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Cheers and merry christmas to all! Ho! Ho! Ho! |
Yes why dont't we start already then and have some fun!:grin:
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+ 1 :cool: |
maybe will get a nice xmas gift from Oleg today...nice big update with a details on where SOW is right now, a website and a release date. :grin:
or some pics of the spitfire canopy opening and shutting. :rolleyes: |
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O God, give them the light to realize...:D |
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Because I said so..And Merry Christmas to you Tree. |
I really really hope I am wrong Richie, and a merry christmas to you too. :grin:
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I never post
I never post on here i just usually sit back and wait for updates, but on the off chance that Oleg and his team actually pays attention to these things (and i hope he doesn't) i feel its time i chime in. I do not know of one other company or person that allows this kind of interaction of a games development and even goes so far as to ask for tips on specific items of concern prior to a game coming out and then using the feedback in final game content. Now maybe a lot of game developers do this and i just don't know but i have been gaming for almost all of my 31 years and have NEVER once come accross this personally. Threads and posts like this one show you very clearly how human nature can be. "if you give a mouse a cookie". While the rest of the world sits in darkness waiting for the next iteration of there favorite game series to come out if ever, we enjoy constant although at times intermittent contact with the very person that is developing our favorite game. Now to some this may seem like an opportunity to consistently demand more and more and more and more. (mouse-cookie) but for me i consider this to be a great privilege and i look forward to any and all updates that we receive. I truly hope that the abusers of this privilege (you know who you are ) take into account that the access we have and the interactive way in which Oleg and his teams go about making these games is NOT a requirement by any means and at any time (much to the detriment of the game and us) they could decide to not do this type of development any more and leave us all hanging in the breeze with no word for years just hoping that our new game might be in the works. Now like i said up top i truly hope that all of the impatient and seemingly ungrateful mice that refuse to just accept what they get as OVER and ABOVE what they normally get, will not spoil this for everyone who really appreciates this approach to game design and development. but I guess it would not be the first time in world history. Many Many thanks to everyone who works on these epic flight sims that are in my opinion still the very best ever made and thanks for your unique and appreciated approach to how they are created.
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You're right Klem.
And I have a Russian wife and condo in Moscow, so I know Russians, they don't bullsh*t and shoot from the hip...I know if he could get it out sooner , he would, but even I'm sure Oleg would agree, this little side venture into "Birds of Prey" for PS3 may have been a HUGE distraction from SOW BoB, and having bought Birds of Prey, I think it was a big mistake, a real waste of time, simply an arcade shooter, and not a flight sim at all in the true sense, IMHO, unless it's sole purpose was to generate some funds for the REAL project, SOW. One can only hope that is what transpired. |
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I would laugh so very hard if one day Oleg would say "lol I never worked on that game, SoW. We worked on The Sims 6 all these years. I wish u buy it and sim life".
:lol: :lol: :lol: |
Maybe its just me, but I think BOP and 1946 is enough to occupy my waiting for BOB SOW.
They are measuring twice and cutting once, which is really all anyone can ask for. Merry Christmas all Quote:
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I would gladly miss out a few weeks pics in the updates for a sentence or two to let everyone know just how SOW is progressing, it doesnt have to say anything about release dates, system specs or even websites...just a few words to let us know what stage they are at right now and what happens next.
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