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objects preview in FMB are very dark possibly due to the new HDR setup
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- when we switch place, in multi, we have the both place (cf picture )...
- we can't brakes with stuka - 109E4 can change the propeller with the affected key ( so not auto ) http://img220.imageshack.us/img220/3...1090700030.jpg http://img842.imageshack.us/img842/8...1090700031.jpg ( more than 2500rpm... here is the automatism? ) - 109 E4B can't drop bomb :/ - when we make a sea-landing, we already can't bail out, and we sink with the plane - when we put magneto on 1+2, and we start the engine, magneto switch auto to 0 ! ant auto to 1+2 next !!! let us this start feature !!!! |
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Just a couple of little things ive found thus far.
Stuttering down low when forest enabled... i know my system isnt the worlds greatest but stuttering was gone b4 this patch. Interesting thing to be noted that when forest was turned off, stuttering disapeared. Ive noticed a few others have had stuttering. could this be related? Someone having this problem might be able to confirm? Also with the spit, when u throttle down, then throw the throttle up engine sound momentarily dissapears. |
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i was ready to post this |
i recognized the auto movement of the magnetos in the E4 as well.what is it??is it a bug?
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friend see my stuka smoke ( and i don't see my stika smoking )
and i see this stuka smoking ( and he doesn't see this stuka smoking ) = we see other stuka smoking but no their own stuka http://img163.imageshack.us/img163/5172/smokek.jpg and when the gunner of stuka eject this canopy, the ammo rest in the air http://img856.imageshack.us/img856/3950/mun.jpg |
shuttering shuttering shuttering. Please fix this big problem.
Hi have this pc: MB Asus P5N-T Deluxe - HD 2 Samsung da 250GB - CPU Intel Core 2 Quad Q95500 3600mhz - RAM 2x2Gb ocz Gold 1066mhz - GPU Ati Radeon HD5850 1GB - Raffreddamento a liquido Corsair H50 - Monitor 2 da 19" - Joystick-Pedali-Manetta Logitech G940 Same for my friend: http://www.maw-superaereo.it/forum/c...2011.html#5347 |
Got mixed feelings. Patch and sounds definietely have potential. Got lag issues back with patch, probable result of memory handling.. over London seem to look for cache or something a lot, I get good FPS for a second, then it stops, good fps, stops again etc.
So GPU power is there to run it, it just can't seem to load it nicely. E-4 cocpit is very buggy. Left side window slides forward (!!) instead of backward, and you can't click on the little plastic handle to open it (probably kept placing of "mouse active zone" from E-3). Right hand side window does not open at all, neither does top window, even if they should. I believe that top window also misses graphics for small plastic handle grip (like side windows), though I could not find accurate picture of it for comparison, I am pretty sure there was something the pilot could grab to open it.. You still cannot actuate flaps and elevator trim wheels at the same time, even if it was designed to be operated at same time, so pilot can compensate for trim change when using flaps. Gunsight dimmer does not work on E-4 (its simple transparent glass) BTW - I don't think Wehrmacht was enviroment conscious, so can we please get the Revi circle at full strenght lightining by default please? Its borin FM (performance) problem is still there, E-4 cannot hit official specs at low altitude at full power. http://www.kurfurst.org/Performance_...chreibung.html Did not have time for further tests on any plane. Overall promosing, but please fix above problems. |
not really sure if its a bug or just shoddy implementation and substandard work but:
hurricane and spitfire sounds when starting up and when the engine is coughing or stopping simply cut out. causing an ugly suttering noise of engine followed by complete silence followed by engine. what was definitely a bug was after a respawn not being able to hear an engine at all, only prop sounds.. seems generally speaking theres some sound bugs still on the ground (rolling/moving wheels as well) |
When playing a track, the mirror in the Spit has lost it's glass, now it's just a frame. Also, had a CTD after playing the Black Death track. Massive improvements, this sim will be good.
No problems with wierd horizon or other issues reported with ATI cards. 11.7 Drivers runnig here with no issues. |
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As for the 109, i can confirm your findings: it seems that auto prop pitch is not enabled yet (and the manual controls are still reversed). Like others have said the pitch controls are not on the panel anymore, it's a small rocker switch on the side of the throttle's handle that the pilot activated with his thumb. If you change pitch and look at the throttle lever you can clearly see it moving ;-) Two more issues i can confirm in the E-4, side window opening the wrong way and the click spot is slightly misplace, plus the sight dimmer is transparent and not really dimming anything :-P I can also confirm the Tiger Moth crash issue. I had a user made mission saved that demonstrates how to use searchlights, i wanted to see how the new graphics work at night with some searchlights so i fired that one up. That mission is just an airstart with a Tiger Moth near an airfield with some searchlights. Well, as soon as i spawned and a few seconds passed i got a launcher crash. Another issue i can confirm is the graphical glitches on parts of the panel when there is a wounded effect. Easiest way to reproduce this is just push some negative G to red out, some parts of the panel show flashing black shadows. I saw this in the E-4, i haven't tested if it happens in other aircraft/cockpits too. Also, the sound cut out during abrupt throttle changes is there in the merlin engined fighters but i'm not entirely sure it's a bug. It could just be a momentary choking of the engine due to abrupt throttle changes. Keep it coming folks. The beta patch is a nice enough improvement to keep us all busy, so let's collect all the bugs and leave them some time to fix them properly before it goes live. The way the game is now, i have no problem flying it in its current state for quite some time, so i wouldn't mind at all if they take another couple of weeks to fix everything we manage to find before it goes live. Finally, anyone tested any other bombers? I tested the Blenheim and now you can drop bombs from the bombardier's seat by pressing your joystick buttons (we don't have to click on the in-cockpit bomb release buttons anymore), it handles easier on the ground (revised ground physics) and the bombsight works correctly, just like the patch notes said. I would test the 88 but the gyrocompass is not part of the bugfixes for this patch so i can't engage the heading hold autopilot. So, i have two questions? a) Did anyone test the new Lofte bombsight functions in the He111? b) What about the new autopilot mode mentioned in the patch notes? Does anyone know how it works? Is it for use with the Lorenz and other blind-flying/radio navigation systems? I'll definitely test these out for myself as well, probably today, but if someone has already done so and is willing to tell me if it works or even give us a brief description in another thread specifically for these questions, it's by all means welcome. |
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this is not really a bug more of an ammendment,
at night the ground is way too bright and looks like it does during the day Hope this gets fixed, i was hoping to fly some blitz missions but the night light is too bright, also, why are planes still without landing and navigation lights |
today was editing a mission to test the Bf109 E4B SC250 bomb and me past this...
http://www.youtube.com/watch?v=xMkG_g0pwnc Anyway I'm very happy even to a slightly decreased performance in FPS, I don't have much stuttering and sounds are also very good...We are going to wait for the final patch... |
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so i re verified the steam folder , then i open zip and browsed to the steam game folder and extract directly into the cod folder,and was able to launch game , flying over London still is bad for me i7 2600 8 gig ram 5770 ati 1 gig |
I also got a launcher crash using the Tiger Moth in a simple mission (one takeoff waypoint and one travel waypoint only). I managed to get it going after reloading though, strange.
The Tiger Moth does not play sound correctly while idling from a cold-start. You can hear prop spinning and occasional click sounds (supposed to be engine splutter noise) but it cuts itself out too early and sounds strange. There is also no general idle noise for the engine itself like the other aircraft. I've noticed for pretty much all the aircraft the engine splutter / backfire sound tends to cut out early causing "clicking" sound artifacts which I can't imagine is intentional as its definately not a full popping sound that you'd expect from a backfire / splutter. Its almost as if the splutter sound won't play to the full extent and stops itself short if another splutter sound is played. Probably linked to the sound config file and a wrong setting, I'm sure it could be fixed. Also noticed that in some planes the engine startup sound (of the engine itself not the starter motor) will continue playing after a failed start and the prop has stopped. I'd imagine the proper behaviour would be for the sound to fade itself out if the start has failed. A similar sort of issue occurs when you swap between views while a sound is playing, it tends to restart the sound file from the beginning causing it to play over again. I also noticed the horizon bug is back again, although its more subtle this time around. It seems to be affecting Nvidia cards, although it looks slightly different. Also, the ammo meters in the Ju-87 and Bf-109 are broken and don't work at all anymore. :( |
With Ati 4890 driver version 11.8 windows 7 64bit everything on medium and tried varaity of different graphical settings from low to high artifact remain.
[IMG]http://i399.photobucket.com/albums/p.../Artifacts.jpg[/IMG] |
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I'm not sure if this is new or not, but does anyone else have the human gunner on the AA in the Black Death track sat in and below his gun? I only mention this as it may have been broken ny this patch.
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When pulling the throttle to idle, the BF109 engine sounds like my calcified coffee machine and finaly the sound fails (motor is on) ... ... |
Thank you it worked :)
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what with the white dots
I didn't have them before the patch the first are ships in the harbour that you see through the ground http://img856.imageshack.us/img856/161/ships.jpg the next are aircraft He 111 being atttack by hurrie http://img32.imageshack.us/img32/7159/aircraftd.jpg |
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Quote: Originally Posted by katdogfizzow View Post Yeah I had that too at first..I unchecked/disabled Epilepsy filter and it went away Problem solved. thx. __________________ AMD Phenom X4 955 BE 3808 MHz ROG Crosshair III Formula PATRIOT G series DDR 3, 4 x 2 GB (8GB) 1600 MHz Inno3D gtx580 1.5G Philips 220 CW Windows 7 Enterprise 64 Bit |
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Well I have been smoking the truth, I'm sorry if it hurts you buddy but im really enjoying it.
This new patch is bloody fantastic, shows everyone that Luthier and MG are here to make a fantastic sim and btw I love rise of flight and will continue to support it. Now go away you poxy little troll. |
Just a quick heads up guys.
If you report a bug/glitch, then find a fix for it, please edit your post that first reported the problem with your fix for it please, others can then quickly use the information. Thanks :) |
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Hahaha butt hurt rof fanboy.
Grow up! There's no reason to try and drive a wedge between the two series rof is good but it appeals to a smaller audience than a ww2 sim does (IMHO). |
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Your really not helping the thread with comments like that from a Devs point of view who's visiting looking for bug reporting... Thanks |
Wow what a tard
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110 graphic issue :
(from nvidia GeForce GTS 450) and surely other video card ;) http://img683.imageshack.us/img683/9...1090700033.jpg http://img21.imageshack.us/img21/4350/2011090700036.jpg |
That happens with all cockpits I believe Gourmand, thinks it's the new injured screen but not sure.
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Flames having a odd texture...
http://img6.imageshack.us/img6/3217/...9071420443.png By furbs9999 at 2011-09-07 Nvidia 580 |
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poor little mind you are... |
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There are many ppl on this forum willing to help, start a new polite thread with your pc specs and we will find the source of your problems :D |
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Just a thought....but a redout could potentially 'stick' in real life, after all if so much blood is forced into your head you see red then it is not impossible that blood vessels in the eye are bursting.......it is recognised to be potentially fatal if it induces a stroke or aneurism.
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second image not happening everytime |
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My 560Ti is also showing blocks around flames, gun hits and a few other things, I'll post some screenies later when I get the chance.
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heres a link if you want to try it. http://www.nvidia.com/object/win7-wi...ql-driver.html |
Thanks Tree, I've got the latest installed currenty (sig is out of date), will try that one later on and report back :)
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i rolled back too
275.33 here no problem either |
I am still getting square boxes on the landscape,blue line are still slightly in the horizon,micro stutters are still present and the dust while taking off and landing slows my computer down like crazy,also guys how do i get rid of the window in the left hand bottom corner in the pic,thanks
http://steamcommunity.com/id/sheathu...33579033152720 |
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BIG improvement mostly but some bugs...
Looking at the sunrise at 5am is blinding. It's an unrealistic lens flare effect for midday but completely wrong for dusk or dawn. New multiplayer maps have the 1500m high grass glitch. Prop is invisible at high rpm like it used to be. not subtle...invisible. The propwash dust on the ground costs too many fps and is visible in cockpit. Thumbs up for new patch. The game looks and runs better than ever. :cool: |
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The new update has halved my FPS I used to get 30 to 50 FPS now im down to a low of 15 to 30 using Fraps with the same settings as pre update.
WINDOWS 7 64 BIT HD 5850 8 GB RAM INTEL 2500K I have lowered all my settings with no luck, I have gon from a stable game to a dull game with all the settings on low now were they used to be on high. I have ROF 40 to 60 FPS in that sim so it's not my card or is it I read somewere that COD has a bug and the card cannot reach it's full potential am I right ? Hope I live long enough to see this great sim in all it's glory.:( |
E-4 Auto prop pitch
It seems as the auto prop pitch in the Bf-109 E-4 isn't toggling.
I assigned a key to the toggle function and tried switching it to manual. I could change the prop pitch without problems, but could not switch to automatic. Have tried assigning keys and joystick buttons with no joy. |
Will the official patch overwrite the beta when it comes out? We won't have to reinstall the whole game again will we?
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I get a lot of "CoD Stopped Working" errors when I just build a mission in the FMB and switch view to an enemy ground force, the game just locks up when I do that, but not always. Game is running absolutely fine except for that.
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Also, as reported, Launcher.exe crashes after about an hour. Starts to stutter really bad then locks up, crashes. BTW, I think the top picture with the gauges coloring is an attempt to make the gauge glass look more realistic. |
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EDIT: EVGA GTX570 superclock |
Cliffs of Dover just won't start for me.
Downloaded the new patch. Extracted it into the COD folder and all went well. Double click the launcher steam does something, the plane in the cross hairs pops up then nothing. Any ideas? S! Mini |
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just pause and think a minute. This is a Thread for feedback on a particular patch. It is not a general complaints Thread. There are many of those if you want to add your voice or you could start another one of your own. People here are trying to help the devs get CoD right. If all you want to do is sound off about what we already know please go somewhere else and do it. |
I have not tried this on the E3 but the sliding window on the E4, viewed externally, slides up? Anyone else confirm this?
Quickcord |
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Can`t release bomb in E4B.
Left window opens in the wrong direction. I can see the horizon through the cockpit. Drop of FPS in Black Death track. (had 27-29, now 21-23) |
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but also 110 who has glass instrument brown colored but i think all have the 2 "bug" ;) the first screen is not an before/after ;) |
I was able to park myself in the formation with a Stuka (and its buddies), the tail gunner didn't even give me the angry look. AI gunners feel neutered.
FPS seems a bit lower than before, and lack of FF strength slider is terrible for us MSFF2 owners. Or any way to enable/disable it. Sounds are much much better, though Merlin needs more work (high RPM). DB however is spectacular. Well done. The cockpits look as if someone is smoking inside (external view, all planes). System specs: i5 2500k P8P67 EVO 8 GB RAM GTX 580 Lightning (driver v. 275.33) Asus Xonar STX EDIT: It seems to me that only tail gunners are dumb, when I engage Heinkels I get pretty shot up while braking away next to them. |
lights is visible through cockpit/wing
http://img405.imageshack.us/img405/1...1090700037.jpg http://img708.imageshack.us/img708/7...090700040k.jpg ( and plane still not have light in the wings,except this bug ;) ) |
Blackdeath performance went up in strict fps regards, however stutter at low altitude is worse than previously and performance is a mixed bag with it dropping far lower than it used to at time.
Various graphical bugs, have tried several driver revisions with no effect - 6.30 am mission time. First three look like alpha channel issues to me. http://dl.dropbox.com/u/7721109/IL2%...907_002942.jpg http://dl.dropbox.com/u/7721109/IL2%...191513_430.jpg http://dl.dropbox.com/u/7721109/IL2%...907_191948.jpg This one was originally a definite bottom edge of early morning mist that has been there since launch, after this patch it has a definite blue edge to it making it stand out even more. http://dl.dropbox.com/u/7721109/IL2%...907_191210.jpg Gunsight dimmer has no effect whatsoever, and I'm not at all keen on the way the image washes out when looking towards the sun either, but that's just an opinion. http://dl.dropbox.com/u/7721109/IL2%...907_193028.jpg |
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Talking anecdotes I also remember reading that one of the american ferry pilots buzzed a bridge in central Stockholm and got reprimanded afterwards for it... As the war was still not over I guess he thought the ferry mission to Sweden instead of going to Berlin did not get his adrenaline pump going ;) Crazy thought smoking in a cockpit with tons of gasoline behind you... |
When switching the gear switch to neutral the same sound occurs as when extending the gear.
Happened to me on Bf110 and Bf109, followed by a belly landing because i trusted the sound and didn't look at the lights :D. |
Joined a multiplayer server with 4 players. Game stopped working after I had selected a plane (Fiat G-50) and tried to go to loadout screen.
I think it's too difficult to see which multiplayer airbases have flyable planes. IMO this should be easier and faster to see . Now requires LOTS of map scrolling/zooming. In IL2 it was very easy to see this. |
Since i have been playiung quite some hours now i muzst say the amount of crashes with this patchj reached an absolutely unacceptable frequency. Makes it almost as pointless to fly on a full real channnelmap server as the soundbug did pre tree off solution. Well i hope that gets fixed with the final version.
Winger |
Not sure if this is a bug or my graphics drivers, but I never saw it before this patch:Red screen with black around the instruments is when wounded:
http://img.photobucket.com/albums/v2...er/wounded.jpg Red gauges with canopy off: http://img.photobucket.com/albums/v2.../redguages.jpg |
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Freezeup after 1.5 hrs on ATAG server with 4 to 5 intermittent freezes over about 30 seconds total time, restored to about 1 minute normal working then compete freeze up followed by Launcher has stopped working...
I do have Forest on High though. I'll try turning it off. Also occasional micro freezes throughout the 1.5 hours but that could be the server (30-40 players). Haze/Sun glare definitely overdone. Can't see a thing about 30+ degrees either side of sun even if I look down into cockpit when facing the sun and its above the top of monitor. Excellent general improvement on the sounds though. |
Massive FPS loss when in the clouds. With the previous patch there was an FPS drop as well, but not nearly as severe. Overall, the average FPS dropped with this beta patch. Zooming in on any land based location decimates FPS. Very bad for aiming.
System specs: i5 2500k P8P67 EVO 8 GB RAM GTX 580 Lightning (driver v. 275.33) Asus Xonar STX |
little bug with skyline :
http://img37.imageshack.us/img37/2126/bugxd.jpg http://img5.imageshack.us/img5/7421/bug2ip.jpg |
Game will not start
Purchase the game on Sunday and it ran fine (really enjoyed it). Installed the Beta patch and the game will not start. It gets to the loading crosshairs and hangs. I am able to reverse via steam and the old version runs fine.
I tried all the tips on the forums and no luck. Dhasso ***Fixed*** "You have to right click on the zip file, select properties, and click on "Unblock" and OK, so that all the files are downloaded into the game file" - From Chivas. Specs: I7 760 3.2 Quad 470 GTX 12 Gig Ram Win 7 |
I have no problems with CTD's like some reported. Just the ESC key. Once in every two times I get reverted to the desktop when pressing ESC to exit the mission. Then I have to kill it manually with Task Manager. Something to do with full screen mode perhaps?
EDIT: Force Feedback with LW planes (Bf 110 and Ju 87) is messed up. Every time the tail gunner fires stick looses power. With 110 it looses power when guns are fired. Not sure about bombers. System specs: i5 2500k P8P67 EVO 8 GB RAM GTX 580 Lightning (driver v. 275.33) Asus Xonar STX |
Glass portion of Hurricane mirror disappeared; frame was still present. Position sound does not seem to work. Exhaust note while in fighter pits is behind pilot (maybe really works that way from "jetting"). Externally, sound was always from my left, rear speaker (5.1 setup). (EDIT: was all wet concerning 3D sound. Hadn't noticed Creative's simulated 3D, intended for headsets, was enabled. No idea how. Only remaining "valid" comment is position of exhaust note, which seems to be behind pilot).
Merlin sounds more like a growling Griffon. still, very satisfying over-all feel. New bullet strike combos are especially realistic. Thanks so much for continued hard work. Visuals quite believable to me--made Anti-aliasing to correct distance unnecessary--which, of course, gave me a few more FPS. Even seemd smoother than the numbers. |
- Tiger Moth sounds are incomplete.
- 109's flaps do not extend or retract. - When zooming Outside of the aircraft, it is ALSO zoomed inside of the aircraft - Aircraft functions such as (for example) open cockpit don not work unless you are IN the cockpit. THIS IS UNIQUE! I Alt-Tabbed out to reply to en email.. and somehow managed to start the engine whilst retacting my landing, ROFL |
Found an odd bug. I get no sound when starting up an engine. There is no sound as long as the throttle is below about 20 %. Above that and the sound starts. When I come into land, cut throttle back, no sound from the engine although it is running, but the landing gear touching the ground does make sound.
Also while in a single mission, I got a complete lockup of the game, for the first time. Had to Cntl-Alt-Del out. |
I tried the latest patch with the 3D vision goggles...
3D effect is good and incredibly immersive,you could feel the vertigo...but the left eye rendered is full of that well shown artifacts. On the right eye everything seems to be ok. Sli efficiency is still shameful. So, please Oleg buy yourself a 3D vision sli setup...this game in 3D vision could be simply the best of all times |
Trying to view Black Death track crashes after a while.
Has anybody managed to view the whole track when running the game in 32bit Windows? I still use XP. I've been thinking that is the reason why the game crashes especially in multiplayer that the game simply runs out of memory. I've read some reports that in some situations the game might use 7GBs of memory and that's way more than my PC has even with virtual memory. So is upgrading to 64bit Win7 the only way to really run this game? |
I had four launcher.exe crashes last night in multiplayer. I never had them with such a regularity before.
I'm not sure if it helps, but here's the debug info from the cppcrash folder: http://www.mediafire.com/?ckcoc0t2fh7y4yq |
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Spec is Sig
I've had 2 launcher crashes now within an hour starting off with stutters then to 1frame per 10 seconds then crash. Didn't happen like that before patch. Prob had 4/5 since game was released in total |
Have been testing quite a bit now, wifey not speaking to me, again, oh dear, but have been flying a lot over towns and cities especially London the some of the houses flicker on and off???? They seem to be mainly of the fully detached type at the end of streets on junctions. FPS over London down low is in the range of 18-23 FPS but smooth as silk no stutters at all???? I'll fire up Fraps and do record of the free flight over London.
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Quite a few reported launcher crash issue tonight in MP.
Lots of stuttering, low fps followed by ever lengthening freezes then Launcher crash. |
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A lot of the radio commands are still not functioning. I really hope this is finally a full feature in the final patch. I'm getting tired of not being able to make decisions in the air.
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Sounds still disappear when playing back tracks recorded when flying the Spit IIa. All is fine during mission but play back shows the motor is cutting in and out, gauges going crazy, backfires. Really comical. Not sure what is up with that one. Not a priority for me but a real annoyance.
i7 950 OC 4.2 12 GB RAM SSD drives GTX 480 Asus P6X58 Win 7 64 bit |
there is a problem with aticards and powerplay
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Ok you have buggy paintshemes. Try deleting them in your Documents folder install not your steam folder. Then copy the steam paintscheme folder into your doc install area. Also delete everything in your cache folder. Now, Your images look nice. looks like your AA is working. Can you post your conf.ini settings Also what nvidia drivers are you using? |
ETC error
http://img23.imageshack.us/img23/858/etcerror.jpg CTD C++ runtime error please change the haze effect when looking at the sun. It is bad. sunsets and sun rise used to look beautiful now it looks painful and unrealistic. Game playable for me on highest graphics levels now :) |
I too like the old sunset and sunrise....used to be tons of fun to fly in that time window..not anymore, I may just rollback this beta until things are improved, I still take too big a hit fps, and my pc should run this game no problem.
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The effect is way overdone.:( |
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