quote:

Originally Posted by Sven (Post 356364)
I'll pass it on Marz

Thank you sven!

Sven 10-30-2011 08:13 PM

I very much enjoyed it, loads of action only to end with a CTD on my computer, a real shame :(

The Stukas I was escorting where overwhelmed by the RAF, good job, I saw great coordination going on there!

You should have seen my face when my left windscreen filled up with RAF fighters :grin:, got 3 of them though!

JG52Uther 10-30-2011 08:20 PM

Yes I enjoyed that, even though we lost comms with each other (JG52) then I attacked 4 Spits mid channel (not too clever lol) messed up my prop pitch and ended up on the end of a parachute!

SNAFU 10-30-2011 08:22 PM

Thanks for hosting and the organization, I know its not easy and there are always some problems which pop up somehow... ;)

Some fresh feedback from my side, we took off from Carquebut with 4 109 after some of us, new to the hanger spawning, had their little fireworks. As we passed the coast the first of our little wing had his RAM clocked up and the launcher.exe. Halfway between the coast the 2nd one and just as patrolled over the ships at 6km and 6 contacts plopped up, the 3rd one was caught by the inevitable launcher.exe, so I was left alone. I though the 6 cons were Hurricanes, but as I got closer they turned out to be Defiants and I received an engine hit in the first bounce, so Game Over also for me. As I was gliding along between the Defiants the first Human Hurricanes appeared and the battle could have started. Well, at that moment my RAM was up to 65% and would have only few minutes left until I would also see the Launcher.exe, so it was the maximum I could get out of it anyhow. At least I could save the track I made, which would have been lost with an Launcher.exe end... ;)

So lets hope for the next patch...

A small hint from my side regarding the vessels. It would be better to use static ships for such events. I know they are boring, but the AI ships cause a lot of traffic and if so many close together cause also issues, on a server which is highly populated. But the server performance was good, even though we had naturally high pings, we faced no problem concerning the connection.

JG52Krupi 10-30-2011 08:39 PM

Tonight's sortie.

Was on comms with Uther and shortly after spotting a condor lost comms :( 2 mins later came across a flight of 4 spits... decided to engage and ended up loosing a part of my wing in a collision...

Nosed down to deck and ran for home, however I came across a 109 and spit fighting it out and decided to get involved...

Got one or two hits and the 109 that I had joined shot him down... (Got 0.15 of the kill)

Started again to head for home and then ran out of fuel... here are some pics

http://s5.postimage.org/fqtcovwzb/sh...030_211747.png
png image hosting

http://s5.postimage.org/56jf6ashj/sh...030_212134.png
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http://s5.postimage.org/946ovpfav/sh...030_212137.png
adult image hosting

http://s5.postimage.org/ray6gx60n/sh...030_212247.png
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http://s5.postimage.org/6fbw5o9tj/sh...030_212305.png
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ATAG_Bliss 10-30-2011 08:45 PM

Had a great time tonight guys. Now where's all those blues? ;)

Hopefully we can get a briefing a bit earlier to do some mission planning (I know it's 1/2 our fault as we signed up late)

Good fun. Thanks :)

klem 10-30-2011 08:49 PM

Thanks guys, pretty successful for a first time! :)

Also thanks to the other Reds, we managed to get our plan and comms sorted out pretty quick (which I thought would be a problem but it wasn't).

56 managed to find and hit some Stukas, I think we got 3 of them. Hope to do better next time.

We lost 1 KIA, 1 ditch from engine failure (stuka return fire?) and 3 landed ok, some on fumes.

Really need to be able to refuel if there's to be a second strike but thats also a bit hard to manage as we don't have enough numbers to rotate and cover during refuelling. I thought it went well anyway even without a second strike.

We had no crashes or freezes. We did exit and restart the game when the server was restarted and we did do the Alt+Tab to desktop and back which might only be a folklore fix for the stutters but we had no problems.

Thanks again.

5./JG27.Farber 10-30-2011 08:51 PM

After Action Report:

5./JG27 & 9./ZG26

5 Hurricanes, 1 Sunderland, 1 Tanker and no losses to enemy action.

5 CTD's! out of 7!


Sorry for the errors and hiccups although for those that got to play (I hope everyone at least got to combat) it was a unique experience unlike pubbing and allot more exciting.

Same again next week, red spawns will be allot more stable as we will be using a different part of the map on more tried and tested spawn areas.

S!

ATAG_Septic 10-30-2011 09:06 PM

Great Fun
 
Thanks for the fun chaps.

ATAG unofficial action report; None

Despite the lack of actual action I feel we played a full and rewarding part in the overall plan managing to keep sight of some other planes and ships sometimes.

We then headed home for tea and medals. I cannot for operational reasons give specific numbers for our sortie but I can say "I counted them all out and I counted them all land again".


ATAG_Septic (Temporary Self-appointed Assistant to the Chief Tyre Pressure Checker Officer ATAG).

bw_wolverine 10-30-2011 09:19 PM

Great fun tonight! It was a pleasure to see all those spitfires circling the airfield and forming up!

One thing I think should be done:

Test each airfield prior to the game day. I would suggest that maybe the mission should be 'test' flown (at least until people are in the air) to make sure that the spawn points work. We had a hell of a time a Ford airfield getting people in the air as it seemed we spawned in a field that had been destroyed by a combination of land mines, moles, gophers, badgers, and archaeological digs.

Other than that, I look forward to next Sunday!

Osprey 10-30-2011 09:26 PM

Excellent first campaign.

Ford aerodrome had some bumps but we did find out where they were and most of us lot up in the end. I led our chaps out and unfortunately we weren't as well grouped as we thought. I never saw the ships and I didn't see the Hurricanes once they turned on 090. At 16k ft 3 of us were attacked by 2 109's, (which turned out to be Krupi + 1) and a fight ensued. Within a few moments I found myself alone with these 109's after scoring hits on 1 and causing leaks from wingroots. The fight descended to the deck, I received some hits and lost 2 guns before getting more hits on the leaking 109 and seeing oil stream from the engine. Then I saw a 109 chasing something on the deck so I decided to dive for it and in doing so was wary of the other 109, sure enough he had also dived and must have seen me at the last second before I could fire. I managed to get a handful more hits before being bounced again by Krupi. I survived for a bit longer but 2 was too much in the end and I spun in during a hard break.

@Krupi, I know you hung around to help but I was actually looking to get out of that fight by diving away but didn't get the chance to because we all dived in the same direction!

From a FM and DM perspective its a frustration because I caused a lot of damage to 1 of the 109's and he carried on flying, and the other seemed to have little trouble with 2 feet of wing missing :(

bw_wolverine 10-30-2011 09:30 PM

Quote:

Originally Posted by cheesehawk (Post 356457)
We did test them, but our numbers don't allow for the kind of testing we needed apparantly. I knew there was an issue with the Spitfire spawn #1, but after that it was ok. We're moving back across to Calais next week, so we're done with that field at least!

Yeah, it's true to do a good test you need numbers. Like I said, maybe have everyone (or as many as can manage to) do a scheduled test on Saturday at the same time? That'd give time to make adjustments.

Osprey 10-30-2011 09:31 PM

It was nothing you could've dealt with, we did find a suitable taxi route in the end.

Look forward to the meat on the next mission :)

CaptainDoggles 10-30-2011 09:31 PM

Great mission guys! Big thanks to 5./JG27 for running the mission, and congrats to the Allies for protecting their evacuees from Dunkerque!

JG13 fielded 2 pilots in E-3's out of Boos, near Rouen. With orders to escort flights of Stukas on their way to sink the British convoy we attempted to make visual with them near Dieppe.

Unfortunately we missed our timing window and learned the Stukas were a solid 3 grids Northwest of us. By the time we got to the ships the Stukas and their escorts had already been intercepted, but not before taking down a handful of freighters.

We claimed a Hurricane attacking a friendly medium bomber somewhere north of Le Havre, but later on were forced to abandon our drag & bag of a 2nd Hurri by some high-flying Spitfires. They chased us half-way to France before peeling off, which meant we were low on fuel by the time we climbed back out over the ships at 5km+

With no more bombers remaining on Blue side we patrolled the area looking for the RAF but found none before low fuel forced us to land at Theville in Brittany.

Great mission!

Quote:

Originally Posted by cheesehawk (Post 356446)
Ideally, we want everyone to fly to get home, if you get killed your out. So either we do a limit on when you can spawn, or we use the deathban. Problem is with the deathban, if you spawn in a hangar or something else bad, you die, you're done in the first 2 minutes. With the spawn timer, obviously, you can't get a new plane after returning with the first.

Preferences?

My humble suggestion would be to implement a deathban that takes effect only after the first 15 minutes or so. That way if you get a bad spawn or if someone plows into you on takeoff you can respawn.

Nobody gets into combat before 15 minutes is up anyways, so there won't be any "free respawns" happening, and it rewards pilots for flying conservatively and bringing their aircraft home at the end of the sortie.

ATAG_Bliss 10-30-2011 09:32 PM

Hey Rudelmann,

You can test them by yourself. Just raise the time for the despawn script and spawn 50 planes (1 by 1) at each field. I've had success doing this. Granted, as you know, the spawn points down always work right. But if you count the spawns in correlation to the points you have put down, you can adjust the bad point.

I think the problem is with the FMB the spawn points position sometimes doesn't actually correspond with the resolution you are looking at. Like you've probably seen the spawn points still remain on the field even after changing the FOV of the FMB (like they get bigger instead of smaller?). Either way, that's the only way I've found to test them. And they must be tested on a dedi server (-server) / not in the FMB.

SNAFU 10-30-2011 09:37 PM

Briefly some impressions from our short sortie, sorry for the many pics, its late and I have no time to sort them out:

Heading for the vessels to act as a small nuisance sweep to interrupt RAF built up over the ships:

Our little band (colors are for easier ID and coordination)

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/2.jpeg

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/3.jpeg

Our little band (colors are for easier ID and coordination)

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/4.jpeg

Only 2 left after 2 CTDs, changing into combat spread:

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/5.jpeg

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/6.jpeg

Only me left, and the Hurricanes turn out to have 24 x 0.303 cal pointing at me

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/7.jpeg

Nasty suprise!

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/8.jpeg

I won´t get home anyway, so at least I want my revenge.

http://www.schwaan.info/Snafu/CoD/sc...0_10_11/9.jpeg

http://www.schwaan.info/Snafu/CoD/sc..._10_11/10.jpeg

I won´t need to swim alone.
http://www.schwaan.info/Snafu/CoD/sc..._10_11/11.jpeg


http://www.schwaan.info/Snafu/CoD/sc..._10_11/12.jpeg

http://www.schwaan.info/Snafu/CoD/sc..._10_11/13.jpeg

http://www.schwaan.info/Snafu/CoD/sc..._10_11/14.jpeg

Here they come, better late than never-... ;)
http://www.schwaan.info/Snafu/CoD/sc..._10_11/15.jpeg

Time to pull the chord...
http://www.schwaan.info/Snafu/CoD/sc..._10_11/16.jpeg

Whiski 10-30-2011 09:38 PM

I must apologize for being absent for this first running of this event. Unfortunate circumstances arose and I was needed elsewhere.

I will be attending the next mission, if I have not been excluded by this time.

Whiskey

JG52Krupi 10-30-2011 09:46 PM

Hey whats with the skins :(

5./JG27.Farber 10-30-2011 10:08 PM

Several Custom Skins were found in cache folders. also videos were detected.....

FOR THE SAKE OF OTHER PLAYERS: NO CUSTOM SKINS and NO VIDEOS!
Also no screen shot unless you use an out of game program for example Fraps...

Please also dont make videos, its can betray tactical information and also may cause lag...

I dont want to hear any bitching about this, you have all been told, if it happens again and we can detect it, you will be not given the weekly password....



The end, lets start a new :)

SNAFU 10-30-2011 10:22 PM

Sorry for the skins, we thought they would be disabled from the serverside, so we didn´t switch back to default.

And for the records, I didn´t know that they cause issues. Maybe you should outline that in the introduction more clearly.

If you want to protect the server with a password, which was not the case this evening you should edit the target line of the launcher properties like the following:

"C:\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -server -pwd YourPassword

5./JG27.Farber 10-30-2011 11:30 PM

Quote:

Originally Posted by SNAFU (Post 356483)
Sorry for the skins, we thought they would be disabled from the serverside, so we didn´t switch back to default.

And for the records, I didn´t know that they cause issues. Maybe you should outline that in the introduction more clearly.

If you want to protect the server with a password, which was not the case this evening you should edit the target line of the launcher properties like the following:

"C:\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -server -pwd YourPassword

Like I said, not a problem. Just for the next three, we will go naked! :-P

SEE 10-30-2011 11:49 PM

Is it too late to join a Reds team?

I had a lot of issues on MP since the last patch but with lots of tweaking my PC and CloD seems to be more stable now.

jojovtx 10-31-2011 12:26 AM

Those of you who have issues with the game crashing try something with me.

I used to have that issue. Not really until this last patch at least. However, I went back to some lower settings and I was the only one of my squad to not get the launcher.exe failure tonight. I have far from a epic rig as you can see my stats below.

Settings:
1680x1050
full screen: on
model detail: med
building detail: med
land detail: low
forest: off
visual effects: med
texture quality: med
AA: off
Epilepsy: off
SSAO: off
vsync: off
damage decals: med
building amount: unlimited
land shading: low
grass: off
shadows: off and I really hated doing that!
roads: on


In my nvidia control panel:

Anisotropic: 8x
AA: 4x
triple buffering: on
vsync: force on

Flew for little more than 1.5 hours and had no launcher.exe error. Each patch I was able to include and up the settings little by little. With this last patch I essentially went back to me earliest settings and I have apparently beat the launcher.exe problem.

JTDawg 10-31-2011 12:51 AM

Was good fun,of our flight of 4 hurri's lost 1 do to launcher, sniper was on condor till jumped. then after brief fight with many 109s he died salute, jeepy got a 109 but had to bail after engine died. i got 1.59 kills on stukas, while trying to keep a 109 an 110 off my six thanks spits ,for a save .I landed safe an sound =good fun

phoenix1963 10-31-2011 06:20 AM

Hey SNAFU, that was me on your six!

Sadly I only got 0.25 of the kill as the pesky Defiant hit you more. You're supposed to attack them from the front!

I really enjoyed the realism (I don't even mind when nothing happens, it was like that in RL).

Thanks JG27 for hosting. I look forward to the next one.

56RAF_phoenix

BGs_Ricky 10-31-2011 07:06 AM

Four of us took off fron Tangmere, we regrouped and climbed over the coast. I didn't pay attention and had selected a Hurri DH instead of a Rotol, so I had prblems keeping up with my mates.

After about 20-25 minutes we spotted the convoy and immediately several contacts were seen approaching it from the south. We dived and engaged alone Stuka, three of us shot at it and it went down.

I lost contact with the others after that, SYN_Jedders got one Bf-110 before being himself bounced and killed. SYN_Kollwitz had to RTB due to engine damage and eventually bailed out just short of the English coast. SYN_Repent got one 109 in the vicinity of the convoy.

I patrolled at low alt for a while near the convoy without seeing anyone, despite Jed and Repent calling several contacts, but they were probably way above me.

Being low on fuel I returned home and landed back at Folkestone with 4 gallons of fuel left in the main tanks.

SYN_Ricky

SNAFU 10-31-2011 07:47 AM

Quote:

Originally Posted by phoenix1963 (Post 356550)
Hey SNAFU, that was me on your six!

Sadly I only got 0.25 of the kill as the pesky Defiant hit you more. You're supposed to attack them from the front!

The unshaved guy with the big nose was you? :-P ;) S!

The moment I realized that they are Defiants it was already too late and my engine was already hit rumbling. I just had no Defiants on my list and it was actually the first time ever I fought a Defiant.
Next time I see mishaped Hurricanes I approach them from below...

klem 10-31-2011 08:03 AM

Some further thoughts....

Ford where there were Spitfire Spawn point problems was actually a Naval air base. Local RAF fields were Tangmere and its satelite West Hampnett just NW of Tangmere which may not have the spawn probs.

IMHO I thought the convoy was a bit too far from the coast, I believe they would hug the coast to be as far from the French coast as possible. That would have made it easier to find it :)

Someone said you were moving the action nearer to Calais next Sunday but it would be nice to keep Tangmere in :) One of their Sqdns were involved in intercepting 18 Ju88s of II/KG54 on the way to hit RAF Odiham and 601 intercepted 23 Bf110s of V/LG 1 on their way to attack Portland.

SNAFU 10-31-2011 08:15 AM

Let`s hope for an extension of the Britain&France map. It is really an handicap for the historical approach to only have such a small map and restricted area available. Portland is something I am missing especially, same as Lille. Actually we have no Ju88 base available on the map, for the Blenheims the same. The squadrons based in Manston and Thorney Island, were made out of Nightfighters and BC is hardly found on the current England Map. Coastal Command has no planes etc... and we have no ships, besides the one Tanker... :rolleyes: so its all a trade off and I guess the position of the ships were one too.

5./JG27.Farber 10-31-2011 08:22 AM

Quote:

Originally Posted by SNAFU (Post 356559)

The moment I realized that they are Defiants it was already too late and my engine was already hit rumbling. I just had no Defiants on my list and it was actually the first time ever I fought a Defiant.
Next time I see mishaped Hurricanes I approach them from below...

Same thing happened to me testing the mission... I built it :oops:

Quote:

Originally Posted by klem (Post 356561)
IMHO I thought the convoy was a bit too far from the coast, I believe they would hug the coast to be as far from the French coast as possible. That would have made it easier to find it :)

Did you know the channel is only 60m's at its deepest? Its quite shallow with lots of peaks and troughs.


Quote:

Originally Posted by klem (Post 356561)
Someone said you were moving the action nearer to Calais next Sunday but it would be nice to keep Tangmere in...

Sorry no :(

Next mission will be Adlertag!

klem 10-31-2011 10:03 AM

Quote:

Originally Posted by 5./JG27.Farber (Post 356568)

Did you know the channel is only 60m's at its deepest? Its quite shallow with lots of peaks and troughs.

Yes but the convoy seemed to be about 30 miles off the English coast which just seemed a bit far out.

Quote:

Originally Posted by 5./JG27.Farber (Post 356568)
Sorry no :(

Next mission will be Adlertag!

Yes, those interceptions were on Adlertag but that's ok. I just have an affininity with Tangmere :)

Looking forward to next Sunday.

bw_wolverine 10-31-2011 11:58 AM

I'm already super excited for the next mission. This is really where the fun is with this game - big, coordinated missions run with lots of players where pretty much everyone is on voice comms.

When do you think we'll get a briefing for the aldertag mission?

klem 10-31-2011 01:34 PM

Quote:

Originally Posted by cheesehawk (Post 356667)
We had major problems at the West Hampnett base, which is why we moved it to Tangmere. Every method we tried to block the spawn points failed, and planes consistently spawned incorrectly with wheels underground which throws them in the air. What we tested at Ford worked, but obviously, we didn't test enough a/c there.

:(
I wondered why you used Ford


The bases need a general overhaul I think.

5./JG27.Farber 10-31-2011 02:10 PM

Quote:

Originally Posted by klem (Post 356669)
The bases need a general overhaul I think.

Seems 1c paid more attention to the "Pas de Calais" area bases as they seem to be in better working order.


Some one asked for briefings, Ill try and get them out for Wednesday 2nd November. Ill' post here when Im sending them.

adonys 10-31-2011 02:23 PM

I had a problem in my assigned airfield at Crepon K3:

I was spawned twice in the first or second most left small aircraft cover building, and exploded both times.

JG52Krupi 10-31-2011 03:09 PM

Quick question on skins.

I did accidentally spawn with a custom skin but on realising this I changed to the skin labelled default.

My question is can the other default skins be used as I dislike the yellow nose skins as you can be easily spotted.

5./JG27.Farber 10-31-2011 03:27 PM

Quote:

Originally Posted by JG52Krupi (Post 356697)
Quick question on skins.

I did accidentally spawn with a custom skin but on realising this I changed to the skin labelled default.

My question is can the other default skins be used as I dislike the yellow nose skins as you can be easily spotted.

Yes the defualt "stock" skins should be uneffected I think. As Rudelmann siad we will be using a line from now on to regulate this.

Jatta Raso 10-31-2011 04:24 PM

hey guys i couldn't participate this weekend but is there a chance i join next week? sounds like it was a load of fun. i'm ready to join the reds, preferentially on spit Ia, that's where i can do the most good, but if you're short on blues i can also jump on an 109. can it be so? (please please please). i'm also squadronless btw... ready and willing
______________________________
q6600 2.4 oc 3.2
GTX 570
4GB DDR2
Thrustmaster flight stick x

JG52Uther 10-31-2011 05:32 PM

I'm still buzzing from this. The closest we have currently to an online war, so you guys are to be commended!

CaptainDoggles 10-31-2011 05:44 PM

JG13 are working on a drop-in stats script for missions.

Eventually it'll be able to connect to a mysql database similar to FBDj stats for 1946 but lack of documentation is making it slow going.

Jatta Raso 10-31-2011 06:25 PM

so is this still possible?

Sign Up - individuals looking for Squadrons/Staffeln:

preferentially:

Your Call Sign: Raso
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: fighter
Preferred Aircraft: 1st - Spitfire Mk Ia / 2nd - Hurricane Rotol

alternatively:

Your Call Sign: Raso
Red/Blue: Blue
Bomber/Fighter/Destroyer/STUKA: fighter
Preferred Aircraft: 1st - Bf109 E-3 / 2nd - Bf109 E-1

Sven 10-31-2011 06:40 PM

Sure thing, you will have to contact a participating Red/blue squad to fly along ( like ATAG, The Syndicate, 501 squadron ect ) for the Reddies, they take public players.
Otherwise you will have no briefing and we like to have organised flights and fights :)
We at 5./JG27 also take on public players. Numbers don't seem to be too big of a problem, blue is a little short on pilots but the choice is up to you.

Osprey 10-31-2011 07:22 PM

Quote:

Originally Posted by SNAFU (Post 356567)
Actually we have no Ju88 base available on the map

Not true. II/KG76 operated Ju88's from Creil.

There are a few more groups I think

Regarding the spawn probs @ Ford. There were no SPAWN problems, but TAXI problems with hidden holes and bumps causing wild flips. Once we worked out a safe path to the runway it was all fine.

Since we are in the Calais strait next time are we able to operate No.501 from Gravesend? We had rotol Hurricanes there. No.56 operated Hurricanes out of North Weald.


Quote:

Originally Posted by SEE (Post 356499)
Is it too late to join a Reds team?

I had a lot of issues on MP since the last patch but with lots of tweaking my PC and CloD seems to be more stable now.

No.501 are recruiting. You are welcome to join us if we take your fancy.


Quote:

Originally Posted by Jatta Raso (Post 356732)
hey guys i couldn't participate this weekend but is there a chance i join next week? sounds like it was a load of fun. i'm ready to join the reds, preferentially on spit Ia, that's where i can do the most good, but if you're short on blues i can also jump on an 109. can it be so? (please please please). i'm also squadronless btw... ready and willing

We operate JG26 though we are short on pilots for that crew, I'll try to get those guys in next time. We also operate No.64 squadron (Spitfires) and No.501 squadron (Hurricanes). Something for everyone.

SNAFU 10-31-2011 07:58 PM

Quote:

Originally Posted by Osprey (Post 356841)
Not true. II/KG76 operated Ju88's from Creil.

Right, but Creil is located 5kmfrom the sourthern and 20km away from the eastern border of the map we have, what is immersion-killing to operate from. At least from my point of view.

I found no other KG equipped with Ju88 on the map, but didn´t use Creil on my template so far. Maybe I will add Creil, but I don´t think it is realy useful, where it is located.

5./JG27.Farber 10-31-2011 09:23 PM

SNAFU has a point, when I researched the bases generally what I found was KG's were actullay off the map in most cases...

The other headache was that the RAF used allot of satellite bases for the day/patrol... meaning you can really only get info for the main bases... Its a shame the Gladiator is not in the game, there were some RN bases on the last map.


The next mission we are running was one of the first I researched. It took about 40 hours and about another 20 to place everything. I also placed the british AAA batterys according to historical sites, as near as damn it. No information could be found for German AAA as they were more mobile at this time. Plus with allot of German things its hard to find docs, maps etc.


Some times you just have to draw the line between historical accuracy and getting it done this year...

klem 10-31-2011 09:36 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 356885)
SNAFU has a point, when I researched the bases generally what I found was KG's were actullay off the map in most cases...

The other headache was that the RAF used allot of satellite bases for the day/patrol... meaning you can really only get info for the main bases... Its a shame the Gladiator is not in the game, there were some RN bases on the last map.


The next mission we are running was one of the first I researched. It took about 40 hours and about another 20 to place everything. I also placed the british AAA batterys according to historical sites, as near as damn it. No information could be found for German AAA as they were more mobile at this time. Plus with allot of German things its hard to find docs, maps etc.


Some times you just have to draw the line between historical accuracy and getting it done this year...

Bring it on :)

Post 56 Sqdn to Manston for the day if you want us closer than North Weald, it'll save us a 60 mile hike.

And yes we can take some public players too.

Osprey 10-31-2011 09:40 PM

Farber, could you share that AAA information? Sounds very interesting.

I know what you mean about bases though, squadrons were on constant rotations around the area.

@klem, sorry, wasn't trying to post you out of the way, just referencing your homedrome lol TBH I would have to check the map to find North Weald anyway - no idea!

klem 10-31-2011 09:55 PM

5 Attachment(s)
Quote:

Originally Posted by Osprey (Post 356890)
Farber, could you share that AAA information? Sounds very interesting.

I know what you mean about bases though, squadrons were on constant rotations around the area.

@klem, sorry, wasn't trying to post you out of the way, just referencing your homedrome lol TBH I would have to check the map to find North Weald anyway - no idea!

lol, no offence taken.

North Weald is NNE of London off the M11 (its also on the CoD map). Looking down the runway I'm sure I can just see a Hurricane in the distance.... :)

5./JG27.Farber 10-31-2011 10:54 PM

Quote:

Originally Posted by Osprey (Post 356890)
Farber, could you share that AAA information? Sounds very interesting.

I know what you mean about bases though, squadrons were on constant rotations around the area.

@klem, sorry, wasn't trying to post you out of the way, just referencing your homedrome lol TBH I would have to check the map to find North Weald anyway - no idea!


Yes here you go:

http://www.anti-aircraft.co.uk/HAA_gun_sites_map.html

Some icons are interactable and you can see the remains of the sites. A great resource. Dont forget this map is 1945! So for BoB there would be less.


Bases, red then blue:

http://www.raf.mod.uk/bob1940/index.html
(Careful with this one ^ , it contradicts itself. I cross refreced it with other sources.)


http://www.ww2.dk/

SNAFU 11-01-2011 08:19 AM

In addition you might find this side helpful: http://www.feldgrau.com/main1.php?ID=3

csThor 11-01-2011 09:08 AM

1 Attachment(s)
Check the Luftwaffe OOB I patched together from various sources (see attachment of this post).

klem 11-01-2011 10:06 AM

Quote:

Originally Posted by 5./JG27.Farber (Post 356913)
...........................

Bases, red then blue:

http://www.raf.mod.uk/bob1940/index.html
(Careful with this one ^ , it contradicts itself. I cross refreced it with other sources.)


Sorry Osprey, looks like we'll have to post you to Croydon for this one! ;)

JG52Uther 11-01-2011 10:16 AM

Can't you post them north of London, that would be more convenient... ;)

Gromic 11-01-2011 11:02 AM

Awesome sources guys. Thanks for sharing.

lol - don't worry Osp. I'm on it ;)

SNAFU 11-02-2011 08:51 AM

Quote:

Originally Posted by csThor (Post 356977)
Check the Luftwaffe OOB I patched together from various sources (see attachment of this post).

Now we need a table for the RAF of that time... ;)

JG5_emil 11-02-2011 09:07 AM

Commanders Call Sign: JG5_Emil
Unit Full Name: JG5
Unit Tags: JG5
Axis or Allied: Axis
Website URL: http://www.jg5.org.uk/
Minimum Expected Turn Out: 3
Average Expected Turn Out: 3
Pilots "on paper" (Total Pilots): 10
Willing to take Public Players?: No
Preferred Aircraft: Bf 109 / Me 110

Sven 11-02-2011 05:29 PM

More then welcome JG5! We need good blue pilots!

You will receive your briefing soon. :)

CaptainDoggles 11-02-2011 06:06 PM

Maybe see if the 104th guys want to come back to blue, as they were signed up for Axis originally.

5./JG27.Farber 11-02-2011 06:15 PM

I think they flew red last time anyway...

Im doing the briefings now. I suppose I might as well pop them up here?

CaptainDoggles 11-02-2011 06:37 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 357511)
I think they flew red last time anyway...

Im doing the briefings now. I suppose I might as well pop them up here?

I guess that depends on if teams will benefit from seeing the other side's briefing?

Jatta Raso 11-02-2011 06:49 PM

before i apply to one of the participating squads i have to clear this question,
"Version will be latest beta patch 2 plus hotfix."
any particular reason for so? i have latest official atm:confused:

5./JG27.Farber 11-02-2011 06:53 PM

Quote:

Originally Posted by CaptainDoggles (Post 357515)
I guess that depends on if teams will benefit from seeing the other side's briefing?

Yea Im umming and erming about it. It should be ok. Next time we run it with stats and stuff we will have a passworded area of our forums but for now lets just make it open so we get some action. Its now vertually impossible for me to send all the PM's and get everyone... or is it? hmmmm.

Quote:

Originally Posted by Jatta Raso (Post 357519)
before i apply to one of the participating squads i have to clear this question,
"Version will be latest beta patch 2 plus hotfix."
any particular reason for so? i have latest official atm:confused:

Lastest official version is fine. That other version was the latest "best" at the time of posting...

Jatta Raso 11-02-2011 10:01 PM

so are any of 56RAF, No.501, ATAG, Syndicate taking Spitfires?

klem 11-02-2011 10:05 PM

Quote:

Originally Posted by Jatta Raso (Post 357562)
so are any of 56RAF, No.501, ATAG, Syndicate taking Spitfires?

56 RAF will take our historical ride - Hurricanes.

Join us all on Teamspeak and I'm sure you'll find a Spitfire group to fly with. :)

5./JG27.Farber 11-02-2011 10:12 PM

Please use common sense, if a spawn repeatedly falls, fly from somewhere else!

Public players obviously fly with the squad they want to fly with.

If some one from the red team TS3 (seems to be ATAG's) jumps on 5./JG27's TS3 to get the password a couple of hours before. Obviously blue can do the same or PM me or Rudelmann. Please be careful putting in the password, one of our guys did it and got it wrong (mis-clicked whatever) and the prompt window would not return.... You have been warned!




RED:


What General Weygand has called The Battle of France is over.
I expect that The Battle of Britain is about to begin!

The Luftwaffe is launching raids all along the South East in 11 Groups area.

Defend the Chain Home stations and satellite airfields.

German forces are massing boats, vehicles and men for the invasion of England - If only we could strike back!

Tally ho and godspeed boys!




Bases:

266 Blenheim Eastchurch G1
Unassigned

604 Hurricanes Manston J1
Flown by: 56 Squadron RAF "Firebirds"



600 Hurricane Manston J1
Flown by: 69.GIAP


79 Hurricane Hawkinge I4
Flown by:No.501 County Of Gloucester Squadron


92 Spitfires Hawkinge I4
Flown by: 104th Phoenix and SYNDICATE






BLUE:


Adlertag!

This is it, Oberkommando der Luftwaffe launched Adlertag. Unternehmen Adlerangriff is underway!

Targets are the secret Radar installations at:



Aircraft on the ground are to be destroyed on sight!

Hals und beinbruch!



If any blues get on our TS3 early we will have for you worked out a rondevous time and place so you can escort the bombers...




Bases:


II./St.G.1 Ju87 Calais Marck O7
Unassigned

Erpr.Gr.210 Bf110 C-7 Coquelles N7
Flown by: 9./ZG27

III./JG52 Bf109 Coquelles N7
Flown by: JG13

II./JG52 Bf109 Peuplingues M7
Flown by: Stab./JG52

III./JG52 Bf109 Saint Inglevert M6
Flown by 5./JG27

I./JG26 Bf109 Audembert M6
Flown by: JG5

III./JG26 Bf109 Caffiers N6
Flown by : II./JG5

I./JG3 Bf109 Colembert N5
III./JG27

I./St.G.2 Ju87 St Omer Wizenes Q5
Unassigned


I./JG51 St Omer Wizenes Q5
"Machine Killers"





http://i1020.photobucket.com/albums/...ertagbrief.png

Untamo 11-03-2011 05:04 AM

Commanders Call Sign: LLv34_Untamo (acting, real commander is LLv34_Camouflage)
Unit Full Name: Lentolaivue 34
Unit Tags: LLv34
Axis or Allied: Axis
Website URL: http://www.virtualpilots.fi/LLv34/
Minimum Expected Turn Out: 2
Average Expected Turn Out: 2
Pilots "on paper" (Total Pilots): 27
Willing to take Public Players?: Yes (we speak Finnish, but English is no problem)
Preferred Aircraft: Bf-110, 109 will do also. We have some Stuka experience too.

SNAFU 11-03-2011 07:30 AM

Well, I quote myself... ;)
Quote:

Originally Posted by SNAFU (Post 350499)
Commanders Call Sign: SNAFU (designated player for contact)
Unit Full Name: III./JG27 (7. + 8.JG27)
Unit Tags: III./JG27
Axis or Allied: Axis
Website URL:http://www.dritte-jg27.de/
Minimum Expected Turn Out:1
Average Expected Turn Out:1
Pilots "on paper" (Total Pilots):10
Willing to take Public Players?: Yes
Preferred Aircraft:109


zhu7916zhaoso 11-03-2011 07:55 AM

I'd approach 56RAF if you're looking for reds. They're good people and good pilots.

In the meantime I'd like to sign up JG13 but there are only 2 of us flying CLOD at the moment.
http://forums.nichechoppers.com/imag...ine=1292495981http://www.bingertoday.info/huang2.jpghttp://www.bingertoday.info/huang3.jpg
Is that too few?

5./JG27.Farber 11-03-2011 08:11 AM

Quote:

Originally Posted by zhu7916zhaoso (Post 357663)
I'd approach 56RAF if you're looking for reds. They're good people and good pilots.

In the meantime I'd like to sign up JG13 but there are only 2 of us flying CLOD at the moment.
http://forums.nichechoppers.com/imag...ine=1292495981http://www.bingertoday.info/huang2.jpghttp://www.bingertoday.info/huang3.jpg
Is that too few?

Another JG13?! Oh o...


No 2 is not too few.

SYN_Jed 11-03-2011 09:10 AM

PM-ed you Farber :)

CaptainDoggles 11-03-2011 03:06 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 357667)
Another JG13?! Oh o...


No 2 is not too few.

I dunno what the deal with that post is, Farber, but that's the post I wrote when I signed up originally. I think that's a spam bot.

5./JG27.Farber 11-03-2011 06:33 PM

Indeed. Strange. Not seen that sort of spam bot before. Whats the purpose of it exauctly?

CaptainDoggles 11-03-2011 06:35 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 357835)
Indeed. Strange. Not seen that sort of spam bot before. Whats the purpose of it exauctly?

/shrug

Sven 11-03-2011 09:29 PM

Axis squadron leaders, expect a PM soon from Oberkommando der Luftwaffe.

Osprey 11-04-2011 04:55 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 356913)
Yes here you go:

http://www.anti-aircraft.co.uk/HAA_gun_sites_map.html

Some icons are interactable and you can see the remains of the sites. A great resource. Dont forget this map is 1945! So for BoB there would be less.


Bases, red then blue:

http://www.raf.mod.uk/bob1940/index.html
(Careful with this one ^ , it contradicts itself. I cross refreced it with other sources.)


http://www.ww2.dk/


Ace, thanks!

Osprey 11-04-2011 04:58 PM

Quote:

Originally Posted by klem (Post 356995)
Sorry Osprey, looks like we'll have to post you to Croydon for this one! ;)

Being a fan of Crystal Palace, I know it well :D

501 were there for a few weeks, it's no problem.

bw_wolverine 11-04-2011 04:59 PM

Good luck to everyone on Sunday.

Also, clocks are changing here in North America. Can someone let me know that I'm correct in thinking that the game will be taking place at 3:00pm EDST? (1 hour "earlier" than last weekend).

Better to sort all this out now than on Sunday :P

Osprey 11-04-2011 05:04 PM

I will try and get our JG26 guys to fly in this - after all, this is historically in the mission!
I will send out an email to them.

Hawkinge eh, right on the front line. Look forward to kicking Jerry in the shin.

CaptainDoggles 11-05-2011 02:44 AM

Quote:

Originally Posted by Sven (Post 357889)
Axis squadron leaders, expect a PM soon from Oberkommando der Luftwaffe.

Did this happen? I didn't get one.

Osprey 11-05-2011 07:45 AM

The Allies are looking for Blenheim pilots !!

Sven 11-05-2011 11:08 AM

Quote:

Originally Posted by CaptainDoggles (Post 358211)
Did this happen? I didn't get one.


The PM's should have been mailed 2 days ago, unfortunately one of our members who knew the last necessary details decided to go AWOL. I'm sending them now.

EDIT: All send.

5./JG27.Farber 11-05-2011 02:25 PM

Any Blue leaders want to add me on Steam, 5./JG27Farber is my username...

5./JG27.Farber 11-05-2011 05:41 PM

A little light reading before tomorrows mission.


http://i1020.photobucket.com/albums/...ers/1bobm1.jpg

Jatta Raso 11-05-2011 09:46 PM

i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(

5./JG27.Farber 11-05-2011 10:10 PM

Quote:

Originally Posted by Jatta Raso (Post 358482)
i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(


I am sure they will be! Make yourself available a few hours before and keep checking here or drop in on any of the given TS details and ask around. Its never too late!

Jatta Raso 11-05-2011 10:41 PM

ok thanks. i'll try;)

JG5_emil 11-06-2011 01:08 PM

Don't forget to restart the client if you are one of the lucky Memory leak sufferers :p

I'm really looking forward to this and hopefully there will be 3 of us flying tonight :)

klem 11-06-2011 03:00 PM

Quote:

Originally Posted by Jatta Raso (Post 358482)
i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(

As long as you are on Jg27s TS by 7:30pm (UK time) you'll be picked up by ine of the Squad leaders.

Wandalen 11-06-2011 03:19 PM

Sounds nice :) Can imagine how cool this would been with a rearm and reful otion :cool:

================================================== ==========
Sign Up - individuals looking for Squadrons/Staffeln:

Your Call Sign: Wandalen
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: Figther / bomber
Preferred Aircraft: Hurrycane Rotool / Blenheim

================================================== ==========

Jatta Raso 11-06-2011 05:50 PM

Sign Up - individuals looking for Squadrons/Staffeln:

Your Call Sign: UFO_113
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: Fighter
Preferred Aircraft: Spitfire Ia

--------------------------------------------------

any squadron with taking last minute pilots?

ATAG_Bliss 11-06-2011 06:10 PM

I'm sure that won't be a problem. The majority of the reds were on our TS last time, as many were in the same situation such as yourself. Feel free to join up and get picked up :)

Osprey 11-06-2011 06:13 PM

Quote:

Originally Posted by Jatta Raso (Post 358482)
i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(

You'll be welcomed by any of the crews, and if you aren't then you are welcome in No.501 :) Just jump in the room

TS3
216.52.148.29
no pw

SYN_Per 11-06-2011 06:52 PM

Farber, I´ve sent you a pm.

SNAFU 11-06-2011 07:19 PM

Actual problem:

Quote:

Originally Posted by SNAFU (Post 356483)
Sorry for the skins, we thought they would be disabled
If you want to protect the server with a password, which was not the case this evening you should edit the target line of the launcher properties like the following:

"C:\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -server -pwd YourPassword


Osprey 11-06-2011 08:02 PM

Was going great tonight, 501 got stuck into some Hun over Dungeness but then a number of us dropped like flies with game freezes. Unfortunately, after only managing to squirt 2 seconds into a Hun and send him into the sea with a dead gunner, I experienced this on my second pass with a whole 13 seconds of lead ready to be pumped into the Luftwaffe attackers thus ending my evening prematurely.

Can we consider a refly? Something that can be worked out in code? :)


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