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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2011-01-14 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18124)

SlipBall 01-14-2011 10:50 PM

Quote:

Originally Posted by Oleg Maddox (Post 212074)
Hi folks,
First of all I would like to say about incorrect information of release date and image of package, leaked by some way yesterday: Official press release (announce) probably will happens on the next week.



Thankyou, look's excellent...can you comment as to spit/and possible 109 manual. Thanks for your hard work:grin:

JG52Uther 01-14-2011 11:00 PM

I don't think we will hear anything more now from Oleg until the announcement.

Baron 01-14-2011 11:30 PM

Quote:

Originally Posted by niallpatty (Post 212321)
Just got this today from play.com

"Dear MR N J M PATERSON

We are contacting you regarding your current outstanding order for: IL2: Storm Of War - Battle Of Britain

We have been advised that this item has been removed from sale and unfortunately we are unable to fulfil your order. Please be assured that you have not been charged and your outstanding order has now been cancelled.

Please accept our sincere apologies for any inconvenience caused in this matter and thank you for your patience and valued custom.

Kind Regards

Play.com"

They were quoting a late Feb release but have now changed their minds. Booo!


Thats probably because of the name change. "IL2: Storm Of War - Battle Of Britain" is no more, hence the "removed from sales".

Preorder "IL2 Sturmovik: Cliffs Of Dover" and ull be right back on track. ;)

Skoshi Tiger 01-14-2011 11:58 PM

Oleg. Thanks for the update, it is looking great!



Quote:

Originally Posted by JG1_Wanderfalke (Post 212114)
Please fine tune the color of the 3d grass
it still looks a bit unnatural


Thank you very much

Don't you know? The grass is always greener on the other side of the fence!

Quote:

Originally Posted by julien673 (Post 212131)
I didn t see battleship, carrier etc..are they modeled ?
Nice update by the way :)

I'ld be thinking most would be up around Scapa Flow or projecting Brittish Sea Power on the High Seas around this time? I doubt you'ld put many capital ships in a confined space like the channel. Though a few shots of destroyers would be a treat.

Quote:

Originally Posted by mazex (Post 212153)
Sigh... This is like Schrödinger's cat... Is the cat dead or alive?

Ah yes, the old debate. If you put a cat into a box and don't feed it, how angry will it be once it gets out?

Cheers

Codex 01-15-2011 12:26 AM

Quote:

Originally Posted by csthor (Post 212125)
http://home.arcor.de/csthor/sow/erg210.png

got that covered, daniël. :cool:

lol


Oleg: Superb Detail in the models mate. I can not wait to take to those Tommies ;)

Bearcat 01-15-2011 12:31 AM

Excellent news....

heywooood 01-15-2011 01:25 AM

its getting close now...

poor Oleg on 'vacation' whilst someones 'leaks' the box art and other big news.....

I suspect nefarious deeds - Ilya please cancel the project before someone else complains about how the grass is greener on the other side of the pond...not that it will gain much 'traction' in a flight sim of this magnitude mind you

choctaw111 01-15-2011 02:57 AM

How far away are the trees and objects visible now?
Everything is looking great!
Thanks Oleg.

Flying_Nutcase 01-15-2011 03:57 AM

Amazing vehicles and ground objects. It's great to see your baby close to a release announcement. Congrats Oleg & Team. :-)

Blackdog_kt 01-15-2011 07:05 AM

Seems like it's so close now that we could probably reach out and touch the DVD box :-P

Excellent details and scenery objects (reclining lawn chairs around the table with the wine bottle, you can almost smell Galland's cigar burning nearby), but what i absolutely can't get over is how pretty the sum of its parts are. It's looking almost real in those ground level pictures and i don't mean photorealistic, but the way your eyes would perceive it.

Also, the ambient lighting rocks and the terrain draw distance is insane, especially if you consider that we more or less know it will be manageable for most PCs.

We've seen it running a bit jerky on an i5 with 2Gigs of RAM at highest detail settings in the Igrommir expo, so i think i'm going to be very pleasantly surprised with how it runs on my i7, 3GB RAM, Ati 4890, even if i have to turn off a couple of graphics options. Since it doesn't use tessellation yet, i guess most quad cores with a late DX10 series GPU will run it fine for the most part.
I might stick an extra 3 Gigs of Ram in there if i need to (windows7 x64 hogs almost a gig, not to mention that i'd probably be running things like TrackIR and Teamspeak in the background as well) but i guess the rest will be more than enough to see it the way it appears in these screenshots and still maintain acceptable frame rates, which is just perfect for me.

It's visually excellent so let's hope that along with a release date we'll get some of the really juicy bits in next week's update , like gameplay features/mechanics, sounds or even a full length promotional video that shows it all off.

It's finally coming together and in a very good way. Can you hear that guys? It's the sound of cabbage crates coming over the brinney :grin:

http://www.youtube.com/watch?v=5rKYL0tW-Ek

I/ZG52_Gaga 01-15-2011 10:43 AM

briliant screenshots - looks exciting!!!

I would love to see at some point animated routines of "traffic"

concerning people & vehicles within Airfield perimeter dealing with

chores around the base.

It should get to a point that the enviroment is alive .....

philip.ed 01-15-2011 11:56 AM

Beautiful update, I have to say, that spit formation shot is just beautiful. The landscape, to me, looks perfect.
Is AA and AF a taboo subject, though? I can't image how that would have looked if they had been present....
Excellent work Oleg and co ;)

flyingblind 01-15-2011 12:55 PM

Gun emplacement and slit trench interesting showing how objects can be embedded both below ground surface level and above rather than just placed on top. Probably this feature that will allow formation of actual bomb craters rather than simple surface representations?

Ploughman 01-15-2011 01:19 PM

Barrage Balloon
 
I didn't notice first off but there's a barrage balloon below the right wing tip of the lead Spitfire. Must be quite an altitude.

winny 01-15-2011 02:51 PM

Quote:

Originally Posted by Ploughman (Post 212444)
I didn't notice first off but there's a barrage balloon below the right wing tip of the lead Spitfire. Must be quite an altitude.

They could put them up to 6000 feet, 2000-3000 seems more common though.

Could be a stray? That would make things interesting.. he odd rogue barage balloon.

Skoshi Tiger 01-15-2011 03:07 PM

Quote:

Originally Posted by winny (Post 212458)
They could put them up to 6000 feet, 2000-3000 seems more common though.

Could be a stray? That would make things interesting.. he odd rogue barage balloon.

Aparrently they could cause quite alot of damage trailing several hundred metres of steel cable. and a reasonable number got away.

Cheers

Xilon_x 01-15-2011 03:08 PM

1 Attachment(s)
Good MR.OLEG MADDOX i loock the flag for measuring the force of wind to the airport BELLO BELLO MOLTO BELLO.
Attachment 4371

zauii 01-15-2011 03:25 PM

Amazing!

He 177 01-15-2011 05:16 PM

Nice screens :grin:

Defender 01-15-2011 05:51 PM

Images look great as always.

CRO_Adriatic 01-15-2011 09:25 PM

Ohohoh grat news!

ktodack 01-15-2011 10:36 PM

Nature of missions
 
I hope in career mode that even if you don't achieve the stated object, that you still are able to continue with the next mission as long as you survive. Continued sub par performance should result in no promotions, assigned inferior equipment, and lastly returned to training or dismissal. Sometimes the task was too much for anyone no matter how skillful, and not every mission allowed for a kill(s).

ATAG_Doc 01-16-2011 05:17 AM

Quote:

Originally Posted by Abbeville-Boy (Post 212095)
it looks so good
does the wind sock function as it should? :grin:

Would be nice if it was.

http://www.youtube.com/watch?v=bzbGZA3SfnI

Sutts 01-16-2011 09:10 AM

Quote:

Originally Posted by timej31 (Post 212641)

Oleg did say yes to this a while ago. That ROF windsock is very well implemented with the gusts etc.

David198502 01-16-2011 11:23 AM

hey guys!this is maybe a bit off topic and a stupid question,but i dont want to open a new thread because this is certainly answered in one sentence. i always wondered for which reason the balloons are for?what do they do??you are all encouraged to laugh about that lack of knowledge.and excuse my bad english.

brando 01-16-2011 12:06 PM

Quote:

Originally Posted by David198502 (Post 212686)
hey guys!this is maybe a bit off topic and a stupid question,but i dont want to open a new thread because this is certainly answered in one sentence. i always wondered for which reason the balloons are for?what do they do??you are all encouraged to laugh about that lack of knowledge.and excuse my bad english.

The balloons are tethered by steel cables and placed on the approaches to important targets, with the intention of interfering with bombers and spoiling their bombing runs.

Abbeville-Boy 01-16-2011 12:15 PM

some had a parachute attached to a cable designed to break away when struck
grab hold of the plane then act as a drag on it
you know the outcome of that

winny 01-16-2011 12:48 PM

Quote:

Originally Posted by David198502 (Post 212686)
hey guys!this is maybe a bit off topic and a stupid question,but i dont want to open a new thread because this is certainly answered in one sentence. i always wondered for which reason the balloons are for?what do they do??you are all encouraged to laugh about that lack of knowledge.and excuse my bad english.

A picture paints a thousand words...

http://www.wellingtont2905.co.uk/ima...%20Drawing.JPG

Some worked like this and some had a fixed cable which dragged the plane down.

This lead to some interesting German experiments in cable cutting!
http://www.bbrclub.org/Heinkelballoonburster.jpg

Rodolphe 01-16-2011 01:07 PM

...

1. And this Fordson Sussex Barrage Balloon Tender truck is also available in the game. ;)

http://users.teledisnet.be/web/mfe39146/Tender.jpg

http://users.teledisnet.be/web/mfe39146/Tender1.jpg

http://www.battleofbritainbeacon.org...1280x960/9.jpg







2. Thanks for the Update.


Happy to see some new "objects" on those screens.



60cm Flakscheinwerfer (Flak-Sw 36)


http://users.teledisnet.be/web/mfe39146/FlakSw36.jpg

http://users.teledisnet.be/web/mfe39146/FlakSw36a.jpg

http://users.teledisnet.be/web/mfe39146/FlakSw36b.jpg

http://users.teledisnet.be/web/mfe39146/FlakSw36c.jpg



Bosch Anlasswagen, external power supply cart

http://users.teledisnet.be/web/mfe39146/Trailer1.jpg

http://users.teledisnet.be/web/mfe39146/Trailer.jpg

http://www.white1foundation.org/parts/anlasswagen1.jpg



QF 3 inch 20 cwt


http://users.teledisnet.be/web/mfe39146/QF3.jpg

http://upload.wikimedia.org/wikipedi...monMay1940.jpg

http://upload.wikimedia.org/wikipedi...monMay1940.jpg

http://ww2photo.mimerswell.com/gun/gb/aa/07549.jpg
...

Hecke 01-16-2011 10:35 PM

do you guys think the anouncement next week will be on friday or already earlier?

robtek 01-16-2011 11:02 PM

As the announcement will be coming from ubi and not from OM, nobody, except ubi, can do more than, maybe educated, guesses. :-D

hiro 01-17-2011 03:29 AM

I felt a great disturbance in the Flight Sim World, as if millions of voices suddenly cried out in joy and rumors were suddenly silenced. I fear something awesome has happened.


Thanks Oleg.


Quote:

Originally Posted by Oleg Maddox (Post 212074)
Official press release (announce) probably will happens on the next week.
About current version progress: shots are done using pre-holidays version. Team is working over the new version. More news - next week.

New Best Year's resolution :)

Feathered_IV 01-17-2011 08:04 AM

Quote:

Originally Posted by Hecke (Post 212806)
do you guys think the anouncement next week will be on friday or already earlier?

Not sure. These things tend to get a little muddled. Ubi seems to think the game is coming out in March. Oleg says this isn't true, but he thinks Ubi will make an official announcement this week. Ubi may not make an announcement this week... etc etc. Must be hard for the left hand to know what the right is doing sometimes.

Richie 01-17-2011 10:18 AM

Quote:

Originally Posted by Feathered_IV (Post 212869)
Not sure. These things tend to get a little muddled. Ubi seems to think the game is coming out in March. Oleg says this isn't true, but he thinks Ubi will make an official announcement this week. Ubi may not make an announcement this week... etc etc. Must be hard for the left hand to know what the right is doing sometimes.


I missed that where does he say that?

Triggaaar 01-17-2011 10:27 AM

Quote:

Originally Posted by Feathered_IV (Post 212869)
Ubi seems to think the game is coming out in March. Oleg says this isn't true

He didn't say that here.

Richie 01-17-2011 10:41 AM

Quote:

Originally Posted by Triggaaar (Post 212884)
He didn't say that here.



I'm all over looking up stuff all the time and I never saw that.

SlipBall 01-17-2011 10:54 AM

"I would like to say about incorrect information of release date"


I think that is all that was said on the matter...could be March first, or October 2nd for all we know:grin:

Feathered_IV 01-17-2011 10:55 AM

Yep. Page one of this thread. Are you guys sure you looked all over?

Richie 01-17-2011 11:14 AM

Quote:

Originally Posted by Feathered_IV (Post 212890)
Yep. Page one of this thread. Are you guys sure you looked all over?

I see what you mean now. I read that. I thought the exact date came out of his mouth is what you meant..sorry.

Bobb4 01-17-2011 11:18 AM

My biggest concern is when was the Beta testing held? We jump from 90% complete to a semi-official release date, completed box art etc...

No real info on system specs, especially online specs.

And what about the DRM. (please this is not a rant for or against the drm, Really I do not care what they use as long as it actually works, ubisofts always on did not. If they have fixed it fine, but SH5 proved what happems to a game used as an experiment.

I have that sinking feeling that this is being rushed out the door with the normal Ubisoft "We will patch it if people buy it" attitude. What they did to Silent Hunter 5 made me sick!

That said loved the screenshots and i am betting I upgrade my computer very soon lol.

Richie 01-17-2011 11:24 AM

One thing I would like to know is when a publisher announces when a game is coming out is that it...does it come out on that date? Didn't Oleg say something about that in November? Someone in here must know how it works.

K_Freddie 01-17-2011 11:27 AM

Quote:

Originally Posted by Bobb4 (Post 212896)
I have that sinking feeling that this is being rushed out the door with the normal Ubisoft "We will patch it if people buy it" attitude. What they did to Silent Hunter 5 made me sick!

I don't think that this is anything to worry about considering Oleg's intention to move into Korea, and 1C also have TeamD as a backup.
UBI are just a dead loss, with no longevity interests in a game/sim.

JG52Uther 01-17-2011 11:40 AM

Well ubi will want it out the door ASAP,finished or not.

Feathered_IV 01-17-2011 12:36 PM

Quote:

Originally Posted by Richie (Post 212897)
One thing I would like to know is when a publisher announces when a game is coming out is that it...does it come out on that date? Didn't Oleg say something about that in November? Someone in here must know how it works.

Historically, Il-2 products such as the FB 1.02 patch, Pacific Fighters, PF "Betty" patch and Pe-2 addon have tended to average 6 to 9 months after their Ubi-predicted release date. SoW was an exception for this, being first announced close to five years ago.

Quote:

Originally Posted by JG52Uther (Post 212904)
Well ubi will want it out the door ASAP,finished or not.

I suspect you are right. There must be considerable pressure on MG at the moment for a release candidate. The mention that the game won't ship with a German single player campaign suggests that there has been a few cuts made. Presumably more than one. One might also surmise that if Ubi is indeed bringing such pressure to bear, then Maddox Games must have signed on officially with them recently.

dhyran 01-17-2011 01:09 PM

looks great!

will there dedicated official server avaible? Its the only real weak point of the IL2 series in the past, so i hope it might be changed

Dano 01-17-2011 01:25 PM

Quote:

Originally Posted by dhyran (Post 212917)
looks great!

will there dedicated official server avaible? Its the only real weak point of the IL2 series in the past, so i hope it might be changed

What was the weak point? We've had a dedicated server for as long as I can recall for IL2.

Richie 01-17-2011 01:50 PM

1 Attachment(s)
Does he mean the IL-2 site?

http://il2-sturmovik.de.ubi.com/en/il2.php

Or the Hyperlobby. Hyperlobby is excellent.


http://hyperfighter.sk/

Richie 01-17-2011 01:56 PM

I'm sorry but just to add but is it the offline fliers who don't know about the Hyperlobby? The limmet in Spits VS 109s is up to 92 know I think, that's a lot of people or is that what is meant by a dedicated server...I'm a little foggy on this one :)

Avimimus 01-17-2011 02:17 PM

Quote:

Originally Posted by flyingblind (Post 212441)
Gun emplacement and slit trench interesting showing how objects can be embedded both below ground surface level and above rather than just placed on top. Probably this feature that will allow formation of actual bomb craters rather than simple surface representations?

Not in the initial version (if reports are to be believed). However, the engine is designed for growth.

Abbeville-Boy 01-17-2011 02:23 PM

Quote:

Originally Posted by Richie (Post 212930)
I'm sorry but just to add but is it the offline fliers who don't know about the Hyperlobby? The limmet in Spits VS 109s is up to 92 know I think, that's a lot of people or is that what is meant by a dedicated server...I'm a little foggy on this one :)


early days people signed in at ubi
then chose one to join

jermin 01-17-2011 02:24 PM

These screenshots need HDR effect desperately.

Richie 01-17-2011 03:18 PM

Quote:

Originally Posted by Abbeville-Boy (Post 212939)
early days people signed in at ubi
then chose one to join

I remember that back in 2001. I started with the demo of old IL-2 in August but even then the Hyperlobby was up. People tried that and also the Gamespy launch room but they all decide Hyperlobby was best after a few months.

334th_Gazoo 01-17-2011 03:37 PM

Quote:

Originally Posted by JG1_Wanderfalke (Post 212114)
Please fine tune the color of the 3d grass
it still looks a bit unnatural


Thank you very much


Yer Joking Right?

334th_Gazoo

T}{OR 01-17-2011 03:41 PM

Quote:

Originally Posted by jermin (Post 212940)
These screenshots need HDR effect desperately.

Nope they don't. :cool:

tourmaline 01-17-2011 04:25 PM

Thanks for the update, Oleg. It really is comming nicely together now.:cool::!:

kapteeni 01-17-2011 05:47 PM

Can we add new maps on it? I remember Oleg told that it has inbuild mapmakingtools and even possibilty to add new planes.
I'm hoping and praying that the tools are there.
kap

Chivas 01-17-2011 07:02 PM

Ubisoft may not be the best company, but they have supported IL-2 for many years and it appears they are still involved in supporting the new series starting with The Cliffs of Dover.

As far as missing features. People are suggesting that there will not be a German Campaign in the initial release. We do not know that. Yes Maddox Games was still working on the campaign a couple of weeks ago, but that doesn't mean it won't make the initial release. The same goes for the new clouds. That said.... IF these features don't make it they will be added later.

Hecke 01-17-2011 09:19 PM

anyone having an idea what happend with luthier's website?

http://www.rrgstudios.com/

K_Freddie 01-17-2011 10:56 PM

Quote:

Originally Posted by Chivas (Post 213002)
Ubisoft may not be the best company, but they have supported IL-2 for many years

You are very funny... ROFL

speculum jockey 01-18-2011 12:49 AM

Quote:

Originally Posted by Chivas (Post 213002)
Ubisoft may not be the best company, but they have supported IL-2 for many years and it appears they are still involved in supporting the new series starting with The Cliffs of Dover.

Supported is not the word I would have used.

Ctrl E 01-18-2011 01:16 AM

Quote:

Originally Posted by Hecke (Post 213037)
anyone having an idea what happend with luthier's website?

http://www.rrgstudios.com/

i was curious about that myself.

i often log in to his site in the vain hope that one day i will find a whole bunch of new information about project galba.

the website seems to have died.

Ploughman 01-18-2011 01:20 AM

Quote:

Originally Posted by speculum jockey (Post 213072)
Supported is not the word I would have used.

The last time Ubi updated their Il-2/Pacific Fighters site was February 2005. I was young back then.

major_setback 01-18-2011 03:21 AM

Quote:

Originally Posted by Ploughman (Post 213077)
The last time Ubi updated their Il-2/Pacific Fighters site was February 2005. I was young back then.

I'll soon need a stick, to get to my stick.

Wutz 01-18-2011 04:49 AM

Quote:

Originally Posted by major_setback (Post 213098)
I'll soon need a stick, to get to my stick.

Wow you old fogeys age fast in six years......but true Pacific Fighters got a real step childs treatment.

speculum jockey 01-18-2011 01:04 PM

Does Ubisoft even host patches for games that are not their front line A++ titles?

Also . . . . Silent Hunter IV . . . yah, let that one sink in.

Wutz 01-18-2011 01:30 PM

Quote:

Originally Posted by speculum jockey (Post 213168)
Does Ubisoft even host patches for games that are not their front line A++ titles?

Also . . . . Silent Hunter IV . . . yah, let that one sink in.

Well Silent Hunter IV was at least playable what can not be said of Silent Hunter V

speculum jockey 01-18-2011 01:39 PM

Quote:

Originally Posted by Wutz (Post 213175)
Well Silent Hunter IV was at least playable what can not be said of Silent Hunter V

I totally forgot about that Pacific release! I meant to say Silent Hunter V (5). That was a pretty unforgivable thing Ubisoft did there. Taking a solid concept, shoehorning in a bunch of crap to make it appeal more to RPG/MMORPG players, then giving them 1/2 the time required to finish it.

Also Ubisoft has a bad habit of laying off dev teams as soon as a game is released (if they have that control over them). There have been a few instances where a dev team was fired the day after release and they had issues patching games because the devs had either moved on or refused to work with Ubisoft again.

Sadly this is starting to become a common practice amongst other companies as well.

Wutz 01-18-2011 03:12 PM

Yepp it is all about the fast money, although that is nothing new.....just look at old cars how thick the sheet metal is and how thick it is on todays cars. Things have to be out to the customer fast, and if possible only last a minimal amount of time, so that the people will buy something new again. Unfortunately a wide spread policy in most industries.

Yes Silent Hunter V has been sunk by Ubi, just need to read the critques at amazon on SH V never seen a game get so fast so many negative comments than that one. But I guess they have to learn the hard way.

Abbeville-Boy 01-21-2011 10:41 PM

Quote:

Originally Posted by Wutz (Post 213194)
Yepp it is all about the fast money, although that is nothing new.....just look at old cars how thick the sheet metal is and how thick it is on todays cars. .


ha ha less weight
thin sheetmetal to meet
gov mandate fuel standards

Defender 01-21-2011 10:52 PM

Quote:

Originally Posted by Wutz (Post 213194)
Yepp it is all about the fast money, although that is nothing new.....just look at old cars how thick the sheet metal is and how thick it is on todays cars. Things have to be out to the customer fast, and if possible only last a minimal amount of time, so that the people will buy something new again. Unfortunately a wide spread policy in most industries.

Yes Silent Hunter V has been sunk by Ubi, just need to read the critques at amazon on SH V never seen a game get so fast so many negative comments than that one. But I guess they have to learn the hard way.

Distribution of impact as well, those old tanks of the 50's 60's were way bigger death traps than the cars now plus the reasons Abbeville-Boy mentioned. Anyway that's a whole can of worms completely irrelevant to this thread heheh.

I think Oleg brings a little cred to whatever Ubi is going "to do" with this title.


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