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Win7 is currently the most used OS, second is XP. You dont think over the next year with the huge drop in dx11 cards that people wont go to dx11? ANyway my point is that not many people use dx10 as vista is a minority os, and win7 users use dx9 if dx11 is not available in the game because DX10 was not widely adopted. Also xp only uses 9 so... Btw what you said is not what I said (or meant) DX9>DX10 DX11>DX10 DX9>DX11. This will shift decisivly to DX11 because nvidia and ati have discontinued there dx10 lines, nvidia is only makine gf110 chips now (500 series). !!!Your graph is from may 2010, that 5% is 6 months out of date!!! |
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I think this will be my last post here because there are too many unkind people around. Not all by any means, I've had some very positive and pleasant responses but the level of debate at times is playground style and offensive so I'll continue to read all your posts with interest but I don't have anything further to offer in the way of input. Oh .. and I'm very pleased with my dual GTX580s Dano, I just felt irritated that the slight extra graphical quality I'd hoped to see in COD by using them won't (for the forseeable future) actually appear. There seem to be a variety of negative feature changes to this application as we near the release date even if to some people they are (justifiably) trivial. Don't promise what you can't deliver is a good motto to live by. Bye all. Phil |
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http://store.steampowered.com/hwsurvey
The majority OS is Win7 64bit with near 35% of users (will increase in a few days when the new months stats are posted). 2. XP 32bit with 24% and dropping 3. Vista 32bit with 13.5% 4. Windows 7 32 bit, 11.5% Out of those options the only OS gaining market share is win7 64bit. Also I should mention these stats can fluctuate as when civ5 was released alot of ppl with crap computers joined steam to play, it skewed the results for atleast a month if not 2. (about 3-4 months ago). !!!EDIT: Also you may note that the number is from MAY 2009 - MAY 2010, so it does NOT represent current % of dx11 users, Ie the graph is over 6 months out of date!!! |
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Wtf are they thinking? |
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The ran into trouble with DX11, so no DX11 for the start. End. Or is it about being right? Btw: You should check your keyboard, it seems your exclamation mark key is stuck. edit: Quote:
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Well, If this game is so demanding in graphics like it seems to be, DX11 may not be so great if fps goes down when it is enabled.
And fps GO down with tesselation enabled. |
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Expect to see a patch in a few months, hell, maybe even a year, that will enable DX11 and some of the features that require it. You're not getting a 1/2 finished or crippled game in the meantime, just one that doesn't have some of the additional features of DX11 which honestly isn't as widely supported/implemented in the current games standing as you seem to think it is. Another thing. A huge portion of those DX11 ready computers that are showing up on Steam and other sites are people with bare-bones systems/laptops that have integrated video cards that are "Directx 11 compliant" despite straining and working up a sweat to play solitaire. |
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TO RUSSIA!!! |
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Quit trying to blame your presumptive purchasing on somebody else, you bought the cards and that was yours and your choice alone. |
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had a question:
These are my specs Processor / CPU - AMD Athlon II X4 635 Mainboard - Gigabye GA-790XTA-UD4 PSU - Antec 550W Basiq Modular Memory - 4GB OCZ DDR3 1333MHz OS - Windows 7 64-bit VGA - XFX 5850 will i be able to run it? (im really bad with computer related stuff) |
Yes.
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Pick a game that is somewhat hardware intensive. Something like ARMA II should do nicely. |
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If you tessellate a given 3D object, then yes, performance will drop. But to achieve a certain effect, you can use tessellation with far simpler objects to achieve the same (or better) visual fidelity than you could achieve with higher poly objects, and so you can actually increase performance, sometimes quite significantly. It would make a ton of sense to use it for water (waves), terrain and even plane models (think perfectly round engines and smooth bubble canopies with very simple meshes). |
I want see a Screenshot.
Full settings Game. Win 7 DX10 vs Win XP DX 9 On Ground , with FPS on Screen :D Thanks. |
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Well i've got ARMA II and it runs pretty well with everything maxed. |
These requirements mean I won't have to spend a lot of money (that I don't have to begin with), so I'm happy ;)
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Well, I guess this pretty much mean that if you can run Rise of Flight or DCS A-10C it will run just fine...
Bought the beta of DCS A-10C yesterday and darn - it looks good now but you can almost hear the system groan... Had Black Shark before but never played it (I buy all aerial sims released these days to support "the few" companies in our niche even if I realize I will not play the game much). Anyway A-10 is a definate notch up from Black Shark! I might even play it ;) Just started that Instant Action mission and the cockpit is a friggin beauty... And the number of input commands that you can map is mind numbing... Sorry for pushing a competitor product in this forum but I feel we must support them all if we have the money - and A-10 really feels promising while waiting for CoD! Having said that A-10 runs OK on max with my E8400 clocked to 3.6Ghz and an aging GTX275 (and 6GB memory) - but it really started the "buy new rig alert" anyway :) |
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A lot of those Win 7 users obviously haven't got DX11 cards yet. |
This myth that a utilizing a newer DirectX version somehow makes the graphics amazing is completely and utterly retarded.
Yes, there are optimizations in the rendering subsystems, and new shader capabilities (not to mention hardware tessellation) - alas these are very minor things in the grand scheme of graphics programming. Every single game on the Xbox 360 and Playstation 3 are currently DX9 - and admittedly there are games that look absolutely stunning. Far more important than any DX version numbering, graphics wise, are elements like atmospheric scattering model utilized, impostoring, LoD code and a billion other things that depend on the art and code - and not which graphics API was used in the creation. |
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Thanks for posting the Spec, I can pre-order with confidence and no complaints on my part......:grin:
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Thanks for clarify, mate. |
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Incredible the stupid things I read today........ WTF is the lifespan doing with DX11.......... and more WTF it has to do with XP and vista beeing cut off..... As far as I know, I can still run a DX9 game with win7......:-x So if you dont want to buy it because there is not DX11 at launch than GTFO :evil: |
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That said, I would expect them at least to do sea waves with DX11 one day. To get an idea, have a look here: http://www.youtube.com/watch?v=EfrSa...eature=related |
Tesselation on plane's frame would not be good, but as someone said, it could be usefull for canopy, wheels, guns, bombs, landscape and so on... but it would take quite some time. Maybe later they'll be able to imPlement it, ala perfect mode
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So very few words of thanks from people! (?)
I really don't care about specs. I will eventually get a machine that will cope. Until then I will make do. But thanks for the info...I'm sure some will find it useful. |
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+1 |
Indeed.
+1 |
I hope this is going to put paid to the "omg i'm going to need an i7 980x with all the trimmings" posts...hopefully some Y-fronts will begin to un-twist now. oh wait what about DRM!:rolleyes:
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No two computers are the same !
With all this emphasis on computer hardware we also need to realize that if
you have 3 different people with identical hardware , you will most likely have 3 different performance results when they play a game. The OS , software running in the back ground , the driver updates...etc will all have a big effect on the game. So you might feel like you have a killer machine but when you see one of your buddies with a lesser machine getting better frame rates than you , with the same eye candy you'll be miffed. The bottom line ... System spec's though somewhat helpful, are very hard to predict. |
Well I guess my single core Pentium 4, 2.8GHz will be delegated to Farmville soon. I'm sure the HyperThreading on it won't count for dual core.
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Yep, he planned way back in 2008 just for this moment.;)
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I wonder if CoD will model Swells as well as seas? It will be important when we're ditching. Thanks for the System Specs, I should be abler to run the sim at the moment so all upgrades are off for me until I get a chance to play with the sim! Cheers! |
Great, I'm finally ahead of the curve. ;)
Bring it on :D Cheers, Neil :) |
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That video was just eye candy! It was of a very limited area and I doubt it took into account the physics of the wind interacting with the water surface. In short although nice looking I doubt we'd get any useful info from that technique. Being able to guage the wid speed and direction from the wind chop would be fantastic , though beyond the scope of any consumer sim in the near future. Cheers! |
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@Helicon
If you just try to use a tiny tiny bit of sense and then you read this comment from Illya: "The game is indeed extremely scalable. For the past six months all we've been doing is scaling it back. Basically we had built a 2013 game and had to pull it back into the present. Growth in the next couple of years will be very easy. We'll just flick a bunch of switches back on." Please don´t keep on crying about the lack of DX11 on initial release and the short life span. I don´t want to bash your head, just trying to make you feel better and look forward to this amazing title, thats all. |
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I have the minimum specs... :(:(:( in everything including bandwidth up stream 128kps.
But thanks anyway for the spec release, at least i now know to start planning. Anyone need a kidney? :grin::grin::grin: |
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The shovel may not be the prettiest one but it if get the work done without breaking Im satisfied. ;) I believe CoD will offer a complete experience where the graphics just play one of many parts. I hope that every serious flight sim fan can look beyond the DX11/tesselation/hollywood frenzy and just enjoy the fact that we have a new combat flight simulator in our hands. |
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But as Ilya mentioned, DX11 is a high priority in the future so we just have to wait. |
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------------------ System Information ------------------ Time of this report: 1/28/2011, 10:56:29 Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621) Language: English (Regional Setting: English) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: EP45-DS4 BIOS: Award Modular BIOS v6.00PG Processor: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (4 CPUs), ~2.5GHz Memory: 4096MB RAM Available OS Memory: 4094MB RAM Page File: 1617MB used, 6569MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 User DPI Setting: 120 DPI (125 percent) System DPI Setting: 96 DPI (100 percent) DxDiag Version: 6.01.7600.16385 64bit Unicode |
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Bought new pc 12 months ago and have been panicking that it won't be good enough ever since. i7 860 @ 2.8 / 6gig RAM / ATi 5770. That'll do for now.:) |
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4870 isn't a DX11 card, only 10.1. That's probably reporting the version of DX installed on your system. The 5870 was the 1st DX11 card, |
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I hate to be an a$$, but this
http://img440.imageshack.us/img440/2533/hecke.png made me lol. 2 Mods: How many days did he get? |
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Also you cant do that with dx10, because its direct compute/tesselation. Im not whinning (any more), just irritated. |
S!
Heliocon, add to that "video water" the long rendering range of CoD, AI calculations, FSAA/MSAA, high resolution, FM/DM computing, a whole lotta objects(planes/vehicles/ships), clouds and lighting/fire/smoke effects = you would get unplayable crap. IMO just a show case of PhysX, nothing more. What I've seen in the first leaked video and later ones of IL-2:CoD is more than enough of water modelling for a flight sim. DirectX 11 is more than just one trick of tessellation ;) People just seem to want eye candy all over the place. Well done graphics that do their job is IMO far better than overdone graphics. Sure a dev can hide the flaws behind a wall of "ooh aaah graphics" but the crap is still there ;) |
System requirements posted are good news.
Not all of us can afford paying 1.000+ euros for a new pc and I'm glad that I'll most probably be able to play it on my AMD Athlon 3800XP/9800GT setting. At least for the first period, until prices drop and more and more people be able to buy a modern system. Plus that in due time developers will be able to offer the game updated to new hardware standards. All in all, a great planning from Oleg & Co. Thanks!!! |
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Well said. |
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Windows 7 ultimate 64bit ie8 msi geforce gtx 460 hawk"talon attack"1024mb asus m4n82 deluxe nforce980a sli Amd phenom II quad core 955 black edition @3.2 ghz( not overclocked yet but will be) corsair XMS2 4gb ddr2 pc2-8500c5 InWin Ironclad full tower Akasa venom cpu cooler WD 500gb hdd |
hi all what shader card does the sim use 1; 2; 3;??? thanks
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@ Wild Weasel
Actually you would be incorrect in your assumption... Modern Game Development Life Cycle. Pitch Idea to Publisher Publisher Gives you a budget based on what they think they can cell (number of units) You work your but off to deliver the game within that budget and in some cases time limit. Compromise between game elements as to what ships on the release date. Majority of the budget is Art Now that isn't to say Oleg's group went this route. They could spend a lot of time developing on their own (Game Engine) in the hopes of selling it to other game companies. Yet another sources of income. Bottom line is games are always a compromise. DX11 was dropped for now. |
also just one incy wincy question. Has the release of COD and the lack of DX11 due to the fact of whinners and or pressure from "crap" UBI? . Sorry Ubi , but your lack of customer support haunts you.
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No ATI 5750?? :(
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@captstubing. Thanks for the heads up m8, i hope you read my edited post, i fear the first post might have been to harsh for some peeps in this forum, (might have made thier head explode!:grin:)
I just had a lot of respect for 1c for not bowing to pressure and took thier time on the product to ensure a quality product that truly follows in the footsteps of il2. Windows 7 ultimate 64bit ie8 msi geforce gtx 460 hawk"talon attack"1024mb asus m4n82 deluxe nforce980a sli Amd phenom II quad core 955 black edition @3.2 ghz(not overclocked , YET!!) corsair XMS2 4gb ddr2 pc2-8500c5 Akasa venom cpu cooler InWin ironclad full tower WD 500gb hdd |
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In the last 10 years DirectX has matured a lot, while OpenGL is unfortunately not going anywhere. It's definitely the better choice these days to stick with DirectX, even though in theory you can achieve pretty much the same results in both APIs. |
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I would also add in there the fact that most developers aren't up to date in terms of DX11. There is most likely a learning curve and possible a design curve involved. Think about it. There are very few titles that are DX11 and that's for a reason. Bleeding edge stuff can't be accounted for when developing a game engine from scratch several years ago. Sure they can make guesses but again decisions happend a long time ago and without fully understanding how exploit DX11. I don't think it's the end of the world either. I'm sure they've built this thing with DX11 in mind so moving to the new spec might happen at a later time. |
I will upgrade from an 8800GT to a good new mid range card , and probably add another 4-8GB of RAM - only because it's so cheap these days , I already have 4GB.
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"Hehe" a good excuse to build another computer.
Currently, I've got intel Q6600, 4 gigs low latency ram, 8800 GTX 512MB VC, 750Watt PS... I can do just about everything I want graphics now. I definitely will not build anything until I see where I'm at with what I've got. I'm thinking my system maybe fine until Oleg starts tweaking DX11 and includes the ability to seriously upgrade graphics. I've been waiting 5+ years what's another couple months? |
Hi all,
today I have this pc config.: Asus M4A78 AMD Phenom II X4 940BE HD-WD 640GB Sapphire HD4870 1GB VaporX 4GB ram PC8500 1066 Do you think that is still ok for CoD? In the past I got many trouble with ATI drivers in IL-2. CoD will be better or I have to change my card with Nvidia's card? Is Gtx 470 enough? Thanks.:-) Bye |
See how CoD runs on your computer,and see if you need to upgrade then or not.Thats what I am going to do.
I think you will be fine. |
You should be ok with that set-up.
Latest word from the devs is that they have worked to ensure ATI and nVidia both work well, so stick with the 4870. :) |
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Specs look pretty good. When it's Oleg saying it, there is every reason for confidence. If those specs were coming from Microsoft, I'd be shitting myself.
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Thanks for posting the video Mustang - maybe the nicest Igromir vid I've seen.
Interesting how the terrain generally looks so much better in these vids than in the screenshots - I'll be very happy if it looks like that. Something I've never seen before - cloud shadows on the ground from 0.23. Looks great. The Stukas look great too! |
THANK YOU!! New computer here we come! :grin:
Just to clarify, the game will run; (1) AMD 6 cores? (2) 3 screens (Eyefinity)? (3) 64 bit OS? He111. |
Thanks
The terrain looks great. :-P |
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1 Yes, compared to games like Rise of Flight, which take quite some processing power you'll be fine 2 That's going to be tricky one, 3 screens, 3x more objects ( on average ) to render so also more memory and vram and processing power. It will drain a lot of performance, but I don't know how heavy CoD will really be. 3 You'll be fine. I've been thinking about 3 screens as well, but I'm just waiting for CoD to come out and then we'll see. |
Does anyone know if the Dedicated Server specs have been posted or what the requirements might be there? That'll be something that will be of interest to quite a few people in a very short period of time.
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Tesselation is based off distance to increase relative performance, so is direct compute. Must faster for the machine to render/run than the equivalent in dx10/9. Thats why its good, because not only does it look better, but it CAN look better because it is much easier on the PC. |
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You guys owe me a beer for my farsighted investment and Market influence!! Now if it's ok I'll carry on reading the trest of the umpteen pages of this thread. EDIT: Well I got through to page 21. 128kps upstream? Don't flame me guys but does anyone really have an upstream that low? Is that why it's only 128 players? |
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