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-   -   Official system requirements (http://forum.fulqrumpublishing.com/showthread.php?t=18417)

Heliocon 01-27-2011 05:01 PM

Quote:

Originally Posted by luthier (Post 217477)
WHAT?

According to the steam hardware survey, which is about the most comprehensive, the most accurate survey of PC gamer hardware, only about 5% of PC gamers are on a DX11-capable system. About 21% are on DX9 systems, and the rest are DX10.

But apparently 21 + 73 > 5.

http://store.steampowered.com/hwsurvey

No I meant more people are running dx11 than dx10. This is because more people are on Win7 than vista and XP doesnt run dx10. Alot of games have no DX10 support at all, its dx9 or 11.
Win7 is currently the most used OS, second is XP. You dont think over the next year with the huge drop in dx11 cards that people wont go to dx11?

ANyway my point is that not many people use dx10 as vista is a minority os, and win7 users use dx9 if dx11 is not available in the game because DX10 was not widely adopted.
Also xp only uses 9 so...

Btw what you said is not what I said (or meant) DX9>DX10 DX11>DX10
DX9>DX11. This will shift decisivly to DX11 because nvidia and ati have discontinued there dx10 lines, nvidia is only makine gf110 chips now (500 series).

!!!Your graph is from may 2010, that 5% is 6 months out of date!!!

Lensman_1 01-27-2011 05:04 PM

Quote:

Originally Posted by Dano (Post 217414)
There is only one person to blame...

Thank you for your courtesy in pointing that out Dano.
I think this will be my last post here because there are too many unkind people around. Not all by any means, I've had some very positive and pleasant responses but the level of debate at times is playground style and offensive so I'll continue to read all your posts with interest but I don't have anything further to offer in the way of input.

Oh .. and I'm very pleased with my dual GTX580s Dano, I just felt irritated that the slight extra graphical quality I'd hoped to see in COD by using them won't (for the forseeable future) actually appear. There seem to be a variety of negative feature changes to this application as we near the release date even if to some people they are (justifiably) trivial. Don't promise what you can't deliver is a good motto to live by.
Bye all.
Phil

swiss 01-27-2011 05:06 PM

Quote:

Originally Posted by speculum jockey (Post 217482)
are you posting from the future? What does duke nukem forever ii look like?

rofl!

Heliocon 01-27-2011 05:08 PM

http://store.steampowered.com/hwsurvey

The majority OS is Win7 64bit with near 35% of users (will increase in a few days when the new months stats are posted).
2. XP 32bit with 24% and dropping
3. Vista 32bit with 13.5%
4. Windows 7 32 bit, 11.5%

Out of those options the only OS gaining market share is win7 64bit. Also I should mention these stats can fluctuate as when civ5 was released alot of ppl with crap computers joined steam to play, it skewed the results for atleast a month if not 2. (about 3-4 months ago).

!!!EDIT: Also you may note that the number is from MAY 2009 - MAY 2010, so it does NOT represent current % of dx11 users, Ie the graph is over 6 months out of date!!!

Heliocon 01-27-2011 05:11 PM

Quote:

Originally Posted by Lensman_1 (Post 217492)
Thank you for your courtesy in pointing that out Dano.
I think this will be my last post here because there are too many unkind people around. Not all by any means, I've had some very positive and pleasant responses but the level of debate at times is playground style and offensive so I'll continue to read all your posts with interest but I don't have anything further to offer in the way of input.

Oh .. and I'm very pleased with my dual GTX580s Dano, I just felt irritated that the slight extra graphical quality I'd hoped to see in COD by using them won't (for the forseeable future) actually appear. There seem to be a variety of negative feature changes to this application as we near the release date even if to some people they are (justifiably) trivial. Don't promise what you can't deliver is a good motto to live by.
Bye all.
Phil

Glad you like the 580's, I hope they didnt screw this up and they will support them. Currently I am number 150 or so in the EVGA step up que, so will get mine in a few weeks. I am very dissapointed too, I didnt care so much about dx11 features but the fact there is no DX11 at all is a huge blow. This game will not have a long lifespan if they dont get DX11. In fact windows is cutting off support for XP this year (confirmed) and most likely vista (maybe).
Wtf are they thinking?

JG52Uther 01-27-2011 05:15 PM

Quote:

Originally Posted by Heliocon (Post 217499)
Glad you like the 580's, I hope they didnt screw this up and they will support them. Currently I am number 150 or so in the EVGA step up que, so will get mine in a few weeks. I am very dissapointed too, I didnt care so much about dx11 features but the fact there is no DX11 at all is a huge blow. This game will not have a long lifespan if they dont get DX11. In fact windows is cutting off support for XP this year (confirmed) and most likely vista (maybe).
Wtf are they thinking?

You best stick to il2 if you are so disappointed ;)

swiss 01-27-2011 05:25 PM

Quote:

Originally Posted by Heliocon (Post 217495)
http://store.steampowered.com/hwsurvey

The majority OS is Win7 64bit with near 35% of users (will increase in a few days when the new months stats are posted).
2. XP 32bit with 24% and dropping
3. Vista 32bit with 13.5%
4. Windows 7 32 bit, 11.5%

Out of those options the only OS gaining market share is win7 64bit. Also I should mention these stats can fluctuate as when civ5 was released alot of ppl with crap computers joined steam to play, it skewed the results for atleast a month if not 2. (about 3-4 months ago).

!!!EDIT: Also you may note that the number is from MAY 2009 - MAY 2010, so it does NOT represent current % of dx11 users, Ie the graph is over 6 months out of date!!!

What's your point?
The ran into trouble with DX11, so no DX11 for the start. End.

Or is it about being right?

Btw: You should check your keyboard, it seems your exclamation mark key is stuck.

edit:
Quote:

This game will not have a long lifespan if they dont get DX11.
Wtf are they thinking?
Please, stop bullsh1tting.

Tvrdi 01-27-2011 05:26 PM

Quote:

Originally Posted by Heliocon (Post 217490)
No I meant more people are running dx11 than dx10. This is because more people are on Win7 than vista and XP doesnt run dx10. Alot of games have no DX10 support at all, its dx9 or 11.
Win7 is currently the most used OS, second is XP. You dont think over the next year with the huge drop in dx11 cards that people wont go to dx11?

ANyway my point is that not many people use dx10 as vista is a minority os, and win7 users use dx9 if dx11 is not available in the game because DX10 was not widely adopted.
Also xp only uses 9 so...

Btw what you said is not what I said (or meant) DX9>DX10 DX11>DX10
DX9>DX11. This will shift decisivly to DX11 because nvidia and ati have discontinued there dx10 lines, nvidia is only makine gf110 chips now (500 series).

!!!Your graph is from may 2010, that 5% is 6 months out of date!!!

mate, DX10 will work fine on win7....I play ROF (DX9) on win7 64bit no probs....for smooth gameplay with all the eye candy from DX11 there would be a huge performance drop for most players....

lbuchele 01-27-2011 05:27 PM

Well, If this game is so demanding in graphics like it seems to be, DX11 may not be so great if fps goes down when it is enabled.
And fps GO down with tesselation enabled.

Tvrdi 01-27-2011 05:29 PM

Quote:

Originally Posted by lbuchele (Post 217516)
Well, If this game is so demanding in graphics like it seems to be, DX11 may not be so great if fps goes down when it is enabled.
And fps GO down with tesselation enabled.

thats my point....

speculum jockey 01-27-2011 05:31 PM

Quote:

Originally Posted by Heliocon (Post 217499)
I am very dissapointed too, I didnt care so much about dx11 features but the fact there is no DX11 at all is a huge blow. This game will not have a long lifespan if they dont get DX11. In fact windows is cutting off support for XP this year (confirmed) and most likely vista (maybe).
Wtf are they thinking?

Luthier said that DX11 is not enabled right now since there are no DX11 features enabled. All the features currently enabled are DX10 and DX9. He said that they do see the advantages of DX11 and it is a top priority for them to enable soon.

Expect to see a patch in a few months, hell, maybe even a year, that will enable DX11 and some of the features that require it. You're not getting a 1/2 finished or crippled game in the meantime, just one that doesn't have some of the additional features of DX11 which honestly isn't as widely supported/implemented in the current games standing as you seem to think it is.

Another thing. A huge portion of those DX11 ready computers that are showing up on Steam and other sites are people with bare-bones systems/laptops that have integrated video cards that are "Directx 11 compliant" despite straining and working up a sweat to play solitaire.

Heliocon 01-27-2011 05:33 PM

Quote:

Originally Posted by Tvrdi (Post 217515)
mate, DX10 will work fine on win7....I play ROF (DX9) on win7 64bit no probs....for smooth gameplay with all the eye candy from DX11 there would be a huge performance drop for most players....

I never said dx10 doesnt work on win7. I said few games used dx10 because it was a performance hog, hard to program for and the only dif was in the lighting effects. DX11 performes better then dx10 for multi core pcs. If enable features like tesselation etc yes its slower, but a hell of alot faster then doing the equivalent on dx10 which would be unplayable.

speculum jockey 01-27-2011 05:35 PM

Quote:

Originally Posted by Heliocon (Post 217519)
I never said dx10 doesnt work on win7. I said few games used dx10 because it was a performance hog, hard to program for and the only dif was in the lighting effects. DX11 performes better then dx10 for multi core pcs. If enable features like tesselation etc yes its slower, but a hell of alot faster then doing the equivalent on dx10 which would be unplayable.

HOLY CRAP! I'm going to buy you a plane ticket to Moscow! Someone has to warn Oleg that his game is unplayable before it ships!

Heliocon 01-27-2011 05:37 PM

Quote:

Originally Posted by speculum jockey (Post 217518)
Luthier said that DX11 is not enabled right now since there are no DX11 features enabled. All the features currently enabled are DX10 and DX9. He said that they do see the advantages of DX11 and it is a top priority for them to enable soon.

Expect to see a patch in a few months, hell, maybe even a year, that will enable DX11 and some of the features that require it. You're not getting a 1/2 finished or crippled game in the meantime, just one that doesn't have some of the additional features of DX11 which honestly isn't as widely supported/implemented in the current games standing as you seem to think it is.

Another thing. A huge portion of those DX11 ready computers that are showing up on Steam and other sites are people with bare-bones systems/laptops that have integrated video cards that are "Directx 11 compliant" despite straining and working up a sweat to play solitaire.

Thanks Jockey for clarifying this. If they add in DX11 in the future that is good, but I still expected dx11 on release. In any case your soothing type has calmed me :P

Heliocon 01-27-2011 05:37 PM

Quote:

Originally Posted by speculum jockey (Post 217521)
HOLY CRAP! I'm going to buy you a plane ticket to Moscow! Someone has to warn Oleg that his game is unplayable before it ships!

Zomg now you are making me panic again.
TO RUSSIA!!!

Dano 01-27-2011 05:38 PM

Quote:

Originally Posted by Lensman_1 (Post 217492)
Thank you for your courtesy in pointing that out Dano.
I think this will be my last post here because there are too many unkind people around. Not all by any means, I've had some very positive and pleasant responses but the level of debate at times is playground style and offensive so I'll continue to read all your posts with interest but I don't have anything further to offer in the way of input.

Oh dear, one rule for you, another for everybody else is it? Sorry that you took offense at me pointing out that Oleg is not to blame for you misreading his comments and upgrading specifically for CoD.

Quote:

Oh .. and I'm very pleased with my dual GTX580s Dano, I just felt irritated that the slight extra graphical quality I'd hoped to see in COD by using them won't (for the forseeable future) actually appear. There seem to be a variety of negative feature changes to this application as we near the release date even if to some people they are (justifiably) trivial. Don't promise what you can't deliver is a good motto to live by.
Bye all.
Phil
Show me where Oleg promised DX11 at launch? In fact, if you look at Olegs posts he has on more than one occasion explicitly stated that people should wait until CoD is out before upgrading, he even said that he was going to do so himself.

Quit trying to blame your presumptive purchasing on somebody else, you bought the cards and that was yours and your choice alone.

Oldschool61 01-27-2011 05:48 PM

Quote:

Originally Posted by luthier (Post 217289)
Sorry! Anything newer or better than the cards listed will of course work!

Will XP with SP2 work??

Dano 01-27-2011 05:49 PM

Quote:

Originally Posted by Oldschool61 (Post 217529)
Will XP with SP2 work??

Why would you not be running SP3?

Coen020 01-27-2011 05:55 PM

had a question:

These are my specs

Processor / CPU - AMD Athlon II X4 635
Mainboard - Gigabye GA-790XTA-UD4
PSU - Antec 550W Basiq Modular
Memory - 4GB OCZ DDR3 1333MHz
OS - Windows 7 64-bit
VGA - XFX 5850

will i be able to run it?
(im really bad with computer related stuff)

Dano 01-27-2011 05:57 PM

Yes.

speculum jockey 01-27-2011 05:59 PM

Quote:

Originally Posted by Coen020 (Post 217534)
had a question:

These are my specs

Processor / CPU - AMD Athlon II X4 635
Mainboard - Gigabye GA-790XTA-UD4
PSU - Antec 550W Basiq Modular
Memory - 4GB OCZ DDR3 1333MHz
OS - Windows 7 64-bit
VGA - XFX 5850

will i be able to run it?
(im really bad with computer related stuff)

Go here: http://www.systemrequirementslab.com/cyri/

Pick a game that is somewhat hardware intensive. Something like ARMA II should do nicely.

Skinny 01-27-2011 06:01 PM

Quote:

Originally Posted by lbuchele (Post 217516)
Well, If this game is so demanding in graphics like it seems to be, DX11 may not be so great if fps goes down when it is enabled.
And fps GO down with tesselation enabled.

Its not that simple.

If you tessellate a given 3D object, then yes, performance will drop. But to achieve a certain effect, you can use tessellation with far simpler objects to achieve the same (or better) visual fidelity than you could achieve with higher poly objects, and so you can actually increase performance, sometimes quite significantly.

It would make a ton of sense to use it for water (waves), terrain and even plane models (think perfectly round engines and smooth bubble canopies with very simple meshes).

Mustang 01-27-2011 06:39 PM

I want see a Screenshot.
Full settings Game.

Win 7 DX10 vs Win XP DX 9

On Ground , with FPS on Screen :D

Thanks.

Coen020 01-27-2011 06:58 PM

Quote:

Originally Posted by speculum jockey (Post 217539)
Go here: http://www.systemrequirementslab.com/cyri/

Pick a game that is somewhat hardware intensive. Something like ARMA II should do nicely.


Well i've got ARMA II and it runs pretty well with everything maxed.

1.JaVA_Sjonnie 01-27-2011 07:05 PM

These requirements mean I won't have to spend a lot of money (that I don't have to begin with), so I'm happy ;)

=XIII=Shea 01-27-2011 07:17 PM

Quote:

Originally Posted by Mustang (Post 217559)
I want see a Screenshot.
Full settings Game.

Win 7 DX10 vs Win XP DX 9

On Ground , with FPS on Screen :D

Thanks.

+1

Royraiden 01-27-2011 07:54 PM

Quote:

Originally Posted by Talbot (Post 217309)
Luthier please Ati Crossfire will work?

Quote:

Originally Posted by Talbot (Post 217321)
Uff, no see multi GPU cards ati 5970,nvidia 295 :-x

Quote:

Originally Posted by lbuchele (Post 217468)
Hi, Luthier. Do you think that CoD can benefit from a SLI setup like two GTX 580?
Or it is more CPU bound and a I7 2600K OC with a single GTX 580 is a enough at this time paired with 8GB of fast RAM for max settings?
Or even " no system can do max settings at this time" ( that will be really impressive indeed)

First of all thanks for the system requirements as we wanted to know just to make sure what to get or not to get.As other have asked,will we have crossfire/sli for Cliffs of Dover?It would be a waste of performance for a lot of people if it is not implemented.Luthier said they had groups of people working to optimise the game for nvidia and ati cards, so I assume multi gpu setups will be used right?

mazex 01-27-2011 08:02 PM

Well, I guess this pretty much mean that if you can run Rise of Flight or DCS A-10C it will run just fine...

Bought the beta of DCS A-10C yesterday and darn - it looks good now but you can almost hear the system groan... Had Black Shark before but never played it (I buy all aerial sims released these days to support "the few" companies in our niche even if I realize I will not play the game much). Anyway A-10 is a definate notch up from Black Shark! I might even play it ;) Just started that Instant Action mission and the cockpit is a friggin beauty... And the number of input commands that you can map is mind numbing...

Sorry for pushing a competitor product in this forum but I feel we must support them all if we have the money - and A-10 really feels promising while waiting for CoD!

Having said that A-10 runs OK on max with my E8400 clocked to 3.6Ghz and an aging GTX275 (and 6GB memory) - but it really started the "buy new rig alert" anyway :)

Oldschool61 01-27-2011 08:17 PM

Quote:

Originally Posted by Dano (Post 217530)
Why would you not be running SP3?

Because I have an *&^$^^ install of XP and Im not sure if I update it will be detected by MS and then lock me out of my PC :grin:

whatnot 01-27-2011 08:18 PM

Quote:

Originally Posted by mazex (Post 217592)
Well,I buy all aerial sims released these days to support "the few" companies in our niche even if I realize I will not play the game much

Thought I was the only one doing that! 8) Next stop is ROF once I get my new rig in place, it'll be a good test platform to confirm the stability before SOW:BOB arrives (yes, you heard right, SOW:BOB, not COD=)

kendo65 01-27-2011 08:24 PM

Quote:

Originally Posted by Heliocon (Post 217495)
http://store.steampowered.com/hwsurvey

The majority OS is Win7 64bit with near 35% of users (will increase in a few days when the new months stats are posted).
2. XP 32bit with 24% and dropping
3. Vista 32bit with 13.5%
4. Windows 7 32 bit, 11.5%

Out of those options the only OS gaining market share is win7 64bit. Also I should mention these stats can fluctuate as when civ5 was released alot of ppl with crap computers joined steam to play, it skewed the results for atleast a month if not 2. (about 3-4 months ago).

!!!EDIT: Also you may note that the number is from MAY 2009 - MAY 2010, so it does NOT represent current % of dx11 users, Ie the graph is over 6 months out of date!!!

You'll note that Luthier talked about DX11-capable systems not Win 7 systems.

A lot of those Win 7 users obviously haven't got DX11 cards yet.

Cobra8472 01-27-2011 08:42 PM

This myth that a utilizing a newer DirectX version somehow makes the graphics amazing is completely and utterly retarded.

Yes, there are optimizations in the rendering subsystems, and new shader capabilities (not to mention hardware tessellation) - alas these are very minor things in the grand scheme of graphics programming.

Every single game on the Xbox 360 and Playstation 3 are currently DX9 - and admittedly there are games that look absolutely stunning.

Far more important than any DX version numbering, graphics wise, are elements like atmospheric scattering model utilized, impostoring, LoD code and a billion other things that depend on the art and code - and not which graphics API was used in the creation.

Royraiden 01-27-2011 08:49 PM

Quote:

Originally Posted by Cobra8472 (Post 217608)
This myth that a utilizing a newer DirectX version somehow makes the graphics amazing is completely and utterly retarded.

Yes, there are optimizations in the rendering subsystems, and new shader capabilities (not to mention hardware tessellation) - alas these are very minor things in the grand scheme of graphics programming.

Every single game on the Xbox 360 and Playstation 3 are currently DX9 - and admittedly there are games that look absolutely stunning.

Far more important than any DX version numbering, graphics wise, are elements like atmospheric scattering model utilized, impostoring, LoD code and a billion other things that depend on the art and code - and not which graphics API was used in the creation.

1+ People need to understand this before complaining.DX11 is new, there are some advantages but minor ones,on the other hand the fps hit is noticeable for so poor graphics improvement.Dx10 can be stretched for at least 1-2 years more and can provide excellent graphics.

SEE 01-27-2011 08:59 PM

Thanks for posting the Spec, I can pre-order with confidence and no complaints on my part......:grin:

lbuchele 01-27-2011 09:11 PM

Quote:

Originally Posted by Skinny (Post 217540)
Its not that simple.

If you tessellate a given 3D object, then yes, performance will drop. But to achieve a certain effect, you can use tessellation with far simpler objects to achieve the same (or better) visual fidelity than you could achieve with higher poly objects, and so you can actually increase performance, sometimes quite significantly.

It would make a ton of sense to use it for water (waves), terrain and even plane models (think perfectly round engines and smooth bubble canopies with very simple meshes).

This is a very interesting concept,actually.Probably that's the reason 1C thinks DX11 as top priority.
Thanks for clarify, mate.

genbrien 01-27-2011 09:23 PM

Quote:

Originally Posted by Heliocon (Post 217499)
This game will not have a long lifespan if they dont get DX11. In fact windows is cutting off support for XP this year (confirmed) and most likely vista (maybe).
Wtf are they thinking?

what? :-x
Incredible the stupid things I read today........
WTF is the lifespan doing with DX11..........
and more WTF it has to do with XP and vista beeing cut off.....
As far as I know, I can still run a DX9 game with win7......:-x

So if you dont want to buy it because there is not DX11 at launch than GTFO :evil:

Skinny 01-27-2011 09:26 PM

Quote:

Originally Posted by lbuchele (Post 217615)
This is a very interesting concept,actually.Probably that's the reason 1C thinks DX11 as top priority.
Thanks for clarify, mate.

Well, 1C already made all their models, most of them probably before DX11 became available, and from what Ive seen, they have an INSANE poly count. I dont expect them to go back and simplify their models and rely on tessellation instead, so I suspect they will do what most game devs do, and use tessallation to further improve visuals, rather than framerate. That doesnt mean DX11 is per se slower, its just how its (ab)used mostly today.

That said, I would expect them at least to do sea waves with DX11 one day. To get an idea, have a look here:
http://www.youtube.com/watch?v=EfrSa...eature=related

genbrien 01-27-2011 09:39 PM

Tesselation on plane's frame would not be good, but as someone said, it could be usefull for canopy, wheels, guns, bombs, landscape and so on... but it would take quite some time. Maybe later they'll be able to imPlement it, ala perfect mode

major_setback 01-27-2011 09:59 PM

So very few words of thanks from people! (?)

I really don't care about specs. I will eventually get a machine that will cope. Until then I will make do.

But thanks for the info...I'm sure some will find it useful.

Mustang 01-27-2011 10:41 PM

Quote:

Originally Posted by major_setback (Post 217634)
So very few words of thanks from people! (?)

I really don't care about specs. I will eventually get a machine that will cope. Until then I will make do.

But thanks for the info...I'm sure some will find it useful.


+1

Azimech 01-27-2011 11:06 PM

Indeed.

+1

leggit 01-27-2011 11:20 PM

I hope this is going to put paid to the "omg i'm going to need an i7 980x with all the trimmings" posts...hopefully some Y-fronts will begin to un-twist now. oh wait what about DRM!:rolleyes:

sg1221 01-28-2011 12:13 AM

No two computers are the same !
 
With all this emphasis on computer hardware we also need to realize that if
you have 3 different people with identical hardware , you will most likely have
3 different performance results when they play a game. The OS , software running in the back ground , the driver updates...etc will all have a big effect on the game. So you might feel like you have a killer machine but when you see
one of your buddies with a lesser machine getting better frame rates than you ,
with the same eye candy you'll be miffed.
The bottom line ...
System spec's though somewhat helpful, are very hard to predict.

RXMAN 01-28-2011 12:34 AM

Well I guess my single core Pentium 4, 2.8GHz will be delegated to Farmville soon. I'm sure the HyperThreading on it won't count for dual core.

bogie 01-28-2011 02:19 AM

Quote:

Originally Posted by Heliocon (Post 217470)
Wow huge dissapointment, they really dropped the ball. More people currently use DX11 than dx10 and DX9 than dx10. Big dissapointment :confused:

Heliocon, It's better to keep ones mouth closed and be thought a fool than to open it and remove all doubt.

Heliocon 01-28-2011 02:30 AM

Quote:

Originally Posted by bogie (Post 217699)
Heliocon, It's better to keep ones mouth closed and be thought a fool than to open it and remove all doubt.

Yay for people creating new accounts to troll forum members. Great community spirit :rolleyes:

Necrobaron 01-28-2011 02:36 AM

Yep, he planned way back in 2008 just for this moment.;)

zauii 01-28-2011 02:52 AM

Quote:

Originally Posted by Tree_UK (Post 217277)
I guess DX11 didn't make the game then :confused:

Big deal... not.

bogie 01-28-2011 02:54 AM

Quote:

Originally Posted by Heliocon (Post 217705)
Yay for people creating new accounts to troll forum members. Great community spirit :rolleyes:

If you had a modicome of intellect you would have been able to find out i've been a member since 2008. But why i bother pointing this out i dont know, because like my Father always used to say, " never argue with a fool because you can never win "

Skoshi Tiger 01-28-2011 04:59 AM

Quote:

Originally Posted by Skinny (Post 217621)
WThat said, I would expect them at least to do sea waves with DX11 one day. To get an idea, have a look here:
http://www.youtube.com/watch?v=EfrSa...eature=related

Although it is not a specific aim of mine, I assume I will be spending a lot of time landing in the water. As such it would be good to have nice realistic water.

I wonder if CoD will model Swells as well as seas? It will be important when we're ditching.

Thanks for the System Specs, I should be abler to run the sim at the moment so all upgrades are off for me until I get a chance to play with the sim!

Cheers!

Neil Lowe 01-28-2011 05:01 AM

Great, I'm finally ahead of the curve. ;)

Bring it on :D

Cheers, Neil :)

Heliocon 01-28-2011 05:03 AM

Quote:

Originally Posted by Necrobaron (Post 217710)
Yep, he planned way back in 2008 just for this moment.;)

Lol I didnt see his account age, just that he only had one post.

Heliocon 01-28-2011 05:04 AM

Quote:

Originally Posted by Skoshi Tiger (Post 217735)
Although it is not a specific aim of mine, I assume I will be spending a lot of time landing in the water. As such it would be good to have nice realistic water.

I wonder if CoD will model Swells as well as seas? It will be important when we're ditching.

Thanks for the System Specs, I should be abler to run the sim at the moment so all upgrades are off for me until I get a chance to play with the sim!

Cheers!

Nothing like that - those effects are direct compute and DX11 only...

Skoshi Tiger 01-28-2011 05:30 AM

Quote:

Originally Posted by Heliocon (Post 217739)
Nothing like that - those effects are direct compute and DX11 only...

Realistic water would be a long term goal and more at home with a Naval simultaion than a flight sim. I doubt any one of us has a super computer that would be capible of doing a realistic surface model of the channel.

That video was just eye candy! It was of a very limited area and I doubt it took into account the physics of the wind interacting with the water surface. In short although nice looking I doubt we'd get any useful info from that technique. Being able to guage the wid speed and direction from the wind chop would be fantastic , though beyond the scope of any consumer sim in the near future.

Cheers!

The Kraken 01-28-2011 05:45 AM

Quote:

Originally Posted by Skoshi Tiger (Post 217746)
Realistic water would be a long term goal and more at home with a Naval simultaion than a flight sim. I doubt any one of us has a super computer that would be capible of doing a realistic surface model of the channel.

Silent Hunter had very nice 3D water (even without DX11, go figure ;)) but still not to that degree that you could derive wind conditions from the appearance. And of course it didn't look too great once the camera moved to higher altitudes.

TheSwede 01-28-2011 05:50 AM

@Helicon
If you just try to use a tiny tiny bit of sense and then you read this comment from Illya:

"The game is indeed extremely scalable. For the past six months all we've been doing is scaling it back. Basically we had built a 2013 game and had to pull it back into the present. Growth in the next couple of years will be very easy. We'll just flick a bunch of switches back on."

Please don´t keep on crying about the lack of DX11 on initial release and the short life span. I don´t want to bash your head, just trying to make you feel better and look forward to this amazing title, thats all.

Skinny 01-28-2011 06:41 AM

Quote:

Originally Posted by Heliocon (Post 217739)
Nothing like that - those effects are direct compute and DX11 only...

Nonsense. You can achieve the same with shaders and enough poly's. Its just a less efficient way to achieve the effect.

Bobb4 01-28-2011 07:17 AM

I have the minimum specs... :(:(:( in everything including bandwidth up stream 128kps.
But thanks anyway for the spec release, at least i now know to start planning.
Anyone need a kidney? :grin::grin::grin:

David198502 01-28-2011 08:05 AM

Quote:

Originally Posted by Sneaksie (Post 217274)
PC CONFIGURATION

OPERATING SYSTEM: Windows® 7 / Vista SP2 / Windows XP SP3

PROCESSOR: Pentium® Dual-Core 2.0GHz or Athlon™ X2 3800+
(Intel Core i5 2.66GHz or AMD Phenom II X4 2.6GHz recommended)

RAM: 2GB (4GB recommended)

VIDEO CARD: DirectX® 9.0c compliant, 512Mb Video Card (1GB DirectX® 10 recommended) - See supported List*

DIRECT X®: DirectX® 9.0c or DirectX® 10 (included on disc)

DVD-ROM DRIVE: 8X

SOUND CARD: DirectX 9.0c compatible

HARD DISK SPACE: 10GB

PERIPHERALS: Mouse, keyboard (joystick with throttle and rudder control recommended)

MULTIPLAY: Broadband connection with 128 kbps upstream or faster


*SUPPORTED VIDEO CARDS AT TIME OF RELEASE:

ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970

NVidia®: 8800/9800/250/260/275/285/460/465/470/480

thx for the specs!sounds goods for me!i think i will be able to play the game then.the only thing that could cause trouble is my graphic card which is a hd5570.i will see.

Raggz 01-28-2011 08:19 AM

Quote:

Originally Posted by TheSwede (Post 217752)
@Helicon
If you just try to use a tiny tiny bit of sense and then you read this comment from Illya:

"The game is indeed extremely scalable. For the past six months all we've been doing is scaling it back. Basically we had built a 2013 game and had to pull it back into the present. Growth in the next couple of years will be very easy. We'll just flick a bunch of switches back on."

Please don´t keep on crying about the lack of DX11 on initial release and the short life span. I don´t want to bash your head, just trying to make you feel better and look forward to this amazing title, thats all.

It's good to be optimistic and i've played IL2 since day one but i am abit skeptical when it comes to this title. There has to be a reason that we haven't seen screenshots or videos in highres using maximum settings from the newer builds. It sure makes me wonder why. Time will tell how amazing this title will be but i'll call a shovel for a shovel untill i actually know that i have the most amazing shovel in the world in my hands... or the worst one :)

TheSwede 01-28-2011 09:15 AM

Quote:

Originally Posted by Raggz (Post 217784)
It's good to be optimistic and i've played IL2 since day one but i am abit skeptical when it comes to this title. There has to be a reason that we haven't seen screenshots or videos in highres using maximum settings from the newer builds. It sure makes me wonder why. Time will tell how amazing this title will be but i'll call a shovel for a shovel untill i actually know that i have the most amazing shovel in the world in my hands... or the worst one :)

My optimism doesn't fully stand on the graphical part. If thats the case we all would be playing WoP. ;)

The shovel may not be the prettiest one but it if get the work done without breaking Im satisfied. ;)

I believe CoD will offer a complete experience where the graphics just play one of many parts. I hope that every serious flight sim fan can look beyond the DX11/tesselation/hollywood frenzy and just enjoy the fact that we have a new combat flight simulator in our hands.

Raggz 01-28-2011 09:46 AM

Quote:

Originally Posted by TheSwede (Post 217802)
My optimism doesn't fully stand on the graphical part. If thats the case we all would be playing WoP. ;)

The shovel may not be the prettiest one but it if get the work done without breaking Im satisfied. ;)

I believe CoD will offer a complete experience where the graphics just play one of many parts. I hope that every serious flight sim fan can look beyond the DX11/tesselation/hollywood frenzy and just enjoy the fact that we have a new combat flight simulator in our hands.

That i agree with but DX11 has other advantages than just the looks and we do want the best performance :)
But as Ilya mentioned, DX11 is a high priority in the future so we just have to wait.

BigPickle 01-28-2011 10:00 AM

Quote:

Originally Posted by mr71mb0 (Post 217368)
FYI a 4870 is a DX10.1 card not DX11, just in case you didn't realise and got a surprise later.

http://www.amd.com/us/products/deskt...fications.aspx

It supports Dx10 also mate, my dxdiag..

------------------
System Information
------------------
Time of this report: 1/28/2011, 10:56:29
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: EP45-DS4
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (4 CPUs), ~2.5GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 1617MB used, 6569MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DxDiag Version: 6.01.7600.16385 64bit Unicode

ATAG_Dutch 01-28-2011 10:12 AM

Quote:

Originally Posted by Sneaksie (Post 217274)
PC CONFIGURATION

This is fantastic news for me.
Bought new pc 12 months ago and have been panicking that it won't be good enough ever since.
i7 860 @ 2.8 / 6gig RAM / ATi 5770.
That'll do for now.:)

mr71mb0 01-28-2011 10:12 AM

Quote:

Originally Posted by BigPickle (Post 217819)
It supports Dx10 also mate, my dxdiag..

Did you mean to say dx11?

4870 isn't a DX11 card, only 10.1. That's probably reporting the version of DX installed on your system.

The 5870 was the 1st DX11 card,

BigPickle 01-28-2011 10:15 AM

Quote:

Originally Posted by mr71mb0 (Post 217824)
Did you mean to say dx11?

4870 isn't a DX11 card, only 10.1. That's probably reporting the version of DX installed on your system.

The 5870 was the 1st DX11 card,

Yeah thats what I ment, so does that mean that my card wouldnt play a DX11 game then even though my system supports it? :(

Robotic Pope 01-28-2011 10:32 AM

Quote:

Originally Posted by BigPickle (Post 217825)
Yeah thats what I ment, so does that mean that my card wouldnt play a DX11 game then even though my system supports it? :(

Of course you could play it. DirectX11 would just run in dx10 mode not dx11. Its really no big problem.

mr71mb0 01-28-2011 10:38 AM

Quote:

Originally Posted by BigPickle (Post 217825)
Yeah thats what I ment, so does that mean that my card wouldnt play a DX11 game then even though my system supports it? :(

it just means that your card wouldn't be able to take advantage of the DX11 path, it would run the DX10 path.

swiss 01-28-2011 11:17 AM

I hate to be an a$$, but this

http://img440.imageshack.us/img440/2533/hecke.png

made me lol.

2 Mods: How many days did he get?

Heliocon 01-28-2011 11:35 AM

Quote:

Originally Posted by Skoshi Tiger (Post 217746)
Realistic water would be a long term goal and more at home with a Naval simultaion than a flight sim. I doubt any one of us has a super computer that would be capible of doing a realistic surface model of the channel.

That video was just eye candy! It was of a very limited area and I doubt it took into account the physics of the wind interacting with the water surface. In short although nice looking I doubt we'd get any useful info from that technique. Being able to guage the wid speed and direction from the wind chop would be fantastic , though beyond the scope of any consumer sim in the near future.

Cheers!

Running a 480 here and I can run that simulation at max settings 60 fps.

Also you cant do that with dx10, because its direct compute/tesselation.

Im not whinning (any more), just irritated.

Flanker35M 01-28-2011 12:04 PM

S!

Heliocon, add to that "video water" the long rendering range of CoD, AI calculations, FSAA/MSAA, high resolution, FM/DM computing, a whole lotta objects(planes/vehicles/ships), clouds and lighting/fire/smoke effects = you would get unplayable crap. IMO just a show case of PhysX, nothing more.

What I've seen in the first leaked video and later ones of IL-2:CoD is more than enough of water modelling for a flight sim. DirectX 11 is more than just one trick of tessellation ;) People just seem to want eye candy all over the place. Well done graphics that do their job is IMO far better than overdone graphics. Sure a dev can hide the flaws behind a wall of "ooh aaah graphics" but the crap is still there ;)

HFC_Dolphin 01-28-2011 12:49 PM

System requirements posted are good news.
Not all of us can afford paying 1.000+ euros for a new pc and I'm glad that I'll most probably be able to play it on my AMD Athlon 3800XP/9800GT setting.
At least for the first period, until prices drop and more and more people be able to buy a modern system.

Plus that in due time developers will be able to offer the game updated to new hardware standards.

All in all, a great planning from Oleg & Co.

Thanks!!!

Gomer Pyle 01-28-2011 01:18 PM

Quote:

Originally Posted by swiss (Post 217854)
I hate to be an a$$, but this

http://img440.imageshack.us/img440/2533/hecke.png

made me lol.

2 Mods: How many days did he get?

Seems he wasn't the only one, Tree-UK also got the chainsaw.

ECV56_Lancelot 01-28-2011 01:20 PM

Quote:

Originally Posted by bogie (Post 217718)
If you had a modicome of intellect you would have been able to find out i've been a member since 2008. But why i bother pointing this out i dont know, because like my Father always used to say, " never argue with a fool because you can never win "

I would correct your father sentence but saying " never argue with a fool because he will never admit that he is wrong". Still, wise men your father.

ECV56_Lancelot 01-28-2011 01:24 PM

Quote:

Originally Posted by major_setback (Post 217634)
So very few words of thanks from people! (?)

I really don't care about specs. I will eventually get a machine that will cope. Until then I will make do.

But thanks for the info...I'm sure some will find it useful.

+1.
Well said.

Crane 01-28-2011 02:13 PM

Quote:

Originally Posted by Gomer Pyle (Post 217903)
Seems he wasn't the only one, Tree-UK also got the chainsaw.

Tree got the chop again?? what for this time lol :grin:

MD_Wild_Weasel 01-28-2011 03:15 PM

Quote:

Originally Posted by TheSwede (Post 217282)
The amount of games optimized for DX11 in 2011 is not that great.
Im pretty confident that 1C has prepared the game engine for DX11 and future releases and will activate those features when the market is ready for it.

Or is DX11 a deal breaker for you? ;)

o.k my original post was on about the fact i am disapointed about no DX11 to start with, basically because i couldnt be bothered to trawl through the endless flaming and wisecracks from people who post thinking they know the motivations behind the madness is. BUT i manned up and took the plunge. IF dx11 is a no no because of the lack of FPS why not include the openGL option? OPenGl worked way better for most of us IL2 then DX ever did. Sorry i am not a programmer nor a Hardcore geek . But i know alot of peeps that enjoyed Il2 that much that they upgraded thier pc(including me) just to be able to play this game, if/once it got released (oh how we waited!!!!) If the DX11 is to be postponed then plz , dont make it too long! . I aint getting any younger and neither is my pc!

Windows 7 ultimate 64bit
ie8
msi geforce gtx 460 hawk"talon attack"1024mb
asus m4n82 deluxe nforce980a sli
Amd phenom II quad core 955 black edition @3.2 ghz( not overclocked yet but will be)
corsair XMS2 4gb ddr2 pc2-8500c5
InWin Ironclad full tower
Akasa venom cpu cooler
WD 500gb hdd

SPITACE 01-28-2011 04:02 PM

hi all what shader card does the sim use 1; 2; 3;??? thanks

JG27CaptStubing 01-28-2011 04:50 PM

@ Wild Weasel

Actually you would be incorrect in your assumption...

Modern Game Development Life Cycle.

Pitch Idea to Publisher
Publisher Gives you a budget based on what they think they can cell (number of units)
You work your but off to deliver the game within that budget and in some cases time limit.
Compromise between game elements as to what ships on the release date.
Majority of the budget is Art

Now that isn't to say Oleg's group went this route. They could spend a lot of time developing on their own (Game Engine) in the hopes of selling it to other game companies. Yet another sources of income.

Bottom line is games are always a compromise. DX11 was dropped for now.

MD_Wild_Weasel 01-28-2011 05:02 PM

also just one incy wincy question. Has the release of COD and the lack of DX11 due to the fact of whinners and or pressure from "crap" UBI? . Sorry Ubi , but your lack of customer support haunts you.

Flying Pencil 01-28-2011 05:05 PM

No ATI 5750?? :(


Quote:

Originally Posted by Tree_UK (Post 217277)
I guess DX11 didn't make the game then :confused:

DX11 work on XP??

MD_Wild_Weasel 01-28-2011 05:08 PM

@captstubing. Thanks for the heads up m8, i hope you read my edited post, i fear the first post might have been to harsh for some peeps in this forum, (might have made thier head explode!:grin:)
I just had a lot of respect for 1c for not bowing to pressure and took thier time on the product to ensure a quality product that truly follows in the footsteps of il2.

Windows 7 ultimate 64bit
ie8
msi geforce gtx 460 hawk"talon attack"1024mb
asus m4n82 deluxe nforce980a sli
Amd phenom II quad core 955 black edition @3.2 ghz(not overclocked , YET!!)
corsair XMS2 4gb ddr2 pc2-8500c5
Akasa venom cpu cooler
InWin ironclad full tower
WD 500gb hdd

The Kraken 01-28-2011 05:34 PM

Quote:

Originally Posted by MD_Wild_Weasel (Post 217985)
IF dx11 is a no no because of the lack of FPS why not include the openGL option? OPenGl worked way better for most of us IL2 then DX ever did.

Il2 uses a wrapper for DirectX that basically translates OpenGL into DX on-the-fly. It is still running OpenGL under the hood. This is not very efficient but was probably included for compatibility reasons, as nobody could be sure where OpenGL would be going.

In the last 10 years DirectX has matured a lot, while OpenGL is unfortunately not going anywhere. It's definitely the better choice these days to stick with DirectX, even though in theory you can achieve pretty much the same results in both APIs.

JG27CaptStubing 01-28-2011 05:49 PM

Quote:

Originally Posted by MD_Wild_Weasel (Post 218071)
also just one incy wincy question. Has the release of COD and the lack of DX11 due to the fact of whinners and or pressure from "crap" UBI? . Sorry Ubi , but your lack of customer support haunts you.

Of course I'm guessing here but I think it was a design decision at this time. Remember they might have deadlines that are driving this decision.

I would also add in there the fact that most developers aren't up to date in terms of DX11. There is most likely a learning curve and possible a design curve involved. Think about it. There are very few titles that are DX11 and that's for a reason. Bleeding edge stuff can't be accounted for when developing a game engine from scratch several years ago. Sure they can make guesses but again decisions happend a long time ago and without fully understanding how exploit DX11. I don't think it's the end of the world either. I'm sure they've built this thing with DX11 in mind so moving to the new spec might happen at a later time.

machoo 01-28-2011 08:58 PM

I will upgrade from an 8800GT to a good new mid range card , and probably add another 4-8GB of RAM - only because it's so cheap these days , I already have 4GB.

nearmiss 01-28-2011 09:10 PM

"Hehe" a good excuse to build another computer.

Currently, I've got intel Q6600, 4 gigs low latency ram, 8800 GTX 512MB VC, 750Watt PS... I can do just about everything I want graphics now.

I definitely will not build anything until I see where I'm at with what I've got. I'm thinking my system maybe fine until Oleg starts tweaking DX11 and includes the ability to seriously upgrade graphics.

I've been waiting 5+ years what's another couple months?

giordino 01-28-2011 09:14 PM

Hi all,

today I have this pc config.:

Asus M4A78
AMD Phenom II X4 940BE
HD-WD 640GB
Sapphire HD4870 1GB VaporX
4GB ram PC8500 1066

Do you think that is still ok for CoD?
In the past I got many trouble with ATI drivers in IL-2.
CoD will be better or I have to change my card with Nvidia's card? Is Gtx 470 enough?

Thanks.:-)
Bye

JG52Uther 01-28-2011 09:32 PM

See how CoD runs on your computer,and see if you need to upgrade then or not.Thats what I am going to do.
I think you will be fine.

kendo65 01-28-2011 09:47 PM

You should be ok with that set-up.

Latest word from the devs is that they have worked to ensure ATI and nVidia both work well, so stick with the 4870. :)

Mustang 01-28-2011 11:14 PM

http://www.youtube.com/watch?v=QFCHl...eature=related
:grin:

Royraiden 01-29-2011 04:15 AM

Quote:

Originally Posted by Mustang (Post 218260)

I dont see any jaggies so I know theres AA.People asking if there is ever going to be AA should watch one of these videos.Thats one of the reasons why they are a bit laggy but look great.

Feathered_IV 01-29-2011 06:05 AM

Specs look pretty good. When it's Oleg saying it, there is every reason for confidence. If those specs were coming from Microsoft, I'd be shitting myself.

Peffi 01-29-2011 08:47 AM

Quote:

Originally Posted by bogie (Post 217718)
like my Father always used to say, " never argue with a fool because you can never win "

That's why he never argued with his son...:rolleyes:

kendo65 01-29-2011 11:14 AM

Thanks for posting the video Mustang - maybe the nicest Igromir vid I've seen.

Interesting how the terrain generally looks so much better in these vids than in the screenshots - I'll be very happy if it looks like that.

Something I've never seen before - cloud shadows on the ground from 0.23. Looks great.

The Stukas look great too!

He111 01-29-2011 12:41 PM

THANK YOU!! New computer here we come! :grin:

Just to clarify, the game will run;

(1) AMD 6 cores?
(2) 3 screens (Eyefinity)?
(3) 64 bit OS?


He111.

Mustang 01-29-2011 06:08 PM

Thanks

The terrain looks great.
:-P

Sven 01-29-2011 06:14 PM

Quote:

Originally Posted by He111 (Post 218411)
THANK YOU!! New computer here we come! :grin:

Just to clarify, the game will run;

(1) AMD 6 cores?
(2) 3 screens (Eyefinity)?
(3) 64 bit OS?


He111.

Well we never know exactly what it will be doing when it's out but my guess is:

1 Yes, compared to games like Rise of Flight, which take quite some processing power you'll be fine
2 That's going to be tricky one, 3 screens, 3x more objects ( on average ) to render so also more memory and vram and processing power. It will drain a lot of performance, but I don't know how heavy CoD will really be.
3 You'll be fine.

I've been thinking about 3 screens as well, but I'm just waiting for CoD to come out and then we'll see.

IceFire 01-29-2011 08:05 PM

Does anyone know if the Dedicated Server specs have been posted or what the requirements might be there? That'll be something that will be of interest to quite a few people in a very short period of time.

Heliocon 01-29-2011 09:45 PM

Quote:

Originally Posted by Flanker35M (Post 217868)
S!

Heliocon, add to that "video water" the long rendering range of CoD, AI calculations, FSAA/MSAA, high resolution, FM/DM computing, a whole lotta objects(planes/vehicles/ships), clouds and lighting/fire/smoke effects = you would get unplayable crap. IMO just a show case of PhysX, nothing more.

What I've seen in the first leaked video and later ones of IL-2:CoD is more than enough of water modelling for a flight sim. DirectX 11 is more than just one trick of tessellation ;) People just seem to want eye candy all over the place. Well done graphics that do their job is IMO far better than overdone graphics. Sure a dev can hide the flaws behind a wall of "ooh aaah graphics" but the crap is still there ;)

That was not PhysX, that was direct compute.
Tesselation is based off distance to increase relative performance, so is direct compute. Must faster for the machine to render/run than the equivalent in dx10/9. Thats why its good, because not only does it look better, but it CAN look better because it is much easier on the PC.

klem 01-29-2011 10:34 PM

Quote:

Originally Posted by speculum jockey (Post 217457)
Subconsciously believeing that having the system will make the game release faster? ...............

Absolutely! I just bought my new rig in December and what happens? Oleg rushes to announce the release of the game just 4 weeks later.

You guys owe me a beer for my farsighted investment and Market influence!!

Now if it's ok I'll carry on reading the trest of the umpteen pages of this thread.

EDIT: Well I got through to page 21.

128kps upstream?
Don't flame me guys but does anyone really have an upstream that low? Is that why it's only 128 players?


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