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my online skins are around 150kb :D |
I do not understand this Beta patch.
The Beta patch before this one was great. This beta patch is---------- well lets just say not at all what we where needing. Putting back in the last beta patch. You ask, but what problems are you having. The same as everyone else. I like this sim but this was over the top.IMO flyer01 MOBO- Gigabyte GA-EP45_UD3P. CPU-Intel core Duo E8600 @ 3.33GHz. Ram 4GB. PSU-(Duel power supply. 500 and 550 watt on the GPU. 550 watt on MOBO and SSD. 500 watt on HDD and CD/DVD player) GPU-Video card GTX 470 1280 MB GDDR5. Internal SSD- Crucial M4 CT064M4SSD2 2.5" 64GB SATA III MLC Internal Solid State Drive Internal HDD-Seagate Barracuda SATA2 1TB/TO 32MB 7200RPM. External HDD-Seagate USB2.00 500 GB 7200RPM. OS-(Duel partition on Internal HDD. Windows XP Pro 32bit. Windows 7 PRO 64 bit.) |
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This is a war sim mate, not FSX. How can they possibly have not noticed this before even releasing the 'Beta' patch? |
Not a bug report Luthier but if you want this sound to be as realistic as possible the wind must be much much louder especially in dives and open canopy flight. In dives the wind sound takes over the sound of the engine in 109s in volume probably Spitfires too. In flight open canopy wind should howl hardly any engine sound at all. Stick your head out of your car going 100 mph and see what it sounds like.
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I try to test some things, but what i found is that we have MAJOR bug regards effects (explosions), with lock ups, and that the terrain visuals are much better, and external vision of aircrafts too.
This new beta is too much unstable to further testing. Try a hotfix for explosions related crashes, at least. |
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Sorry that little type-o confused you guys so much! |
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While we are on the subject.. it is amazing to me all the folks whining about this.. Turn it down to medium.. if it crashes turn it down to low.. And before they come here and whine about it.. they should take pause and note the title of the patch has the word 'BETA' in it.. At which point it would be a good idea to put out the fire on the torches and call off the march to Luithers house! All in all if you don't like 'beta testing' than don't dl the 'beta patch'! I really is that simple! |
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Low settings in game mean 'off'. There are three settings for effects. Low, Medium and High. The game freezes on both medium and high settings. It's only on Low settings that freezes are prevented. On low, there are no explosions, smoke or gun flashes. Minimium and Low are the same thing here. Do you actually have the game with this patch installed? I think not. |
The graphic part basically like, but have a problem with it. This is not a bug, but a bad decision: the metal parts of the aircraft does not seems metal. Not glossy, like a piece of paper. In such a sunny day is should be much stronger edge-lights and reflections. It is very visible difference when you compare with a photograph.
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And while your thinking.. look up the word 'beta' and get back to me.. Long story short this problem can be soved by the high strung types not partispating in beta testings.. Which means they should avoid dl beta patchs.. It really is that simple. |
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1st. Oil and water rads not controllable in the E4 and E4b !!
2nd. The game crash if you got efect to MEDIUM or more, you can play only to LOW I just play 2 hours, if i found something more i will tell you!! |
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~S~
All lighting objects no longer function on my self written missions. IE runway lights, signal lights, etc. (haven't tried to re write yet). Crash/explosion freeze. On the good side, 110 dive speed, and more audio Moxy Q6600 OC 4gz, 5770, 8g ram, win 7, cat 11.9 |
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I know the "Save for Web and Devices" menu in PS, but is causes quality degradation. I can only save such a small size, if the jpeg quality is only 40%... Maybe worth a try. From a distance might not be seen. |
One thing about the terrain:
If you guys are introducing new ground textures, please change also the color of the "low res" ground textures which are being displayed "outside" of the "hi res" textures with all the detail and bump maps. Now it just looks bad - to have a dark green terrain under the plane and bright textures from the original game around them. Lucas |
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Oil and water radiator automation default toggle key is "R". Prop pitch automation key needs to be mapped by the player, but once mapped it works. That is a good thing. One very surprising and to me rather important thing I just experienced is the following: As flight leader (been trying TEF DC) I normally, and this is in the instructions by TEF as well, had to take off in autopilot for the flight to recognize me and form up on me. After this patch I thought I'd give it a try and take off manually and what do you know....the flight did not follow the waypoints automatically but formed up on me. This is a big step in the right direction :grin:. I do like the new landscape a lot, cockpit was better imo with the previous beta patch, sounds are generally better, german radio sounds better to me while at the same time the british radio is even more garbled. Without effects/ low effects I did not notice a change in fps, with effects to medium (while the game didn't crash) I noticed a hughe performance hit as I for example was looking at an enemy bomber streaming all kinds of liquids while going down. But since this is another beta you can be sure the effects issue will be resolved, it will certainly not remain like this. All in all for me a good step in the right direction. Devs, drop support for xp, microsoft did a long time ago, this seems to be causing you problems that are otherwise avoidable and if someone says you have to keep xp support because it says so on the box, keep in mind that manufacturers change their products without notice as they deem necessary all the time and have the right to do so if they see it as a needed step to improve their product. |
[QUOTE=Warhound;344459]Game locked up while flying quick mission "German Attack - Bridge"
Happened while doing a low level looping over Ramsgate in 3rd personview as the buildings occupied the whole screen (flying spit IIa). No crashlog was generated as I had to ctrl-alt-del out and force the .exe to close, mouse stopped working even in windows so had to use the keyboard. Not had this happen for months so fear it's related to this beta. Running ATI catalyst 11.5, HW specs in sig Ditto! |
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The flight following the leader only seems to work in an escort mission, in a "normal" mission it's still auto pilot take off.
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Has anyone noticed that you can now see the pilot move with the physic forces of your plane when you view it from external views? Or did this allways happen?
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no improvement at all...
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ok took a second look at the betabeta patch....
in comparison to the last beta patch: colours: -the colours of the landscape did not improve -the colours of the cockpit are worse -the colour of the sea was better in previous beta performance: well i expected that we could see the faster rendering luthier mentioned with the new graphix engine.....on my rig its a big step backwards. its not smooth at all anymore, at the settings i use to fly where i have normally 50-60fps over land.i dare to say not really playable.i didnt even measure fps with this patch as its apparent enough that its way worse than before.:evil: ppitch of the E4: well its good that one can sitch between automatic and manual pp. -but the manual pp doesnt work like before.its much slower....it takes approximately 8-10 seconds for a whole circle on the gauge.so its again pretty useless:evil: -besides it doesnt stop in-/decreasing when you stop hitting the button.it just keeps changing for some seconds until it comes to a stop:evil: crosshair of the E4(and maybe other planes): -its barely visible anymore when flying at sunny hours landscape: -suddenly i have no buildings anymore, with buildings amount on high -strange shorelines appear in rivers this beta is really a dissapointment.i know its a betabeta, but i was expecting an improvement to the beta and maybe some positive surprises. (something like the sunlit borders of clouds luthier claimed to be ready two patches ago?)i was also expecting at least a slight increase in performance, as this new gfx system is supposed to be faster!? i was expecting that the really good steps made with the beta would remain and that some other stuff would have beeing tweaked in the right direction. instead everything went worse... i go back to the beta patch and really hope that they are capable of improving the engine and the game, but this is like a bad joke |
Freezes here too. No crash dump file created. Happened like 6 times in a row offline. Tried online too, after two freezes I called it a day.
Performancewise feels pretty much the same as the earlier beta. System Specs: MacBook Pro 2011, Win 7 64 bit, i7, 8 Gb RAM, AMD 6750m |
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Two craches ;
one normal is when I tried to put a "Overcast with breaks" weather in a mission the second when I did run the "Black death" track and this is more dangerous... |
Sorry looking at this desaster, even being a beta- beta patch, no other thing comes into my mind....
http://www.allmystery.de/dateien/uh4...lson_haha3.jpg |
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I've cleared game's cache before applying the patch and removed the old v1.03.15527 beta patch.
v1.04.15866 beta patch bugs: - Radio Comm still badly broken - AI ignoring player as part of their squad bug still present - player wrong aircraft numbering bug still present - explosion crashes (not happens anymore if effects are set on Low) (FIXED in the new 15866 core patch) - terrain colors worse than the 15527 (greens and yellows seems to be too bright atm). haze effect is better in the 15866 though (heavier on distant terrain, and not so noticeable on the closer one, or at low altitude) - in-cockpit colors are too saturated atm - ground objects have a too small display range (I couldn't see the british radar towers while flying right above them at 4k altitude, nor some big ships again flying right above them at same 4k alt.. they only appeared after diving towards them for a while) - missing terrain patches still present (see attached screenshot) - BF109E3, BF109E4b (and probably all Bf109s) start with both radiators on automatic (which is wrong ,as they haven't that feature) - BF109E3 wounded effect problems (see attached screenshot) - Ju67B double shadow of the dive indicator on the board panel (see attached screenshot) |
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After reading all reports i'm puzzeled! In most cases i'm just the opposite of you all. i have all settings on the highest with the exception off these...
-Anti-Aliasing=0 -Anti- Epilepsy Filter=0 -SSAO=0 -VSYNC=0 My screen is set on 1920x 1080. All the other settings are on MAX like i said before. i have almost no stutters and Freezes, detailed towns, now i can see explosions in the air (AAA) and on the ground (bombs). All and all smooth flying even over land and cities. Before this Patch it was unflyable for me on theses settings. So i'm happy :) colors ain't to bad either tbh only thing i noticed is that voices from other pilots are very loud compared to other sounds in the game. S! |
My short observations based on Black Death track:
-Effects on medium and high cause crashes, effects on low don't show (no explosions show) - AA still not working at all - AAA gunners still sitting on the ground below their seats - shadows still flickering - the rest looks better - couldn't activate FPS counter - shift+TAB doesn't work anymore - but it looked smoother (running everything on high, except for effects - on low). |
luthier edited the beta2 sticky to include a hotfix for the explosion crash problem. i havent tried the hotfix yet but i hope all of the end of the world posts end now.
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I suggest mods clean this report thread from explosion crash related posts for better overview. |
Mastiff report 061020110440
Steam in game chat crashes the game; i.e not responding, had to alt+tab no DMP file.
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prop pitch of the E4 behaves strangely.
the first few minutes it works like it used to when set to manual. but after a while, the speed you can in or decrease the pitch is way slower!and it keeps changing the pitch even if you already stopped pushing the relevant button for a few more seconds. i tested it with all variants of the bf109s and only the E4 is affected. this behaviour occurs after 2 to 3minutes of playing in my case. |
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I just might put that in my sig. |
outside view seem not to work well, at least on ground
it also crashed my pc |
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Using no head tracking of any kind I ran into this issue :
The cockpit view intermittently goes to the seat and return back to the front. Then had a crash and report, here is the crash report and conf.ini : Code:
[BOB] |
-Steam: checked cache integrety
-deleted all files in cache folder -deleted all files from "shaders" folder -all settings to medium,1920x1200 -no AA,SSAO nor Vsync I guess i am now in the last official patch. Flew quick mission over Kent, in one Hurri: FPS 33 avarage Patched to 15866, installed Hotfix Flew same mission with same settings: FPS 18 avarage ! ! ! ! ! i7 quadcore 965 @ 3.20 Ghz Nvidia GTX 295 6 gig DDR3 RAM Win 7 Home Premium 64 bit Becoming afraid my FPS will go under 10 with next patch |
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Cache ?
-deleted all files in cache folder
is this the same as "defragment cache files where is the "shaders" file Denis |
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same mission, same settings,empty cach folder,empty Shaders folder: avarage FPS: 17 |
OK, love the new patch (+ patchpatch), cockpit is high contrast by I like it, love the terrain colors and the new Spit sound too.
There are 5 or 6 naysayers on this forum that need to have their head examined, hooting and hollering for a new patch and when it comes, hooting and hollering some more. Like a constant sucker punch. And no positive feedback ever, just the negative and almost always laid on too thick. But everybody else is pretty cool...even if they criticize. The problem is not reporting bugs or adjustments, its HOW you report the bugs. The explosion bug: with the patchpatch instead of crashing on the explosion, the sound cuts. Memory management issues I believe. On its first year DCS A10C is a solid sim now. On its first year, COD will be awesome. |
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Also, try the mission, shut the game down, then try again. The cache folders are empty, but they fill up again with the cache files once you start playing again. Cache files are good things, you just need the right ones. I would leave the most recent patch on for a while. Continue testing. If nothing else, you may get some good info to report to the devs. |
I now have a serious "LSD-Trip". Very, very colorfull cockpit. I have a ATI 5870 card
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I heard your Anti-epilepsy Filter might have turned itself on, switch it off again in the controls, or force it through the conf.ini
Also, redding out still creates these black areas around dials and gauges, looks weird. |
Same weird redding out here. And serious stuttering flying through smoke, did not notice it prior to 866.
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some sorte of memory issues I get over 1.4gb and the launcher stops responding.
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second to that also when you bailing out the sound of your plane continues the PP of the 109 E4 in manual is a mess also your rads doesn't move untill you press R----the temperatures doesn't exist hit in performance when you enter clouds AA doesn't work and never will very colorfull cockpit with high contrast some planes still roll like F16 sometimes Radio doesn't works when you hit F2 in some points the glass of the canopy is not visible like it doesn't exist the smokes of the planes is thiner now when hit the ground or hit the engine less stutters when you fly close to terrain [almost noticeable] good progress of the sound--this guy deserve a medal --[still some tweaking to the sounds of the MG of Brits] excellent colour of the landscape and sky lightning and water |
As mentioned earlier I had complete freezes in certain missions with the newest beta, so I reinsatlled the last one & have no problems in this area...not sure what I'm missing ,but at least it isn't freezes ups...
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+1 !! |
Well I had to install this because the servers have it now. Mr. Freeze. Works fine for two minutes then freezes. That seems to be the usual way things go.
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ATI blue lines are back, WTF. Seriously some fix. Previous beta was fine!
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You won't see "LSD-Trip" anymore and will have a boost in performance. |
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Also dont forget to check your "processaffinitymask"...I noticed that mine had changed back to default after one of the patches..it had reverted back to default.
352ndRibbs |
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cause in my conf.ini file there doesnt exist the processafinitymask section anymore.its gone 2 or 3 patches ago. |
dont know if its helpful...
but after i read about the hotfix today, i changed the stereomode in my conf.ini file to 0.after that the buildings appeared again.but i just changed my video settings and turned landshading from low to med, textures from med to high, and shadows from off to on.after the game asked me to restart it to make the new settings work, all the buildings were gone again and a strange value in the conf.ini file appeared regarding stereomode. |
Juice
relax mate.. |
lol..oh dear
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Is anyone else having trouble loading their control options with this beta? It just won't do it for me and I don't want to have to set it all up again manually.
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-checked anti epilepsy off in game and in the conf.file -opened Steam and checked:"check integrity of game cache" -now i'm back to the latest "official" patch -same mission,same settings, checked fps the moment mission starts: 33 fps -removed cache files and shader files -same mission,same settings: 37 fps -applied patch and Hotfix -same mission same settings: 18 fps -removed cahe files and shader files -same mission same settings: 18 fps All fps are "average" at the beginning of the mission Don't see what i can do more, and this is only about fps...didn't test anything else PS: this is my original post on this matter: -Steam: checked cache integrety -deleted all files in cache folder -deleted all files from "shaders" folder -all settings to medium,1920x1200 -no AA,SSAO nor Vsync I guess i am now in the last official patch. Flew quick mission over Kent, in one Hurri: FPS 33 avarage Patched to 15866, installed Hotfix Flew same mission with same settings: FPS 18 avarage ! ! ! ! ! i7 quadcore 965 @ 3.20 Ghz Nvidia GTX 295 6 gig DDR3 RAM Win 7 Home Premium 64 bit Becoming afraid my FPS will go under 10 with next patch Obviously,the new patch costs me at least 15 fps on my system ( not the highest end PC but as told not the lower end PC eighter) , and the test is carried out in a objective, standardised way: same settings and same mission every time. Pitty |
Testing Full Screen "Pseudo" instead of "On". It seems to be quite better, at least for micro freeze problem.
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After installing the new patch my Sim will not launch. Nothing happens at all.
Drivers Nvidia 280.26 Edit: Got it fixed now. __________________ |
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I believe the conf.ini file is in your 1c Softclub folder inside your My Games folder. (someone could correct me on that if I'm wrong please - I'm at work so can't verify). |
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[BOB] EpilepsyFilter=0 |
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I'd also check your video card driver version and let them know that as well. |
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What do you suggest to report more to the devs exactly than what i have posted so far? |
can confirm that hotfix removes the game-crashes from explosions.
but the colors look like a broken monitor... :( |
i did many missions from various offline campaigns and it runs smooth with no stutters and no crashes txs too the fix for the latest patch.
Txs very much now it is fun to fly again. S! |
I am still getting the total freeze up after the hot fix. I even tried lowering the effects setting to medium--no better.
I am running the NVidia 285.38 beta drivers. |
fps drop with new patch, only inside view. outside view is the same as before. I tried lowering settings and made sure epilepsy filter is off, also cleared cache but nothing helps:(
sounds and graphics are great:grin: edit: changed stereomode to 0, working great, fps back to normal, very happy it's weird for sure, I made some changes to my video settings and it changed back to 3594916 or something like that, thanks Luthier, should have listened to your advice in the first place driver version 275.33 |
Spitfire gunsight adjust no more correspond to fighters wingspan:
http://img585.imageshack.us/img585/764/spitg.jpg Adjust to 32 feet = Bf109 wingspan, notice the small space in horizontal bars. Edit. Realize that now I need to adjust convergence distance too. :) Sokol1 |
Well after the hot fix I'm finding this beta to be very good,I'm getting good smooth FPS in most situations,the exception being flying though a large amount of clouds which drops me down about 10-15 FPS.
I really like the new colours and lighting,really well done imho,same for the new gun sight too,very clean I like it a lot. I'm using the new BF3 beta diver 285.38 seem to be working quiet well for me. One thing I have noticed though is that a lot of my external sounds are not right,almost like their very distant or not even there,it only appears to be for my plane as I can styill hear the other planes cruising about |
Ran the new beta three times when it came out.
CTD on each occasion. Had to Ctrl-Alt-Delete and force prog. close so no crash dump to post. In cockpit fps reduced over land. Game unplayable. i5 2500 GTX570 on latest WHQL drivers 16GB DDR3 1333 500Gb Hybrid HD Sorry Chaps, this one is a sick pup. |
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Tried again but used the hotfix this time and things seem to work. No freezes.
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S!
Patch fixed: - Bf 110 no more does the "rodeo" !! Thanks for that! New/persisting bugs: - Horizon lines were gone in some version (can't confirm this), now they seem to be back. - 109 E4 has automatic (or always fully open) radiator... Automatic radiator was first introduced in the F series. - E4 auto prop pitch sometimes jams to some pitch, have to put it on manual and back to auto to unfreeze it. Can't control the prop pitch manually (when on manual). Graphics options: 2560x1600x60Hz, all on Medium, forests and such On, Vsync On, Anti-Epilepsy Off. Acceptable performance. Not totally smooth, but we are getting closer :) |
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I had that 'Anti epilepsy ' feature turned on by mistake. Apart from the crazy ghosting that it seems to make on screen I also got very funky graphics , see picture. With this turned off all is normal again with good fps.
http://img31.imageshack.us/img31/973...100700001z.jpg |
new test,same mission,same ingame settings: as Jayrc suggested i went to config and saw "stereomode=3988180"
I changed that to 0 (zero) and post patch fps 18 changed to fps 30. So this is an improvement for me Thnx Jayrc Quote:
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Launcher.exe has crashed
Here goes nothing.
The game as always crashes 10 to 15 minutes in to the game. I've cleared the cache files. Then the crash sometimes freezing the whole rig. I've searched for the crash dump folder in the main game folder but it does not exist. Overall the game is laggy meaning big freezes once and awhile The flickering shadows are most annoying and a deal breaker for me. current video driver is 280.26 on 560ti. I did apply the hot fix. I will test some more but it is a slow process as the crashes occur often. |
Hi All,
Well after the hotfix I insatlled the patch. I like the colours , sound . Just the ONE BIG THING for me is the stutters. As you know of this thats all I will say.. That was in single player and MP..just down low (like everyone else) Plaeaseeees make this a prioity!!!!! in in planning the next up date. it would make the sim really come alive Thanks O_Smiladon |
prop pitch bug
ok...to support my arguments i uploaded this vid.
i know the recording tool in Cliffs of Dover is bugged and the gauges dont work correctly due to it(it would deserve its own bug report), but i think you can still see the different speed of the clockwise. furthermore in the second part of the vid, i stopped changing the pitch at exactly 10 o'clock, but the clockwise moves until 11:15. http://www.youtube.com/watch?v=6mBG8nADPLQ the vid shows the behaviour of the manual pp. |
@O_Smiladon
You have a Ati so do you have delete the logo.wmv in '..\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\parts\core\GUI' and enable Pseudo Fullscreen in Video-Options? |
I have been having some strange behaviour with the mirrors on the spitfire and hurricane.
I set Ctrl+m to turn them off, the first time I fly after loading the game I press this once and it disappears. The second time I press it twice (to cycle through low res, then disappear). However, moving the canopy and sometimes just in normal flight the mirror flickers back into existence (since removing mirrors give me at least 5 fps this is a bit annoying). It sometimes seems to be something to do with lighting, as I was in a spin the mirror would always reappear when I was facing at a certain angle from the sun, every single time my plane swung round. I know it is quite a small bug, but maybe the mirror isnt being properly removed, so might still be rendering, which could affect performance on the RAF a/c. Also getting a bug when shot, being injured makes the instruments look a bit strange, as I think someone has already mentioned. Performance is getting better for me though, just need less stuttering, as FPS is getting better. |
I always get these messages after ending a battle in console.
NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actor: 13pj34XO20hcyuRUk2T.gTOdJDXjtpRTqYtt74p NOT Destroyed actors = 182 The value of NOT Destroyed actors vary, it increases every ended mission. Its depends not on the map i use. I make test with only one player plane on map, so its depends not on objects i use. |
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But I will try Pseudo..cheers will let ya know O_Smiladon |
written by JG4_Widukind
Bomber: "The autopilot works not for the Ju 88 "! (either Mode 1 or 2) The automatic pilot of the Heinkel H 2 and Me 110 perform well. The Autopilot Mode 2 stabilization levels drop due to strong(down) when you turn on him. The Baydoors are filled and labeled wrong.( Airbreaks too) Gyro visor. has no height adjustment in 10 steps! (Very annoying) Online mode: Gunner Gunner will no longer work after you have been to place them. Gunner (Humann fly) are very shooting very bad and almost not at all or only fly in straight It is itself Gunner: (online) the Gunner frame 111 kan be moved only very poorly, it is too choppy and reacts very slowly over the keys. that we should all be able to move the mouse. be flown because after 7 years online I know that the IL-2 bombers from only one player. We tried that already goes to 2 .. but bad. This is probably the biggest problem shooting, because the Mg stops after a short volley, and after that no permanently shoot more , or fire at irregular intervals individually.(in online Mode and offline) The magazine takes me too long to change. Graphics: Since beta 2 Outview has improved, vision is clearer Graphic cockpit looks like IL 2 1946 . I also have a lot of state System Crashes and Servercrashes short preview. My Graphics: 1920 x1080 all Settings on high and on.(Ellepsie off ) Forest low Buildings low My Sytem: Intel I 7 3.4GHZ 2600k ; 8GB Memory ; AMD Radon 6870 1GB HD;Win 7 64bit ; 80GB SSD ;USB 3, Motherboard sandy Bridge Acer (4 Processors) 4 pysikal. sorry for my bad eng |
can confirm that the manual prop pitch in the E4 is now slower and not changing that smooth (at least in the gauge) it did before the patch. Also the automatic setting overrevs the engine and doesn't hit the correct "Leistungszustand" at all.
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but yes it has helped alot Cheers O_Smiladon |
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