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Mr Oleg, can you tell us an actual date of release, we are all a little anxious
another request, we could put more pictures of the inside of 109, we feel discriminated Luftwaffe ;-) Thank you very much for your time |
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BG-09, that's a good post mate!
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Awesome, awesome, awesome! Compliments to the development team for their hard work!
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Could the DVD pack also include a poster, I would love to put it on the wall in my room! :-)
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Hey Flanker, while you are at it, why don't you ask for stickers? I love stickers.:-P
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It sounds like you're against the heavy black smoke, but I'm not talking about types of smoke (thin/white, heavy/black, etc (even though heavy/black DID happen occasionally)); I'm only talking about a transition animation in the smoke between on and off. Also, I can't create new graphics... I'm just using photoshop to edit what's shown. That said... your very own example screenshot sort of contradicts my first edit. I have arrows pointing to the initial puffy explosion: http://i35.tinypic.com/2uizz0p.jpg Here're some other examples from your video: http://i33.tinypic.com/1zf6frq.jpg If the smoke doesn't erupt violently like that, then it's usually going to build up in an increasingly thicker fashion, ala edit 2 & 3. It's kind of hard to agree on which kind of smoke should appear when, and that's up to Oleg and company, but one thing that I'm pretty certain of is that smoke doesn't appear out of thin air in a perfect undisturbed column. :) |
How the smoke will appear depends on a number of factors, most notably the source of the smoke. Hit something that start an instant fire, and you have an abrupt start to the smoke trail. Hit something that explodes, and your trail will start with a puff. Whether you end up with a perfect column of smoke will depend on wind and wakes (a plane crossing the smoke will disturb it), and whether the smoke is produced evenly.
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Drafting,
I was actually referring to the transition, not to the smoke color (probably you are referring to Jumo's post instead). As you correctly point out, my example was meant to show a smoke trail with a globular tail with neat boundaries. No spikes. Nevertheless you raised a good point: the start of the smoke trails should be reworked by Oleg (if time and budget allows), even if it's a minor detail IMHO. As far as color and shape on the other hand I suggest Oleg & C. to take a look at the guncam movies, and maybe randomize the type of smoke trails as Jumo suggested. Having white, grey, thin or thick black smoke as in guncams would be great for realism. Cheers, Insuber |
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Yeah, both Insuber, Drafting and Jumo (HolyGrail) have raised excellent points; points that I said earlier but in a much less eloquent way :-P
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As i remember the damage model includes all the fluid filled pipes, glykol/water, fuel, hydraulic fluid, etc...
So lets assume that OM sticks to details and tries to reach perfection, the we can also assume that we will have different smoke/fluid trails from wounded planes. A cooler leak will doubtless leave a white trail, burning oil a light grey and burning rubber and fuel/oil mix a black trail, each varying according to the amount of damage and or burning material. |
Well..things seem to be coming together, any idea on a release date yet? I'm almost afraid to ask given the fact you guys have been giving release dates now for 4 or 5 years. Also, any hints on sound? I'm hoping the reason the 2 preview videos have no sound is because you guys are working on a new sound engine, to improve on what was IL's weak area, very lame sounds. Even using ALL-ARCADE's IL2mods pack would be a big improvement. Thanks though for years of a great sim, I've been with you since the beginning and have all versions, so obviously I'll be adding this one (if I don't drop dead first..lol)
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For your info, whenever teased on this subject, Oleg pointed out that IL2 sounds are optimized for high-end sound cards. He recently said that the sound mods are indeed worse than his original sound engine ... when you have the opportunity to listen the latter on a decent sound card. Try and search for Oleg's posts on this subject, the question was asked already. Cheers, Insuber |
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IMO, either you have the sounds to start or it won't make that much difference.
I've had the so-called high end sound cards... nope. I might agree, if you were buying some kind of professional music or sound production type card. |
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I would like a BOB-era aeronautical navigation chart of SE England. PDF format would be nice so we can print out the relevant area and have something we can scribble on during our Pre-Mission Briefing!
Cheers! |
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Very nice update OM.
Question: Will droptanks explode very violently, like the droptank of a Fw 190 in a video that Insuber showed us? |
Very impressive update again.
Happy birthday , Oleg. Question: will we be able to choose which squadron we begin the campaign in and will the squadrons be authentic (names of pilots, natonalities, etc)? |
Oh yes, and if one chooses a Czech sqadron the first sorties are made on bicycles, attacking "german" bicycles downhill, calling: ratatatatata :-D
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And I'm currentle playing Rise Of Flight, it would really help if you had some thermal there :grin: because the best rate of climb with the planes is like >2 m/s or something (You don't have a vario meter in ROF) So maybe it would be of use in SOW as well ;) |
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As for the update per se, if the rest of the game is finished (FM/DM/systems, interface, sounds, AI, campaign/mission engine and editors), the eye-candy is sufficient for me that i would buy it and fly it on the spot. Sure, there are things that can be corrected and even nitpicking has its merit sometimes, but even if there are some things that could be improved i wouldn't call this an "ugly" simulator visually by any stretch. Is it perfect visually? Well, nothing is. Is it visually appealing enough to enjoy it if the rest of the package is there? As far as i'm concerned, it definitely is and then some. |
screenies look great...getting excited
those nimble clouds are incredible..wonder if its possible |
I love the cloud video! "Coming in 2007", and people are complaining about SOW being late! All of the dumb ass crap you guys can come up with will be blown away by Oleg. I have faith backed up by evidence. Flame away.
Edit: I've been drinking again, so I will grant that what I've just posted might not make sense in the morning....... yet I still have faith in the boyz from Moscow. |
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The real-time volumetric clouds took only a month to create according to the developer: I have to say that I’m really pleased with how this turned out. Given the task of finding a way to grow and render fully volumetric, full-sky clouds on regular hardware in real time, with the target ‘look’ being the clouds in these TG2 screenshots (which are rendered offline), all within one month, it was a pretty tall order. The volume itself is based on a simulation – so you can ’seed’ the atmosphere with humidity and other parameters, and clouds will naturally ‘grow’ into the kinds of interesting shapes you see there – no artists required, yet you still get the ability to dictate the placement and shapes of clouds, rather than placement being random like noise-based methods. http://www.stevestreeting.com/2006/1...-cloud-system/ The atmospheric lighting (WindLight) is equally awesome: http://www.windwardmark.net/images/s...light/mtn2.jpg http://www.windwardmark.net/images/s...ght/tanks3.jpg Pre: http://www.windwardmark.net/images/s...urbancomp1.jpg Post: http://www.windwardmark.net/images/s...ght/urban7.jpg |
It's probably fairly easy (in relative terms of course) to make a cloud simulator that looks accurate, it'll be making it use a limited amount of resources and run acceptably while the computer is simulating everything else needed that becomes an issue I'd imagine.
I'm sure Oleg could give us an almost completely authentic sim with absolutely everything modelled to within a few % of reality if he wanted, but he'd need either a massive team of staff or many many more years to do it, concessions have to be made at some point. |
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As for the rendering speed of the clouds/atmospheric lighting shown in the posted video, they were optimised from the beginning to be used in real time games. Some screenshots on the http://windwardmark.net/ show frame rates between 100 and 170fps on 2006 hardware. I don't know how that compares to the rendering cost of Oleg's landscape/cloud rendering. |
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<edit> Also, if they weren't generated by Oleg's code, how would the AI know they couldn't see you through them? In IL*2 I turn clouds off because in single player I'm not prepared to be shot through clouds by AI I can't see. That is supposed to be fixed in SoW. |
It never bothered me to have non-moving clouds. WHen I was moving it wasn't even noticeable.
WHen I was getting ready for take off it wasn't a biggy either. So, moving clouds vs better FPS with non moving clouds, I'll take the latter. Just like the leaves rustling on the trees. WHo gives a flip. I recall running the various graphic benchmarks over the years and how rustling leaves killed any high FPS rates. I'm definitely for clouds, but however Oleg wants to handle clouds I'm OK with it. |
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I agree; for me, as long as the clouds look right I'm happy. No offence to the team, but at the moment they don't.... |
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(sorry for the really bad English :|) |
If you have to take an FPS hit, because of moving clouds... no thanks to moving clouds
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for me it's only important that Olegs final clouds look believable and as realistic as possible and have a realistic effect on plane behaviour.
If the clouds don't stay how they are now, everything's fine to me. |
The 2006 SOW preview video on the Il-2:46 bonus DVD did already show moving clouds.
Edit: Here is the link. First 1,5 minutes are about waether and clouds. http://www.youtube.com/watch?v=2GtsNqaE1yU |
Even these clouds of 2006 version look better than the ones Oleg shows us in developments updates.
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And the landscape looks fantastic in that video too :)
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Well this means that they spent the last 4 years to remove the nice clouds and degradate the landscapes :D
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Russians! They do everything backwards! :P
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Just get the turbulence and atmospheric conditions right, who cares about the visuals :P
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Either we're just seeing a sliver of what's already been developed for SOW or the planned atmospheric conditions as shown in the old SOW video (below) turned out to be too ambitious.
- Real Life weather and clouds - Authentic turbulence and atmospheric circulation unique for each cloud type - Weather conditions changing in-flight - Moving storm fronts and changing weather throughout the day - Changing, moving weather, and location dependent air masses - Overcast - Clouds move and change shape due to wind I'll be on cloud 9 :) if these actually make it into SOW. |
All these wish we had this and wish we had that postings remind me of my wife shopping. I can't stand going shopping with her, or even spending time with her when there is a chance she'll shop.
My gosh almighty the more she looks the longer it takes, and the more of those little paper bags with handles pack my trunk. All stuff that is just more stuff. So, my friends I would just hope Oleg isn't shopping. We are all so anxious for the SOW to release. It would seem, everyone is losing track of one important thing. Oleg made all kinds of graphic releases as addons for IL2. It's a great way to improve the sim, and make money as well. I know the graphic stuff will come, no sense to worry over it. |
Not much else to talk about until the release then.
I hear you about the little paper bags with handles :) |
jeez I forgot how good the landscape looked in that early DVD, I wonder what happened? Does look a lot like WOP though, apart from the colours.
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why do we not see any recent replies replies from oleg maddox ---- does anyone know when this will release --- will it just happen suddenly without much prior warning and wasn`t it supposed to have released on the bob memorial day which I believe has now passed ?
what is the delay --- what`s holding up this release --- there isn`t even any news of a beta test ? have they still not resolved the licensing issues ? sorry to be asking this one again folks but I am still trying to find out what the piece of music was in the youtube post of 2/7/2010 of an aircraft with a plume of black smoke --- the post was removed from youtube but it can still be seen if you type in youtube battle of britain storm of war and there is a link there to lots of youtube posts on BOB storm of war for people who like music here`s one for you -- it`s the song as used in the end credits of smauel l jackson`s film " cleaner " ---- cory chisel -- gettin by and it`s on youtube |
September 15th is "Battle of Britain day" but there is 100% no chance of seeing SOW by then....im hoping for a xmas release.
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Oleg hasn't officially said he will not make the 15th of September, so theres always hope, and he did say that thousands would be playing by October.
On the other hand we are still waiting for his may 2008 system specs!! :grin::grin::confused: |
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:P
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Not because development has reached a point where it's all minor code, but because this forum has evolved into a whining circle-jerk of unrealistic expectations and impossible additions to a simulator that has to run on hardware available within this decade. How can you people possibly help the dev team when all you do is whine every week about "terrain, clouds, smoke, and fire", things Oleg and company have already told you a million times they are working on, and are not final. If you want to be helpful, point out mistakes on things they might not have noticed, like the overlapping damage textures on the stuka a month ago, or how the 110's pitot tube was in the wrong place, or how the A&M logo in the Spit's cockpit was wrong, or how "X" plane was not avaliable at "X" date, so should not be seen in the earlier part of the game. Not just complaining about the same 4 things that Oleg has told you a million times are being changed because even they are not happy with the current results. |
you are complaining too much for my taste :D
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Insuber
All you have to do is look in the upper right corner at the number of postings made. It is not uncommon for trolls, and other jerk offs to plague the boards with nonsense. If the number of posts is under 10 that is an immediate flag. IMO, doesn't make sense to reply to any poster under 100 postings unless they really do make sense in their postings. |
my apologies but I thought the anniversary was a few weeks ago -- however -- I think you are correct in saying that BOB SOW won`t be released in September -- the big question is -- who does know when it will be released !!!
although I am quite sure that it will be worth the long wait eventually I was playing IL2 Birds of Prey on PC but I stopped for a few months and when I went back to it no matter what I did in the settings I just couldn`t get the joystick to work properly again so I gave up --- very frustrating --- now I am waiting for delivery of ROF Cross Of Iron on DVD --- hopefully this will work better than the previous download version which I could not get the hang of |
sorry I don`t know how to post a link -- all you have to do is to go into youtube and type cory chisel gettin by in their search engine and play the one which ahd about 20,000 hits
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what oleg DID say (? in late 2009 ?) that he intended/hoped that by the anniversary of BoB in 2010 many 1000's of people would be playing it. officially the real BoB lasted untill late october, so there you are, its no more complex than that. secondly, around the same period he might indeed have given an indication that in that "release date context" he intended to give an indication of the required system specs around may, at least that is what several people around this forum were quoting at the beginning of the year. the funny thing is, he pretty much did (and you missed it, unsurprising given your display of limited mental faculties). i think either the last week of may 2010 or the initial part of june he indeed made a post right here in this forum to indicate the system specs. that same quote has already been repeated here in other threads, and an oleg'ish translation and interpretation discussed your so busy with your depressive destructive banter you'r not paying attention to what actually is being provided in news snippets. ahh but hang on, you actually need spoon feeding dont ya ? like big bold letters saying "oleg promises" or "formal announcement", with that mentality just stick to browsing game retail websites, dont fester in developer's forums because you'r in the wrong department |
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a couple of months ago oleg indicated he personally is working on the sequel to BoB already, so fingers crossed release should not be far off. ps: i am one of the optimists around here :) |
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Luthier himself said even more recently that system specs will NOT be released until the sim is as anything can change until then, and he would not say what hardware he was using to play the sim as he wouldn't want people to buy that particular graphics card as it may not run the sim on the best settings. So there we have it; Oleg wants the sim out this year but everything is speculative. I honestly don't care when it's released; I just want it to live up to the expectations Il-2 has set for me ;) And judging by a majority of the screens and videos, this will happen. |
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+1+2+3+4, however many it takes, yes please, just get rid...
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agreed. +6
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And once again, a well-meaning thread goes down the drain. Seriously, people, take this petty, juvenile playground crap somewhere else.
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Has anyone mentioned that the official date that the UK uses to commemorate the BoB is 15th Sept? Maybe that's what they were aiming for?
Just a thought, could be he meant 80th anniversary! |
Oh...There's something to go on maybe. I mean the 15th
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what oleg did say (? late last year) was something like "he intended/hoped/aimed that by the anniversary of BoB in 2010 many 1000's of people would be playing it", thats the closest he has come to giving any dates from what i have seen some time after he made that statement i did some searching to see if that could mean a specific date, but for the BoB ceremonies there seem to be a host of different anniversaries and commemoration dates by different organizations and no single fixed day by what i can make out. all we do know for certain is that officially BoB ended at the end of october, and that presumably most of those dates would therefore fall before it (? or right at the end) Quote:
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These arguments about when are a waste of space, it will be out when its ready. Aside from which why on earth are are people quoting 2009 interviews ?
Back in May this year Oleg said: Quote:
Rough Translation: Yet not so. It will be issued in 2010. That is the plan. I would like to add a few more (features ??) in the game and release it in early 2011. But it is unlikely that will happen. Have some patience people. |
I feel as though the significant bluish visual filtering of our gaseous atmosphere hasn't been displayed.
Everything looks brilliant thus far. I have only the most faithful faith and bated anticipation of the quality of this sim. Oleg and Team: my respect and appreciation for your work and dedication! |
When I look at what's been posted for the last two weeks all I can think right now is VIDEO! I want to see all of this battle moving. Fly byes, pilots bailing, flames and smoke in motion, 109 canons firing at Spitfires from inside the cockpit! Landings and takeoffs, ground attacking 109s zooming threw explosions, diving Stukas, audio in the cockpit...ground control...pilot RT messages....etc...etc
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oh my good your are all wasting your own time... you can't change the release date with your posts... :rolleyes:
please just wait and be happy! ... and Oleag, i press fingers for you that you will get some extra time for developement. On the other hand i see now many and more guys playing Battle of Britain maps and missions online... so it is surely nice if you could release SoW this year, but ONLY if the game is not bugged! otherwise it will be other way around and you will probably sell less.. I put all fingers i can find around and cross them that you have a good hand if it comes to negotiations with the "money givers" :) |
Didn't say one thing about that. I just want to see more video like this.
http://www.youtube.com/watch?v=WQbCIT-aMnY |
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Doug: A few more questions (for now) on Storm of War: Battle of Britain before we move to the next topic area. You said recently you want it released for the 70th Anniversary of the Battle of Britain. That would be in September 2010. Are you confident flight simmers around the world will be flying Storm of War: Battle of Britain in October 2010 Oleg: Yes, it is our general plan. Maybe it will arrive earlier. I can't say right now the exact date. But by October 2010 (if not before) Storm of War: Battle of Britain should have many thousands of users |
There's a difference between "should" and "do".
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Tree, there will be no apology but if I see one I'd be happy.
Playground antics aside, I agree that another awesome video would keep me very happy; maybe even a video and then a month of relapse would be good for the team. |
Hmmm...
Listen everybody. Oleg is not here. This means, that he is very busy with something. It seems that he is preparing urgently the issue of Battle Of Britain for October 2010.
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i idream i was playing stormofwar. realy! was a very real dream
so... oleg. mission accomplish !!!:-P |
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Having few post , yes , that would be generaly the main idea about ( some kind of newbie or something ) but some of us are participating in other forums and are kinda busy with IL-2 related stuff other than typing in our wishes . In some " other " forums there is a lot of talking but also a lot of things gets done almost on every day basis so for those uf us who might not have been participating much here at 1C forum doesn't mean we should be ignored or that we might be trolls and jerk offs who plague the boards with nonsense . It's been a long ride since 2001 demo release and you never know who might be on the other end of the post rather than saying that it doesn't make sense to reply to any poster under 100 postings unless they really do make sense in their postings . One man's trash is another man's gold , it might feel like a nonsense to one but not so to the other :cool: While I can understand your point , I would say that was not very smart post . Cheeeeeeeeers, :grin: |
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I suggest to use Private Messages for your private messages ... :) BTW, by all evidence you are fallen in love for each other ... :D
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Cheers. |
Well, I´m a member in this forum for 2,5 years now,playing Il2 since original demo and just a little time ago I reach 100 posts.
But I do visit here everyday,always respecting everyone here as I do in my regular life. My point is that I don´t feel very confortable about people that prefer to hear more than to speak beeing considered second class in their opinions in this forum. I believe in respecting someone opinion in the very first time they express themselves here as long they show to be reasonable,even if their opinions are completely wrong by everyone standards. What is "wrong" to me maybe "right" to others, right? |
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As a Teacher in my current profession I whole heartedly agree with you, also adding that people can make mistakes, change their minds over time and should be allowed to atone for their sins. Also “Thank God it's Friday!" Maybe Oleg should consider having a locked update thread and a separate 'Discussion' Thread to keep updates uncluttered? Cheers |
Ibuchele & Skoshi
If you are referring to my stand on some posters... Carefully read what I said. Quote:
I don't think anyone should be disrespected. Yet, I find that low post counts do indicate people that are not experienced on these boards. Personal attacks prevail frequently with new members, because they just haven't learned proper etiquette or developed good conversational skills. Personal attacks and negative provoking speech can turn a good discussion into a mud slinging fest in short order. NOTE- all this discussion is OFF TOPIC. Oleg will be making another update release in a few hours and this thread will be Unsticky. Yet, as you can plainly see, it is difficult to keep these threads on topic. |
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Sorry if I gave the impression, but I wasn't having a dig at you personally, just stating a general rule I tend to go by. You are right that some people seem to get a perverse pleasure from stirring smelly stuff. Other people can just make dumb statements. I'm sure I have in the past and will do again in the future! But If someone learns from their mistakes I’m not going to write them off. Cheers! Now where is that update? It's been Friday here for 15 hours and 38 minutes! |
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And just to remind you of the original quote you misuse: Quote:
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?!? Hey mate, did I say a word about your posts ???
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