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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   V.14762 BETA Download Links (http://forum.fulqrumpublishing.com/showthread.php?t=23961)

justme262 06-21-2011 11:53 PM

They enabled the lighting reflections and the planes are shiny! Very nice :cool:
I would like a change log with the official patch please.

AI still doing impossibly fast aileron rolls in high speed dives...

TUSA/TX-Gunslinger 06-22-2011 12:20 AM

Quote:

Originally Posted by Blackdog_kt (Post 300307)
Just had a very small test and will keep flying during the night to see if there's any gameplay-issue improvements (Ju88 gyrocompass, bomb release joystick buttons working from bombardier's seat, etc).

I got my first launcher.exe crash today but i fixed it simply by restarting the sim, it plays the same as before (smooth on mostly medium settings on my 2 year old PC:i7 920, Ati 4890 1GB and 3GB of RAM, win7 64 bit) and everything looks good in regards to FPS, i even bumped one of my low settings to medium.



I also had to get the new .ini files (i didn't do it in the previous patch) that do away with a lot of redundant fields. I prefer to get everything in a working order first so i can actually test stuff, instead of having preventable errors give me "false alarms". There is by now a standard routine i do and every patch has been an improvement for me.

First, how to get the new .ini files (the configuration files). If you have only recently downloaded your copy from Steam you probably don't need to do this, i had mine installed early though so i had to change them:

1) Launch the sim, go to controls and select "save as", then tell it to save an .ini file somewhere you can easily find it. I had actually done this a long time ago, saving a "mycontrols.ini" file in my documents folder.

2) Go to documents\1c softclub folder and move the files conf.ini, confs.ini, confuser.ini to a backup folder.

3) Do the same for the files of the same name in steam\steamapps\common\IL-2 sturmovik cliffs of dover, moving them to their own backup folder.

4) Run the steam file verification tool . This will spot you are missing the .ini files (since you moved them to another location) and download the new ones. I have opened and compared the old and new files and their structure is different, so i can confirm this will give you the new files without having to mess with steam cloud settings, just keep the cloud thing off altogether.

5) Probably all your settings have now been reset. Go to controls and load the .ini file containing your previously saved control bindings, then click on the apply button. In my case it happened to keep them stored anyway. My realism settings and graphics options had also been reset so i had to reselect them and i think my transparent on-screen windows also changed so i'll have to customize them again. All in all it's less than 5 minutes of work for a cleaner, leaner config file structure so it's worth it.

I don't know if all this affects single-player career progress but i think it doesn't: i accidentally skipped a mission once and i manually edited another file to revert back to the previous "step" in the campaign but it was a completely different file, so i don't think campaign progress has been affected.

6) EXIT THE SIM. This is probably why i got a launcher crash the first time around (i had just applied the beta patch too, further complicating things) i didn't exit after changing graphics options and tried to fly a mission right away. Next time i just changed settings, restarted the sim and all was fine. It's generally a good habit to restart the sim when changing graphics options.


To get the beta patch up and running:

1) Assuming you have up to date .ini files keep reading, otherwise follow the above routine first.

2) Even if you have current .ini files, make sure you are as close to a stock installation as possible. I run with no mods (i am waiting for the SDK first) so it's relatively easy. I just backup anything i might want to keep or fear i might lose (mainly my controls settings), then run the Steam file verification tool.

3) Extract the beta patch file into the main game folder (steam\steamapps\common\IL-2 sturmovik cliffs of dover) and let it over-write anything it asks you to.

4) Go to documents\1c softclub\cache, select everything under that folder and delete it. This forces the sim to rebuild the shader cache and will prevent problems with graphic glitches and/or FPS that may be caused by running a newer version with cached shaders of a previous version.

Please do this before claiming visual bugs, reduced performance, etc, as it helps A LOT: i've never had degraded performance ever, every new patch is smoother than the last and i'm running a two year old PC.

This cache clean-up happens automatically when you install a live, official patch from Steam but i'm not sure if it happens with beta patches, so i do it manually just to be sure.

5) Start flying :-P


When the patch goes live on Steam:
1) Either revert to the previous version by using the file verification tool, or just patch on top of the beta one.

2) Clear your cache

3) Go flying :cool:


I hope it helps some of the people having problems, it's been immensely helpful for me so i thought i'd pass it on.

Important Edit: Whatever you can test OFFLINE, do so. It's perfectly possible to join a server running a previous version when you are running a newer version beta patch and this will give you all sorts of glitches. You might be able to join but that doesn't mean the two versions are always compatible with each other. Luthier himself said so in one of the previous updates. So, test the aircraft behavior offline and when you go online to test multiplayer specific issues, make sure the server is also running the same version as you are.

Bug reports from multiplayer are pretty much worthless if the server and client are not running the same version. It's also why i don't go online yet, i spend most of my time not flying/playing the sim but testing, bug-hunting and compiling a FAQ for when the US release happens to help get people up to speed fast, so i don't want to have all kinds of "false alarms" caused by incompatible versions and/or mods when trying to see what works, what doesn't and how i can work around any remaining issues.

THIS SHOULD BE MADE INTO A LOCKED STICKIE!!!!!!

One of the main things we are missing is straightforward procedures. Too often I see problems and "bugs" that are clearly setup issues.

Much of the guidance and workable setup procedures for this sim are buried in long threads. It's no wonder users have so many issues that are attributed to the software.

Great job Blackdog.

Hopefully someone will capture this so it doesn't get "lost"...... Many of the stickies which exist on the forum - are pretty useless to users attempting to configure their systems. Remember Bearcat's stickies over at UBI for Il2? Why not here?

This forum is where everyone comes for real information vs hyperbole.

S!

Gunny

Plt Off JRB Meaker 06-22-2011 12:25 AM

Quote:

Originally Posted by jamesdietz (Post 300340)
Steam didn't seem to install this ...so I did it manually...Didn't seem to hurt anything , but didn't notice any great improvements either..Maybe it will take more than one flight?

It won't mate it is a manual Beta patch,bless.

pirke 06-22-2011 12:42 AM

now bf109 is spit killer :)

baronWastelan 06-22-2011 12:50 AM

Smoother, much smoother over big cities. May be my imagination but clouds seem to have much less hit on FPS. Also no more AI insta-bail, takes them a little while to get out. Looks like some effects have been updated too. Overall, a very strong step in the right direction!

242Sqn_Prof 06-22-2011 01:01 AM

Thanks for the Beta Luthier.

Problem Report : I'm one of the User's that has the On-line Map bug, where the map and the "clickable" portion of the airfield are misaligned. There was a workaround whereby you could turn off airfields and move the mouse one or two grids to the lower right, 5 o'clock position of the airfield and search and get a pop up "aircraft spawn" window and click on that.

I've installed the Beta and tried to get on-line to test, but it appears some work has been done on the map. The work around described above doesn't work now, so this may well mean that everyone with the bug can't get on-line into Multi-Player at all now.

My system specs are :

Win 7 Home 64 bit.
Gigabyte GA-EP44-UD3L Motherboard
Core 2 Quad Processor 2.33 Ghz.
4 GB Ram.
ATI 4890 Video Card, 1 Gb Ram.
Dell 1907FP 19 inch Monitor
Microsoft wireless mouse
Track IR-3
Saitek X-52 Pro Joystick

NOTE : I can't be certain what version the on-line server's I tested on is running, but I will repeat the test once I find a server that is certain to be running the Beta. I've just tried it on a server that is definitely running the Beta, same result, the work-around no longer works.

jamesdietz 06-22-2011 01:05 AM

SECOND FLIGHT:
WHOA!
i HAVE THE ABILITY TO CHANGE SKINS!(Finally!)
I HAVE A WORKING RT!
NEW MAP!
EVERYTHING IS A BIT SMOOTHER!
GUNS WORK WHEN BUTTON PRESSED!
FPS still could be a bit better...Ditto AI.Still can't get screenshots ..- BUT THIS IS THE BIGGEST iMPROVEMENT YET FOR MY RIG!
MANY THANKS!

smink1701 06-22-2011 01:44 AM

I think they fixed the 109's gunsight. With TrackIR you can line up your prey without zooming in. Fab !!!

wilburnator 06-22-2011 01:47 AM

Quote:

Originally Posted by David198502 (Post 300300)
i dont want to complain, because this patch did some improvements, like the prop pitch of the 109.
though water stripes in land and opposite are still present.

but i really would like to have the performance the game had before the last official patch.
my framerates dropped from about 60 to 30....and for that 30fps i had to lower my settings pretty drastically.
also the stutters are still very apparent.and honestly,they seem to be even worse with this beta patch on multiplayer.
i dont know what you changed since the last official patch, but i would really love to see the game performing like it was before.because it ran pretty smooth once upon a time.


+1

Multiplayer GUI improvements aside, I see no gain, framerates remain the same and stutters are back , big time. The last time I saw fluid play was the beta before the last official patch.

I7 975E
Gigabyte ga-x58a-ud3r
2 x Powercolor PCS+ 6970 2 gig
6 gig Corsair Dominator GT DDR3 @2000mhz

xnomad 06-22-2011 02:56 AM

Just a quick one guys.

Everyone who is reporting MP issues; are you testing these on a server that has been patched?

If not then it doesn't count.

I'm at work so can't try things out till later.

I'm a bit bummed that apparently the ground control radio doesn't work. :(

Tiger27 06-22-2011 03:04 AM

Quote:

Originally Posted by Gollum (Post 300296)
I remember this post but was hoping Stutters, FPS drop, and AA were not considered "minor" when they render the game unplayable. And I don't mean prissy "oh this isn't perfect so I'm not playing" unplayable. I mean, the game doesn't work unplayable.

Thanks for the reply though. I guess I'll be waiting months to play the game again.:(

You dont list your specs and seem to be having issues that not everyone are getting, it still may be at your end?

Tiger27 06-22-2011 03:10 AM

Quote:

Originally Posted by Blackdog_kt (Post 300307)
Just had a very small test and will keep flying during the night to see if there's any gameplay-issue improvements (Ju88 gyrocompass, bomb release joystick buttons working from bombardier's seat, etc).

I got my first launcher.exe crash today but i fixed it simply by restarting the sim, it plays the same as before (smooth on mostly medium settings on my 2 year old PC:i7 920, Ati 4890 1GB and 3GB of RAM, win7 64 bit) and everything looks good in regards to FPS, i even bumped one of my low settings to medium.



I also had to get the new .ini files (i didn't do it in the previous patch) that do away with a lot of redundant fields. I prefer to get everything in a working order first so i can actually test stuff, instead of having preventable errors give me "false alarms". There is by now a standard routine i do and every patch has been an improvement for me.

First, how to get the new .ini files (the configuration files). If you have only recently downloaded your copy from Steam you probably don't need to do this, i had mine installed early though so i had to change them:

1) Launch the sim, go to controls and select "save as", then tell it to save an .ini file somewhere you can easily find it. I had actually done this a long time ago, saving a "mycontrols.ini" file in my documents folder.

2) Go to documents\1c softclub folder and move the files conf.ini, confs.ini, confuser.ini to a backup folder.

3) Do the same for the files of the same name in steam\steamapps\common\IL-2 sturmovik cliffs of dover, moving them to their own backup folder.

4) Run the steam file verification tool . This will spot you are missing the .ini files (since you moved them to another location) and download the new ones. I have opened and compared the old and new files and their structure is different, so i can confirm this will give you the new files without having to mess with steam cloud settings, just keep the cloud thing off altogether.

5) Probably all your settings have now been reset. Go to controls and load the .ini file containing your previously saved control bindings, then click on the apply button. In my case it happened to keep them stored anyway. My realism settings and graphics options had also been reset so i had to reselect them and i think my transparent on-screen windows also changed so i'll have to customize them again. All in all it's less than 5 minutes of work for a cleaner, leaner config file structure so it's worth it.

I don't know if all this affects single-player career progress but i think it doesn't: i accidentally skipped a mission once and i manually edited another file to revert back to the previous "step" in the campaign but it was a completely different file, so i don't think campaign progress has been affected.

6) EXIT THE SIM. This is probably why i got a launcher crash the first time around (i had just applied the beta patch too, further complicating things) i didn't exit after changing graphics options and tried to fly a mission right away. Next time i just changed settings, restarted the sim and all was fine. It's generally a good habit to restart the sim when changing graphics options.


To get the beta patch up and running:

1) Assuming you have up to date .ini files keep reading, otherwise follow the above routine first.

2) Even if you have current .ini files, make sure you are as close to a stock installation as possible. I run with no mods (i am waiting for the SDK first) so it's relatively easy. I just backup anything i might want to keep or fear i might lose (mainly my controls settings), then run the Steam file verification tool.

3) Extract the beta patch file into the main game folder (steam\steamapps\common\IL-2 sturmovik cliffs of dover) and let it over-write anything it asks you to.

4) Go to documents\1c softclub\cache, select everything under that folder and delete it. This forces the sim to rebuild the shader cache and will prevent problems with graphic glitches and/or FPS that may be caused by running a newer version with cached shaders of a previous version.

Please do this before claiming visual bugs, reduced performance, etc, as it helps A LOT: i've never had degraded performance ever, every new patch is smoother than the last and i'm running a two year old PC.

This cache clean-up happens automatically when you install a live, official patch from Steam but i'm not sure if it happens with beta patches, so i do it manually just to be sure.

5) Start flying :-P


When the patch goes live on Steam:
1) Either revert to the previous version by using the file verification tool, or just patch on top of the beta one.

2) Clear your cache

3) Go flying :cool:


I hope it helps some of the people having problems, it's been immensely helpful for me so i thought i'd pass it on.

Important Edit: Whatever you can test OFFLINE, do so. It's perfectly possible to join a server running a previous version when you are running a newer version beta patch and this will give you all sorts of glitches. You might be able to join but that doesn't mean the two versions are always compatible with each other. Luthier himself said so in one of the previous updates. So, test the aircraft behavior offline and when you go online to test multiplayer specific issues, make sure the server is also running the same version as you are.

Bug reports from multiplayer are pretty much worthless if the server and client are not running the same version. It's also why i don't go online yet, i spend most of my time not flying/playing the sim but testing, bug-hunting and compiling a FAQ for when the US release happens to help get people up to speed fast, so i don't want to have all kinds of "false alarms" caused by incompatible versions and/or mods when trying to see what works, what doesn't and how i can work around any remaining issues.

Great work BD, I was having problems with the last patch until I cleaned my cache and updated the
ini files.

My main issue is I can't save my control settings while in game, nor load any saved ones, this used to work?

Just a note Luthier has a link to the bug reporting post in is op, might be worth posting this there as well.

Kanalkrank 06-22-2011 03:20 AM

Quote:

Originally Posted by Zimbower (Post 300331)
BETA tester reporting for duty for only 30 dollar an hour!

Hi! I haven't seen you in a long time...

yeah, we can do this for $30/h, I think this's competitive salary, but they don't have benefit package including medical, dental, and vision insurance, a 401(k) plan, short-term disability insurance etc.

drewpee 06-22-2011 03:34 AM

The BF-109 is much nicer to fly. only load outs are no longer working.

xpupx 06-22-2011 04:18 AM

Quote:

Originally Posted by smink1701 (Post 300132)
Anyone seeing the following...

* Various graphical improvements. The distant clouds are finally back - i.e. the flat representations of clouds you saw on beta screenshots with pretty sunlit borders. Finally fixed the landscape stripes bug, etc.
* Improvements to FM and DM and various cockpit systems, as usual - long list there.
* AI improvements, including at least the majority, if not all, of the order system working.
* A new warship!

No not in my game, also have Equipment gone invisible on pre saved scripted items, flak burst now have a white flash and no black smoke burst! One step forward and three back!:evil:

TUSA/TX-Gunslinger 06-22-2011 05:40 AM

Quote:

Originally Posted by Shado (Post 300287)
Well after my previous moan it appears to be the weathering layer thats been fixed affecting the skin shine, which will need some work as far as skinning is concerned, where it really does shine (pun intended) is the bare metal effect is stunning, load up a Hurricane in QMB, whack the weathering right up and take an external look at just behind the spinner, how long before we get a bare metal skin to work with :)

This is what stunned me too. When running TBD track I saw this many times on the Hurricanes. SP also, weathered Italian aircraft look good in this regard also.

1. Real aluminum!
2. "Markings" checkbox working in SP and MP

More testing for me tommorow.

S!

Gunny

mungee 06-22-2011 06:02 AM

A BIG improvement!

What is VERY IMPORTANT is to delete the contents of the cache folder (documents\1c softclub\cache) before running the new patch - after doing that, the graphic glitches dispappeared, the frame rate INCREASED A LOT and the stuttering REDUCED A LOT.

However I'm still getting BAD STUTTERING WHEN LOOKING STRAIGHT AHEAD IN 'COCKPIT VIEW'!
Looking out to the wings, the stuttering disappears - it's therefore looks like its being affected by the pixels etc relating to the instrument panel and/or rear view mirror! Obviously stuttering in this view is the most bothersome because one can't aim etc.

When looking sideways (to the wings), I get a consistent and smooth 30+fps, whereas when looking straight ahead I get 30+fps dropping to 7fps after every 2 or so seconds (creating the stutter) - hope that helps!?

Other than that, it's a big improvement - thanks, and keep up the good work.

I respectfully suggest that resources get prioritised to the STUTTERING ISSUE - with bad stuttering, the game essentially remains unplayable for me and others who have systems a year or two old.

Tiger27 06-22-2011 06:40 AM

Quote:

Originally Posted by mungee (Post 300430)
A BIG improvement!

What is VERY IMPORTANT is to delete the contents of the cache folder (documents\1c softclub\cache) before running the new patch - after doing that, the graphic glitches dispappeared, the frame rate INCREASED A LOT and the stuttering REDUCED A LOT.

However I'm still getting BAD STUTTERING WHEN LOOKING STRAIGHT AHEAD IN 'COCKPIT VIEW'!
Looking out to the wings, the stuttering disappears - it's therefore looks like its being affected by the pixels etc relating to the instrument panel and/or rear view mirror! Obviously stuttering in this view is the most bothersome because one can't aim etc.


When looking sideways (to the wings), I get a consistent and smooth 30+fps, whereas when looking straight ahead I get 30+fps dropping to 7fps after every 2 or so seconds (creating the stutter) - hope that helps!?

Other than that, it's a big improvement - thanks, and keep up the good work.

I respectfully suggest that resources get prioritised to the STUTTERING ISSUE - with bad stuttering, the game essentially remains unplayable for me and others who have systems a year or two old.

Possibly some of your settings are to high, I have very little stutter and certainly none out the front, but I always turn the mirror off as it is buggy anyway and reduces fps.

addman 06-22-2011 07:33 AM

Nice that the weathering slider now functions for single plane flights. The Stuka is still shaking though, please look into this luthier.

dflion 06-22-2011 07:37 AM

Cache and Shaders?
 
Quote:

Originally Posted by mungee (Post 300430)
A BIG improvement!

What is VERY IMPORTANT is to delete the contents of the cache folder (documents\1c softclub\cache) before running the new patch - after doing that, the graphic glitches dispappeared, the frame rate INCREASED A LOT and the stuttering REDUCED A LOT.

However I'm still getting BAD STUTTERING WHEN LOOKING STRAIGHT AHEAD IN 'COCKPIT VIEW'!
Looking out to the wings, the stuttering disappears - it's therefore looks like its being affected by the pixels etc relating to the instrument panel and/or rear view mirror! Obviously stuttering in this view is the most bothersome because one can't aim etc.

When looking sideways (to the wings), I get a consistent and smooth 30+fps, whereas when looking straight ahead I get 30+fps dropping to 7fps after every 2 or so seconds (creating the stutter) - hope that helps!?



Other than that, it's a big improvement - thanks, and keep up the good work.

I respectfully suggest that resources get prioritised to the STUTTERING ISSUE - with bad stuttering, the game essentially remains unplayable for me and others who have systems a year or two old.

Mungee, do you get rid of of everything in the Cache and Shaders file? Can you kindly explain in more detail what is happening when you do this?

DFLion

AARPRazorbacks 06-22-2011 08:49 AM

Great patch- But--------------This is why thy called this a bate patch oops-- I mean Beta patch.




http://www.youtube.com/watch?v=bShbJzebqg4

IvanK 06-22-2011 08:52 AM

Quote:

Originally Posted by Tiger27 (Post 300403)
Great work BD, I was having problems with the last patch until I cleaned my cache and updated the
ini files.

My main issue is I can't save my control settings while in game, nor load any saved ones, this used to work?

Just a note Luthier has a link to the bug reporting post in is op, might be worth posting this there as well.

That is strange Tiger I am happily loading Control settings and Keyboard assignments from the last version.

banned 06-22-2011 09:01 AM

Ok, I'm going to embarras myself here. I downloaded the patch, which went to my downloads folder. I opened the CoD folder and then dragged and dropped the download into it. It didn't need extracting etc. I can see the download in the list within the CoD folder. I opened the game but the version is still the old one.
I figure I'm doing something wrong. It worries me that people are saying that you 'allow' it to overwrite other files. When I drop it into the CoD folder it doesn't overwrite anything.
Does it sound like I'm doing something wrong?

Orpheus 06-22-2011 09:06 AM

Quote:

Originally Posted by mungee (Post 300430)
However I'm still getting BAD STUTTERING WHEN LOOKING STRAIGHT AHEAD IN 'COCKPIT VIEW'!
Looking out to the wings, the stuttering disappears - it's therefore looks like its being affected by the pixels etc relating to the instrument panel and/or rear view mirror! Obviously stuttering in this view is the most bothersome because one can't aim etc.

When looking sideways (to the wings), I get a consistent and smooth 30+fps, whereas when looking straight ahead I get 30+fps dropping to 7fps after every 2 or so seconds (creating the stutter) - hope that helps!?

Sounds like an issue with either shadows or terrain loading to me. Frontal cockpit view renders cockpit shadows which are a framerate killer, try the game without shadows (if you don't already).

Looking straight ahead also means you're seeing the terrain being loaded in front of you - the load/draw distance is much smaller than it was at release and so there is frequent load in the area directly in front of you as you travel/load more terrain. Looking to the sides means seeing terrain that, in most cases, has already been rendered by your flight over/past it, hence the framerate being more stable.


On an unrelated note, just noticed the map display in the vid in the post above... did they really revert to the old IL2 map that takes up half the screen and has a massive (and useless) screen-space eating border? If they did, it will be the first 'step backward' for me since release - I HATE the IL21946 map with a passion, while CloD's has, since release been small, un-intrusive and completely lacking borders.

When I tested I didn't think to look at the map. I assume (though I probably shouldn't) that it can still be resized, but for the love of god someone find a way to get rid of that f*cking border!!

Orpheus 06-22-2011 09:09 AM

Quote:

Originally Posted by banned (Post 300485)
Ok, I'm going to embarras myself here. I downloaded the patch, which went to my downloads folder. I opened the CoD folder and then dragged and dropped the download into it. It didn't need extracting etc. I can see the download in the list within the CoD folder. I opened the game but the version is still the old one.
I figure I'm doing something wrong. It worries me that people are saying that you 'allow' it to overwrite other files. When I drop it into the CoD folder it doesn't overwrite anything.
Does it sound like I'm doing something wrong?

Your username doesn't exactly invite confidence that this isn't a troll, but if it's not - the patch is a .rar file that needs to be extracted into your existing CloD directory, it won't do anything unless it's extracted.

Move the file somewhere else, open it with your program of choice (WinRar, 7Zip etc) and direct it to extract the files to your CloD folder. It will replace the entire 'Parts' folder, so when prompted, overwrite any older files with the new ones. Then clear your cache (find your 1C folder in documents and delete everything in the 'cache' folder) and ensure you have up-to-date .ini files, as per the post here:
http://forum.1cpublishing.eu/showpos...7&postcount=97

Tiger27 06-22-2011 09:15 AM

Quote:

Originally Posted by IvanK (Post 300481)
That is strange Tiger I am happily loading Control settings and Keyboard assignments from the last version.

Yeh, I gather that others can as well, not sure of the cause, but I have had steam refresh everything and still no luck, I have redone them manually and they stick with no problems, but just cant save them to a seperate file.

Insuber 06-22-2011 09:25 AM

Quote:

Originally Posted by drewpee (Post 300406)
The BF-109 is much nicer to fly. only load outs are no longer working.

Above 4'000 m the Bf109 is a marble cat.

banned 06-22-2011 09:36 AM

Quote:

Originally Posted by Orpheus (Post 300488)
Your username doesn't exactly invite confidence that this isn't a troll, but if it's not - the patch is a .rar file that needs to be extracted into your existing CloD directory, it won't do anything unless it's extracted.

Move the file somewhere else, open it with your program of choice (WinRar, 7Zip etc) and direct it to extract the files to your CloD folder. It will replace the entire 'Parts' folder, so when prompted, overwrite any older files with the new ones. Then clear your cache (find your 1C folder in documents and delete everything in the 'cache' folder) and ensure you have up-to-date .ini files, as per the post here:
http://forum.1cpublishing.eu/showpos...7&postcount=97

Thank you mate. Much appreciated. I suppose I should change my name but couldn't think of anything else. I'm definately not a troll. Old, grey and slightly wrinkly but not a troll. I appreciate you replying to my message very much.
Kind Regards.

Orpheus 06-22-2011 09:50 AM

Quote:

Originally Posted by banned (Post 300498)
Thank you mate. Much appreciated. I suppose I should change my name but couldn't think of anything else. I'm definately not a troll. Old, grey and slightly wrinkly but not a troll. I appreciate you replying to my message very much.
Kind Regards.

No problem matey, been caught out a few times on other sites and I think I'm just naturally wary now! ;) Hope you get it all working ok :)

Skoshi Tiger 06-22-2011 10:48 AM

Checked for the patch at lunch time 10 pages on the release! Fantastic! Waited till work was over, got home and downloaded the torrent file and ..... Doesn't seam to be working! Roll on friday and the official release!

Good luck to all with the Beta!

JZG_Con 06-22-2011 11:08 AM

this patch is much better , working good for me in single player , will try tonight in online ,thanks for the hard work you guys are putting in
..still finding bf109 . hard to fly on complex engine , pitch ect ...my speed drops rapid ..below 300kmh...i think im doing some thing wrong ..lol...

FS~Phat 06-22-2011 11:10 AM

I got the patch going and noticed some pretty good improvements. I can now turn textures to original and buildings to very high and unlimited and its smooth 99% of the time and looks like AntiAliasing is also working again.

Still massive problems over london though even with medium for buildings.

Orpheus 06-22-2011 11:27 AM

Quote:

Originally Posted by FS~Phat (Post 300532)
I got the patch going and noticed some pretty good improvements. I can now turn textures to original and buildings to very high and unlimited and its smooth 99% of the time and looks like AntiAliasing is also working again.

Still massive problems over london though even with medium for buildings.

This confuses me. I've not seen any significant increase in performance whatsoever. The last big increase in performance was the last patch with the new .ini file.

Are those of you reporting big fps increases just now updating to the new ini, or did you have it already?

BigPickle 06-22-2011 11:32 AM

Looks like an excellent patch so far, love the new specular effect on the aircraft, the bare metal shines in the weathering very nice effect.
I have at least 5 to 10 fps gained which is a massive performance boost. Low over the ground is very nice, still a few stutters but nothing like before. Markings and paintschemes now all work, there are errors to do with the sound engine but this has to be undoubtedley the BEST patch for far. I hope so much it stays this great with the offcial.

BigPickle 06-22-2011 11:35 AM

Quote:

Originally Posted by Orpheus (Post 300538)
This confuses me. I've not seen any significant increase in performance whatsoever. The last big increase in performance was the last patch with the new .ini file.

Are those of you reporting big fps increases just now updating to the new ini, or did you have it already?

I did a full reinstall not so long back so I have new everything, try it and you might notice an increase, i think the devs are aiming to get the lower end machines running smoothly so the code could be being altered in respect of that.

Orpheus 06-22-2011 11:44 AM

Quote:

Originally Posted by BigPickle (Post 300541)
I did a full reinstall not so long back so I have new everything, try it and you might notice an increase, i think the devs are aiming to get the lower end machines running smoothly so the code could be being altered in respect of that.

Might give it a go, I was starting to think that there'd been another new .ini file since the last patch went to retail and I'd missed it! I have the last 'new' .ini file and haven't noticed much except maybe some reduced stutter that could be attributed to a lower mipmap setting on my GPU.

Just getting tired of testing again and again, but them's the breaks. Off I go to test once more! :D

EDIT: yeah, looks like very minor increases for me, a little smoother over lower altitude but that's about it. :/

LcSummers 06-22-2011 11:46 AM

Yes, i recognized it too. Now i can turn on shadows and clouds it wasnt possible with the last official release. Its working smoother. This is really an improvement. Dev team returned eyecandy on landscape too. Grass and ground is much better and now i can see the leaves waving in the wind.

The only thing i miss are ground objects, no trucks, bikes, tents etc. I know Luthier said its only a beta patch.

Freycinet 06-22-2011 11:47 AM

Quote:

Originally Posted by addman (Post 300456)
Nice that the weathering slider now functions for single plane flights. The Stuka is still shaking though, please look into this luthier.

I realised that the Stuka shaking is because of flying it incorrectly. It happens when the engine isn't treated correctly. RPM's, temps, etc...

LcSummers 06-22-2011 11:51 AM

Quote:

Originally Posted by Freycinet (Post 300548)
I realised that the Stuka shaking is because of flying it incorrectly. It happens when the engine isn't treated correctly. RPM's, temps, etc...

There is a little shaking or just vibration but i think its meant to be so. I mean this aircraft is not streamlined and those "retractable landing gears" are well suited for gliding:rolleyes:

Addman take this advise from VO101_Tom as i had the same problems. Now its nice to fly.

Quote:

I dont know, what you doing, but my mistake was in first flights, that i didnt open enough the water radiator. You see one gauge on the top-right part of the cocpit panel, it shows, how much open the radiator.
Other important things, the engine limitations. Read on the manual page 96. The "cruise settings" is 1100 engine rpm, 1.1 ata manifold pressure. Keep this limitations and temperatures, dont push the throttle without thinking.
The supercharger pull out about 2500m. If you dont touch them, the engine will be weaker in high altitude, but do not shaking.
I hope it helps


Cheers

Gollum 06-22-2011 11:53 AM

Quote:

Originally Posted by David198502 (Post 300300)
i dont want to complain, because this patch did some improvements, like the prop pitch of the 109.
though water stripes in land and opposite are still present.

but i really would like to have the performance the game had before the last official patch.
my framerates dropped from about 60 to 30....and for that 30fps i had to lower my settings pretty drastically.
also the stutters are still very apparent.and honestly,they seem to be even worse with this beta patch on multiplayer.
i dont know what you changed since the last official patch, but i would really love to see the game performing like it was before.because it ran pretty smooth once upon a time.

Amen. I have same problem but in addition aa stoped working. I have top of the line machine that used to run the game flawlessly. They broke something with the last patch.

Plt Off JRB Meaker 06-22-2011 11:54 AM

I agree with BigPickle,this is undoubtedly the best patch so far,I am so pleased they have fixed most of the blessed comms,this is a big step in the right direction as far as I'm concerned.

The weathering is now looking even better,although,I personally think they have made the lighting/textures of the aircraft a tad too shiny,but this is personal preference I suppose.

Yup you're getting there Luthier and team for sure,so thanks very much for this patch,I give it a big thumbs up.

Freycinet 06-22-2011 11:54 AM

Hi LCSummers, I saw that you went and checked out my thread and saw Tom's explanations. He's worth his weight in gold for his knowledge! - now we can fly the Stuka the way it was meant. Also, I am amazed at the depth of the engine modelling... Mindblowing, really.

LcSummers 06-22-2011 11:59 AM

Quote:

Originally Posted by Freycinet (Post 300554)
Hi LCSummers, I saw that you went and checked out my thread and saw Tom's explanations. He's worth his weight in gold for his knowledge! - now we can fly the Stuka the way it was meant. Also, I am amazed at the depth of the engine modelling... Mindblowing, really.

Dont be to optimistic for me, its hard work to get that beast in good mood;)

Cheers

LC

Insuber 06-22-2011 12:26 PM

Quote:

Originally Posted by Freycinet (Post 300554)
Hi LCSummers, I saw that you went and checked out my thread and saw Tom's explanations. He's worth his weight in gold for his knowledge! - now we can fly the Stuka the way it was meant. Also, I am amazed at the depth of the engine modelling... Mindblowing, really.

Excellent, yeah ... but it's amazing also that the Bf109 ceiling is still 7'300 m instead of 10'500 m ...

Winger 06-22-2011 12:51 PM

So
 
is the soundbug still there with a clean install or is it gone? Anyone?

Thanks!

Winger

Ali Fish 06-22-2011 12:57 PM

Quote:

Originally Posted by Winger (Post 300580)
is the soundbug still there with a clean install or is it gone? Anyone?

Thanks!

Winger

to the best of our knowledge its still there.

my thoughts on the sound issue. other than my sound reducing to crackling mess in single player ive never had no sound.

BUT ! when i use team speak comms online i do get the sounds going lower in volume ! now i know theres a system in windows 7 that can turn you sound up or down based on microphone levels input. However i do not have mine set up like that. i hate it, but never the less with comms my sound is deminishing. just my 2 cents.

Winger 06-22-2011 01:00 PM

Quote:

Originally Posted by Ali Fish (Post 300582)
to the best of our knowledge its still there.

my thoughts on the sound issue. other than my sound reducing to crackling mess, ive never had no sound.

BUT ! when i use team speak comms online i do get the sounds going lower in volume ! now i know theres a system in windows 7 that can turn you sound up or down based on microphone levels input. However i do not have mine set up like that. i hate it, but never the less with comms my sound is deminishing. just my 2 cents.

I dont get that. This should have been priority number one since this bug makes playing other than fast food dogfighting totally worthless since you will just be pissed if you fly all the way over the channel just to arrive witch f*cked up sound. I find that really sad. I had so much hope they fix this major gamebreaker..
Well, hopefully very soon.

Winger

Flanker35M 06-22-2011 01:38 PM

S!

Installed on a fresh latest official patch version of game. No improvement in FPS, still stripes on land near water + green textures on water. Launcher.exe began to crash on me for the first time. First comes a sound like static or distortion and game hangs. Also inconsistent FPS. Ran Black Death and average was 42fps with maximum being 90fps and lowest 14fps. Next run same settings average 32fps, maximum 76fps and lowest 8fps. What gives?

Time to wait 6 months or more and then come back so devs have time to fix the issues.

Winger 06-22-2011 01:50 PM

Quote:

Originally Posted by Flanker35M (Post 300595)
S!

Time to wait 6 months or more and then come back so devs have time to fix the issues.

Sadly thats slowly what i begin to think too. Slowly. And i want to play it soooo badly!
I am kind of Flightsim addicted:P

Winger

JG53Frankyboy 06-22-2011 01:57 PM

Quote:

Originally Posted by LcSummers (Post 300551)
Ju87...............

The supercharger pull out about 2500m. If you dont touch them, the engine will be weaker in high altitude, but do not shaking.
.............................

Cheers

and this needs also a fix, because the Ju87 had two settings:
-automatic setting , with shifting between low blower and highblower was made automaticaly
- low blower only , to force the useage of lowblower even at heigher altitudes


BTW, are the engine temperatures are still set to zero if you change crewposition in a plane ONLINE (!). That makes the Blenheim almost useless in onlineflying :(

Wolf_Rider 06-22-2011 02:00 PM

Lovely work on the cockpit gauges and canopy reflections... beautiful work

still got to run with Shadows off to be free of stutters though

jayrc 06-22-2011 02:32 PM

shadows seem to be a problem for me too:(

Vengeanze 06-22-2011 02:47 PM

Quote:

Originally Posted by JG53Frankyboy (Post 300602)
BTW, are the engine temperatures are still set to zero if you change crewposition in a plane ONLINE (!). That makes the Blenheim almost useless in onlineflying :(

I'd like to know this too.

Baron 06-22-2011 02:48 PM

Quote:

Originally Posted by Flanker35M (Post 300595)
S!

Installed on a fresh latest official patch version of game. No improvement in FPS, still stripes on land near water + green textures on water. Launcher.exe began to crash on me for the first time. First comes a sound like static or distortion and game hangs. Also inconsistent FPS. Ran Black Death and average was 42fps with maximum being 90fps and lowest 14fps. Next run same settings average 32fps, maximum 76fps and lowest 8fps. What gives?

Time to wait 6 months or more and then come back so devs have time to fix the issues.

Regarding stripes (and one could hazzord a guess, the rest to) apparently its because ATI seems to care.....nada about making the driver work with 69xx- series.

Go to thire forum and make them ;)

Phazon 06-22-2011 03:03 PM

I've already reported it to ATI and so have several other users. Its not hard to tell who's to blame, considering the amount of graphical artefacts that exist in Cliffs of Dover for all brands and series of cards its pretty obvious who is bloody well at fault here. The other major sims play nice with the ATI cards so Cliffs of Dover is doing itself no favours at all.

The longer the blue stripes bug goes unfixed the longer I wouldn't even remotely consider spending any more money on a future IL-2 title.

ChocsAway 06-22-2011 03:03 PM

Quote:

Originally Posted by Flanker35M (Post 300595)
S!

Installed on a fresh latest official patch version of game. No improvement in FPS, still stripes on land near water + green textures on water. Launcher.exe began to crash on me for the first time. First comes a sound like static or distortion and game hangs. Also inconsistent FPS. Ran Black Death and average was 42fps with maximum being 90fps and lowest 14fps. Next run same settings average 32fps, maximum 76fps and lowest 8fps. What gives?

Time to wait 6 months or more and then come back so devs have time to fix the issues.

Sadly, I think your last paragraph goes for me also. The last two or three patches seem to have done very little to improve Clod. I'd go as far as to say there are more problems now than a couple of patches ago for me personally. I really would like to see this game/sim in all its glory but the frustrations outweigh the pleasure at this time. I'll look forward to seeing how Clod has progressed (hopefully :neutral:) a few months down the line.

Baron 06-22-2011 03:20 PM

Quote:

Originally Posted by Phazon (Post 300630)
I've already reported it to ATI and so have several other users. Its not hard to tell who's to blame, considering the amount of graphical artefacts that exist in Cliffs of Dover for all brands and series of cards its pretty obvious who is bloody well at fault here. The other major sims play nice with the ATI cards so Cliffs of Dover is doing itself no favours at all.

The longer the blue stripes bug goes unfixed the longer I wouldn't even remotely consider spending any more money on a future IL-2 title.


Difference is: AMD cares about the other "cool" games, they haven't released a patch that utters a word about CoD.

Neither have NVida but Nvidia users dont have constant graphics errors.

RE77ACTION 06-22-2011 03:25 PM

Am I the only one here with performance degradation since the latest beta patch??? I play with almost all settings maxed out. Before the latest patch this was playable in almost all situations (except close above industrial area's). Now it's often a slide show above land and sometimes even above sea with a few planes in dogfight.

I like to know if others have experienced the same, because else, I will do a reinstall of the sim.

Vengeanze 06-22-2011 03:46 PM

Quote:

Originally Posted by RE77ACTION (Post 300640)
Am I the only one here with performance degradation since the latest beta patch??? I play with almost all settings maxed out. Before the latest patch this was playable in almost all situations (except close above industrial area's). Now it's often a slide show above land and sometimes even above sea with a few planes in dogfight.

I like to know if others have experienced the same, because else, I will do a reinstall of the sim.

Cleared the cache?

I didn't notice an improvement whatsoever. Same same but seems graphics are nicer though but that might be in my head only.

Ali Fish 06-22-2011 03:55 PM

Stability improvment = Performance increase. my current frame rates are currently within a +/- 1 to 3 fps margin of the average FPS indication everywhere now, over sea, over south kent. London still takes a hit. it always will untill the majority our systems exceed the general specs that the game demands.

BigPickle 06-22-2011 04:20 PM

*Check to see if steam cloud is active* I'm getting odd things happening with this game, steam cloud seems to have spontaniously re-activated itself when i put the patch in.

David198502 06-22-2011 04:22 PM

what does steam cloud do???is it now better to have it enabled,...or should i disable it?

BigPickle 06-22-2011 04:34 PM

well i've just checked that and it now appears i have better all round performance with it enabled, go figure. I lost about 5 fps with it disabled.

Gollum 06-22-2011 05:04 PM

Quote:

Originally Posted by Tiger27 (Post 300402)
You dont list your specs and seem to be having issues that not everyone are getting, it still may be at your end?

My specs are below. Had a direct conversation with luthier in the thread after the last official patch came out and he stated that I should be having zero problems.

Unfortunately I have 4 Major problems since last official patch and only after last official patch that a few others state they have as well since the last patch that nobody seems to be addressing. Unless what luthier ment in his previous post about "the rest of the performance related issues which are comparitively minor" was supposed to say "the rest of the major performance issues".

1) No AA
2) Stutters
3) Huge drop in FPS
4) Sound bug ( but everyone has this )

I'm just worried that there are only a few of us with these problems and nobody is even aware of it / are working on warships, shinny planes, ect... while the last patch rendered a perfectly working game useless.

Asus P8P67 Motherboard
I7 Processor 3.4 GH not overclocked yet
2X ASUS 6950 crossfire ( tried with and without enabled )
2 solid state hard drives raided (game installed here)
1 terrabite hard drive (nothing on it yet)
8 gigs ripjawx ddr3 ram
mega cooling heat sink to overclock processer when required
windows 7 ultimate

Ali Fish 06-22-2011 05:05 PM

expereinced that loss of sound bug properly today online. when i tried moving mixture it would then crackle and try come back. but then i couldnt replicate it.

RE77ACTION 06-22-2011 05:25 PM

Quote:

Originally Posted by Vengeanze (Post 300649)
Cleared the cache?

I didn't notice an improvement whatsoever. Same same but seems graphics are nicer though but that might be in my head only.

Thanks, clearing the cache did help at first glance. I'll try more later on... ;)

lelek 06-22-2011 05:40 PM

I had a huge FPS hit after this patch, but after checking the GPU clock speeds I noticed they were stuck at 300 Hz. Geting rid of the UBI-logo video splash screen fixed things. I should also mention that this never hapened to me before either this patch or the latest catalyst drivers (11.6 I think).
I suggest to everyone having a FPS drop to check for this.

David198502 06-22-2011 05:49 PM

Quote:

Originally Posted by lelek (Post 300687)
I had a huge FPS hit after this patch, but after checking the GPU clock speeds I noticed they were stuck at 300 Hz. Geting rid of the UBI-logo video splash screen fixed things. I should also mention that this never hapened to me before either this patch or the latest catalyst drivers (11.6 I think).
I suggest to everyone having a FPS drop to check for this.

true!i tried it just now.with the same settings i had average 35fps over a self made channel mission.now after deleting the ubi logo i have average 52fps!!!
dont know how, but it definitely works for me.

Kankkis 06-22-2011 05:57 PM

Looks like Bugisoft logo put your GPU in 2D mode and speed.

What i need delete to get rid of it?

meplay 06-22-2011 06:09 PM

Quote:

Originally Posted by lelek (Post 300687)
I had a huge FPS hit after this patch, but after checking the GPU clock speeds I noticed they were stuck at 300 Hz. Geting rid of the UBI-logo video splash screen fixed things. I should also mention that this never hapened to me before either this patch or the latest catalyst drivers (11.6 I think).
I suggest to everyone having a FPS drop to check for this.

Im thinking it is my ati drivers also, but i cant be totally sure till i role back my drivers as i installed them at the same time as the patch :/

David198502 06-22-2011 06:11 PM

go to your main steam cod directory,..then open the folder parts,therein should be a folder named core,open it and then open the GUI folder. then you should see the logo file, just delete it!!!
i really can recommend everybody to delete this f..... file. london was unplayable for me.without changing the settings i have now average 40 fps over london sightseeing mission.and almost no stutters!!!its pretty smooth now.its a different game without this file.

the only problem i have now, is that i cannot longer recenter my trackir.but this has nothing to do with the ubi logo file.
i deleted the game and steam, to get a complete fresh installation of cod, hoping that i could gain performance.before that, i disabled steam cloud.after all new installations and a vanilla version of cod, track ir does not react anymore when i launch the game.
i just recognized, that i dont even have to start the game to have this effect.its enough when i open steam, then my trackir no longer responses.as soon as i click on my desktop though(with steam opened) it reacts again.pretty strange and i dont know what to do.any suggestions???

meplay 06-22-2011 06:14 PM

Quote:

Originally Posted by Kankkis (Post 300696)
Looks like Bugisoft logo put your GPU in 2D mode and speed.

What i need delete to get rid of it?


It is in >SteamApps>common>il-2 sturmovik cliffs of dover>parts>core>GUI and is named Logo.wmv. Just put a - in front it or rename

Insuber 06-22-2011 06:16 PM

Quote:

Originally Posted by Ali Fish (Post 300676)
expereinced that loss of sound bug properly today online. when i tried moving mixture it would then crackle and try come back. but then i couldnt replicate it.

Ali it has nothing to do with plane controls, it's related with spawning of AI planes.

Cheers.

addman 06-22-2011 06:22 PM

Quote:

Originally Posted by Freycinet (Post 300548)
I realised that the Stuka shaking is because of flying it incorrectly. It happens when the engine isn't treated correctly. RPM's, temps, etc...

Have you ever flown it with CEM online? It flies silky smooth online but offline it doesn't matter if my temps are perfect or where my ATA is at. I just tried offline radiators fully open, not even exceeding 1.0 ATA at take off, still shaking. Try it online yourself and notice the difference. Believe me I have read the manual, I have read the forums, I'm a seasoned IL-2 pilot so I have not missed anything.

Also, FPS are ok after the patch but rubber banding is HORRIBLE, especially down low over land. It's like the plane is doing never ending long jumps, LOL! I'll just put this back into the mothball where it belongs for now.

Blackdog_kt 06-22-2011 06:33 PM

Quote:

Originally Posted by Phazon (Post 300630)
I've already reported it to ATI and so have several other users. Its not hard to tell who's to blame, considering the amount of graphical artefacts that exist in Cliffs of Dover for all brands and series of cards its pretty obvious who is bloody well at fault here. The other major sims play nice with the ATI cards so Cliffs of Dover is doing itself no favours at all.

The longer the blue stripes bug goes unfixed the longer I wouldn't even remotely consider spending any more money on a future IL-2 title.

Strange, because it works fine on other Ati cards like my two year old 4890 or the 5xxx series. I used to get anywhere between 30-60FPS over any kind of terrain with the previous patch and this one probably made it better since it runs fine without me having to disable the Ubi logo splash screen (i'll try it out and see if i gain anything more).

This blue stripes business is most probably an issue between the drivers and the 6xxx series architecture, otherwise we would all get the blue stripes. However, it's only the 6xxx series that gets it, every other Ati card that meets the system requirements doesn't have this problem.

addman 06-22-2011 06:36 PM

Quote:

Originally Posted by Blackdog_kt (Post 300709)
Strange, because it works fine on other Ati cards like my two year old 4890 or the 5xxx series. I used to get anywhere between 30-60FPS over any kind of terrain with the previous patch and this one probably made it better since it runs fine without me having to disable the Ubi logo splash screen (i'll try it out and see if i gain anything more).

This blue stripes business is most probably an issue between the drivers and the 6xxx series architecture, otherwise we would all get the blue stripes. However, it's only the 6xxx series that gets it, every other Ati card that meets the system requirements doesn't have this problem.

Correction, only 69xx series gets the horizon stripes.:)

RE77ACTION 06-22-2011 06:48 PM

Quote:

Originally Posted by addman (Post 300710)
Correction, only 69xx series gets the horizon stripes.:)

Correction, only 69xx series gets the horizon stripes.:(

The difference here is the smiley. If the problem was wider spread, it would probably be fixed already...

mungee 06-22-2011 06:59 PM

Quote:

Originally Posted by mungee (Post 300430)
A BIG improvement!

What is VERY IMPORTANT is to delete the contents of the cache folder (documents\1c softclub\cache) before running the new patch - after doing that, the graphic glitches dispappeared, the frame rate INCREASED A LOT and the stuttering REDUCED A LOT.

However I'm still getting BAD STUTTERING WHEN LOOKING STRAIGHT AHEAD IN 'COCKPIT VIEW'!
Looking out to the wings, the stuttering disappears - it's therefore looks like its being affected by the pixels etc relating to the instrument panel and/or rear view mirror! Obviously stuttering in this view is the most bothersome because one can't aim etc.

When looking sideways (to the wings), I get a consistent and smooth 30+fps, whereas when looking straight ahead I get 30+fps dropping to 7fps after every 2 or so seconds (creating the stutter) - hope that helps!?

Disabling the rearview mirror has sorted my stuttering out. Still some stuttering over built-up areas, so will tune that setting (buildings) done to "medium" (currently on "high").
Much happier now!!!
Other than that, it's a big improvement - thanks, and keep up the good work.

I respectfully suggest that resources get prioritised to the STUTTERING ISSUE - with bad stuttering, the game essentially remains unplayable for me and others who have systems a year or two old.

Disabling the rearview mirror has sorted out my stuttering problem.

Kankkis 06-22-2011 07:12 PM

I founded that mirror problem too, it put my game stutter really badly now after betapatch, no stutter before patch with mirror like this, now it unplayable with mirror, strange but true.

mungee we have both crossfire cards, maybe that is now problematic with mirror?

Orpheus 06-22-2011 08:12 PM

Quote:

Originally Posted by Kankkis (Post 300723)
mungee we have both crossfire cards, maybe that is now problematic with mirror?

The rear-view mirror fps loss is well documented and not solely related to crossfire cards. That said, when I try to run crossfire it stutters like all hell - I actually get less fps and literally unplayable stutters running xfire, with a single card I get an almost steady 30fps and minimal stutter.

Makes me wonder. I know in the previous retail patch, crossfire was apparently 'fixed', but this certainly isn't my experience. Anyone actually have crossfire working and playing well?

CaptainDoggles 06-22-2011 08:36 PM

New multiplayer GUI is a HUGE improvement, many thanks to the developers!

Kankkis 06-22-2011 08:55 PM

Quote:

Originally Posted by Orpheus (Post 300754)
The rear-view mirror fps loss is well documented and not solely related to crossfire cards. That said, when I try to run crossfire it stutters like all hell - I actually get less fps and literally unplayable stutters running xfire, with a single card I get an almost steady 30fps and minimal stutter.

Makes me wonder. I know in the previous retail patch, crossfire was apparently 'fixed', but this certainly isn't my experience. Anyone actually have crossfire working and playing well?

Before this patch i don't have problems like that with mirror, now when i enable it my game stutters real badly, never been like that before?

I mean of course mirror is allways get some FPS(about 5fps) loss but now it stutter really badly with mirror.

Havent been played lately, so Atis lastest drivers can be reason for that behauvior too, same for me playing allways without mirror.

Fenice_1965 06-22-2011 08:57 PM

Improvement in FPS. The game is starting to be interesting.

Doc_uk 06-22-2011 09:23 PM

Quote:

Originally Posted by Blackdog_kt (Post 300709)
Strange, because it works fine on other Ati cards like my two year old 4890 or the 5xxx series. I used to get anywhere between 30-60FPS over any kind of terrain with the previous patch and this one probably made it better since it runs fine without me having to disable the Ubi logo splash screen (i'll try it out and see if i gain anything more).

This blue stripes business is most probably an issue between the drivers and the 6xxx series architecture, otherwise we would all get the blue stripes. However, it's only the 6xxx series that gets it, every other Ati card that meets the system requirements doesn't have this problem.

Us 69xx card user have been shoved to the back of the line, when it comes to fixing this game
Plus the fact is luthier and the team, Must no by now the blues lines are there, but they wont even say wether it is the game or driver related
Well that sucks

Insuber 06-22-2011 09:28 PM

Sound bug: I flew tonight for around 3 hours in patched servers, and never had the sound bug ... cross fingers.

Phazon 06-23-2011 01:53 AM

Quote:

Originally Posted by Blackdog_kt (Post 300709)
Strange, because it works fine on other Ati cards like my two year old 4890 or the 5xxx series. I used to get anywhere between 30-60FPS over any kind of terrain with the previous patch and this one probably made it better since it runs fine without me having to disable the Ubi logo splash screen (i'll try it out and see if i gain anything more).

This blue stripes business is most probably an issue between the drivers and the 6xxx series architecture, otherwise we would all get the blue stripes. However, it's only the 6xxx series that gets it, every other Ati card that meets the system requirements doesn't have this problem.

AMD or Nvidia have not been releasing driver fixes for Cliffs of Dover because the engine itself is just too buggy and is/was not supporting DirectX standards (no true fullscreen until recently was a big mistake). There are so many existing graphical artefacts on everyone's copy of the game that it is hard for them to determine what is their fault and what is Maddox Games.

Proof in point, Maddox Games is supposably supported by Nvidia yet we have not seen any driver updates from Nvidia showing support for Cliffs of Dover. Nvidia SLI still won't work with Cliffs of Dover, yet Crossfire does. Maddox Games has to fix their engine first before we'll see any driver fixes from either company.

Blackdog_kt 06-23-2011 03:20 AM

I can understand your frustration but what is there to fix on the part of nVidia/Ati? There's some clear distinction by now, some glitches are part of 1c's job, but the blue lines seem to be a specific issue to the 69xx cards and probably the only thing Ati would be responsible for.

As for why they don't release fixes they didn't for IL2:1946 either, it took months of user reporting on Ati forums to do it and that one had a very stable, bug free engine.

The reason they don't is the limited market share of flight sims first and foremost. Also, the sim's engine is certainly not final and graphics changes occur almost on each patch (for example, lighting effects have already been changed twice), so until there's a final set of features to work with i don't know if it makes sense to go into specific driver tweaks on the part of GPU manufacturers.

In any case, this whole thing of being at the mercy of the GPU manufacturer to release profiles for a niche gaming genre and the fact that it's not possible to use the VRAM on both cards is why i never go for SLI/crossfire. I've always had single GPUs on my PCs and everything worked as it should right from the get go for all games.

I'm not saying the sim is perfect but i have had nothing but improvements with each single new patch, to the point that i'm now starting to expect fixes to a few gameplay elements (certain instruments and controls in certain aircraft) because playability is certainly fixed for me: my frame rates don't get choppy at all unless i fly very very low over London (below 400 feet) and i still get about 25 when flying a bit higher over it, in all other cases it's anywhere between 30 and 60 FPS (capped due to using Vsync) depending on the terrain i'm flying over.

I want Xfire/SLI to get fixed for the people that use it, but i nevertheless think dual GPU solutions are a risky choice for a title of a niche gaming genre with an engine that's constantly being updated.

In other words part of it is 1c's fault, part of it is the fault of GPU manufacturers for ignoring our genre and part of it is the user's fault for going with a hardware configuration that is expected to cause issues for the type of games we like to play due to the reasons described above.

Kankkis 06-23-2011 07:06 AM

I Can confirm, that UBISOFT intro disabling helps my FPS a LOT, now i get constant 60FPS allmost all settings maxed on Crosscountry mission.

Please Luthier, check that problem, disabling that intro gives me a REAL FPS BOOST.

Rattlehead 06-23-2011 07:24 AM

Quote:

Originally Posted by Blackdog_kt (Post 300903)

In other words part of it is 1c's fault, part of it is the fault of GPU manufacturers for ignoring our genre and part of it is the user's fault for going with a hardware configuration that is expected to cause issues for the type of games we like to play due to the reasons described above.

Sorry, but I disagree with this part of your post. No blame can be laid at the user's door at all, since Sli/X-fire is hardly new tech anymore, and besides many people had dual gpu configurations long before Clod saw the light of day. For many, Clod is also not the only game they play.

People shouldn't have to be restricted to certain hardware choices because of software foul-ups.

ZaltysZ 06-23-2011 07:26 AM

Quote:

Originally Posted by addman (Post 300707)
Have you ever flown it with CEM online? It flies silky smooth online but offline it doesn't matter if my temps are perfect or where my ATA is at. I just tried offline radiators fully open, not even exceeding 1.0 ATA at take off, still shaking. Try it online yourself and notice the difference.

Almost all servers have head shake disabled. It is likely that you don't see your Stuka shaking online because of this.

Helrza 06-23-2011 07:28 AM

Thx for the patch luthier and team :) Lovin the way the buildings fade in :D

jayrc 06-23-2011 07:49 AM

Quote:

Originally Posted by Kankkis (Post 300954)
I Can confirm, that UBISOFT intro disabling helps my FPS a LOT, now i get constant 60FPS allmost all settings maxed on Crosscountry mission.

Please Luthier, check that problem, disabling that intro gives me a REAL FPS BOOST.


how do you disable intro movie, I couldn't see it in the conf.ini? what's it called? thanks

Kankkis 06-23-2011 07:59 AM

Quote:

Originally Posted by jayrc (Post 300970)
how do you disable intro movie, I couldn't see it in the conf.ini? what's it called? thanks

Check page 18.

Baron 06-23-2011 08:05 AM

Quote:

Originally Posted by Rattlehead (Post 300960)
Sorry, but I disagree with this part of your post. No blame can be laid at the user's door at all, since Sli/X-fire is hardly new tech anymore, and besides many people had dual gpu configurations long before Clod saw the light of day. For many, Clod is also not the only game they play.

People shouldn't have to be restricted to certain hardware choices because of software foul-ups.

The thing is, if u want the best and most stable fps, no microstuttering and as problem free gaming experience as possible, any hardware site worth its salt recommends a single powerful card over two lesser ones. Thats just the way it is. Sli and Xfire is by no means perfect, in any game, and thats a fact.

U said it yourself, sli and Xfire is old technology and far from optimal and that's common knowledge.

BigPickle 06-23-2011 08:13 AM

Quote:

I Can confirm, that UBISOFT intro disabling helps my FPS a LOT, now i get constant 60FPS allmost all settings maxed on Crosscountry mission.

Please Luthier, check that problem, disabling that intro gives me a REAL FPS BOOST.
Surely this, yet again shows that fullscreen is not fixed, because if removing a 2D animation segment makes the game perform better doesnt that mean the game is having to try to switch from desktop (2D) state to 3D (Game) state when the game is already underway.

Doc_uk 06-23-2011 08:20 AM

Does anybody no what was actually fixed with this 60mb patch?
is there more to come?

Rattlehead 06-23-2011 08:32 AM

Quote:

Originally Posted by Baron (Post 300976)
The thing is, if u want the best and most stable fps, no microstuttering and as problem free gaming experience as possible, any hardware site worth its salt recommends a single powerful card over two lesser ones. Thats just the way it is. Sli and Xfire is by no means perfect, in any game, and thats a fact.

I doubt it would be so popular with people if dual gpu configurations constantly gave users problems in games. Dual gpu (or should I say multi gpu) configs work just fine in most games.
Hardware scaling is something else, but regardless, multi gpu setups should by rights not degrade performace.

True, one powerful card is better than two lesser ones, but some people can afford the best of the best so that to me is an incidental point.

Simply put, multi gpu tech would not continue to exist if it did not work, so no, I can't accept that users should shoulder a share of the blame here.

csThor 06-23-2011 08:34 AM

Quite honestly the SLI/Crossfire popularity is simply a result of human psychology. It's the same with pills - if the Doc says one pill will do you good a lot of people will think that two will do twice as good. ;)

Kankkis 06-23-2011 08:35 AM

Quote:

Originally Posted by BigPickle (Post 300979)
Surely this, yet again shows that fullscreen is not fixed, because if removing a 2D animation segment makes the game perform better doesnt that mean the game is having to try to switch from desktop (2D) state to 3D (Game) state when the game is already underway.

Yes, that intro is not fullscreen, but game works fullscreen. Disabled intro and my game is real smooth now.

So it looks when it displays intro after that it doesen't boost your GPU to fullscreenmode.

Now i can enjoy this game, just tested quick missions where was many planes, steady 60fps with Vsync, little stutter at first when fly close to bombers but not after first time.

W32Blaster 06-23-2011 08:36 AM

Quote:

Originally Posted by Doc_uk (Post 300981)
Does anybody no what was actually fixed with this 60mb patch?
is there more to come?

maybe we will be informed what should be 'betatested' by the time the official patch is released. :evil:

The amount of information really sucks!
At least a short list what should be tested would really be useful.
The slobby management of the whole project will one day bury the game itself


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