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They enabled the lighting reflections and the planes are shiny! Very nice :cool:
I would like a change log with the official patch please. AI still doing impossibly fast aileron rolls in high speed dives... |
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One of the main things we are missing is straightforward procedures. Too often I see problems and "bugs" that are clearly setup issues. Much of the guidance and workable setup procedures for this sim are buried in long threads. It's no wonder users have so many issues that are attributed to the software. Great job Blackdog. Hopefully someone will capture this so it doesn't get "lost"...... Many of the stickies which exist on the forum - are pretty useless to users attempting to configure their systems. Remember Bearcat's stickies over at UBI for Il2? Why not here? This forum is where everyone comes for real information vs hyperbole. S! Gunny |
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now bf109 is spit killer :)
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Smoother, much smoother over big cities. May be my imagination but clouds seem to have much less hit on FPS. Also no more AI insta-bail, takes them a little while to get out. Looks like some effects have been updated too. Overall, a very strong step in the right direction!
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Thanks for the Beta Luthier.
Problem Report : I'm one of the User's that has the On-line Map bug, where the map and the "clickable" portion of the airfield are misaligned. There was a workaround whereby you could turn off airfields and move the mouse one or two grids to the lower right, 5 o'clock position of the airfield and search and get a pop up "aircraft spawn" window and click on that. I've installed the Beta and tried to get on-line to test, but it appears some work has been done on the map. The work around described above doesn't work now, so this may well mean that everyone with the bug can't get on-line into Multi-Player at all now. My system specs are : Win 7 Home 64 bit. Gigabyte GA-EP44-UD3L Motherboard Core 2 Quad Processor 2.33 Ghz. 4 GB Ram. ATI 4890 Video Card, 1 Gb Ram. Dell 1907FP 19 inch Monitor Microsoft wireless mouse Track IR-3 Saitek X-52 Pro Joystick NOTE : I can't be certain what version the on-line server's I tested on is running, but I will repeat the test once I find a server that is certain to be running the Beta. I've just tried it on a server that is definitely running the Beta, same result, the work-around no longer works. |
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WHOA! i HAVE THE ABILITY TO CHANGE SKINS!(Finally!) I HAVE A WORKING RT! NEW MAP! EVERYTHING IS A BIT SMOOTHER! GUNS WORK WHEN BUTTON PRESSED! FPS still could be a bit better...Ditto AI.Still can't get screenshots ..- BUT THIS IS THE BIGGEST iMPROVEMENT YET FOR MY RIG! MANY THANKS! |
I think they fixed the 109's gunsight. With TrackIR you can line up your prey without zooming in. Fab !!!
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+1 Multiplayer GUI improvements aside, I see no gain, framerates remain the same and stutters are back , big time. The last time I saw fluid play was the beta before the last official patch. I7 975E Gigabyte ga-x58a-ud3r 2 x Powercolor PCS+ 6970 2 gig 6 gig Corsair Dominator GT DDR3 @2000mhz |
Just a quick one guys.
Everyone who is reporting MP issues; are you testing these on a server that has been patched? If not then it doesn't count. I'm at work so can't try things out till later. I'm a bit bummed that apparently the ground control radio doesn't work. :( |
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ini files. My main issue is I can't save my control settings while in game, nor load any saved ones, this used to work? Just a note Luthier has a link to the bug reporting post in is op, might be worth posting this there as well. |
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yeah, we can do this for $30/h, I think this's competitive salary, but they don't have benefit package including medical, dental, and vision insurance, a 401(k) plan, short-term disability insurance etc. |
The BF-109 is much nicer to fly. only load outs are no longer working.
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1. Real aluminum! 2. "Markings" checkbox working in SP and MP More testing for me tommorow. S! Gunny |
A BIG improvement!
What is VERY IMPORTANT is to delete the contents of the cache folder (documents\1c softclub\cache) before running the new patch - after doing that, the graphic glitches dispappeared, the frame rate INCREASED A LOT and the stuttering REDUCED A LOT. However I'm still getting BAD STUTTERING WHEN LOOKING STRAIGHT AHEAD IN 'COCKPIT VIEW'! Looking out to the wings, the stuttering disappears - it's therefore looks like its being affected by the pixels etc relating to the instrument panel and/or rear view mirror! Obviously stuttering in this view is the most bothersome because one can't aim etc. When looking sideways (to the wings), I get a consistent and smooth 30+fps, whereas when looking straight ahead I get 30+fps dropping to 7fps after every 2 or so seconds (creating the stutter) - hope that helps!? Other than that, it's a big improvement - thanks, and keep up the good work. I respectfully suggest that resources get prioritised to the STUTTERING ISSUE - with bad stuttering, the game essentially remains unplayable for me and others who have systems a year or two old. |
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Nice that the weathering slider now functions for single plane flights. The Stuka is still shaking though, please look into this luthier.
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Cache and Shaders?
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DFLion |
Great patch- But--------------This is why thy called this a bate patch oops-- I mean Beta patch.
http://www.youtube.com/watch?v=bShbJzebqg4 |
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Ok, I'm going to embarras myself here. I downloaded the patch, which went to my downloads folder. I opened the CoD folder and then dragged and dropped the download into it. It didn't need extracting etc. I can see the download in the list within the CoD folder. I opened the game but the version is still the old one.
I figure I'm doing something wrong. It worries me that people are saying that you 'allow' it to overwrite other files. When I drop it into the CoD folder it doesn't overwrite anything. Does it sound like I'm doing something wrong? |
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Looking straight ahead also means you're seeing the terrain being loaded in front of you - the load/draw distance is much smaller than it was at release and so there is frequent load in the area directly in front of you as you travel/load more terrain. Looking to the sides means seeing terrain that, in most cases, has already been rendered by your flight over/past it, hence the framerate being more stable. On an unrelated note, just noticed the map display in the vid in the post above... did they really revert to the old IL2 map that takes up half the screen and has a massive (and useless) screen-space eating border? If they did, it will be the first 'step backward' for me since release - I HATE the IL21946 map with a passion, while CloD's has, since release been small, un-intrusive and completely lacking borders. When I tested I didn't think to look at the map. I assume (though I probably shouldn't) that it can still be resized, but for the love of god someone find a way to get rid of that f*cking border!! |
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Move the file somewhere else, open it with your program of choice (WinRar, 7Zip etc) and direct it to extract the files to your CloD folder. It will replace the entire 'Parts' folder, so when prompted, overwrite any older files with the new ones. Then clear your cache (find your 1C folder in documents and delete everything in the 'cache' folder) and ensure you have up-to-date .ini files, as per the post here: http://forum.1cpublishing.eu/showpos...7&postcount=97 |
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Kind Regards. |
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Checked for the patch at lunch time 10 pages on the release! Fantastic! Waited till work was over, got home and downloaded the torrent file and ..... Doesn't seam to be working! Roll on friday and the official release!
Good luck to all with the Beta! |
this patch is much better , working good for me in single player , will try tonight in online ,thanks for the hard work you guys are putting in
..still finding bf109 . hard to fly on complex engine , pitch ect ...my speed drops rapid ..below 300kmh...i think im doing some thing wrong ..lol... |
I got the patch going and noticed some pretty good improvements. I can now turn textures to original and buildings to very high and unlimited and its smooth 99% of the time and looks like AntiAliasing is also working again.
Still massive problems over london though even with medium for buildings. |
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Are those of you reporting big fps increases just now updating to the new ini, or did you have it already? |
Looks like an excellent patch so far, love the new specular effect on the aircraft, the bare metal shines in the weathering very nice effect.
I have at least 5 to 10 fps gained which is a massive performance boost. Low over the ground is very nice, still a few stutters but nothing like before. Markings and paintschemes now all work, there are errors to do with the sound engine but this has to be undoubtedley the BEST patch for far. I hope so much it stays this great with the offcial. |
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Just getting tired of testing again and again, but them's the breaks. Off I go to test once more! :D EDIT: yeah, looks like very minor increases for me, a little smoother over lower altitude but that's about it. :/ |
Yes, i recognized it too. Now i can turn on shadows and clouds it wasnt possible with the last official release. Its working smoother. This is really an improvement. Dev team returned eyecandy on landscape too. Grass and ground is much better and now i can see the leaves waving in the wind.
The only thing i miss are ground objects, no trucks, bikes, tents etc. I know Luthier said its only a beta patch. |
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Addman take this advise from VO101_Tom as i had the same problems. Now its nice to fly. Quote: I dont know, what you doing, but my mistake was in first flights, that i didnt open enough the water radiator. You see one gauge on the top-right part of the cocpit panel, it shows, how much open the radiator. Other important things, the engine limitations. Read on the manual page 96. The "cruise settings" is 1100 engine rpm, 1.1 ata manifold pressure. Keep this limitations and temperatures, dont push the throttle without thinking. The supercharger pull out about 2500m. If you dont touch them, the engine will be weaker in high altitude, but do not shaking. I hope it helps Cheers |
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I agree with BigPickle,this is undoubtedly the best patch so far,I am so pleased they have fixed most of the blessed comms,this is a big step in the right direction as far as I'm concerned.
The weathering is now looking even better,although,I personally think they have made the lighting/textures of the aircraft a tad too shiny,but this is personal preference I suppose. Yup you're getting there Luthier and team for sure,so thanks very much for this patch,I give it a big thumbs up. |
Hi LCSummers, I saw that you went and checked out my thread and saw Tom's explanations. He's worth his weight in gold for his knowledge! - now we can fly the Stuka the way it was meant. Also, I am amazed at the depth of the engine modelling... Mindblowing, really.
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Cheers LC |
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So
is the soundbug still there with a clean install or is it gone? Anyone?
Thanks! Winger |
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my thoughts on the sound issue. other than my sound reducing to crackling mess in single player ive never had no sound. BUT ! when i use team speak comms online i do get the sounds going lower in volume ! now i know theres a system in windows 7 that can turn you sound up or down based on microphone levels input. However i do not have mine set up like that. i hate it, but never the less with comms my sound is deminishing. just my 2 cents. |
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Well, hopefully very soon. Winger |
S!
Installed on a fresh latest official patch version of game. No improvement in FPS, still stripes on land near water + green textures on water. Launcher.exe began to crash on me for the first time. First comes a sound like static or distortion and game hangs. Also inconsistent FPS. Ran Black Death and average was 42fps with maximum being 90fps and lowest 14fps. Next run same settings average 32fps, maximum 76fps and lowest 8fps. What gives? Time to wait 6 months or more and then come back so devs have time to fix the issues. |
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I am kind of Flightsim addicted:P Winger |
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-automatic setting , with shifting between low blower and highblower was made automaticaly - low blower only , to force the useage of lowblower even at heigher altitudes BTW, are the engine temperatures are still set to zero if you change crewposition in a plane ONLINE (!). That makes the Blenheim almost useless in onlineflying :( |
Lovely work on the cockpit gauges and canopy reflections... beautiful work
still got to run with Shadows off to be free of stutters though |
shadows seem to be a problem for me too:(
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Go to thire forum and make them ;) |
I've already reported it to ATI and so have several other users. Its not hard to tell who's to blame, considering the amount of graphical artefacts that exist in Cliffs of Dover for all brands and series of cards its pretty obvious who is bloody well at fault here. The other major sims play nice with the ATI cards so Cliffs of Dover is doing itself no favours at all.
The longer the blue stripes bug goes unfixed the longer I wouldn't even remotely consider spending any more money on a future IL-2 title. |
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Difference is: AMD cares about the other "cool" games, they haven't released a patch that utters a word about CoD. Neither have NVida but Nvidia users dont have constant graphics errors. |
Am I the only one here with performance degradation since the latest beta patch??? I play with almost all settings maxed out. Before the latest patch this was playable in almost all situations (except close above industrial area's). Now it's often a slide show above land and sometimes even above sea with a few planes in dogfight.
I like to know if others have experienced the same, because else, I will do a reinstall of the sim. |
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I didn't notice an improvement whatsoever. Same same but seems graphics are nicer though but that might be in my head only. |
Stability improvment = Performance increase. my current frame rates are currently within a +/- 1 to 3 fps margin of the average FPS indication everywhere now, over sea, over south kent. London still takes a hit. it always will untill the majority our systems exceed the general specs that the game demands.
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*Check to see if steam cloud is active* I'm getting odd things happening with this game, steam cloud seems to have spontaniously re-activated itself when i put the patch in.
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what does steam cloud do???is it now better to have it enabled,...or should i disable it?
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well i've just checked that and it now appears i have better all round performance with it enabled, go figure. I lost about 5 fps with it disabled.
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Unfortunately I have 4 Major problems since last official patch and only after last official patch that a few others state they have as well since the last patch that nobody seems to be addressing. Unless what luthier ment in his previous post about "the rest of the performance related issues which are comparitively minor" was supposed to say "the rest of the major performance issues". 1) No AA 2) Stutters 3) Huge drop in FPS 4) Sound bug ( but everyone has this ) I'm just worried that there are only a few of us with these problems and nobody is even aware of it / are working on warships, shinny planes, ect... while the last patch rendered a perfectly working game useless. Asus P8P67 Motherboard I7 Processor 3.4 GH not overclocked yet 2X ASUS 6950 crossfire ( tried with and without enabled ) 2 solid state hard drives raided (game installed here) 1 terrabite hard drive (nothing on it yet) 8 gigs ripjawx ddr3 ram mega cooling heat sink to overclock processer when required windows 7 ultimate |
expereinced that loss of sound bug properly today online. when i tried moving mixture it would then crackle and try come back. but then i couldnt replicate it.
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I had a huge FPS hit after this patch, but after checking the GPU clock speeds I noticed they were stuck at 300 Hz. Geting rid of the UBI-logo video splash screen fixed things. I should also mention that this never hapened to me before either this patch or the latest catalyst drivers (11.6 I think).
I suggest to everyone having a FPS drop to check for this. |
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dont know how, but it definitely works for me. |
Looks like Bugisoft logo put your GPU in 2D mode and speed.
What i need delete to get rid of it? |
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go to your main steam cod directory,..then open the folder parts,therein should be a folder named core,open it and then open the GUI folder. then you should see the logo file, just delete it!!!
i really can recommend everybody to delete this f..... file. london was unplayable for me.without changing the settings i have now average 40 fps over london sightseeing mission.and almost no stutters!!!its pretty smooth now.its a different game without this file. the only problem i have now, is that i cannot longer recenter my trackir.but this has nothing to do with the ubi logo file. i deleted the game and steam, to get a complete fresh installation of cod, hoping that i could gain performance.before that, i disabled steam cloud.after all new installations and a vanilla version of cod, track ir does not react anymore when i launch the game. i just recognized, that i dont even have to start the game to have this effect.its enough when i open steam, then my trackir no longer responses.as soon as i click on my desktop though(with steam opened) it reacts again.pretty strange and i dont know what to do.any suggestions??? |
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It is in >SteamApps>common>il-2 sturmovik cliffs of dover>parts>core>GUI and is named Logo.wmv. Just put a - in front it or rename |
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Cheers. |
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Also, FPS are ok after the patch but rubber banding is HORRIBLE, especially down low over land. It's like the plane is doing never ending long jumps, LOL! I'll just put this back into the mothball where it belongs for now. |
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This blue stripes business is most probably an issue between the drivers and the 6xxx series architecture, otherwise we would all get the blue stripes. However, it's only the 6xxx series that gets it, every other Ati card that meets the system requirements doesn't have this problem. |
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The difference here is the smiley. If the problem was wider spread, it would probably be fixed already... |
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I founded that mirror problem too, it put my game stutter really badly now after betapatch, no stutter before patch with mirror like this, now it unplayable with mirror, strange but true.
mungee we have both crossfire cards, maybe that is now problematic with mirror? |
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Makes me wonder. I know in the previous retail patch, crossfire was apparently 'fixed', but this certainly isn't my experience. Anyone actually have crossfire working and playing well? |
New multiplayer GUI is a HUGE improvement, many thanks to the developers!
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I mean of course mirror is allways get some FPS(about 5fps) loss but now it stutter really badly with mirror. Havent been played lately, so Atis lastest drivers can be reason for that behauvior too, same for me playing allways without mirror. |
Improvement in FPS. The game is starting to be interesting.
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Plus the fact is luthier and the team, Must no by now the blues lines are there, but they wont even say wether it is the game or driver related Well that sucks |
Sound bug: I flew tonight for around 3 hours in patched servers, and never had the sound bug ... cross fingers.
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Proof in point, Maddox Games is supposably supported by Nvidia yet we have not seen any driver updates from Nvidia showing support for Cliffs of Dover. Nvidia SLI still won't work with Cliffs of Dover, yet Crossfire does. Maddox Games has to fix their engine first before we'll see any driver fixes from either company. |
I can understand your frustration but what is there to fix on the part of nVidia/Ati? There's some clear distinction by now, some glitches are part of 1c's job, but the blue lines seem to be a specific issue to the 69xx cards and probably the only thing Ati would be responsible for.
As for why they don't release fixes they didn't for IL2:1946 either, it took months of user reporting on Ati forums to do it and that one had a very stable, bug free engine. The reason they don't is the limited market share of flight sims first and foremost. Also, the sim's engine is certainly not final and graphics changes occur almost on each patch (for example, lighting effects have already been changed twice), so until there's a final set of features to work with i don't know if it makes sense to go into specific driver tweaks on the part of GPU manufacturers. In any case, this whole thing of being at the mercy of the GPU manufacturer to release profiles for a niche gaming genre and the fact that it's not possible to use the VRAM on both cards is why i never go for SLI/crossfire. I've always had single GPUs on my PCs and everything worked as it should right from the get go for all games. I'm not saying the sim is perfect but i have had nothing but improvements with each single new patch, to the point that i'm now starting to expect fixes to a few gameplay elements (certain instruments and controls in certain aircraft) because playability is certainly fixed for me: my frame rates don't get choppy at all unless i fly very very low over London (below 400 feet) and i still get about 25 when flying a bit higher over it, in all other cases it's anywhere between 30 and 60 FPS (capped due to using Vsync) depending on the terrain i'm flying over. I want Xfire/SLI to get fixed for the people that use it, but i nevertheless think dual GPU solutions are a risky choice for a title of a niche gaming genre with an engine that's constantly being updated. In other words part of it is 1c's fault, part of it is the fault of GPU manufacturers for ignoring our genre and part of it is the user's fault for going with a hardware configuration that is expected to cause issues for the type of games we like to play due to the reasons described above. |
I Can confirm, that UBISOFT intro disabling helps my FPS a LOT, now i get constant 60FPS allmost all settings maxed on Crosscountry mission.
Please Luthier, check that problem, disabling that intro gives me a REAL FPS BOOST. |
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People shouldn't have to be restricted to certain hardware choices because of software foul-ups. |
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Thx for the patch luthier and team :) Lovin the way the buildings fade in :D
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how do you disable intro movie, I couldn't see it in the conf.ini? what's it called? thanks |
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U said it yourself, sli and Xfire is old technology and far from optimal and that's common knowledge. |
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Does anybody no what was actually fixed with this 60mb patch?
is there more to come? |
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Hardware scaling is something else, but regardless, multi gpu setups should by rights not degrade performace. True, one powerful card is better than two lesser ones, but some people can afford the best of the best so that to me is an incidental point. Simply put, multi gpu tech would not continue to exist if it did not work, so no, I can't accept that users should shoulder a share of the blame here. |
Quite honestly the SLI/Crossfire popularity is simply a result of human psychology. It's the same with pills - if the Doc says one pill will do you good a lot of people will think that two will do twice as good. ;)
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So it looks when it displays intro after that it doesen't boost your GPU to fullscreenmode. Now i can enjoy this game, just tested quick missions where was many planes, steady 60fps with Vsync, little stutter at first when fly close to bombers but not after first time. |
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The amount of information really sucks! At least a short list what should be tested would really be useful. The slobby management of the whole project will one day bury the game itself |
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