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-   -   Oleg leaving game development (CoD)? (http://forum.fulqrumpublishing.com/showthread.php?t=19350)

Devastat 03-23-2011 10:29 AM

Quote:

Originally Posted by 150GCT_Veltro (Post 237593)
What i feel now is that CoD is no more no less than Lock-On some years ago: bugged, non completed and released only to recover some money (Ubi) before leaving.

You guys are hilarious - and I am not targeting this personally just to you Veltro or Bwaze. It's funny how you people are painting all these horror scenarious, criticizing the game even it has yet seen a light of day, looking for signs of ANY indication that things will go wrong with this game and its future development. It's gonna have tons of bugs, oh did you see this graphic bug in this video, oh and its definitely gonna be like Silent Hunter 5.. oh my god, what are we gonna do..blaablaablaa!!

In a week's time at least I will be in the skies ENJOYING the game. See you there and watch your six.

Chill out guys, life's good, go to the gym and get a girlfriend.. don't take it all too seriously - and by the way, I am sure this game gonna rock!

that's all i wanted to say :D

150GCT_Veltro 03-23-2011 10:41 AM

Ok mate, we'll see very soon what's going on.

Life is good? Yes, but also down Spitfres over the Channel is good!

Skoshi Tiger 03-23-2011 11:50 AM

Maybe Olegs feels he needs to step back a bit from the coal face?

With five years of development experience, maybe he's confident that his team will be able to carry on without him looking over their shoulder on a daily basis?

Who knows. It'll be interesting to see how things turn out.


Cheers and all the best Oleg!

Shrike_UK 03-23-2011 11:55 AM

Quote:

Originally Posted by 150GCT_Veltro (Post 237641)
Ok mate, we'll see very soon what's going on.

Life is good? Yes, but also down Spitfres over the Channel is good!

We will see what the RAF squadrons will have to say about that!!! :D


btw. Why is IL2 never advertised in shops in the UK, like Game for example. I know they focus on console sales, but surely one or 2 small posters for IL2 or even have it in stock might improve sales. Even on their website under PC titles coming soon release on PC, theres no sign of it. Only Crysissy 2 and TW and some console ports.

Tree_UK 03-23-2011 12:16 PM

Quote:

Originally Posted by Shrike_UK (Post 237676)
We will see what the RAF squadrons will have to say about that!!! :D


btw. Why is IL2 never advertised in shops in the UK, like Game for example. I know they focus on console sales, but surely one or 2 small posters for IL2 or even have it in stock might improve sales. Even on their website under PC titles coming soon release on PC, theres no sign of it. Only Crysissy 2 and TW and some console ports.

Game, dont even know about it mate let alone put any posters up.

swiss 03-23-2011 01:23 PM

Quote:

Originally Posted by Bwaze (Post 237588)
Well, will there be Maddox Games if Oleg 'quits'? I'm not thinking about sequels, there are bugs to crush (evident even on newest videos, although they don't show much), and there are tons of features that are supposedly 'almost finished'. I'm sure we won't get much of that if only the skeleton crew remains, or not even that...

This is exactly what I'm afraid of.
Without Oleg I see no chance CoD could take the place of IL2 in the future.

Quote:

Originally Posted by zauii
I call it a finished product, never saw anything else actually promised. Features get cut from game development all the time, be glad you got it at all instead? 6+ years of dev time and a brand new engine plus a brand new game.

Fine - I don't.
But: I dont' have a problem buying an unfinished product either - as long as I can expect the the add-ons to come in drop by drop.
Read the above.


Quote:

Originally Posted by Oleg Maddox"
However I'm thinking what to do next. One way I found. Another in research. All ways based on advanced gaming technologies.
I see real feature of gaming idustry, where also Mac take some part together with PC and concoles will be on a separate side or on the same if only they may have some still uniquie features of PC....

But where I don't see any great interests at the moment in the tablets and mobiles.

Some say that all should go for iOS... its a mistake. Some say that PC is died - its more greater mistake. Some say that only consoles may bring profit... that is also mistake (its not a mistake if the speech is about non so complex products that are going for the one time release without long life on the market).

For the stand alone products that are done only for PC, that have no analogs, that are the best, that are even in its only own small niche - there is the way to get income that to go forward.

Hope someone undertands my thoughs.

Interesting thoughts.

According to a survey of march 2011, Switzerland has the highest rate of Mac internet users, 17.x%, the rest of western Europa pretty close to that number - growing fast.
So, on the one hand they are still a minority, but more interesting is the question; who are those people?

Most converts switched because the think the MSOS are instable and attract viruses.
True? No, it's always the users fault. Don't delete files you don't know what they do, don't click yes on pop-ups on porn sites - in short they have no clue of IT. What Apple does is deliver an idiot proof OS, of course this comes with less options when you look a software variety. Everything must be checked by apple first and so on.

Now, a decent flight sim comes with several dozens or even hundreds of different commands - this is the kind of software you can scare the average Apple user up a tree.
Games for apple sure have a bright future, as long as they less demanding, say "console stile".
This theory also backed up by the fact most Apple user prefer mobile devices - while a serious flight sim requires a powerful system and and bulky peripherals; those are requirements which don't go well together.

It's obvious the future of flight sims is locked to pcs, the only questions is: how big is this market share?

HFC_Dolphin 03-23-2011 01:52 PM

I'm tired of hearing the "how small is the flight simulator market" argument.
Why is it small?
There are thousands, or better say millions of people who are interested in flight simulators, therefore it can't be a small market.

It might be small, if your target is to sell 10 or 100 million copies of software, but if that's the target then I'm sad that we're still discussing this subject.

All in all, the market is quite big, especially for small companies like Maddox Games and I'm pretty sure that unless they've signed a really bad contract with publishers, Oleg Maddox (and I guess Ilya Shevchenko as well) will get filled with money enough to spend their time in vacations for many-many years.

jctrnacty 03-23-2011 02:23 PM

well i hope its not true.

He should try the digital publishing on his own without F...king(ubi), i am sure he could earn a fortune.

SOmething like ED, they left ubisoft and did right.

zauii 03-23-2011 02:51 PM

Quote:

Originally Posted by HFC_Dolphin (Post 237723)
I'm tired of hearing the "how small is the flight simulator market" argument.
Why is it small?
There are thousands, or better say millions of people who are interested in flight simulators, therefore it can't be a small market.

It might be small, if your target is to sell 10 or 100 million copies of software, but if that's the target then I'm sad that we're still discussing this subject.

All in all, the market is quite big, especially for small companies like Maddox Games and I'm pretty sure that unless they've signed a really bad contract with publishers, Oleg Maddox (and I guess Ilya Shevchenko as well) will get filled with money enough to spend their time in vacations for many-many years.

Wrong, there might be millions of folks interested in aviation and ww2, but they would in most cases not have a clue that games like this exists or have an interest at all in playing them.

It is a small market, the pc gaming market in itself is very small and then you've a niche within that which is simulation and then an even further step which is what kinda simulation, theater etc.

It would be ridiculous to state that the flight sim market is huge with millions of customers, the same goes for stating that Oleg , Ilya or the crew would be come millionaires for life on this.(Sad)

I'd much rather have it this way, but your "thoughts" or whatever simply doesn't translate to reality where Call of Duty sends developers on lifetime vacations for doing nothing.

ECV56_Guevara 03-23-2011 02:59 PM

Quote:

Originally Posted by Bwaze (Post 237557)
Thank you Oleg for your reply. Although I must say it doesn't really clarify the situation.

This is by far the strangest game release I've ever witnessed. The closer we are to the (shifting) release date, less information we get about the game and its future. News about the release of the game are full of mistakes - advertisements of features that have clearly been dropped, confusion about dates, confusion about the status
of the game - is it a stand alone or just an Il-2 addon...

It looks like captain is leaving the sinking ship, so it would be very nice if someone from the developer's team would clarify the situation a bit...

:(

I agree...now I have more questions than answers...Oleg still be involved in CoD sequels? Please, someone clarify

Kwiatek 03-23-2011 03:03 PM

Quote:

Originally Posted by Oleg Maddox (Post 237406)
The true is that I'm still involved in a game industry. Still with sims.

However I'm thinking what to do next. One way I found. Another in research. All ways based on advanced gaming technologies.
I see real feature of gaming idustry, where also Mac take some part together with PC and concoles will be on a separate side or on the same if only they may have some still uniquie features of PC....

But where I don't see any great interests at the moment in the tablets and mobiles.

Some say that all should go for iOS... its a mistake. Some say that PC is died - its more greater mistake. Some say that only consoles may bring profit... that is also mistake (its not a mistake if the speech is about non so complex products that are going for the one time release without long life on the market).

For the stand alone products that are done only for PC, that have no analogs, that are the best, that are even in its only own small niche - there is the way to get income that to go forward.

Hope someone undertands my thoughs.

What a confusing and not in the subject statment Oleg.

Could you write it more simply to all expecially about COD finishing project, future develompent and your real reason to quit these project?

Or you cant write the truth for now? Until COD relase or something?

I see some crisis in COD development and i have bad feeling about these game - if it would be as good as it as was to be???

Avimimus 03-23-2011 03:07 PM

There are already at least two title planned for the engine. I'm sure the engine will continue to be supported. Of course, we can't know for sure how things will be developed if other people take over quality control or corporate executives get involved.

I think Oleg deserves a holiday - regardless of what it might mean for us. He has contributed so much to the genre, I hope his personal interests are put first.

Space Communist 03-23-2011 03:36 PM

Calm down people. I am sure Oleg has been a driving force behind this game but it's not as if he made it personally. It seems likely that the rest of the dev team will be only too happy to keep their jobs and continue developing.

I guess there is always a chance that some corporate sleazeballs will ruin everything but we might as well stay positive.

kalimba 03-23-2011 03:55 PM

Quote:

Originally Posted by swiss (Post 237716)

Originally Posted by kalimba
I call it a finished product, never saw anything else actually promised. Features get cut from game development all the time, be glad you got it at all instead? 6+ years of dev time and a brand new engine plus a brand new game.

Fine - I don't.
But: I dont' have a problem buying an unfinished product either - as long as I can expect the the add-ons to come in drop by drop.
Read the above.


Swiss...I was not the one who wrote this message you replied to...;)
Zauii did...

Salute !

swiss 03-23-2011 04:08 PM

Quote:

Originally Posted by kalimba (Post 237796)
Swiss...I was not the one who wrote this message you replied to...;)
Zauii did...

Salute !

fixed, sorry. ;)

Insuber 03-23-2011 04:25 PM

Quote:

Originally Posted by zauii (Post 237761)
Wrong, there might be millions of folks interested in aviation and ww2, but they would in most cases not have a clue that games like this exists or have an interest at all in playing them.

It is a small market, the pc gaming market in itself is very small and then you've a niche within that which is simulation and then an even further step which is what kinda simulation, theater etc.

It would be ridiculous to state that the flight sim market is huge with millions of customers, the same goes for stating that Oleg , Ilya or the crew would be come millionaires for life on this.(Sad)

I'd much rather have it this way, but your "thoughts" or whatever simply doesn't translate to reality where Call of Duty sends developers on lifetime vacations for doing nothing.

There are millions of customers for flight sims as well. Some 5 years ago, Il2 had sold already 5 million copies, according to the Ubi forums.

Cheers,
Insuber

DD_crash 03-23-2011 04:33 PM

I hope that Oleg & Luthier will clear up the future of Cliffs on the Friday update. There is too much pessimistic speculation going on :(

Vevster 03-23-2011 06:05 PM

Quote:

Originally Posted by Insuber (Post 237806)
There are millions of customers for flight sims as well. Some 5 years ago, Il2 had sold already 5 million copies, according to the Ubi forums.

According to Ubi forums?
Wow, that's quite a source :grin::grin:

Unless Il2 & its add-ons sold around 4 millions in Russia, we're far from the 5 millions.

A PC game sold at 5 millions units would have made titles in all the PC gamins press all over the world....

Bwaze 03-23-2011 06:20 PM

Not necessarily, if the sales were made over 10 years and are actually by the different installments of Il-2. They wouldn't show up on any list, because nobody would add them together, and I don't think there are many lists that follow game sales over a longer period of time.

Tree_UK 03-23-2011 06:40 PM

Quote:

Originally Posted by Osprey (Post 237815)
I think you need to look up that insult, that is unless you don't consider it an insult.

Osprey, im offering you the hand of friendship, your attack on me does not offend me mate, us Brits are made of much tougher stuff to get upset by name calling. Be a good chap and edit your post, I personally wouldn't want to see you get banned or anyones else for that matter over a few harsh words.

Wolkenbeisser 03-23-2011 07:00 PM

Oleg

I really hope you stay with CoD. I saw already too many good projects dying (not game industrie, but banking) because key people were not recognized, or because their projects were not trendy enough. Usually people or firms like U*I, which are able to "kill" such projects with their behaviour, have NO idea of how good the project is (or was)!

So please, don't let this happen. Keep on fighting for your project and ask for support wherever you can (I have nothing special for you to help, but if I can do something, let me know!)

It's great, what you achieved with IL-2 and it's great what's coming to us with CoD. Many of us pilots got interested in aviation because Il-2 is created the way YOU wanted it to be!

Please throw your sorrows with U*I behind you for some time and take a break. And then, after that, come back and you'll find solutions for the problems around.

Many thanks to you and your team, in the name of Jagdgeschwader Albatross (12 Pilots regularly flying IL-2 since 2001!).

Great job!

Best regards from Switzerland

ECV56_LeChuck 03-23-2011 09:12 PM

Well Oleg, I don't know if you will read this.

I'm very sad that you've left the project, not because the development will/wont stop, but for losing one of the very few people that believes that shallowness of the world of games / world in general. I can't express all the things that i'm thinking at this moment, only to give you MANY THANKS!!! for hours of fun, for tons of new friends that came flying IL-2, and for the hope that someday, someone can make the difference.

A very sad !!see you later!! :(

Ctrl E 03-23-2011 09:51 PM

Has Oleg actually confirmed he has left il2? It's still quite unclear to me.
But what a shocker - a week before the games release to throw about this uncertainty. Certainly does not inspire confidence

Vevster 03-23-2011 10:32 PM

Quote:

Originally Posted by Bwaze (Post 237856)
Not necessarily, if the sales were made over 10 years and are actually by the different installments of Il-2. They wouldn't show up on any list, because nobody would add them together, and I don't think there are many lists that follow game sales over a longer period of time.

You is wrong, be sure.

There are lists and at least someone is following them, if only to pay the necessary royalties.

Btw, if nobody followed the game over such a long time, how would someone in the Ubi forum come up with a 5 million figures?

yellonet 03-23-2011 10:37 PM

Quote:

Originally Posted by Osprey (Post 237820)
I don't blame you but face it, if you want an easier life just ban Tree. Everybody hates the bloke and he does nothing but cause trouble. Get rid of him not the people he annoys.

I don't hate him, and I doubt that you speak for everyone.
It is you who choose how you react to someone else' actions, no one else.
Blaming your own actions on someone else is irresponsible and quite immature.

kendo65 03-24-2011 10:20 AM

Just in case people haven't seen it, please link to Nike-it's post regarding future status of the game: don't worry - it's good :)

http://forum.1cpublishing.eu/showthr...088#post238088

Luthier has posted too.

Also check out Mazex' post earlier.

Vevster 03-28-2011 08:46 PM

Quote:

Originally Posted by Hypernova (Post 242866)
Oleg, I can interpret your post only as follows:

You are done with CoD. It's not in your hands anymore but UBI's. They made a mess, you are disappointed but you finished the contract and are out. You will start with other projects. For me this means that we will never get the support we had with IL2 Sturmovik, PF. UBI will release the game in whatever form they please (after having screwed up the code), maybe we get an additional patch just to have those that are waiting for that patch maybe buy it and that's it finished. The UBI track record in games support is a disaster and if it is up to them then once they've made their profit its history. After all we are talking about a game for a niche market of hard core flight sim gamers. Nothing to do with Warcraft type of business. It's really a pity that you had to go through UBI. But they won't get my money, not yet, and I will be very hard to convince after this mess.

Oleg you should at least name or give us an idea about the team that will continue, if only this team exists anymore.



Blablabla...Ubi bad, blablabla...Ubi bad...

You don't realize that Ubi didn't intervene in any form on this game, except the filter, and that the filter is only a small issue affecting it?

You might see the truth soon.
The first reviews of the multiplayer are abysmal. You think it's Ubi's doing?

http://www.checksix-forums.com/showthread.php?t=167787


The issue here is the Devs' work.

Ubi supported Il2 & all its add ons as well, you seem to forget that.

Cpt Dremmen 03-29-2011 12:16 PM

there he is, behind the sofa!

Kwiatek 03-29-2011 03:35 PM

Quote:

Originally Posted by Vevster (Post 242874)
Blablabla...Ubi bad, blablabla...Ubi bad...

You don't realize that Ubi didn't intervene in any form on this game, except the filter, and that the filter is only a small issue affecting it?

You might see the truth soon.
The first reviews of the multiplayer are abysmal. You think it's Ubi's doing?

http://www.checksix-forums.com/showthread.php?t=167787


The issue here is the Devs' work.

Ubi supported Il2 & all its add ons as well, you seem to forget that.

Well said. 1C had 6-7 years to development these game. How they they made it we know now, question is if they will be able to fix it to accurate level as it was expected by old IL2 fans?


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