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Lower FPS, more sound bugs for me...no hurri MGs, 109E3 cannon "echo" effect, Colors are much worse(last beta was very nice).
Lots more stutters than last beta patch. How long have we waited for this patch? 3-4 months? :confused: |
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What's new in this patch then? The list is identical to the June release.
Forget tweaking colours, the ones from the last patch are decent enough for now, give us CPS Spitfires and revamped FM's, and some AI improvements then you can take your time on anything else. Sorry but I was expecting something else I think, I will remain patient. |
S! Guys,
First off I just want to thank everyone from the testers at home to the Devs in Russia, Now, I for one will not be putting this patch on after all I have read on the problems it has caused, (Good news about sound being an improve on what it is) I do however feel a little sorry for the Dev’s and there constant battle with this sim (Maybe they just have to bite the bullet and as everyone is saying drop the old OP sys stuff and look forward and try not to be pleasing everyone. I also cant help but feeling some of the problem may be coming from the community the amount of pressure that a lot of people are putting on the Dev’s is quite abit and they maybe rushing things a bit which is showing in there work. Maybe if we just except that fact that this sim is not going to be a quick fix to all our problems and relax with some thing a bit different and for there guy who are hanging out for a WW2 flight sim. jut go back to IL2 UP whatever it is now, and let the Dev’s have some breathing space to do there job properly, which in the long run is beneficial to all of us. @ The Devs, I think you guys need to perhaps out of the community pick say 30 -50 people from the forums that give good and constructive feedback and use them to be your tester’s maybe 50 -100 I don’t know but it will give you all sometime to work together with constant communication together. This is how we do it in ROF and it works really well. We have our own forum and communicate constantly, and when we release something it goes out near perfect. So let’s all just take a step back have some big deep breaths and let all move forward together. I am in no way happy about the situation that we are in as well, and I have spent my hard earned money on a sim that should have been up to scratch on release but hay its not lets just except that fact and give our support and encouragement to the team. Not the constant whine about you said the patch should be out now Blah blah stuff. If you put it down and walk away for awhile and come back to it in a few months and see how we it going then. Just fly something else and let COD become all it can be in time. My 5 cents worth, you can all flame me now…lol :) O_Smiladon |
I like this new patch, although it crashes with the explosions. I know that there is still much hard work to bring the sim to perfection, but I can wait. Just be precise with referring the work in progress in the right forum (not first at sukhoi.ru, because I have a little problem with cyrillic alphabet). So keep up the hard work.
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@ O_Smiladon: We all gave constructive feedback for quite some time after release. I can honestly say that; I wanted the game to work, from the bottom of my heart, for sure. Apart from a very few exceptions, everybody tried his/her best to provide as much quality feedback as possible. But they never cared about this. Really. I know it sounds outlandish, but they just. didn't. care. Everything has been a monumental disappointment from there on, and people's attitudes got increasingly hostile. And, having followed and participated in this process from the start, I can fully understand that... If anything, 1C should get a grip on their own nose, as we say here in Germany. P.S.:No AI radio controls.... |
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O_Smiladon |
I think I`ll pass for this patch! LOLOL!!!
I sometime think that these guys have no idea on how to menage the problems with the sim but........ sure i`m wrong:rolleyes: I played COD only 48 hours in 6 months(not much i think) cuz after 20 min i get bored maybe?(i like it though) I`m sure in the future is going to be a beautiful sim, maybe with some help from modders too....who knows(more planes more maps etc)....oh well all we can do is wait i guess! P.S. Stop messing with the colors and contrast plz! Cheers! |
Thanks Louither!
First try... Disaster... strange colors and crash, low fps and so on. Second try . deleted my cinf.ini , vent to the steam properties for the game and *Verify integrity of game cache* Downloaded the latest invidia drivers. Then i restarted the computer, add the beta2 and VIOLA ! :) Got 10-15 fps more, less stutters and smooter gameplay :) :) old fps ca 30 new fps ca 40-45 Brand new game for me :) Can hear the wind when i open canopy :) But the guns need to get louder. ~S~ Wandalen |
I'm thirsty Luthier, and I demand that you deliver a frosty beverage to me immediately.
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Freeze ups & bad FPS
The Black Death track is much lower on FPS even set on medium or low settings.Explosions freeze the game & I have to use Task Manager to close it.
The game shows as not responding & no dump files are in the game folder . The Colors are worse than the original & the haze effect is poor. Thanks for the effort. Cache Cleared System Information OS Name Microsoft Windows 7 64 bit Home Premium Version 6.1.7601 Service Pack 1 Build 7601 System Type x64-based PC Water Cooling (CPU & GPU`S) Gigabyte GA-890FXA-UD5 BIOS Version/Date F6, 24/11/2010 SMBIOS Version 2.4 Processor AMD Phenom(tm) II X6 1100T Processor, 3817 Mhz, RAM 8.00 GB 2x4GB 1600mhz Corsair Dominator Vertex 240GB SSD Hard drive 1xSeial DVD reader/writer 2xATI Saphire 5870 OC Vapour X on 11.8 drivers Steel series USB soundcard & Headset Saitek X52 PRO 2xThrustmaster MFD`s. |
Yep good effort Luthier, but im afraid its 3 months work wasted, in future could you beta test your beta's so we dont keep having to wade through all this crap.
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What part of Luthier saying.. Quote:
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Mate i think for that reason i might be a good idea to have a core buch of people that the Dev's pick so they can sort out Issues and they comunicate directly with the Dev's, because when we are all doing it, alot gets lost in the forums.(white noise) You should put your hand up mate ;) you would have to one of the passionate ones that has a say. O_Smiladon |
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And folks wonder why developers don't like to put out beta patches to the general public.. even though the general public begs them to put them out
This thread thus far is a perfect example |
Shots for compare, from the original stock game, from beta1 and from beta 2.
Always talking only about cockpit colors, for me original were the far better of three. Beta2 have lost all midtones with over contrast and too much saturated colors. Original one were more contrasted than beta1 without lost all midtones and details. Original: http://test.ailantd.com/shots/il2test/A0.jpg Beta1: http://test.ailantd.com/shots/il2test/A1.jpg Beta2: http://test.ailantd.com/shots/il2test/A2.jpg |
Cockpit colours original, landscape colours as last beta patch.
New beta patch is just awful. |
I like the new music in menu screen.
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look i have been a part of this mess from begining and im wondering y i didnt speak up sooner parden my being blunt but all this about color and this and that dont meen squat without a running game simple stuf that needs fixed and whiners about over performing spits such as the germ flyers in atag server and the devs catering to the germ planes and not saying the spits are corect so still spit is over modeld and in this patch the 109e4 is better stop all the changes and fix the core game the loadout prob the code prob that cause studder the other basic stuff that the game needs to run then worry about the color and the whimers about flightmodel and such crap
ok im finish because this is a joke and a cluster f**k |
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Rewrote the sound engine from scratch;
.................................;) wow hows the audios guys good? flybys etc , is the bombers reworked to a heavier sound yet? |
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Thanks, sorry..should have looked more closely. I like the beta 2 colors. just my preference..I'll download it tomorrow after the big rush. Scott |
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quoted for truth |
There is only one problem with this patch and that's the effects bug.
It will be resolved, it certainly can't stay like this. It is just another beta after all, lots of new good things in here. |
Oh yeah, sorry forgot.
Luthier said they want to know about reduced fps. For me there is no real performance difference to the previous beta or previous retail patch version with one expeption and that is the effects. With effects to medium, if the game does not crash, there is a very significant performance hit (lets say, depending on location and lots of clouds, from 40ish to 25ish) upon for example looking at a bomber streaming liquids while going down. Running the lastest nvidia 285.xx beta driver. |
You bunch of whingeing sissies! I've tried it out and I cant' fault it so far. The cockpits have changed for the worse but it's hardly noticeable, you make it sound like it was garish!
The sounds are amazing and unfortunately it brings back the old IL2 sonar. If you fly with the hood down in a Spit or Hurri , or even the side window open in the Bf 109 you will hear the enemy approaching. It was like this in the last beta patch but I don't think I opened the window of the 109. Other than that the sound is glorious!!!! Start the "Advantage Axis" mission as a Hurri, slide back the canopy and enjoy those sounds! :grin: I just don't think it's realistic though I can understand a 109 screaming past you in a failed bounce and you hearing it but you've got a great big engine in front of you, a shit load of wind noise around you and some headphones on. |
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I just can't see what the devs worked on for the last 4 weeks? Are there any improvements from the last beta patch? How could they miss the bug with the effects causing massive slowdowns/freezes/crashes?
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I think the new patch overall has been an improvement.. I enjoy the new colors and lighting.. The planes are alot more clearer to see now on background terrain/water as the gauges are in the cockpits. I think things are more smoother (fps and freezing) also. The only problem is the god awful crash your whole game bug when a plane hits the ground and explodes. (haha)
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All in all I think its a good improvement. The Effects lock up bug being the biggy that needs fixing ASAP.
Some of the good things. Vne has been tweaked to more realistic values. BF109 is good for 730Kmh + before it starts getting lively. BF110 snaking starts around 650Kmh. Sound cueing for high speed is better. This is going to enhance the flight envelopes dramatically. I haven't tested any other aircraft yet. Stall Buffet is enhanced and is even better. Auto prop pitch is working exceptionally well and easily keeps up with IAS/TAS changes. BF109 Rads work just fine as long as you Toggle them to manual (R key). The Default Eng rad position is fully open. Once the R key is pressed they work just as before. RAF Serial numbers are now back to being Black with Sqn codes grey. Unfortunately the Sand blockage in the river near Le Havre is still there (I havent checked the Thames blockage yet). Terrain colours ... not to bad personally I think I preferred the first Beta. Same goes for the cockpit colours. BF109,Spit.Hurricane no longer have pneumatic sounds for gear selection ... which is correct as they were Hydraulic. So its not all gloom and doom imo, showstopper is the Effects lock up. |
so, apart from an issue with the effects it doesnt sound too bad, hopefully they can quickly sort out a fix and we can get into some serious testing instead of some of the hysteria and carry on kneejerk reactions we seem to get in the first couple of hours after a release! Cheers for the sanity IvanK, sorak, and xnomad !
Cheers Craig |
We have a hotfix for the particle effect issue that caused CTDs at the first explosion.
I edited the link plus some additional information into the OP. |
Disclaimer: I like the new cockpit Buy a monochrome monitor if you really can't stand some colour in CoD because most WWII footage was in B/W... really.
Oh, here we go again! People start major rants about the cocpit colours, luthier is buying that and the "fixing" frenzy starts all over again, while there's still no working AI comm system. Yay, that's a bright outlook...again! |
Thanks
Good news about the hotfix being done very quickly for the CTD Any news on if there will be a fix for the severe performance hit? |
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I think you just need to get used to them a bit, or not play at high noon for a while. Quote:
We don't see a severe performance hit ourselves on any of the hardware we are running it on so far. |
Many thanks Luthier. Its ok now.
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Ok, performance wise I'm somewhere in the middle of a few patches back when I took a hit and prior to that, so not too bad.
Bug wise in the very limited time I've had to play I still have block outlines on effects (dirt thrown up from rounds hitting the earth) and there now appears to be grass all over the runways again. New sounds are coming along very nicely, colours are colours, everyday in real life is different so I'm not getting into any arguments and trust Luthier and team to sort those :) Seem to have somewhat more aliasing testures causing crawling now though :( I might get the chance to play more over the weekend :) Thank you Luther and team :) |
Thanks Luthier,top man I appreciate the speed in which you have corrected this glitch;)
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Thanks Luthier!
we will test and report ASAP :) |
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Or I can use the english version? My CLOD is in german........:confused: |
Fair play Luthier for sorting out a hotfix and cheers. I probably went OTT on an earlier rant which I regret.....I know you are trying your best (noted) and it probably p*sses you off as much as others. We only whine because care, hehe. :)
I can live with the new cockpit colours, but please for the love of all that is holy (lol) do not make this landscape final, it is a step back from previous beta IMO, too garish in parts. That neon craziness is creeping in again. The previous landscape was getting close to nailing the English landscape. Keep on keeping on, and good luck. :) |
i love it :D :D :D
sounds are freakin great, the ground and cockpit colours look great to me, seems to be running quite smooth, thanks luthier and crew :D |
Thanks for the hotfix Luthier. I'm going to spend tonight testing and see how it goes. Apart from the blue line horizon bug (which was fixed with the last official patch), I haven't noticed any real severe issues. :)
I noticed your comment regarding the cockpit colours. Its always going to be one of those personal preference things and no-one will ever be 100% happy with it. I'm not sure if its possible with Cliffs of Dover but there may be a solution. DCS A-10C allows the user to pick different HDR lighting profiles in the menu which change the look of the game. The user can pick cold, normal or warm colours. If its not too much work perhaps you should consider making a few profiles available in the menu so people can pick the one they think looks best to them and their particular monitor. Its always going to be one of those things that no-one can 100% agree on. I'm sure that even in your own development team everyone has a different opinion in how it should look. Just putting it out there as a possible solution to the never-ending argument about it. |
Can anyone say if the AI radio system is working? Any consideration for the SP players? I've just got into ROF, what a wonderful sim. One day I am sure this will be just as good. Keep those updates coming, I will wait for the official patch I think.
I prefered the previous cockpit colours (judging by user screen shots), it's a shame to lose them to what you say will stay Luthier... |
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But please change the revi back to the old one , the new revi looks like a arcade gunsight on the axis planes . |
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As there seems to be a difference in how this new beta runs for folk with similar systems I wil try a total uninstall of the game and try putting the new beta over a fresh, clean installation. (and check the AE filter box) I'll post when this is done and let you know how it goes. |
Textures are not loading correctly, evne if at original everithing has a very poor quality texture, planes included. . didnt happen before.
FOR THE FORTH PATCH IN A ROW! 109 PP is still reversed, increase key, decreases, and decrease increases... fix this already. stutters and bad performance overall. Cant get close to any plane without massive drop on fps, no graphics option helps this one out, + the usual: AI building popping etc etc. |
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Wow...Im amazed at the speed that the fix was put out!
overall I am yet again impressed at the patch. Things like colors, textures, etc are matters of opinion, so ill keep mine to myself in that regard. As to performance I noticed a slight drop in FPS, perhaps 1-2 fps at most with all settings on high and original textures, so no complaint there. Menue music works again, nice. loadout screens are once more manipulable, very nice. Only issue is with the 109 automation. E-4 had auto prop pitch, yes, but not automatic radiators. I understand that it can be turned off, ya sure, but it shouldnt be on in the first place. I would love to see some evidence supporting that they were, in fact, automated. But fact is that I havent seen any evidence, anywhere to support wide spread use of an automatic radiator system in the Emil. Like the new Revi sight, the focus is far better now. Any chance of making the shape true to life or is the gunsite representative of something other than the Revi C 12d? All in all very nice. The game continues to improve. Thanks to all. |
109 e4
well i know for a fact that the 109e4 rads aren't auto. try taking off and use them silly.
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Looking forward to testing the airspeed improvements. Anyone tested altitude yet? |
Well, I am impressed.
Don't know if it was putting the patch over a fresh install or checking the config files as Luthier put on with the added info and the hotfix (although the entries were all as should be). Now the game is back to being very playable. Maybe a very slight drop in FPS but certainly nothing like the disaster I had last night!! SOunds are excellent, new colours are a matter of taste but I like them so far (only been flying Spits and Hurris). Did notine that the props no loger disappear when viewed in front of clouds now too:) Heading in the right direction, now if we could only communicate with out wingmen/flight/ground control/section control.......;) Cheers |
I think I have to agree too that landscape colors from 1.03.15527 were better than the ones from 1.04.5866, excepting the haze, which seems to be better in the new one (ie lighter applied on close terrain, and heavier applied on the distant one).
Also, from my obeservations, the FPS seems to be better on both my laptop with an ATI card, and desktop with an Nvidia one. |
To me this was trying to fix somthing that wasn't broken. Im sticking with the first patch.
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Took off, had a 5 minute furball at full power + war emergency and came home without once even looking at oil/coolant temps. Lo and behold, everything is nice and cool immediately after the fight. heck cant even manipulate the rads without turning off radiator automation. |
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Thanks for patch + hotfix Luthier and team.
Everything running great, never had too many probs anyway. Sounds and colours great imo. All good..... except of course AI commands :rolleyes:.... looking forward to that fix whenever but appreciate you must fix everyone else's performance probs first. Keep up great work. |
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Have you checked the config to make sure epilepsy is set to 0? |
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No performance problems to report. I like the new cockpit rendering, sound and changes to haze, spotting distant ac, etc. The terrain colouring seems too vibrant compared with Beta 1, somwhere between Beta 2 and Beta 1 would be about right for me. I tweaked 'digital vibrance' in Nvidea CP to peg the terrain tones back.
Excellent work and many thanks Luthier and team. BTW, you do know that whilst you have included Boost enable/disable for the Spits - engaging Boost does nothing for the Mk1's and the MkII's are banned from most servers. |
I'm running the game on 2560x1600, I play the game on mostly high settings (i use high textures, medium trees, the rest are highest settings), no AA, and I was getting about 30 fps flying low in the london sightseeing misson, a record high. For me the stutters have almost all but disappeared. In previous beta i was getting about 15-20 fps flying low, and with stuttering. So in my experience this beta was a drastic improvement. The clouds and particle effects still lower my framerate badly (down to 9 fps at lowest), so I hope there is something the dev team can do about it. Good work Luthier and team, I think you guys have made much progress!
BTW i'm using 285.38 Nvidia drivers. SLI enabled, but dunno if it is working in the game. I just leave it on because i play battlefield bc2 alot and need the SLI for that. Oh yeah, before installing i cleared the cache. And I did use the hotfix posted for the beta 2. Anyone else seeing similar improvements? |
This Sim is best shape on his history, i got very good FPS. Steady 60FPS with Vsync, even over London, allmost all highest, texture is High not Orginal, no Grass, and building details is med, SSAO off. Some stuttering there and there but not so bad anymore. Really happy with patch, i hope we see working AA soon. Just checked with Afterburner too, my both GPU's was good use, so there is working crossfire. First i got problems, then i remembered delete ubi logo. Good work Luthier and co. keep up good work.
Why we dont get seperate shadows to cockpit, they are so nice but landshadow flickers so much i cannot use them and get mu FPS to half over London. :( Put mirror to off by default. New menu music is really good. Kankkis |
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I just flew the London Attack mission and engaged some 109s, and the insane rolling behaviour has been eliminated! Their flying seemed much more natural than before.
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Hey Luthier, don't worry about the next patch. I'll save myself the trouble of downloading it to my computer and just download a penis straight into my butt...:rolleyes:
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*Reported...* |
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Usted debe conseguir que la descarga de la boca y hablar bien Inglés Vos should adepto ut download ex tuo ore proprio loquatur et Latine Vous devriez obtenir ce téléchargement hors de votre bouche et parlez un anglais correct Sie sollten das Herunterladen aus dem Mund zu bekommen und zu sprechen korrektes Englisch ä½ æ‡‰è©²å¾—åˆ°ä¸‹è¼‰äº†ä½ çš„å˜´ï¼Œè¬›æ£ç¢ºçš„è‹ ±èªž You are on a English forum Ailantd. I hate Jibber jab. You have one strike. Two more and you are banned. Consider yourself lucky. Juice "TWO" |
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very mature
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thanks for the patch, but
after a very slow downlad (in free mode) my download has stopped at 677.35mb of 678.02mb and won't resume WTF who ever is running that wupload host shall by HUNG |
So will this 'Big thing' that Luthier talked about some weeks ago be in the next big patch?
I'm wondering what it is :grin: |
Prefered the cockpit and landscape in the previous beta patch. Also my HAT switch has stopped working with the new patch. I have to admit I installed the patch on top of the previous beta patch, maybe I should go for a full reinstall...
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After installing the new patch my Sim will not launch. Nothing happens at all.
Drivers Nvidia 280.26 Ups sorry wrong place |
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Good to hear the update to the update has sorted the explosion crash. Any further news on the AI developement? It'd be nice to have a bit of info on radio commands.. |
Like the new colours in the 109 cockpit, but think the ground colours were better in the previous patch.
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Hi luthier.
I ran Black Death before and after this patch, along with free flight over Dover and London, and found the following: - BD ran with a slightly higher average frame rate, despite explosions being more resource hungry. Cloud no longer renders in front of propeller. Less of a difference in average frame rate between first and subsequent runs (improved caching?). Definite improvement in sound quality and timing. - Larger performance hit when igniting fuel depot in Dover, but better frame rate once the depot is burning. Cockpit shadows and shadows in general seem more defined. Terrain colours/lighting appear more natural, but cockpit appears a bit over-saturated (default time of day). Sun is truly blinding, as I guess it should be. - London runs at a higher frame rate, and is in general a smoother experience. ‘Popping’ of building textures seems unchanged. On this note, as others have suggested, is it not possible to change the default colour of un-textured buildings to grey instead of brown – I think that this would make them a lot less obvious when not using the ‘unlimited’ setting. General: those blue lines on the horizon are back, and although not as obvious as they were previously, are still a huge disappointment. New music is a nice touch. Salute! |
FPS aren't changed for me.
Like very much new landscape and cockpit colors-lighting and sound. Now the AI-comms, please. Thanks. |
FPS are up for me, just flying the single sightseeing missions and alot smoother especially over London, now only get the the odd stutter , this is the best patch for perfomance so far for me.
The new cockpit colours are not as good as the last patch , better countryside though if only seems to be a little washed out. SYStem spec: single GEFORCE 560 driver version 8.17.12.7048, intell 3.0 ghz Q9650 quad core proccessor, win vista 64bit up to date , 8gb corsair RAM, Asus P5N-D Mother Board, using on board sound card. All graphic options set to Medium, shadows on , roads on, grass off, running at 1260x 980 psuedo Mode, no AA. |
I want to see a couple more planes in the next release
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with the patch I can think of this problem,
how I can solve http://img812.imageshack.us/img812/1327/53699319.jpg |
First impressions:
1. I like the improved colours and the revised Haze settings. Not too hazy close too, hazes up nicely with distance. 2. Dots appear to have been sorted out (I don't mean phantoms). Now getting dots that reduce in size and contrast with range instead of on/off. 3. I like the sharper/cleaner cockpit graphics (only been in the Hurricane) 4. Hurricane gunsight better, not glaring now and is sharper and ranging now seems correct. 5. Hurricane boost override now seems to work. 6. Maybe my imagination but the Hurricane seems to fly more sweetly - was something changed? 7. As in the first beta release, the sounds are much improved. 8. Online interface improved. Don't much like the sharp flat cracking sounds that seem to come from the airframe or the ones from the misfiring engine but wouldn't want dev time wasted on it. |
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(Did you cut down on the LSD?) ;) |
thanks for the update. Next time please upload the files to a better fileshare site. Took me 10 minutes to through all the ads, waiting times and spam.
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Hey all,
After the quick fix for the beta of the beta patch i tried to install it and run the game,colors are mmmm not that good (too much contrast)!! At 1920x1080 at low level flight i have stutters with trees or grass enabled(always had this problem),the only way to eliminate stutters is resolution of 1440x900 only, with low trees no grass All settings on medium ecxept model high and texture quality high(vsync on) Some texture on instruments seem 256 color scale All i hope for the future poatches is more optimization so i can run the sim without stutters to native res of my monitor(1920x1080)24" Still a lot of work to do but i`ll try to be patient!!;) Cheers! |
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Can you install Beta 2 on top of the stock game?
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Thanks Phazon
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Guys, is the English and Russian downloads the right way round? When I extract the downloads I get an error message. I can't seem to get the latest version to run. Regards.
Edit: I extract the downloads to my COD folder but it shows Version 1.02.14821 I have launched it from the COD folder and Steam but same thing. |
This did the trick -so far=No more Freezes & pretty good FPS,still slow but not bad...Thanx!
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need help |
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