Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Movie Making and Videos (http://forum.fulqrumpublishing.com/forumdisplay.php?f=207)
-   -   Cliffs of Dover Video Thread V1.0 [Closed] (http://forum.fulqrumpublishing.com/showthread.php?t=19455)

DoolittleRaider 03-26-2011 07:05 PM

Quote:

Originally Posted by Feathered_IV (Post 240743)
Why are russian players completely incapable of selecting the correct national markings? :confused:

There are/were a number of errors in the markings when shown in the pre-release Updates, both in screencaps and videos, over the past several months. When pointed out, the concensus response repeated again and again in these forums was, "Don't worry.....these are just placeholders, WIP's....all will be correct in the final release version"...and/or "The User will be able to select whatever markings he wants, historically correct ones included...don't worry"

Glancing over the CLOD manual (German Version) on marking selection options, and watching the Clod post-release vids, it doesn't seem that either assurance has taken place. Hopefully, 3rd party skinners will have been given the tools/freedom to create correct markings/skins.

jt_medina 03-26-2011 07:14 PM

Quote:

Originally Posted by Hecke (Post 240923)

Nice find.

Look at that!!:shock:
http://www.youtube.com/watch?v=ndLbmVRYKG0

T}{OR 03-26-2011 07:30 PM

Quote:

Originally Posted by jt_medina (Post 240954)
Nice find.

Look at that!!:shock:
http://www.youtube.com/watch?v=ndLbmVRYKG0

Collision model sure is an improvement over old IL2: no instant BOOM when two planes touch, or in this case collide.

But gunners wasting ammo like that... I hope only on lowest skill levels.

zakkandrachoff 03-26-2011 07:34 PM

found this image. taken in game in COD. oleg sayd that will be a improbement in the multycore CPUs...:confused:
http://simhq.com/forum/files/usergal...lipboard02.jpg

Sauf 03-26-2011 08:01 PM

Quote:

Originally Posted by Fragal (Post 240884)

This is better, lot more a/c, moved and made smaller chat window, and has trackir (or similar)
:grin:

jt_medina 03-26-2011 08:48 PM

Quote:

Originally Posted by T}{OR (Post 240967)

But gunners wasting ammo like that... I hope only on lowest skill levels.

That happens in IL2 1946 too.

Biggs 03-26-2011 09:14 PM

uhhhhhhhhhhhh ......

http://www.youtube.com/watch?v=v1s4x...embedded#at=38

Richie 03-26-2011 09:25 PM

Those Hurricanes are tough aren't they LOL. I guess UBISOFT shouldn't have been so pushy. I'm sure things will work out though in future patches.

JG52Krupi 03-26-2011 09:37 PM

Reminds me of the RoF Handley Page O-400 bug... :D

Strike 03-26-2011 09:53 PM

Actually, on one note, given that the wing-root is the area of the wings that provide the most lifting force during flight, it may indeed be possible if his speed is high enough. In a real life situation, creating a symmetric wing-loss is not possible so the plane would spiral, but in the sim, this may indeed be an "accurate" representation of aerodynamics. However it's hard to say since I cannot make out speed. Ailerons seem to be disabled, he's getting roll from using rudder.

I have had similar things happen to me in IL-2 and LockOn flying the Su-25T (the one with the best FM).

EDIT:

Another EXTREMELY interesting find in the hurrpedo video is that if you fullscreen it and watch the remaining flaps, you can see them "flutter" in the wind. Probably because the mechanizm is damaged and they're just flopping around. Very interesting!

JG52Krupi 03-26-2011 10:18 PM

Quote:

Originally Posted by Strike (Post 241100)
Actually, on one note, given that the wing-root is the area of the wings that provide the most lifting force during flight, it may indeed be possible if his speed is high enough. In a real life situation, creating a symmetric wing-loss is not possible so the plane would spiral, but in the sim, this may indeed be an "accurate" representation of aerodynamics. However it's hard to say since I cannot make out speed. Ailerons seem to be disabled, he's getting roll from using rudder.

I have had similar things happen to me in IL-2 and LockOn flying the Su-25T (the one with the best FM).

EDIT:

Another EXTREMELY interesting find in the hurrpedo video is that if you fullscreen it and watch the remaining flaps, you can see them "flutter" in the wind. Probably because the mechanizm is damaged and they're just flopping around. Very interesting!

Okay, come on get your head out of the ground... that aircraft would not be flying around with that much wing area missing....

I know there has been cases in RL of aircraft with massive damage and still landing but not THAT much and the cases that have survived the aircraft have had to really on a great speed to keep aloft.

Feathered_IV 03-27-2011 12:14 AM

Quote:

Originally Posted by Biggs (Post 241044)

Thats why they teach you to never do a victory roll after combat. :twisted:

Strike 03-27-2011 01:59 AM

Quote:

Originally Posted by JG52Krupi (Post 241116)
Okay, come on get your head out of the ground... that aircraft would not be flying around with that much wing area missing....

I'm educated in aerodynamics and I'm just saying that the mathematics and formulas would add up, given sufficient airspeed. I think I stated that. I disagree with you. Could you land it? No, could you manouver it? No. The speed required to keep that thing flying is not going to be produced by the engine. If, however, he recovered from a steep dive, then yes, it should theoretically be possible. Most pilots would have ditched it in the blink of an eye.

What I can agree to is that there's no way he could steer it like he does in the video. I think the amount of lift produced is a little too much compared to his airspeed.

Heliocon 03-27-2011 03:03 AM

Quote:

Originally Posted by Strike (Post 241272)
I'm educated in aerodynamics and I'm just saying that the mathematics and formulas would add up, given sufficient airspeed. I think I stated that. I disagree with you. Could you land it? No, could you manouver it? No. The speed required to keep that thing flying is not going to be produced by the engine. If, however, he recovered from a steep dive, then yes, it should theoretically be possible. Most pilots would have ditched it in the blink of an eye.

Well I get 100% what you are saying, but I dont think he would of had enough lift to recover it from a dive in time with that much control surface to even it out (for a short time). But like a missile if you are going fast enough, it could fly/kinda.

I remember a show from national geographic or discovery or history channel about a ww2 fighter pilot who did a dive, but couldnot pull out because he was moving so fast he got close to the sound barrier and the pressure on the control surfaces were so strong he couldnt move the stick and ended up leveling out just before hitting the ground. Bet he wished he had power stearing ;)

Blackdog_kt 03-27-2011 03:14 AM

Quote:

Originally Posted by zakkandrachoff (Post 240332)
yes,
wish see the menu config videocard in english

nobory up yet a cockpit mousse touch video yet, in the manual of the box is there a explanation for each plane the commands??

a couple more vids. Bf110 agains defiants

http://www.youtube.com/watch?v=Ue2T-_32VTc

http://www.youtube.com/watch?v=fU2XgtPotx4

http://www.youtube.com/watch?v=3VIPM_BgdAE

According to the uploader's comments, these were shot with the filter set to on.
If they manage to make it playable with the filter on (ie, eliminate stutters and so on), it might actually be better to run a filtered game with all the effects instead of a non-filtered version with disabled effects. We'll see how it pans out, but these vids were definitely far from shabby even with the filter on and the effects were present as well.

Sure, it's disappointing to have last minute surprise of a bad nature, but overall i think it will be playable just fine a couple of months down the road.



Quote:

Originally Posted by tillobert (Post 240937)
i wonder why only people with crappy pc´s take such clips o.O

Maybe because they actually bothered to turn down the settings, while people with high end PCs expect top performance with everything set to on. I don't know, just guessing to be honest :grin:

If i were to make a balanced assessment, i'd say that it's a combination of all these:
a) It certainly needs some patching to bring optimization where it should be, especially with the filter.
b) People expect to be able to max everything out, which will probably not happen with current hardware of any kind.
c) Possibility of conf.ini editing required, which as of yet is completely undocumented.

For example, what if the game ships with the dynamic weather enabled and you need to disable it via the conf.ini? It's just a what if scenario and i'm not claiming it's fact, but just think about it...nobody knows how to do stuff like that yet. People with low-end or mid-range specs are more likely to start tinkering and find solutions to such issues than someone who just spent 2k on a brand new top of the line rig and expects perfection right out of the box, gets disappointed and stops bothering ;)

This could be a factor for other settings too, like process affinity and so on...if it needs conf.ini editing to work as it should, maybe a readme file in the next patch could provide some guidelines depending on specs to get the optimal results.

Finally, not directed to the people i quoted above but a general observation.
Let's try to take a middle ground approach and not contradict ourselves so much, at least while waiting for concrete evidence of:
a) what's wrong and needs fixing with the game
b) what's possible to do as an end-user to mitigate any possible problem while waiting for the fix and
c) what the developers acknowledge as issues and what kind of steps they will take to fix it.

Until then, we're all just guessing and while it's fine to guess in order to kill some time and vent some of our excitement and/or disappointment at various bits of information, it's one thing to guess and a completely different one to speak with absolute certainty.

I see a lot of people going into panic mode at the first sign of something bad in a video captured on a high-end PC, then the exact same people saying their faith is reaffirmed once they see a smooth running video on a lower spec PC :-P

SEE 03-27-2011 04:11 AM

Blakdog_kt, from SIMHQ, cnfg

Settings conf.ini defaults (some real goodies in here):

[BOB]

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
tickLen=30
;ProcessAffinityMask=2
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=1
LandShading=1
LandDetails=1
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=1
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=1
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=1
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1

tillobert 03-27-2011 09:29 AM

http://www.youtube.com/watch?v=82LvBbFq420

JG52Krupi 03-27-2011 10:14 AM

Quote:

Originally Posted by Strike (Post 241272)
I'm educated in aerodynamics and I'm just saying that the mathematics and formulas would add up, given sufficient airspeed. I think I stated that. I disagree with you. Could you land it? No, could you manouver it? No. The speed required to keep that thing flying is not going to be produced by the engine. If, however, he recovered from a steep dive, then yes, it should theoretically be possible. Most pilots would have ditched it in the blink of an eye.

What I can agree to is that there's no way he could steer it like he does in the video. I think the amount of lift produced is a little too much compared to his airspeed.

Your studied in aerodynamics and I am an aerospace engineer :D.

I agree at sufficient speed he might be able to keep it aloft but, he would not be able to keep the speed up and you would not be able to pull up like that....

I stated in my first post an aircraft would need a lot more speed to be able to continue flying with that little surface area, maybe he should borrow an engine from a starfighter :P

1.JaVA_Sharp 03-27-2011 11:32 AM

http://www.youtube.com/watch?v=RBGGnM84jTc

hopeful vid.

choctaw111 03-27-2011 11:53 AM

Quote:

Originally Posted by 1.JaVA_Sharp (Post 241518)

This looks great!
What are the system specs and detail level?

1.JaVA_Sharp 03-27-2011 11:59 AM

try looking through here

http://simhq.com/forum/ubbthreads.ph...D_video_B.html

edit: whoa!

http://www.youtube.com/watch?v=OVJ1W9DLdbA

major_setback 03-27-2011 12:17 PM

One here:

http://www.youtube.com/watch?v=v7pBoPM42kY&NR=1

Edit: sublime.

Graphics and sounds are spot on!!! :-):-):-):-):-)

Hoverbug 03-27-2011 12:22 PM

Quote:

Originally Posted by 1.JaVA_Sharp (Post 241539)

Very nice - there's some good news!

major_setback 03-27-2011 12:33 PM

Quote:

Originally Posted by 1.JaVA_Sharp (Post 241539)

Very amazing.
This is better than I could have hoped for. The low light at dusk looks wonderful.

I want one!

The future is here.:-)

The_slovenian3 03-27-2011 12:40 PM

Quote:

Originally Posted by major_setback (Post 241544)



haha for a minute i actually believed the crew was arguing like that and not a tv programme in the backround.

Richie 03-27-2011 12:43 PM

Quote:

Originally Posted by Hoverbug (Post 241545)
Very nice - there's some good news!


Looks good

tillobert 03-27-2011 12:50 PM

http://www.youtube.com/user/lixma

Sven 03-27-2011 02:06 PM

Quote:

Originally Posted by tillobert (Post 241566)

And those are with that bloody filter ON!!!

This guy knows how to make a video, just raw and long gameplay, watch it!:)

Fragal 03-27-2011 02:38 PM

http://www.sukhoi.ru/forum/showthread.php?t=67882

A mountain of vids here

addman 03-27-2011 02:52 PM

Check this:

http://www.youtube.com/watch?v=fmHHh...layer_embedded

Eklund89 03-27-2011 03:31 PM

From what movie is this?
http://www.youtube.com/watch?v=EUdo4...mbedded#at=360

jayrc 03-27-2011 03:38 PM

"The German" short film, 10 min, think it's not out yet, coming soon

Strike 03-27-2011 04:03 PM

Quote:

Originally Posted by JG52Krupi (Post 241463)
maybe he should borrow an engine from a starfighter :P

Haha, funny. I kept thinking of RL examples I could draw from and the closest was the F-104. Man that thing has tiny wings. Anyways, case closed, we understand eachother. Seems though that there are a lot of videos showcasing missing wing-area and sustained flight. I'm worried that realistic settings are enabled in these vids. The loss of 1m of wingtip or more should really result in catastrophic spiral..

Avionsdeguerre 03-27-2011 04:06 PM

http://simhq.com/forum/ubbthreads.ph...3244760/9.html
zig zag

Davy TASB 03-27-2011 04:22 PM

Quote:

Originally Posted by Eklund89 (Post 241711)

Dunno, but "Cliffs Of Dover Meets Settlers" came to mind especially around the 40 minute mark.

jt_medina 03-27-2011 06:23 PM

CPU and GPU benchmark here. It looked interesting.
http://www.youtube.com/watch?v=SdpQrTCWkEM&hd=1

SG1_Gunkan 03-27-2011 07:55 PM

http://www.youtube.com/watch?v=mmsslf05KMY

Sven 03-27-2011 08:08 PM

http://www.youtube.com/watch?v=hWDIQypsz18
http://www.youtube.com/watch?v=B1qvc..._order&list=UL
http://www.youtube.com/watch?v=eKbJP...rWoT58&index=9

And an awesome shot found on sukhoi.su

http://www.sukhoi.ru/forum/attachmen...p;d=1301232014

zakkandrachoff 03-27-2011 11:12 PM

Quote:

Originally Posted by 1.JaVA_Sharp (Post 241539)

niceee vid
the best,
miss the takeoff landing and dogfight
but nice

major_setback 03-27-2011 11:15 PM

Quote:

Originally Posted by addman (Post 241665)

What is amazing is that the clouds are not only moving, but are being created and changing all the time too!!

:-o

Heliocon 03-28-2011 03:42 AM

http://www.youtube.com/watch?v=OVJ1W9DLdbA

if this is a repost sorry - I havent seen it here so far.

the Dutchman 03-28-2011 09:04 AM

Wow,looking good!

Bowtome 03-28-2011 10:55 AM

Quote:

Originally Posted by Heliocon (Post 242166)
http://www.youtube.com/watch?v=OVJ1W9DLdbA

if this is a repost sorry - I havent seen it here so far.

Looks fantastic

Richie 03-28-2011 11:23 AM

Beautiful sunrise video :)

Strike 03-28-2011 03:16 PM

http://www.youtube.com/watch?v=mQK8B..._order&list=UL

http://www.youtube.com/watch?v=LYCb2..._order&list=UL

One thing I noticed on the hurri vid is that the prop blades bend the wrong way according to the direction of rotation.

sod16 03-28-2011 03:23 PM

Quote:

Originally Posted by Strike (Post 242593)
http://www.youtube.com/watch?v=mQK8B..._order&list=UL

http://www.youtube.com/watch?v=LYCb2..._order&list=UL

One thing I noticed on the hurri vid is that the prop blades bend the wrong way according to the direction of rotation.

I have that same card and seriously, I would stop complaining about stuff like that till the performance is sorted out.

I'd like to point out that the card is handling the game pretty well :|

Kankkis 03-28-2011 03:40 PM

Yep, i have seen videos on the about same power with hardware, more stuttering than his videos, so it's maybe stuttering more with some hardware.

Kankkis

sod16 03-28-2011 03:43 PM

Quote:

Originally Posted by Kankkis (Post 242610)
Yep, i have seen videos on the about same power with hardware, more stuttering than his videos, so it's maybe stuttering more with some hardware.

Kankkis

I think its the textures being loaded up slowly, my bet is a huge patch will solve this problem.

SG1_Gunkan 03-28-2011 04:24 PM

http://www.youtube.com/watch?v=8rrZbLqKaCQ

Minute 8:22 you can see the loading times of the big map.

Sternjaeger 03-28-2011 04:58 PM

..erm,this is probably me,but wasn't there a curfew on during the battle of Britain?! What's with all the lit up windows?!?

sigur_ros 03-28-2011 05:08 PM

That very good low sun, all orange, not too big and bright like this

http://www.youtube.com/watch?v=cNFV0YkLltc

Strike 03-28-2011 05:10 PM

Quote:

Originally Posted by Sternjaeger (Post 242685)
..erm,this is probably me,but wasn't there a curfew on during the battle of Britain?! What's with all the lit up windows?!?

I believe I saw a vid showcasing this that during early morning, late evening you can see the lights, but as it switches to darker outside, the lights turn off so that during the night, it's pitch black.

Richie 03-28-2011 05:23 PM

[QUOTE=sigur_ros;242700]Very good low sun, all orange, not too big and bright like this

http://www.youtube.com/watch?v=cNFV0YkLltc[/QUOT


I don't think it's very good. There's banding around the sun and suns aren't that big.

sigur_ros 03-28-2011 05:46 PM

Quote:

Originally Posted by Richie (Post 242711)
I don't think it's very good. There's banding around the sun and suns aren't that big.

Exactly. CoD low sun close to perfect.

Richie 03-28-2011 05:54 PM

Here..sorry I put music to it.


http://www.youtube.com/watch?v=ZN7TOKuTP2k

Osprey 03-28-2011 05:54 PM

Quote:

Originally Posted by SG1_Gunkan (Post 242640)
http://www.youtube.com/watch?v=8rrZbLqKaCQ

Minute 8:22 you can see the loading times of the big map.

I'm more concerned with why the sun is setting in the East. Still, we shall see on Friday

Richie 03-28-2011 06:02 PM

Quote:

Originally Posted by Osprey (Post 242742)
I'm more concerned with why the sun is setting in the East. Still, we shall see on Friday


Sun sets in the west...Is it setting in the east? Hmm. That would be a problem for me. I'm always losing my way.

Osprey 03-28-2011 06:12 PM

Ah, that could be the isle of Sheppey in the Thames estuary, that would make sense.

Sutts 03-28-2011 06:31 PM

Quote:

Originally Posted by Richie (Post 242740)
Here..sorry I put music to it.


http://www.youtube.com/watch?v=ZN7TOKuTP2k

Nice video, thanks for posting. I think they'll have to remove that sun in the international version though....the way it was flashing through those clouds......dangerous stuff.

cato_larsen 03-28-2011 08:49 PM

here is one from me.
I know I blow at dogfighting, but still. I got some hits.

First in a 109 then later in a Spit.

Enjoy.. Oh
Specs.

C2D E8400 @ 3.66GHZ
4GB ram
XFX 6870 1GB GFX

Settings 1280x800x32
trees and buildings at medium (over water so who cares)
all other settings on high and x8 AA
Remember that it is a youtube vid and it looks better in game

http://www.youtube.com/watch?v=iASoc...el_video_title

cato_larsen 03-28-2011 09:19 PM

Quote:

Originally Posted by Sgt.Baker (Post 242903)
how about showing the pilot Bailing Out.

Nothing really exhiting about it.
You bail, you drop, you open chute and land. badabingbadaboom, you start over again.

Sven 03-28-2011 09:21 PM

How about sitting in a Heinkel/Ju88/Stuka and being the rear gunner holding off some spits, I have not seen anyone rotate the gunners window?
Thanks for your other videos by the way, I like them!

cato_larsen 03-28-2011 09:22 PM

Quote:

Originally Posted by Sven (Post 242907)
How about sitting in a Heinkel and being the rear gunner holding off some spits?

I would, but I dont know how to set the settings for use of gunners. i can change the seats and use the "click mouse on the trigger button to fire" but thats all. When the EU version is released I will :)

Fragal 03-28-2011 09:51 PM

http://www.youtube.com/watch?v=ddt6A...layer_embedded

Awesome vid!

and a second

http://www.youtube.com/watch?v=Zf1m3...layer_embedded

and an awesome vid from kanobu.ru

http://www.youtube.com/watch?v=I9q18...mbedded#at=378

sfmadmax 03-29-2011 01:20 AM

awesome vids!! :-P only 3 more weeks!

sod16 03-29-2011 01:30 AM

Quote:

Originally Posted by sfmadmax (Post 243167)
awesome vids!! :-P only 3 more weeks!

2 days from now for me :D:D, also I'd like to point out that last video from the russian website was a review and it got a 9.0

Nike-it 03-29-2011 12:18 PM

4 more small videos, including London and dogfight.

http://www.youtube.com/watch?v=2_W0XzhlfU4

http://www.youtube.com/watch?v=SaNEw9Dt6As

http://www.youtube.com/watch?v=uevqG5Vfpks

http://www.youtube.com/watch?v=YgtWQ-u-LRc

Coen020 03-29-2011 01:25 PM

awesom-o-5000

Avionsdeguerre 03-29-2011 04:41 PM

Nice videos :)

the Dutchman 03-29-2011 05:09 PM

I just read a post that it's unplayable even on a high-end system and then i watch these smooth vid's..........i'm confused!?:confused:

SG1_Gunkan 03-29-2011 05:46 PM

http://www.youtube.com/watch?v=S-2w6TaMyeI

You can see how hard is to use flaps on BF109 and how easy are the spit ones. Gunnery it's a hell to me, the plane is not stable and manuovering with the plane makes the pilot moves the head and lose the revi. Controling the engine in full real is amazing...

Sven 03-29-2011 05:59 PM

I hope there's a way to remove that bloody loud ticking sound when the wheel is moved, it shouldn't make loud noises at all;)

Keep them coming though! I love them!

SG1_Gunkan 03-29-2011 06:22 PM

http://www.youtube.com/watch?v=qcMjhihuuX8

I hope the flaps operation can be faster in the BF109, look this video.

Faucon 03-29-2011 06:44 PM

Hem, lol... notice that the guy is on the ground :rolleyes:

Solnyshko 03-29-2011 06:45 PM

This is pretty good.

Hurricane vs He-111 at dusk (ammo unlim)
http://www.youtube.com/watch?v=lRC9qzfd6PI

Note inertia appears disabled in his settings (no head or instrument wobble), and no TIR here. Very flyable imo, but then not many aircraft in the air and who knows what he's running it on.

and...

Bf-110C7 at night attacking shipping
http://www.youtube.com/watch?v=8pdlV1JByGU

the geography looks more like Malaysia/Thailand however ;)

ChrisDNT 03-29-2011 06:51 PM

God, the tracers !!!
Please, an option for the tracers !!!

Masi67 03-29-2011 06:55 PM

Spit has combat flaps position???


Quote:

Originally Posted by SG1_Gunkan (Post 244138)
http://www.youtube.com/watch?v=S-2w6TaMyeI

You can see how hard is to use flaps on BF109 and how easy are the spit ones. Gunnery it's a hell to me, the plane is not stable and manuovering with the plane makes the pilot moves the head and lose the revi. Controling the engine in full real is amazing...


SG1_Gunkan 03-29-2011 07:14 PM

Nop, only landing ones (85º), but you can very quickly activate and deactivate to use them in combat. In the video i use them just to slow the plane.

Richie 03-29-2011 07:15 PM

One question. Is there a way to turn the gun sound volume down?

SG1_Gunkan 03-29-2011 07:22 PM

I don't know yet because i hace the russian version. At the weekend i will have the english one and i will look for the sounds volume. It's too loud and the guns sound disturbing.

Richie 03-29-2011 07:26 PM

Agree I like this better


http://www.youtube.com/watch?v=y4Fx3pHQFHk

Masi67 03-29-2011 08:52 PM

Sound strange, but maybe it was so :)
Quote:

Originally Posted by SG1_Gunkan (Post 244210)
Nop, only landing ones (85º), but you can very quickly activate and deactivate to use them in combat. In the video i use them just to slow the plane.


Space Communist 03-29-2011 09:10 PM

Quote:

Originally Posted by ChrisDNT (Post 244193)
God, the tracers !!!
Please, an option for the tracers !!!

An option for what? To make them less realistic?

Fragal 03-29-2011 11:59 PM

i hate to do it but -
if you fancy something different play this song (it's an old favourite most will recognise)

http://www.youtube.com/watch?v=nZf-ZYTsx6c

next to your favourite cliffs of dover video and see how it transforms it into something new, adjust the sounds to your liking :p
personally i got very excited listening to this song with this vid - http://www.youtube.com/watch?v=-qiYL...el_video_title
yeh this wait is killing me :p

jayrc 03-30-2011 01:28 AM

thanks for the vid fragal, do you know what the system specs were for that machine

badfinger 03-30-2011 01:52 AM

Why is there such a difference in the appearance of the water on the left, as opposed to the right, side of the plane?

Not complaining, just wondering.

binky9

Zoom2136 03-30-2011 02:11 AM

Quote:

Originally Posted by jt_medina (Post 240954)
Nice find.

Look at that!!:shock:
http://www.youtube.com/watch?v=ndLbmVRYKG0

This plane should not be able to fly with its center of gravity all messed up like that.

Richie 03-30-2011 03:35 AM

"Mars" from Gustav Holst's "The Planets" is something I've always liked.


http://www.youtube.com/watch?v=-qOpfb1TCd8

Fragal 03-30-2011 08:57 AM

Quote:

Originally Posted by jayrc (Post 244512)
thanks for the vid fragal, do you know what the system specs were for that machine

P8P67 Pro, i5 2500K, GTX570, 4Gb RAM

taken from his youtube page

Mysticpuma 03-30-2011 09:12 AM

Actually, after watching the production threads, I really would love to see that great animation showing the Pilot bailing from the aircraft, you know, the one where he climbs onto the wing and then falls?

This one:

http://www.youtube.com/watch?v=nj7nEL1ekzM

Is that in the game?

Cheers, MP

Conte Zero 03-30-2011 09:46 AM

By the way, since we are taliking about videos and this implyes the activity of future filmmakers: how about the replay section?
I assume there is one like in the old IL2. Any news, improvements, new features?

ice_crusher 03-30-2011 12:30 PM

Quote:

Originally Posted by ChrisDNT (Post 244193)
God, the tracers !!!
Please, an option for the tracers !!!

you can put ammo in there without tracers

F16_Petter 03-30-2011 02:09 PM

Quote:

Originally Posted by Faucon (Post 244186)
Hem, lol... notice that the guy is on the ground :rolleyes:

So what is your point?
Being in air or ground does little effect of the rotation of the flap wheel makes to the flap since it is geared.

As you can clearly see on the clip provided by gunkan the reason that the flap extension takes a long time (even for the guy on ground) is probably not because it is "heavy" its rather because its a low gear ratio and he needs to regrip the wheel each time for each extension.

Even if there is airflow against the wing and flaps it would not affect the system that much since it should be designed to extend the flaps easily without much muscle force at normal speeds. ( therefore the low ratio and lots of turns)

spahis 03-30-2011 02:52 PM

Quote:

Originally Posted by Space Communist (Post 244342)
An option for what? To make them less realistic?


Have you ever seen real tracers shot? I mean real real, not vids. In reality they don't look like flying light sabers but like fireballs. It's the same with every game it seems, i'm surprised nobody ever points it out.

Sven 03-30-2011 02:55 PM

Quote:

Originally Posted by Zoom2136 (Post 244527)
This plane should not be able to fly with its center of gravity all messed up like that.

Not necessarily, example: The Airacobra, an American fighter plane, had it's point of gravity in the middle ( since the engine was placed there ), this was purposely done to create a very manoeuvrable airplane. Engine chopped off will surely cause for a very unpleasant flight, but that's the aerodynamics that mainly cause that, the centre of gravity will probably be where the pilot is, and actually improve flight characteristics, although it doesn't add up to what I previously said.

F16_Petter 03-30-2011 03:06 PM

Quote:

Originally Posted by Sven (Post 244981)
Not necessarily, example: The Airacobra, an American fighter plane, had it's point of gravity in the middle ( since the engine was placed there ), this was purposely done to create a very manoeuvrable airplane. Engine chopped off will surely cause for a very unpleasant flight, but that's the aerodynamics that mainly cause that, the centre of gravity will probably be where the pilot is, and actually improve flight characteristics, although it doesn't add up to what I previously said.

The engine of a Hurricane has a dry weight of 1,640 lb (744 kg) and is ofcourse located forward of centre of gravity. (almost at the edge of forward momentum.)

A small plane losing that much weight so far out of cg would defenetly become unstable and probably uncontrollable in pitch axis especially when speed drops.
(Empty weight of Hurri is about 5,700 lb (2,600 kg) and the engine is almost a third of that value)

Speed proves that bricks can fly, but I think that Zoom2136 has a valid point here... There are several videos showing that the damage model may note be flawless... (hurricane flying without two wings etc.)

I guess the only way is to let Mytbusters do the test!

Koyan 03-30-2011 03:07 PM

Thanks to all vids creators and posters. Gave me a excellent impression that Il2 CoD is a must have for me. Great sim!

A few notes: Pilots and crew seem sometimes very quick when bailing out. The plane catches fire and immediately someone jumps out. In reality it would take more time imho. Belts, open canopy or getting to the exit, climbing out, takes more time especially when in panic.

The vid of the high speed dawn. Wonder if it would gain fps if you could switch off the animated clouds. Because at normal speed you hardly notice this.

kalimba 03-30-2011 03:09 PM

Quote:

Originally Posted by spahis (Post 244980)
Have you ever seen real tracers shot? I mean real real, not vids. In reality they don't look like flying light sabers but like fireballs. It's the same with every game it seems, i'm surprised nobody ever points it out.

Please...Do a search on this forum...It has been debated over and over...
And many REAL military who fired different kind of weapons have confirmed that tracers in COD are very accurate in terms of "looks"...
Have you ever fired tracers in RL ? You would be the only one among all who came in here to share their personnal experience who saw dots in RL....

Salute!

F16_Petter 03-30-2011 03:17 PM

Can anyone post some videos of the bombsight in the He111?
*curious*
:D

spahis 03-30-2011 03:20 PM

Quote:

Originally Posted by kalimba (Post 244996)
Please...Do a search on this forum...It has been debated over and over...
And many REAL military who fired different kind of weapons have confirmed that tracers in COD are very accurate in terms of "looks"...
Have you ever fired tracers in RL ? You would be the only one among all who came in here to share their personnal experience who saw dots in RL....

Salute!



I haven't been following the debates but yes, i've fired real tracers on 30mm automatic cannon and machine gun, and i'm 100% sure they don't look like they do in COD nor like most other games. On video they look "long" because the camera burns the image during a period of time and during that time the bullet moves on. I don't want to start another debate but it's always bothered me while playing ;)


All times are GMT. The time now is 06:58 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.