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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   BETA Patch v 1.03.15527 BUG Thread (http://forum.fulqrumpublishing.com/showthread.php?t=25905)

AdamB 09-07-2011 08:16 AM

objects preview in FMB are very dark possibly due to the new HDR setup

David198502 09-07-2011 08:31 AM

Quote:

Originally Posted by Tree_UK (Post 332009)
Coop still doesn't work, though not certain that it was being fixed.

Flickering still bad, but worse down low.

FPS drop.

Still no fuel loadout in single player. Again this may or may not have been addressed.

STILL...NO FSAA !!!

you can set your fuel amount in the loadout section, and save it.then when yoiu play a singleplayer mission you can load the loadout.this will not load the ammunition but the fuel amount you saved in your profile....at least it was this way before the patch.

Gourmand 09-07-2011 08:35 AM

1 Attachment(s)
- when we switch place, in multi, we have the both place (cf picture )...

- we can't brakes with stuka

- 109E4 can change the propeller with the affected key ( so not auto )
http://img220.imageshack.us/img220/3...1090700030.jpg

http://img842.imageshack.us/img842/8...1090700031.jpg
( more than 2500rpm... here is the automatism? )

- 109 E4B can't drop bomb :/

- when we make a sea-landing, we already can't bail out, and we sink with the plane

- when we put magneto on 1+2, and we start the engine, magneto switch auto to 0 ! ant auto to 1+2 next !!! let us this start feature !!!!

David198502 09-07-2011 08:37 AM

Quote:

Originally Posted by LoBiSoMeM (Post 332330)
+1. Me and Nicolo saw a lot of crazy "dots" things just now in a MP session... This little white dots are still visible through solid and opaque objects. And we saw at least one UFO four white dots formation...

A major graphic bug to be solved in next patches.

the dots you are talking about appeared before the patch as well,....at least for me, but i have to say that i play with really low resolution.they appeared through hills and everything else on the map.

Helrza 09-07-2011 09:09 AM

Just a couple of little things ive found thus far.

Stuttering down low when forest enabled... i know my system isnt the worlds greatest but stuttering was gone b4 this patch. Interesting thing to be noted that when forest was turned off, stuttering disapeared. Ive noticed a few others have had stuttering. could this be related? Someone having this problem might be able to confirm?

Also with the spit, when u throttle down, then throw the throttle up engine sound momentarily dissapears.

mcmatt 09-07-2011 09:16 AM

Quote:

Originally Posted by merlin1 (Post 332070)
Weird graphic

Is your graphic card overclocked?

skouras 09-07-2011 09:18 AM

Quote:

Originally Posted by Gourmand (Post 332401)
- when we switch place, in multi, we have the both place (cf picture )...

- we can't brakes with stuka

- 109E4 can change the propeller with the affected key ( so not auto )

- 109 E4B can't drop bomb :/

- when we make a sea-landing, we already can't bail out, and we sink with the plane

- when we put magneto on 1+2, and we start the engine, magneto switch auto to 0 ! ant auto to 1+2 next !!! let us this start feature !!!!

can corfirm the last one
i was ready to post this

David198502 09-07-2011 09:27 AM

i recognized the auto movement of the magnetos in the E4 as well.what is it??is it a bug?

Gourmand 09-07-2011 10:00 AM

friend see my stuka smoke ( and i don't see my stika smoking )
and i see this stuka smoking ( and he doesn't see this stuka smoking )

= we see other stuka smoking but no their own stuka
http://img163.imageshack.us/img163/5172/smokek.jpg


and when the gunner of stuka eject this canopy, the ammo rest in the air
http://img856.imageshack.us/img856/3950/mun.jpg

SUP_Trok 09-07-2011 10:09 AM

shuttering shuttering shuttering. Please fix this big problem.

Hi have this pc:
MB Asus P5N-T Deluxe - HD 2 Samsung da 250GB - CPU Intel Core 2 Quad Q95500 3600mhz - RAM 2x2Gb ocz Gold 1066mhz - GPU Ati Radeon HD5850 1GB - Raffreddamento a liquido Corsair H50 - Monitor 2 da 19" - Joystick-Pedali-Manetta Logitech G940


Same for my friend: http://www.maw-superaereo.it/forum/c...2011.html#5347

Kurfürst 09-07-2011 10:10 AM

Got mixed feelings. Patch and sounds definietely have potential. Got lag issues back with patch, probable result of memory handling.. over London seem to look for cache or something a lot, I get good FPS for a second, then it stops, good fps, stops again etc.

So GPU power is there to run it, it just can't seem to load it nicely.

E-4 cocpit is very buggy. Left side window slides forward (!!) instead of backward, and you can't click on the little plastic handle to open it (probably kept placing of "mouse active zone" from E-3).

Right hand side window does not open at all, neither does top window, even if they should.

I believe that top window also misses graphics for small plastic handle grip (like side windows), though I could not find accurate picture of it for comparison, I am pretty sure there was something the pilot could grab to open it..

You still cannot actuate flaps and elevator trim wheels at the same time, even if it was designed to be operated at same time, so pilot can compensate for trim change when using flaps.

Gunsight dimmer does not work on E-4 (its simple transparent glass)

BTW - I don't think Wehrmacht was enviroment conscious, so can we please get the Revi circle at full strenght lightining by default please? Its borin

FM (performance) problem is still there, E-4 cannot hit official specs at low altitude at full power.
http://www.kurfurst.org/Performance_...chreibung.html

Did not have time for further tests on any plane. Overall promosing, but please fix above problems.

chappy 09-07-2011 10:26 AM

not really sure if its a bug or just shoddy implementation and substandard work but:

hurricane and spitfire sounds when starting up and when the engine is coughing or stopping simply cut out. causing an ugly suttering noise of engine followed by complete silence followed by engine.


what was definitely a bug was after a respawn not being able to hear an engine at all, only prop sounds.. seems generally speaking theres some sound bugs still on the ground (rolling/moving wheels as well)

seaeye 09-07-2011 10:27 AM

When playing a track, the mirror in the Spit has lost it's glass, now it's just a frame. Also, had a CTD after playing the Black Death track. Massive improvements, this sim will be good.

No problems with wierd horizon or other issues reported with ATI cards. 11.7 Drivers runnig here with no issues.

Blackdog_kt 09-07-2011 10:27 AM

Quote:

Originally Posted by adonys (Post 332235)
The propeller pitch in Bf 109-4B is manual (like in can be manipulated with prop pitch down/up key controls), even though there's no visible prop pitch lever. Also (and is probably related) the prop pitch is not automatically changing values, no matter what you're doing with the throttle.

Probably the same in BF 109-4 too.

The Radio Comm is still not working!!!

PS: sorry Blackdog_kt, but this is the biggest problem this game has at this moment, as it kills any with-firendly-AI playing possibility, thereby completely killing the singleplayer gameplay.

Oh it sure is a problem, i don't disagree. I'm just saying if they told us "i'll fix this thing now and that thing later" then "this" is what we should be testing because "that" is clearly not worked on yet. It's just the difference between a beta test report and a general bug report/wishlist and this one is a beta test report thread, Insuber's sticky thread is the general one ;-)

As for the 109, i can confirm your findings: it seems that auto prop pitch is not enabled yet (and the manual controls are still reversed).

Like others have said the pitch controls are not on the panel anymore, it's a small rocker switch on the side of the throttle's handle that the pilot activated with his thumb. If you change pitch and look at the throttle lever you can clearly see it moving ;-)

Two more issues i can confirm in the E-4, side window opening the wrong way and the click spot is slightly misplace, plus the sight dimmer is transparent and not really dimming anything :-P


I can also confirm the Tiger Moth crash issue. I had a user made mission saved that demonstrates how to use searchlights, i wanted to see how the new graphics work at night with some searchlights so i fired that one up. That mission is just an airstart with a Tiger Moth near an airfield with some searchlights. Well, as soon as i spawned and a few seconds passed i got a launcher crash.

Another issue i can confirm is the graphical glitches on parts of the panel when there is a wounded effect. Easiest way to reproduce this is just push some negative G to red out, some parts of the panel show flashing black shadows. I saw this in the E-4, i haven't tested if it happens in other aircraft/cockpits too.

Also, the sound cut out during abrupt throttle changes is there in the merlin engined fighters but i'm not entirely sure it's a bug. It could just be a momentary choking of the engine due to abrupt throttle changes.



Keep it coming folks. The beta patch is a nice enough improvement to keep us all busy, so let's collect all the bugs and leave them some time to fix them properly before it goes live. The way the game is now, i have no problem flying it in its current state for quite some time, so i wouldn't mind at all if they take another couple of weeks to fix everything we manage to find before it goes live.

Finally, anyone tested any other bombers? I tested the Blenheim and now you can drop bombs from the bombardier's seat by pressing your joystick buttons (we don't have to click on the in-cockpit bomb release buttons anymore), it handles easier on the ground (revised ground physics) and the bombsight works correctly, just like the patch notes said.

I would test the 88 but the gyrocompass is not part of the bugfixes for this patch so i can't engage the heading hold autopilot. So, i have two questions?
a) Did anyone test the new Lofte bombsight functions in the He111?
b) What about the new autopilot mode mentioned in the patch notes? Does anyone know how it works? Is it for use with the Lorenz and other blind-flying/radio navigation systems?

I'll definitely test these out for myself as well, probably today, but if someone has already done so and is willing to tell me if it works or even give us a brief description in another thread specifically for these questions, it's by all means welcome.

lothar29 09-07-2011 10:34 AM

Quote:

Originally Posted by albx (Post 331998)
horizon lines seen also through the cockpit like it is transparent
http://i51.tinypic.com/1i1tgj.jpg

I also have some sounds bugs, ejected and still heard the plane engine

This same saw him yesterday flying online

AdamB 09-07-2011 10:35 AM

this is not really a bug more of an ammendment,

at night the ground is way too bright and looks like it does during the day

Hope this gets fixed, i was hoping to fly some blitz missions but the night light is too bright, also, why are planes still without landing and navigation lights

lothar29 09-07-2011 10:37 AM

today was editing a mission to test the Bf109 E4B SC250 bomb and me past this...


http://www.youtube.com/watch?v=xMkG_g0pwnc

Anyway I'm very happy even to a slightly decreased performance in FPS, I don't have much stuttering and sounds are also very good...We are going to wait for the final patch...

nashash 09-07-2011 10:55 AM

try this
 
Quote:

Originally Posted by FlyingShark (Post 332079)
Game doesn't launch anymore after insalling beta patch.

~S~

i had same problem , i extract file into a folder and copy them into the correct steam folder and game would not launch,

so i re verified the steam folder ,

then i open zip and browsed to the steam game folder and extract directly into the cod folder,and was able to launch game ,

flying over London still is bad for me

i7 2600
8 gig ram
5770 ati 1 gig

Phazon 09-07-2011 11:05 AM

I also got a launcher crash using the Tiger Moth in a simple mission (one takeoff waypoint and one travel waypoint only). I managed to get it going after reloading though, strange.

The Tiger Moth does not play sound correctly while idling from a cold-start. You can hear prop spinning and occasional click sounds (supposed to be engine splutter noise) but it cuts itself out too early and sounds strange. There is also no general idle noise for the engine itself like the other aircraft.

I've noticed for pretty much all the aircraft the engine splutter / backfire sound tends to cut out early causing "clicking" sound artifacts which I can't imagine is intentional as its definately not a full popping sound that you'd expect from a backfire / splutter. Its almost as if the splutter sound won't play to the full extent and stops itself short if another splutter sound is played. Probably linked to the sound config file and a wrong setting, I'm sure it could be fixed.

Also noticed that in some planes the engine startup sound (of the engine itself not the starter motor) will continue playing after a failed start and the prop has stopped. I'd imagine the proper behaviour would be for the sound to fade itself out if the start has failed. A similar sort of issue occurs when you swap between views while a sound is playing, it tends to restart the sound file from the beginning causing it to play over again.

I also noticed the horizon bug is back again, although its more subtle this time around. It seems to be affecting Nvidia cards, although it looks slightly different.

Also, the ammo meters in the Ju-87 and Bf-109 are broken and don't work at all anymore. :(

Zimbower 09-07-2011 11:33 AM

With Ati 4890 driver version 11.8 windows 7 64bit everything on medium and tried varaity of different graphical settings from low to high artifact remain.

[IMG]http://i399.photobucket.com/albums/p.../Artifacts.jpg[/IMG]

Ataros 09-07-2011 11:46 AM

Quote:

Originally Posted by Zimbower (Post 332489)
With Ati 4890 driver version 11.8 windows 7 64bit everything on medium and tried varaity of different graphical settings from low to high artifact remain.

/Artifacts.jpg[/IMG][/IMG]

Try disabling Epilepsy filter. 2 reports said it helps.

seaeye 09-07-2011 12:02 PM

I'm not sure if this is new or not, but does anyone else have the human gunner on the AA in the Black Death track sat in and below his gun? I only mention this as it may have been broken ny this patch.

Varrattu 09-07-2011 12:05 PM

Quote:

Originally Posted by anavas44 (Post 332022)

- Force Feedback takes ages to enable when starting a mission

Not confirmed

Quote:

Originally Posted by Strike (Post 332111)

-Sound heard as if inside cockpit when bailing out

Confirmed

Quote:

Originally Posted by chappy (Post 332458)
not really sure if its a bug or just shoddy implementation and substandard work but:

hurricane and spitfire sounds when starting up and when the engine is coughing or stopping simply cut out. causing an ugly suttering noise of engine followed by complete silence followed by engine.

I have comparible sound fade issue (on- & offline) in BF109, possibly we have to wait for the official patch:

When pulling the throttle to idle, the BF109 engine sounds like my calcified coffee machine and finaly the sound fails (motor is on) ... ...

Zimbower 09-07-2011 12:14 PM

Thank you it worked :)

steppie 09-07-2011 12:17 PM

what with the white dots
I didn't have them before the patch
the first are ships in the harbour that you see through the ground

http://img856.imageshack.us/img856/161/ships.jpg

the next are aircraft He 111 being atttack by hurrie

http://img32.imageshack.us/img32/7159/aircraftd.jpg

merlin1 09-07-2011 12:23 PM

Quote:

Originally Posted by mcmatt (Post 332423)
Is your graphic card overclocked?


Quote:
Originally Posted by katdogfizzow View Post
Yeah I had that too at first..I unchecked/disabled Epilepsy filter and it went away

Problem solved.

thx.
__________________
AMD Phenom X4 955 BE 3808 MHz
ROG Crosshair III Formula
PATRIOT G series DDR 3, 4 x 2 GB (8GB) 1600 MHz
Inno3D gtx580 1.5G
Philips 220 CW
Windows 7 Enterprise 64 Bit

albx 09-07-2011 12:38 PM

Quote:

Originally Posted by lector 2 (Post 332529)
Some things i need to get of my chest. For all the people that wasted there money on this game we all feel like mushrooms fed full of crap and kept in the dark. The comunication from the devs is a joke i feel ripped off and it seems nobody really cares. When do we get a patch? when will you fix this abortion? Because at the moment its daylight robbery. Maybe you need to see how 777 studios do it in Rise of flight you could learn something. Because if it was me i wouldnt be able to sleep at night. Then i also read about people that say this game is better than Rise of flight lols all i can say about that is what the hell have you fanboys been smoking?

you just registered here to post this ?? don't you have something better to do than start flames here?

JG52Krupi 09-07-2011 12:40 PM

Well I have been smoking the truth, I'm sorry if it hurts you buddy but im really enjoying it.

This new patch is bloody fantastic, shows everyone that Luthier and MG are here to make a fantastic sim and btw I love rise of flight and will continue to support it.

Now go away you poxy little troll.

KG26_Alpha 09-07-2011 12:42 PM

Just a quick heads up guys.

If you report a bug/glitch, then find a fix for it,
please edit your post that first reported the problem with your fix for it please,
others can then quickly use the information.

Thanks :)

6BL Bird-Dog 09-07-2011 12:42 PM

Quote:

Originally Posted by seaeye (Post 332507)
I'm not sure if this is new or not, but does anyone else have the human gunner on the AA in the Black Death track sat in and below his gun? I only mention this as it may have been broken ny this patch.

This has been broken from the original game release as has the hovering Hurricane wreck.

JG52Krupi 09-07-2011 12:50 PM

Hahaha butt hurt rof fanboy.

Grow up!

There's no reason to try and drive a wedge between the two series rof is good but it appeals to a smaller audience than a ww2 sim does (IMHO).

Ze-Jamz 09-07-2011 01:19 PM

Quote:

Originally Posted by lector 2 (Post 332544)
Yeah i have a bug i need to report its called il2 Cliffs of dover

Did you think of that all by yourself?

Your really not helping the thread with comments like that from a Devs point of view who's visiting looking for bug reporting...

Thanks

skarden 09-07-2011 01:19 PM

Wow what a tard

David198502 09-07-2011 01:31 PM

Quote:

Originally Posted by steppie (Post 332517)
what with the white dots
I didn't have them before the patch
the first are ships in the harbour that you see through the ground

http://img856.imageshack.us/img856/161/ships.jpg

the next are aircraft He 111 being atttack by hurrie

http://img32.imageshack.us/img32/7159/aircraftd.jpg

we had this bug already before the beta patch.but it was not as obviously as now.those dots are visible through everything.

Gourmand 09-07-2011 01:31 PM

110 graphic issue :
(from nvidia GeForce GTS 450)
and surely other video card ;)

http://img683.imageshack.us/img683/9...1090700033.jpg

http://img21.imageshack.us/img21/4350/2011090700036.jpg

JG52Krupi 09-07-2011 01:34 PM

That happens with all cockpits I believe Gourmand, thinks it's the new injured screen but not sure.

furbs 09-07-2011 01:35 PM

Flames having a odd texture...

http://img6.imageshack.us/img6/3217/...9071420443.png
By furbs9999 at 2011-09-07

Nvidia 580

beepee 09-07-2011 01:35 PM

Quote:

Originally Posted by jaws2002 (Post 331996)
i like it. The sound is awesome. The guns sound volume is too low i think.
No minegeshos for the bf-110's is a disapointment.:( i also think the haze is just too dense. There's no more clear sky anymore, just murky haze.:(

yup too hazy+1

albx 09-07-2011 01:43 PM

Quote:

Originally Posted by lector 2 (Post 332536)
I have a right to post this and i feel many would agree apart from you die hard fanboys that is.

fanboy? who? me??? :grin:

poor little mind you are...

mazex 09-07-2011 01:45 PM

Quote:

Originally Posted by senseispcc (Post 332364)
West of Arras multiples big withe squares ;
http://s3.postimage.org/ph11g4qo/sho...907_083805.png
Also if a BF109 begins a mission parked north of Arras it jumps to it death by explosion into a hangar..
There is also a strange canal 10 miles west of airfield of Framecourt ;
http://s3.postimage.org/w9bagz8bf/sh...084458_843.png
Also the game has a tendency to crash after an hour of play in the air or not!.
Nice game continue the very good job thanks.

One last thing, the overcast with breaks does not work and crash the game when tried.

What the heck are you doing in Arras! Like they say in Battlefield 1942 - return to the battle area, deserters will be shot! ;)

JG52Krupi 09-07-2011 01:45 PM

Quote:

Originally Posted by lector 2 (Post 332577)
wow what a tard for speaking the truth? I bought a game that cost me money and it dont work and i complain like any other normal person would and i get called a retard? can you please explain?

Well to be honest dude you were the one that started the abusive tone.

There are many ppl on this forum willing to help, start a new polite thread with your pc specs and we will find the source of your problems :D

albx 09-07-2011 01:45 PM

Quote:

Originally Posted by lector 2 (Post 332577)
wow what a tard for speaking the truth? I bought a game that cost me money and it dont work and i complain like any other normal person would and i get called a retard? can you please explain?

probably you are? because not a normal people start posting here like you did... no... i'm wrong, you are not retard, you are just a troll.. nothing else..

mazex 09-07-2011 01:49 PM

Quote:

Originally Posted by Gourmand (Post 332571)
110 graphic issue :
(from nvidia GeForce GTS 450)
and surely other video card ;)

http://img683.imageshack.us/img683/9...1090700033.jpg

http://img21.imageshack.us/img21/4350/2011090700036.jpg

I had exactly this on my GTX580 too after a red out that got "stuck" :)

JG52Krupi 09-07-2011 01:56 PM

Quote:

Originally Posted by mazex (Post 332587)
I had exactly this on my GTX580 too after a red out that got "stuck" :)

Ah that might have been what happened to me then, I though it was a pilot injury but it probably was the stuck red out bug lol

bongodriver 09-07-2011 02:02 PM

Just a thought....but a redout could potentially 'stick' in real life, after all if so much blood is forced into your head you see red then it is not impossible that blood vessels in the eye are bursting.......it is recognised to be potentially fatal if it induces a stroke or aneurism.

skouras 09-07-2011 02:07 PM

Quote:

Originally Posted by Gourmand (Post 332571)
110 graphic issue :
(from nvidia GeForce GTS 450)
and surely other video card ;)

http://img683.imageshack.us/img683/9...1090700033.jpg

http://img21.imageshack.us/img21/4350/2011090700036.jpg

first image same problem
second image not happening everytime

Tree_UK 09-07-2011 02:17 PM

Quote:

Originally Posted by furbs (Post 332575)
Flames having a odd texture...

http://img6.imageshack.us/img6/3217/...9071420443.png
By furbs9999 at 2011-09-07

Nvidia 580

Hey, Furbs Im not seeing this on mine mate and we have the same PC's effectively, it could be a driver issue, I rolled back my driver sometime ago because CLOD didn't like the latest one.

Dano 09-07-2011 02:19 PM

My 560Ti is also showing blocks around flames, gun hits and a few other things, I'll post some screenies later when I get the chance.

Tree_UK 09-07-2011 02:24 PM

Quote:

Originally Posted by Dano (Post 332606)
My 560Ti is also showing blocks around flames, gun hits and a few other things, I'll post some screenies later when I get the chance.

Dano, Im using driver 275.33 and im not seeing what your seeing, could be a driver issue.

heres a link if you want to try it.

http://www.nvidia.com/object/win7-wi...ql-driver.html

Dano 09-07-2011 02:31 PM

Thanks Tree, I've got the latest installed currenty (sig is out of date), will try that one later on and report back :)

skouras 09-07-2011 02:34 PM

i rolled back too
275.33 here
no problem either

=XIII=Shea 09-07-2011 03:10 PM

I am still getting square boxes on the landscape,blue line are still slightly in the horizon,micro stutters are still present and the dust while taking off and landing slows my computer down like crazy,also guys how do i get rid of the window in the left hand bottom corner in the pic,thanks
http://steamcommunity.com/id/sheathu...33579033152720

Walshy 09-07-2011 03:11 PM

Quote:

Originally Posted by skouras (Post 332599)
first image same problem
second image not happening everytime

Yep getting that glitch as well on GTX 570. Plus in multiplayer, don't know if this is relevant, but before the beta patch the Repka sever for me the ping was above the 100's usually in the 120-130 range and could play on the severs for as long as I wanted to stay flying. Now my ping has reduced by half to between 65-73 and whenever I log in to fly I get about three to ten minutes flying then a I loose connection due to a timeout???? Surely if my ping has reduced then in all rationality my connection should've improved and even better connectionality, right? I also have noticed a slight reduction in framerates by about 8-10%. I'll be continuing my testing to see what's going on.

justme262 09-07-2011 03:26 PM

BIG improvement mostly but some bugs...

Looking at the sunrise at 5am is blinding. It's an unrealistic lens flare effect for midday but completely wrong for dusk or dawn.

New multiplayer maps have the 1500m high grass glitch.

Prop is invisible at high rpm like it used to be. not subtle...invisible.

The propwash dust on the ground costs too many fps and is visible in cockpit.

Thumbs up for new patch. The game looks and runs better than ever. :cool:

lothar29 09-07-2011 03:27 PM

Quote:

Originally Posted by lector 2 (Post 332529)
Some things i need to get of my chest. For all the people that wasted there money on this game we all feel like mushrooms fed full of crap and kept in the dark. The comunication from the devs is a joke i feel ripped off and it seems nobody really cares. When do we get a patch? when will you fix this abortion? Because at the moment its daylight robbery. Maybe you need to see how 777 studios do it in Rise of flight you could learn something. Because if it was me i wouldnt be able to sleep at night. Then i also read about people that say this game is better than Rise of flight lols all i can say about that is what the hell have you fanboys been smoking?

We are going to take for granted that you just register and you don't know that is the subject, because you not a little read the Forum before criticizing, and then you do a constructive criticism as it has been the case in this post, if not you can report a new please BUG do not write here!..

lastchance 09-07-2011 03:36 PM

The new update has halved my FPS I used to get 30 to 50 FPS now im down to a low of 15 to 30 using Fraps with the same settings as pre update.

WINDOWS 7 64 BIT
HD 5850
8 GB RAM
INTEL 2500K

I have lowered all my settings with no luck, I have gon from a stable game to a dull game with all the settings on low now were they used to be on high.

I have ROF 40 to 60 FPS in that sim so it's not my card or is it I read somewere that COD has a bug and the card cannot reach it's full potential am I right ?

Hope I live long enough to see this great sim in all it's glory.:(

JHAT 09-07-2011 04:02 PM

E-4 Auto prop pitch
 
It seems as the auto prop pitch in the Bf-109 E-4 isn't toggling.
I assigned a key to the toggle function and tried switching it to manual. I could change the prop pitch without problems, but could not switch to automatic.

Have tried assigning keys and joystick buttons with no joy.

Richie 09-07-2011 04:09 PM

Will the official patch overwrite the beta when it comes out? We won't have to reinstall the whole game again will we?

Sven 09-07-2011 04:31 PM

I get a lot of "CoD Stopped Working" errors when I just build a mission in the FMB and switch view to an enemy ground force, the game just locks up when I do that, but not always. Game is running absolutely fine except for that.

Labroisse 09-07-2011 04:41 PM

Quote:

Originally Posted by Gourmand (Post 332571)
110 graphic issue :
(from nvidia GeForce GTS 450)
and surely other video card ;)

http://img683.imageshack.us/img683/9...1090700033.jpg

http://img21.imageshack.us/img21/4350/2011090700036.jpg

Yep, got this too on ATI 6870 card, 11.8 preview drivers. I think it happened to me after being wounded but it just doesn't look right and has those black spot anomolies. Interestingly, the view of the outside through the windows seems to be ok for me. Only the interior of the cockpit looks red and blotchy.

Also, as reported, Launcher.exe crashes after about an hour. Starts to stutter really bad then locks up, crashes.

BTW, I think the top picture with the gauges coloring is an attempt to make the gauge glass look more realistic.

klem 09-07-2011 04:56 PM

Quote:

Originally Posted by Gourmand (Post 332571)
110 graphic issue :
(from nvidia GeForce GTS 450)
and surely other video card ;)

http://img683.imageshack.us/img683/9...1090700033.jpg

http://img21.imageshack.us/img21/4350/2011090700036.jpg

Thanks for the screenshot, I didn't get one This is what I meant about the wounding, the overall red effect (maybe I've grown too used to other simulations?) and the black glitch bug.

EDIT: EVGA GTX570 superclock

_RAAF_Mini 09-07-2011 05:04 PM

Cliffs of Dover just won't start for me.

Downloaded the new patch.

Extracted it into the COD folder and all went well.

Double click the launcher steam does something, the plane in the cross hairs pops up then nothing.

Any ideas?

S!

Mini

klem 09-07-2011 05:09 PM

Quote:

Originally Posted by lector 2 (Post 332689)
And take off and landing physics feel really poor or is that just me?

lector,

just pause and think a minute.

This is a Thread for feedback on a particular patch. It is not a general complaints Thread. There are many of those if you want to add your voice or you could start another one of your own.

People here are trying to help the devs get CoD right. If all you want to do is sound off about what we already know please go somewhere else and do it.

Quickcord 09-07-2011 05:15 PM

I have not tried this on the E3 but the sliding window on the E4, viewed externally, slides up? Anyone else confirm this?


Quickcord

Ataros 09-07-2011 05:27 PM

Quote:

Originally Posted by lastchance (Post 332662)
The new update has halved my FPS I used to get 30 to 50 FPS now im down to a low of 15 to 30

Try defragging game files and turning off vsynk both ingame and in drivers. If it helps consider enabling triple buffering in DX with 3rd party utility if you still want vsynk to be ON.

JG4_Greif 09-07-2011 05:33 PM

Can`t release bomb in E4B.
Left window opens in the wrong direction.
I can see the horizon through the cockpit.
Drop of FPS in Black Death track. (had 27-29, now 21-23)

Gourmand 09-07-2011 05:44 PM

Quote:

Originally Posted by JG52Krupi (Post 332574)
That happens with all cockpits I believe Gourmand, thinks it's the new injured screen but not sure.

juste notice i reported 2 bug, injured / G-effect screen
but also 110 who has glass instrument brown colored
but i think all have the 2 "bug" ;)

the first screen is not an before/after ;)

T}{OR 09-07-2011 05:57 PM

I was able to park myself in the formation with a Stuka (and its buddies), the tail gunner didn't even give me the angry look. AI gunners feel neutered.

FPS seems a bit lower than before, and lack of FF strength slider is terrible for us MSFF2 owners. Or any way to enable/disable it.

Sounds are much much better, though Merlin needs more work (high RPM). DB however is spectacular. Well done.

The cockpits look as if someone is smoking inside (external view, all planes).

System specs:

i5 2500k
P8P67 EVO
8 GB RAM
GTX 580 Lightning (driver v. 275.33)
Asus Xonar STX

EDIT: It seems to me that only tail gunners are dumb, when I engage Heinkels I get pretty shot up while braking away next to them.

Gourmand 09-07-2011 06:13 PM

lights is visible through cockpit/wing
http://img405.imageshack.us/img405/1...1090700037.jpg

http://img708.imageshack.us/img708/7...090700040k.jpg

( and plane still not have light in the wings,except this bug ;) )

Dano 09-07-2011 07:11 PM

Blackdeath performance went up in strict fps regards, however stutter at low altitude is worse than previously and performance is a mixed bag with it dropping far lower than it used to at time.

Various graphical bugs, have tried several driver revisions with no effect - 6.30 am mission time.

First three look like alpha channel issues to me.
http://dl.dropbox.com/u/7721109/IL2%...907_002942.jpg
http://dl.dropbox.com/u/7721109/IL2%...191513_430.jpg
http://dl.dropbox.com/u/7721109/IL2%...907_191948.jpg

This one was originally a definite bottom edge of early morning mist that has been there since launch, after this patch it has a definite blue edge to it making it stand out even more.
http://dl.dropbox.com/u/7721109/IL2%...907_191210.jpg

Gunsight dimmer has no effect whatsoever, and I'm not at all keen on the way the image washes out when looking towards the sun either, but that's just an opinion.
http://dl.dropbox.com/u/7721109/IL2%...907_193028.jpg

mazex 09-07-2011 07:21 PM

Quote:

Originally Posted by T}{OR (Post 332742)
The cockpits look as if someone is smoking inside (external view, all planes).

Maybe they are? :) The Swedish air force bought a bunch of P-51:s during the last months of the war as a stop gap solution until Saab had gotten own production up and running (and then some more just after the war). The first thing they did after they got them was to remove the ash trays that where fitted in the cockpits ;)

Talking anecdotes I also remember reading that one of the american ferry pilots buzzed a bridge in central Stockholm and got reprimanded afterwards for it... As the war was still not over I guess he thought the ferry mission to Sweden instead of going to Berlin did not get his adrenaline pump going ;)

Crazy thought smoking in a cockpit with tons of gasoline behind you...

robtek 09-07-2011 07:32 PM

When switching the gear switch to neutral the same sound occurs as when extending the gear.
Happened to me on Bf110 and Bf109, followed by a belly landing because i trusted the sound and didn't look at the lights :D.

slm 09-07-2011 07:37 PM

Joined a multiplayer server with 4 players. Game stopped working after I had selected a plane (Fiat G-50) and tried to go to loadout screen.

I think it's too difficult to see which multiplayer airbases have flyable planes. IMO this should be easier and faster to see . Now requires LOTS of map scrolling/zooming. In IL2 it was very easy to see this.

Winger 09-07-2011 07:59 PM

Since i have been playiung quite some hours now i muzst say the amount of crashes with this patchj reached an absolutely unacceptable frequency. Makes it almost as pointless to fly on a full real channnelmap server as the soundbug did pre tree off solution. Well i hope that gets fixed with the final version.

Winger

JG52Uther 09-07-2011 08:13 PM

Not sure if this is a bug or my graphics drivers, but I never saw it before this patch:Red screen with black around the instruments is when wounded:
http://img.photobucket.com/albums/v2...er/wounded.jpg
Red gauges with canopy off:
http://img.photobucket.com/albums/v2.../redguages.jpg

Tree_UK 09-07-2011 08:32 PM

Quote:

Originally Posted by Winger (Post 332807)
Since i have been playiung quite some hours now i muzst say the amount of crashes with this patchj reached an absolutely unacceptable frequency. Makes it almost as pointless to fly on a full real channnelmap server as the soundbug did pre tree off solution. Well i hope that gets fixed with the final version.

Winger

If you mean game crashing or CTD's, then yes, pre-patch my game would never crash now I'm crashing or locking up every 20mins or so. :confused:

klem 09-07-2011 08:35 PM

Freezeup after 1.5 hrs on ATAG server with 4 to 5 intermittent freezes over about 30 seconds total time, restored to about 1 minute normal working then compete freeze up followed by Launcher has stopped working...
I do have Forest on High though. I'll try turning it off.

Also occasional micro freezes throughout the 1.5 hours but that could be the server (30-40 players).

Haze/Sun glare definitely overdone. Can't see a thing about 30+ degrees either side of sun even if I look down into cockpit when facing the sun and its above the top of monitor.

Excellent general improvement on the sounds though.

T}{OR 09-07-2011 08:38 PM

Massive FPS loss when in the clouds. With the previous patch there was an FPS drop as well, but not nearly as severe. Overall, the average FPS dropped with this beta patch. Zooming in on any land based location decimates FPS. Very bad for aiming.

System specs:

i5 2500k
P8P67 EVO
8 GB RAM
GTX 580 Lightning (driver v. 275.33)
Asus Xonar STX

Gourmand 09-07-2011 08:54 PM

little bug with skyline :
http://img37.imageshack.us/img37/2126/bugxd.jpg

http://img5.imageshack.us/img5/7421/bug2ip.jpg

Dhasso 09-07-2011 09:58 PM

Game will not start
 
Purchase the game on Sunday and it ran fine (really enjoyed it). Installed the Beta patch and the game will not start. It gets to the loading crosshairs and hangs. I am able to reverse via steam and the old version runs fine.

I tried all the tips on the forums and no luck.

Dhasso

***Fixed*** "You have to right click on the zip file, select properties, and click on "Unblock" and OK, so that all the files are downloaded into the game file" - From Chivas.

Specs:

I7 760 3.2 Quad
470 GTX
12 Gig Ram
Win 7

T}{OR 09-07-2011 10:02 PM

I have no problems with CTD's like some reported. Just the ESC key. Once in every two times I get reverted to the desktop when pressing ESC to exit the mission. Then I have to kill it manually with Task Manager. Something to do with full screen mode perhaps?

EDIT: Force Feedback with LW planes (Bf 110 and Ju 87) is messed up. Every time the tail gunner fires stick looses power. With 110 it looses power when guns are fired. Not sure about bombers.


System specs:

i5 2500k
P8P67 EVO
8 GB RAM
GTX 580 Lightning (driver v. 275.33)
Asus Xonar STX

Buster_Dee 09-07-2011 10:28 PM

Glass portion of Hurricane mirror disappeared; frame was still present. Position sound does not seem to work. Exhaust note while in fighter pits is behind pilot (maybe really works that way from "jetting"). Externally, sound was always from my left, rear speaker (5.1 setup). (EDIT: was all wet concerning 3D sound. Hadn't noticed Creative's simulated 3D, intended for headsets, was enabled. No idea how. Only remaining "valid" comment is position of exhaust note, which seems to be behind pilot).

Merlin sounds more like a growling Griffon. still, very satisfying over-all feel. New bullet strike combos are especially realistic.

Thanks so much for continued hard work. Visuals quite believable to me--made Anti-aliasing to correct distance unnecessary--which, of course, gave me a few more FPS. Even seemd smoother than the numbers.

rkirk77 09-07-2011 10:47 PM

- Tiger Moth sounds are incomplete.
- 109's flaps do not extend or retract.
- When zooming Outside of the aircraft, it is ALSO zoomed inside of the aircraft
- Aircraft functions such as (for example) open cockpit don not work unless you are IN the cockpit.

THIS IS UNIQUE!

I Alt-Tabbed out to reply to en email.. and somehow managed to start the engine whilst retacting my landing, ROFL

242Sqn_Prof 09-07-2011 10:50 PM

Found an odd bug. I get no sound when starting up an engine. There is no sound as long as the throttle is below about 20 %. Above that and the sound starts. When I come into land, cut throttle back, no sound from the engine although it is running, but the landing gear touching the ground does make sound.

Also while in a single mission, I got a complete lockup of the game, for the first time. Had to Cntl-Alt-Del out.

Cataplasma 09-07-2011 10:50 PM

I tried the latest patch with the 3D vision goggles...
3D effect is good and incredibly immersive,you could feel the vertigo...but the left eye rendered is full of that well shown artifacts.
On the right eye everything seems to be ok.
Sli efficiency is still shameful.
So, please Oleg buy yourself a 3D vision sli setup...this game in 3D vision could be simply the best of all times

slm 09-07-2011 11:01 PM

Trying to view Black Death track crashes after a while.

Has anybody managed to view the whole track when running the game in 32bit Windows?
I still use XP.

I've been thinking that is the reason why the game crashes especially in multiplayer that the game simply runs out of memory. I've read some reports that in some situations the game might use 7GBs of memory and that's way more than my PC has even with virtual memory.
So is upgrading to 64bit Win7 the only way to really run this game?

Jaws2002 09-07-2011 11:01 PM

I had four launcher.exe crashes last night in multiplayer. I never had them with such a regularity before.

I'm not sure if it helps, but here's the debug info from the cppcrash folder:

http://www.mediafire.com/?ckcoc0t2fh7y4yq

Jaws2002 09-07-2011 11:14 PM

Quote:

- 109's flaps do not extend or retract.


The flaps work in all the 109's. It works slower than in other planes, but it always worked this way.

Ze-Jamz 09-07-2011 11:15 PM

Spec is Sig

I've had 2 launcher crashes now within an hour starting off with stutters then to 1frame per 10 seconds then crash. Didn't happen like that before patch.

Prob had 4/5 since game was released in total

Walshy 09-07-2011 11:24 PM

Have been testing quite a bit now, wifey not speaking to me, again, oh dear, but have been flying a lot over towns and cities especially London the some of the houses flicker on and off???? They seem to be mainly of the fully detached type at the end of streets on junctions. FPS over London down low is in the range of 18-23 FPS but smooth as silk no stutters at all???? I'll fire up Fraps and do record of the free flight over London.

SEE 09-07-2011 11:29 PM

Quite a few reported launcher crash issue tonight in MP.

Lots of stuttering, low fps followed by ever lengthening freezes then Launcher crash.

Walshy 09-07-2011 11:29 PM

Quote:

Originally Posted by Gourmand (Post 332749)
lights is visible through cockpit/wing
http://img405.imageshack.us/img405/1...1090700037.jpg

http://img708.imageshack.us/img708/7...090700040k.jpg

( and plane still not have light in the wings,except this bug ;) )

Has been a problem for me since the last patch and still here for me anyways ............... I'm on the latest Nvidia driver haven't tried the older patches but although I do suspect that could be a cause.

Raggz 09-08-2011 12:09 AM

A lot of the radio commands are still not functioning. I really hope this is finally a full feature in the final patch. I'm getting tired of not being able to make decisions in the air.

ATAG_Doc 09-08-2011 12:25 AM

Sounds still disappear when playing back tracks recorded when flying the Spit IIa. All is fine during mission but play back shows the motor is cutting in and out, gauges going crazy, backfires. Really comical. Not sure what is up with that one. Not a priority for me but a real annoyance.

i7 950 OC 4.2
12 GB RAM
SSD drives
GTX 480
Asus P6X58
Win 7 64 bit

ariyaner 09-08-2011 12:26 AM

there is a problem with aticards and powerplay

Quote:

Hey guys, looks like the community has finally found out what caused the ATI clock issues with Clod. The video of the Ubisoft logo is played using flash which for some reason locks the card into a video viewing mode and confuses the card thinking its watching a video or playing a 2D flash game.

To fix this, simply rename or delete the Ubisoft logo movie file located in your Steam directory: \Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI

My card now clocks up automatically, saving me the hassle of having to force a set clockspeed before launching the game. All ATI users should do this even if you don't get the clockbug just incase new drivers change your card's behaviour. Besides it'll make the menu load up quicker anyway. :D
http://www.oceanicwing.com/Forum/Mai...hp?topic=480.0

PissyChrissy 09-08-2011 01:59 AM

Quote:

Originally Posted by F19_Deathlok (Post 332077)
Joystick stopped working! (However force feedback when shooting etc. is still there.)

MS Sidewinder Force Feedback II, Win7 64bit. All axis/buttons does work in the Windows control panel... I get no response with any axis or buttons in game or with the control settings.

I had this happen to me too, and found that my controls configuration had all reverted back to default.

hc_wolf 09-08-2011 02:55 AM

Quote:

Originally Posted by merlin1 (Post 332070)
Weird graphic

Hey Merlin1,

Ok you have buggy paintshemes. Try deleting them in your Documents folder install not your steam folder. Then copy the steam paintscheme folder into your doc install area.

Also delete everything in your cache folder.


Now, Your images look nice. looks like your AA is working. Can you post your conf.ini settings Also what nvidia drivers are you using?

justme262 09-08-2011 04:35 AM

ETC error

http://img23.imageshack.us/img23/858/etcerror.jpg

CTD C++ runtime error

please change the haze effect when looking at the sun. It is bad. sunsets and sun rise used to look beautiful now it looks painful and unrealistic.

Game playable for me on highest graphics levels now :)

ingsoc84 09-08-2011 05:04 AM

I too like the old sunset and sunrise....used to be tons of fun to fly in that time window..not anymore, I may just rollback this beta until things are improved, I still take too big a hit fps, and my pc should run this game no problem.

Jaws2002 09-08-2011 05:57 AM

Quote:

Originally Posted by justme262 (Post 333016)
please change the haze effect when looking at the sun. It is bad. sunsets and sun rise used to look beautiful now it looks painful and unrealistic.

+1

The effect is way overdone.:(


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