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Some Historical prop pics
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I not as excited by the pictures that have been posted this week, but the comment about 'crew animation' has certainly got my interest! |
Sorry I'm a bit late with the replies.
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We could restrict it to only historical possibilities, but why should we? If a mission creator wants to have green or red staff markings, and the game already supports it by definition, why go through the extra trouble of coding restrictions? Quote:
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This of course has absolutely no bearing on player camera position. Quote:
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Re: Hurricane prop. We stand by it. We've got references up the wazoo, it's historically accurate. Re: whining. We do appreciate and welcome constructive criticism. We never claim to be flawless, and we really do want to see your feedback, both positive and negative. On the other hand, the posters that are a bad version of top 20 radio station, with the same song playing over and over and over and over again week after week after week, that's just completely unnecessary. We get it. Fine. We're working on improving the sim on all fronts, so it'll either get corrected eventually, or if it isn't, you're more than welcome to resume whining when it ships that way in the release. Honestly. Once or twice is enough. |
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I mean, lots of other Russian teams, video games, movies, books, etc, continue to splash swastikas all over their work and they don't get in trouble, but who knows what the climate will be in a year or two or five. We'd rather stay 100% legal, and that means no swastikas, no SS runes, no portraits of Hitler, and so on. We have a wide variety of historical posters for example appear randomly on our buildings (British in England, French and German in France) and we scrubbed out anything remotely Nazi from the German ones. So trust me, there won't be a hidden swastika feature. |
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And for both applies that there should be a forward firing postion in the ventral gondola. Please correct me if I am wrong. |
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Speaking of skins, will the skins that ship with the game be moddable, or will they be hard-coded, like the defaults in IL2? |
Thx for clearing that up Ilya. I was just wondering since my approach to a historical flight sim is attention to historical details.
Please remember, however, that a Stab was not part of a Squadron as it was superordinated to them. A Stab contained the command ofa Gruppe or Geschwader and therefor presided over them. While it was not unusual for its members to fly missions with individual Staffeln they were an organizationally separate entity. :) |
Concerning convergence settings in SOW:
I would love to have an advanced settings option where you can adjust each gun individually, with independent lateral(sp?) and elevation settings. 2 pages from a FW190 manual to make it a bit clearer. http://img708.imageshack.us/img708/290/fw190gun1.jpg http://img688.imageshack.us/img688/7283/fw190gun2.jpg |
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- The first production Mk.I batches (early L-serials) has a Watts two-bladed, fixed propeller with a small and quite elegant pointed spinner. This is what the No 85 Squ Hurricane in the picture you posted has. - LaterMk.I L-serials had a 3-bladed de Havilland constant-speed propeller. This required a somewhat bulkier spinner, though de Havilland tried to keep the lines by making it pointed. It is the type of spinner you will find on the Mk.I in IL2, which is correct for the pre-war export version we have in-game. Here's a Hurri with a de Haviland spinner: http://www.adf-gallery.com.au/galler.../BB_2A60_1.jpg - De Haviland could not deliver enough propellers, so most late Mk.I Hurricanes got Rotol propellers. These were really made for the Spitfire, and did not quite fit the somewhat slimmer Hurricane nose. This made the propeller squirt oil, so Hawker introduced an oil-collector ring behind the spinner. This was kept in later models, despite having spinners that fitted. In this picture, the closest plane has a Rotol propeller, the other de Havilands: http://i8.photobucket.com/albums/a37...Hurricanes.jpg - The Mk.II Hurricanes had a slightly longer Merlin XX engine and an all new propeller. The spinner was noticeably longer than the earlier spinners, and semi-pointed. This is the spinner that the Mk.IIb and IIc Hurricanes in IL2 has: http://images12.fotki.com/v217/photo...36/hur1-vi.jpg All these variations could conceivably be found during the Battle of Britain (the Mk.II was introduced in autumn 1940), sometimes even in the same unit! The Hurricane spinners shown in the development shots posted by Oleg and Luthier are all Rotol spinners, which would have been the most common spinner during the late summer/early autumn of 1940. I'd like to see a few de Haviland spinners too (simply as I find them more elegant), but the blunt Rotol spinners modelled in the screen-shots looks spot on to me. |
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Great answers Luthier, thanks.
See, Friendly-Flyer was able to present valuable info for SoW which may not have been noticed when it came to final release.... Clearly evidence that these discussions are valuable to the team ;) |
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Tree's a master in creating and destroying his own bubbles and even more in making a real fuss about it. ;) |
Thank you very much for the update and the answers Ilya. Would it be possible for you to comment a bit on the gameplay, especially concerning the campaign. Example questions: How is the briefing done? As you move from the training aircraft to the operational units, will there be aircraft familiarization and tactical briefs? Will there be newspaper articles? Do victories need to be claimed and confirmed in a campaign?
Cheers |
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I find this new's, VERY disappointing, but I realize the position the law places you in. It certainly will affect the immersion level for some players, this one included.:( |
Strange...
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Luthier, it seems to me that the human model is smaller than it should be... The pilot looks like child. I think that we need bigger pilot figure. Luthier, please do some measurements and tell us is this a kid, hijacking militarily aircraft, or a fully grown man. The pilot just seems SMALL compared to the aircraft. I am very painfully sensitive about the pilot figure!!! BECAUSE THE PILOT IN TO THE COCKPIT IT IS ME!!!
NOW SERIOUSLY: Luthier, and team, please look at all pictures of Hurricanes below, and see that even the pilots has bent their heads forwards, the top of the head of the pilot is still at level equal to the cockpit's roof! Now look at the picture from the current 30/07/2010 weekly update and see, that there is a plenty of room above the head of the pilot of the Hurricane. It is obvious then, that the pilot's figure is smaller than it should be! It hurts me a lot, straight in to the heart! Please do something... ~S! |
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Sad, about the swastiska thing, I wouldn't have imagined that the "PC brigade" would also be able to operate within Russia. But just curious, who obliged the Douma to pass this law, the same lobbies like in the Western world or specific Russian interests ?
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All looks fine to me and one other concern is gameplay, you have to give up on realism somewhere to make it playable... |
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Its just an idea but worth a try in my opinion. |
Even if they find a way in Russia, they will have a problem on the German market. And I must say, as a German I couldn't care less about the swastika. In the strict sense, thats a party symbol, not a military marking. When the sim comes out there will be an explosion in custom made skins with the swastika for those who want, and I wouldn't be surprised if some nifty guy finds a way to enable it with a little program on the default skins as well.
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@ Oleg and Team:
Don't worry about swastikas, just make it very easy for us to include the skin ourself. |
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As the Russians head down their fairly new path of freedom and democracy, I would have hoped that they would have learned from our mistakes here in the US. Apparently the PC brigade is in full swing there too where people believe that learning real history is somehow harmful. I had more faith in the Russians given their tradition of learning the lessons history teaches.
+1 on the option to set individual aim points for the guns. Pilots had differing preferences on how they liked their guns set up. I remember distinctly a former P-51 pilot saying he liked to have all of his rounds from every gun pass through a single point (he said the size of a quarter lol) at a certain distance for maximum hitting power. Other pilots wanted a spread, especially in heavily armed craft like the P-47 where the outside guns were set to converge further out than the inboard guns (or vice versa). One of the advantages often talked about in the P-38 was that all guns were centered in front of the pilot with no need for interrupters and such. Any hint on where the sim stands as far as being on schedule for a 2010 release? Splitter Quote:
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There is a very real reason for the prohibition of Nazi symbolism in Russia, being that Russia contains more than half of the worlds Neo-Nazi's (estimated at around 90,000).
These knuckle dragging Gorrilas ironically do not seem to comprehend that Russia suffered terribly fighting against Fascism, and that Hitler considered most Slavs to be 'Untermenschen' and sub-human (lol.....what a f*cking dick). I'd love to know what (if anything) goes through these peoples heads. Hate crimes against those from the Southern Caucausus, Tajiks, blacks and anyone who is not ethnically Russian, as well as anti-Semitism are on the increase. It is a very real problem.....not just in Russia but elsewhere too. I would agree that in the context of a computer game this is quite ludicrous, historical veracity never turned anyone into a Nazi, unless they were f*cked in the head already. :) 1c are being very wise in playing it safe IMO, it would be foolish to jeopardise development over this frankly inconsequential point. It is of course a simple matter for skin makers to overcome this 'problem'.....end of story really. Glad to see that things are progressing Ilya, some of the criticisms have merit but its WIP, you guys are probably tearing your hair out over some of the OTT BS comments. Constructive criticism is of course a good (and necessary) thing, but some folk take things a bit too far IMO. Carry on, it will be out when its out and keep up the good work. Don't let the b*stards get you down. :grin: |
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I can just see the headlines in the gaming news... "1C hires lawyers to include/display swastika in new game". That seems like a reasonable way to spend the cash & generate publicity...lol |
Just what we need - having the game's release held up in a 5-year court hearing. :evil:
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It's going to be like old Pro evolution soccer versions where Roberto Carlos was called Roberto Larcos... ^^
Svastika branches will be reversed, Adolf Hitler will be called Adilf Hatler and Hermann Goering will be Gernamm Hoering... Seriously, that's a sad piece of news but you're right to play the safety ! |
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Thank's LukeFF!!!
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~S! |
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Maybe...but this one sentience might mean maybe not...also it may even be a deal breaker for some of us Originally Posted by luthier http://forum.1cpublishing.eu/images/...s/viewpost.gif No there won't be a hidden swastika, and Russian legal climate being what it is, we can even potentially get in trouble if one is made as a pure user mod with no help from us. To scrub the worlds unpleasant history, is the best way to repeat it's mistakes. |
Just to clarify, the Nazi thing wasn't my personal decision. It was made after consulting with legal, and made at a much higher level than myself.
The Russian law is extremely vague. It basically says "manufacture and distribution of any Nazi symbols in any form is punishable by such and such." If somebody wanted a pretext to go after 1C, the courts would interpret it whichever way was needed. And not only would 1C be slapped with a huge fine that would dwarf any potential profits from BoB, the actual actors, most likely myself and / and Oleg, could look at a prison sentence. So can we please close this subject once and for all? |
I just slammed my door shut:-P
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Thanks Friendly Flyer for clearing up the prop/spinner query - you are right it would be good to see some DeHavilland spinners mixed in with the Rotols.
DFLion |
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So, what about individual aim points for the guns? |
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LOL. Thanks for the jolt down memory lane. There was a non sanctioned baseball video game released in the states a long time ago. Because they didn't have the Major League Baseball Assoc. contract they couldn't use any real names - much like the game you mentioned. I played as the Boston Red Sox and laughed at some of the names. The funniest was the third baseman's name. Wade Boggs was changed to "Spayed Froggs." |
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I agree- play it safe, get the game together, ignore the clowns- it's looking good and the scale of this game seems incredible. |
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Here's what a real Hurricane looks like. The SOW Hurri is not too far from this...
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The correct shape of the de Haviland spinner can be seen is this photo: http://www.adf-gallery.com.au/galler.../BB_2A60_1.jpg |
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Me, too! :-) |
Funny, the sim veterans are getting as old as the WW2 veterans we watch in the History channel documentaries.
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We have here a pilot in 3rd Assault squadron of our Virtual Group, he was born on 1939... And still good enough to be good tankbuster and even shoots Messers with his Il-2 :)
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Luthier, my criticism was directed at the misguided and silly law, not you. Then again, we have our share of silly laws here in the States too, no? lol
Fingers crossed that you all are still on schedule. Splitter Quote:
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The Hurricane Spinner Memo Strip : ) http://users.teledisnet.be/web/mfe39146/Spinners.jpg TBC by Friendly Flyer ;-)
Note : Rolls-Royce ejector exhaust except on the early Mk.I (Watts propeller) with Kidney exhaust stacks . ... |
Thank you Rodolphe, saved for a rainy day!
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Hi, Staff
A little idea for the Clickable Cockpit(May be a digression, But I can't find the former Sticky Q&R SOW thread): Perhaps, SOW series can support touchscreen technology when in a Clickable Mode. Regards. |
O-O-O-O-O-O! And maybe the instrument panel could be sent to a second screen as well? This would be a great feature for pit builders. (granted only if all this wouldn't cut into development time)
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http://www.ww2incolor.com/d/213330-1/Finnish++Hurricane http://piezaapieza.net/images/AMLd4822.01.jpg ;) |
How do you....?
How about not at all!
Viking Or at least not to your liking. Read the writing on the wall. |
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It isnt working. So why the passive aggressive behavior and back handed insults ? Is it fruitful behavior ? The only accomplishemnt so far is a temporary ban on your account . Are trying for more? Now you may say that my intent is only to harass you.....but the difference is ......everyone here enjoys that. Luthier--- Thanks for another great update. Much appreciated. Eries |
I have a question in regards to "pilot animations"...
I wonder if it will be possible to have your AI wingman communicate through hand signals and visual body gestures. As people know...before the wide spread use of radios fighter pilots communicated through visual gestures. This could also be a nice feature for observing radio silence or for when a radio gets destroyed. I'm not sure of the standardized signals (of the era), but the old "point at eyes with the V signal and then indicate a direction" is easy enough to understand. I understand that this is a feature that might not make it into the first release of the game...but their are some theaters of the war where this feature could really add the immersion of game play....Thanks !!!! |
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Tree_UK does bring up the same points frequently; so do I, and so do most of the forum regulars. We all have our favourite things to moan about. For this is not a forum to discuss IL-2 - this is a forum to winge and moan.
I've moderated much bigger, much younger communities than this: and they're usually more respectful. Perhaps because their authors don't feel that their opinions are so important. People who play IL-2 are very concerned with the validity of their opinions. The IL-2 community is just as immature as any other - why, just look at how our moderator gets torn to shreds on SimHQ for his own immature remarks. No point in posting the links, I know he'll remove them. I'll probably get banned for this, and frankly couldn't care less. It's about time I stopped 'contributing' here and just used it to note Oleg's news. There are so many, much better places to discuss flight sims. |
How's all that related to the last Friday update?
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It's not, of course; this is the bananas forum.
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I, too, don't suppose that 1C is going to change its marketing strategy so I guess there'll be one worldwide version (plus a russian one) and that's about it. And the smallest common denominator in that regard is german law which doesn't allow swastikas in a PC game. |
Its only really the tail aircraft symbols that cause an issue.
The ground unit insignia such as the Afrika Korps one with the palm tree and hakenkreuz are too small to really be noticeable in a game. Air Identification flags on tanks came later in the war. Also whilst many units did just use the NSDAP Flag or sometimes the Third Reich Battle Ensign the official Balkenkreuz Air Identification Flag shown below was also common and its historically accurate to use that on ground vehicles. http://www.pzg.biz/f47_balkenkreuz.jpg The Balkenkreuz Air Identification Flag was never flown as a flag but is commonly used in this role as a substitute for the NSDAP Flag by WWII recreation groups. |
if i remember it was the same problem in il2 no? swastika was not able to be show on the plane because of the german law.
but it is not something to debate.... because people who want swastika for historical reality on plane will just have to do a skin. i suggest we stop speaking about that in this thread... we are clearly out of topic here ;) |
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But its still, waaaay closer to being on-topic then some of the posts here. ;) |
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I am very pleased with the progress of SOW, and furthermore I simply love the work Oleg and team do, and I will gladly praise him for it all day long, but it does not mean I have to hang on his every word or believe everything he says regarding 'hinted' release dates like some here do. I think that it is good and healthy for debate to have a balance on the forums from all perspectives as long as we all believe in the product which i am certain we all do. |
Your right Tree!
Sometimes we need to be grounded ;) |
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http://www.zg52.com/DDS.png |
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Pessimists don't care - they just see other folks as naive ;) |
THIS SIMBOL have double FACE?
http://www.youtube.com/watch?v=O2GyG...eature=related |
Nice random stuff, but:
- unnecessary - not working |
I think you are lost Xilon, and I doubt if you will ever find the right path
good to see even more progress in SOW BOB, keep it up! |
no no sven not important if i lost or i winn i think this is only a simple simbol not dagerous for world simbols not is important but the very importance is the human mentality.
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I have to admit, though Tree's persistent slagging at BoB release dates is long in the tooth, I believe he's a fan looking forward to the game's release. He's rarely been overtly negative when it comes to developer updates. He's even supportive. Why does he do what he does? IDK. Maybe it's a shtick. Maybe he's trolling. Who knows. For all we know he's disabled and is really looking forward to this game for his own private reasons and truly is frustrated at the delays we've all experienced. We DON'T know. But he's been here since the opening of this forum. If he was negative in other aspects I'd be hard on him, but relatively, Tree is just the car alarm that goes off every now and then. Annoying? To some. But we're all adults here. At least with Tree I can laugh it off. How many folks come in here and act like demanding asshats thinking they know everything, but provide no real useful information to help the progress of the game? They bother me infinitely more than Tree's mosquito like buzzing. As a word of advise to Tree. Take it for what it's worth. We all know how you feel regarding release dates, and the delays. I'll even add: "You were right." Might it behoove you to tone it down? Respectfully, it is to the point where it's unnecessary. |
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(maybe I should mark this day in the calendar) But it's not about mentality but some crazy paranoia. Profanity is prohibited on this forums |
Totally unneccessary discussion about swastica and german or russian law. Once americans permitted germans to use it and today americans complain about germans don't want to use it any more, lol ;) Paint it onto the skin if you can't live without...
More important is the following: I wonder why nobody is complaining about pilot's size? If I got luthier right then MG sized down the pilots inside cockpits in external models to prevent them to clip canopy when beeing animated. I still ask myself if I got that matter right, and if so then I have do disagree. I'd rather would have less animations in a 109's cockpit than a 1,20 m dwarf. If a cockpit is too tight to make any gymnastics inside then, well, I can't make them. |
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if this is a short term compromise however and is not easy to fix because of complex pilot animation factors, then it isnt really that critical imo. not worth causing delays over to try and sort it out just before release time. i would expect/hope this be a priority issue to be resolved in the first patches however. for the german 109's, it is very obvious the pilot is about 25% to small |
S!
Let's use the oldest release dates in sim industry! When it is done = not even in beta, maybe on drawing board :D 2 weeks = there is something cooking up already, but still not quite there :D |
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the second sentence, and what difference does that make? Quote:
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I think wha he is saying is, that they settled on 175cm for the pilot figure to make it fit every cockpit and allow for all the animations to be flawless. And 175cm was not unusual for pilots, taller ones usually ended up as bomber/transport pilots due to the restrictive nature of the fighter cockpits. |
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for the hurricane and spitfire this is less critical (even if the same oleg-BoB pilot figure still looks a bit to small/short) because real life pilots ( as seen in several real life photographs posted here in recent threads confirm) had more room. still, not a reason to spend weeks/months of bug fixing time on right now imho. solve it after release :) |
Well, scrolling through the vairious screenshots the figure size looks undersized in almost all fighter and bomber cockpits , I was under the impression this was just a place holder ?
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