Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-07-30 Dev. update and Discussions (http://forum.fulqrumpublishing.com/showthread.php?t=15765)

dflion 07-31-2010 01:16 AM

Some Historical prop pics
 
3 Attachment(s)
[QUOTE=Sutts;172642]
Quote:

Originally Posted by dflion (Post 172629)
Thanks luthier for update

Just a couple of things 'bugging me'

1. The Hurricane propeller shape is not right (I will follow-up asaspo with a couple of photo scans) from the book 'My Part of the Sky' by Roland Beamont.

This has been covered before. There were a number of different spinner profiles used and this is a good representation of one of them. I think I remember someone saying that some Hurris were fitted with constant speed spitfire units which were slightly oversize and required an oil collection ring to be fitted behind the spinner to prevent escaped oil from getting on the screen. I think this might be one of those.

Thanks Sutts and Avimimus for clearing up my query, though I don't think the prop is right. I have attached some photo scans. One of the photos titled 'Scramble' on a French airfield clearly shows 2 prop types, on the others the prop is much more pointed.

Blakduk 07-31-2010 01:18 AM

Quote:

Originally Posted by JG53Frankyboy (Post 172799)
indeed! there was no "standard" how the 109 looked like during BoB.
the main versions were E-4 and E-1.

they could have the rounded or later canopy.
"external" windshield armour or not.
head armour or not.
rearview mirror or not.

its pure in 1Cs decission how the ingame 109E will look like !!
all is correct :D

The case was the same, and to some extent more extreme, among the RAF units. Planes in the same units had a wide variety of different spinners, windshields, armour, even propellors. Early in the BOB some of the Spitfires went into battle with a two-bladed, fixed pitch prop- they were replaced in the field but consider this was the most modern plane the British had at the time. I'll find some photos to post that show the variation of the planes within the units. Also be mindful there was an extensive network of salvage crews who cannabalised wrecked aircraft to get airworthy ones back up to the fight- standardisation was a goal that was barely achieved.

I not as excited by the pictures that have been posted this week, but the comment about 'crew animation' has certainly got my interest!

luthier 07-31-2010 02:25 AM

Sorry I'm a bit late with the replies.

Quote:

Originally Posted by csThor (Post 172698)
Ilya - Just to be sure I understand that correctly: You can select the german staff markings in any colour you wish, right? Because they were always only in black & white and sometimes even just in one of the two colours (or even just an outline in some rare cases). Or did I miss something here?

Yes it's not restrictive. Like in Il-2, you can set any plane group to be a certain geschwader - gruppe - staffel. Then, new in BoB, you can set any plane to be any number or a pre-set such as a geschwaderkommodore or a technical officer or a staffel pastry chef. Which means you can potentially have a geschwaderkommodore flying for a 6. Staffel, which would color his markings yellow.

We could restrict it to only historical possibilities, but why should we? If a mission creator wants to have green or red staff markings, and the game already supports it by definition, why go through the extra trouble of coding restrictions?

Quote:

Originally Posted by Fansadox (Post 172706)
Where are the swastikas?

Russia recently passed a new law similar to the German one making any kind of Nazi symbols illegal. The law does not have provisions for historical context. 1C being based in Russia, if we were to manufacture a product with swastikas in it, we could be taken to court for Nazi propaganda.

Quote:

Originally Posted by Zorin (Post 172713)
luthier, am I correct in assuming that there will be two versions of the He111 in game? From the screenshots it looks like there is a P-2 and H-3 version.

H-2 and P-2 actually.

Quote:

Originally Posted by Zorin (Post 172743)
It did look alright in previous screenshots, ut todays shot make them look like sitting too low in the cockpit. The way they look it appears to be impossible to look through the gun sight.

It's all part of the animation thing. Our stock pilots are 175 cm I think. With tight cockpits like the 109, we have to find a fragile balance between height and shoulder room so they don't clip through the sides of the cockpit during maneuvers.

This of course has absolutely no bearing on player camera position.

Quote:

Originally Posted by Friendly_flyer (Post 172770)

Iiiii don't know what I'm doing, that's all.

Quote:

Originally Posted by Friendly_flyer (Post 172774)
An order for tail-markings for RAF planes was issued in May. It specified tricolour markings in RAF paint colours, red forward, and stated that they should "cover as much of the fin area as possible". Thus, a number of versions appeared. These are all taken from photos of Hurricanes in 1940:

We have all those variants. There's a huge jump ahead compared to Il-2 markings. I want to keep it the details a secret for now, until we're ready to show that in a screenshot as well.


Re: Hurricane prop. We stand by it. We've got references up the wazoo, it's historically accurate.


Re: whining. We do appreciate and welcome constructive criticism. We never claim to be flawless, and we really do want to see your feedback, both positive and negative.

On the other hand, the posters that are a bad version of top 20 radio station, with the same song playing over and over and over and over again week after week after week, that's just completely unnecessary. We get it. Fine. We're working on improving the sim on all fronts, so it'll either get corrected eventually, or if it isn't, you're more than welcome to resume whining when it ships that way in the release. Honestly. Once or twice is enough.

LukeFF 07-31-2010 02:46 AM

Quote:

Originally Posted by luthier (Post 172818)
Russia recently passed a new law similar to the German one making any kind of Nazi symbols illegal. The law does not have provisions for historical context. 1C being based in Russia, if we were to manufacture a product with swastikas in it, we could be taken to court for Nazi propaganda.

So, can it presumed, then, that there will be one version of SoW for all regions that omits the depiction of the swastika? Or might there be a "hidden" swastika file like in IL2?

IceFire 07-31-2010 03:24 AM

Quote:

Originally Posted by Bobb4 (Post 172628)
A simple question from me, will enemy/friendly/other player/ai plane's main operating surfaces move or will we be forced like in the current IL2 to look for othe visual cues that they are trying to sideslip, barrel-roll etc.
At the moment all planes do not seem to show elevator,alerion, rudder or other movements other than on the player controlled plane. I could be wrong but all the visuals i have seen seem to reinforce this. Please tell me I am wrong.
Other than that I have to say everything looks great.

Example
Look at the screenshots of the 109's in formation and the J88's banking and all the control surfaces look static?

In IL-2 single player you can see these things. In multiplayer no. I always figured it was a bandwidth consideration... given the other items that are more important. Like bullets :)

luthier 07-31-2010 03:37 AM

Quote:

Originally Posted by LukeFF (Post 172820)
So, can it presumed, then, that there will be one version of SoW for all regions that omits the depiction of the swastika? Or might there be a "hidden" swastika file like in IL2?

No there won't be a hidden swastika, and Russian legal climate being what it is, we can even potentially get in trouble if one is made as a pure user mod with no help from us.

I mean, lots of other Russian teams, video games, movies, books, etc, continue to splash swastikas all over their work and they don't get in trouble, but who knows what the climate will be in a year or two or five. We'd rather stay 100% legal, and that means no swastikas, no SS runes, no portraits of Hitler, and so on. We have a wide variety of historical posters for example appear randomly on our buildings (British in England, French and German in France) and we scrubbed out anything remotely Nazi from the German ones. So trust me, there won't be a hidden swastika feature.

swiss 07-31-2010 04:08 AM

.

Zorin 07-31-2010 04:20 AM

Quote:

Originally Posted by luthier (Post 172818)

H-2 and P-2 actually.

Ah, ok. Cause from my references, the H-3 was the first to have waist gunners. Additionally, the H-2 was only build less than 200 times, while the H-3 was build more than 350 times.

And for both applies that there should be a forward firing postion in the ventral gondola.

Please correct me if I am wrong.

LukeFF 07-31-2010 04:21 AM

Quote:

Originally Posted by luthier (Post 172835)
No there won't be a hidden swastika, and Russian legal climate being what it is, we can even potentially get in trouble if one is made as a pure user mod with no help from us.

I mean, lots of other Russian teams, video games, movies, books, etc, continue to splash swastikas all over their work and they don't get in trouble, but who knows what the climate will be in a year or two or five. We'd rather stay 100% legal, and that means no swastikas, no SS runes, no portraits of Hitler, and so on. We have a wide variety of historical posters for example appear randomly on our buildings (British in England, French and German in France) and we scrubbed out anything remotely Nazi from the German ones. So trust me, there won't be a hidden swastika feature.

Thanks for that detailed reply. In the long run, it's not a big deal, as I'm sure modders will be releasing skins with swastikas on them within days (if not hours) after the game's release.

Speaking of skins, will the skins that ship with the game be moddable, or will they be hard-coded, like the defaults in IL2?

csThor 07-31-2010 04:25 AM

Thx for clearing that up Ilya. I was just wondering since my approach to a historical flight sim is attention to historical details.

Please remember, however, that a Stab was not part of a Squadron as it was superordinated to them. A Stab contained the command ofa Gruppe or Geschwader and therefor presided over them. While it was not unusual for its members to fly missions with individual Staffeln they were an organizationally separate entity. :)

swiss 07-31-2010 04:38 AM

Concerning convergence settings in SOW:

I would love to have an advanced settings option where you can adjust each gun individually, with independent lateral(sp?) and elevation settings.

2 pages from a FW190 manual to make it a bit clearer.

http://img708.imageshack.us/img708/290/fw190gun1.jpg

http://img688.imageshack.us/img688/7283/fw190gun2.jpg

Robert 07-31-2010 07:35 AM

Quote:

Originally Posted by Tree_UK (Post 172781)
Well dont get upset with me I never suggested a BOB anniversary release date in 2010!! :grin: You have to keep saying it because there are a few on here who believe its going gold now whilst Oleg is on holiday..... honestly!!

Oh, Come on Tree. You don't really think that anyone suggesting that were doing anything more than fantasizing? Do you?

Friendly_flyer 07-31-2010 08:03 AM

Quote:

Originally Posted by dflion (Post 172808)
Thanks Sutts and Avimimus for clearing up my query, though I don't think the prop is right. I have attached some photo scans. One of the photos titled 'Scramble' on a French airfield clearly shows 2 prop types, on the others the prop is much more pointed.

Just to make things really difficult, The Hurricane has 4 distinct propeller/spinners throughout its history.

- The first production Mk.I batches (early L-serials) has a Watts two-bladed, fixed propeller with a small and quite elegant pointed spinner. This is what the No 85 Squ Hurricane in the picture you posted has.

- LaterMk.I L-serials had a 3-bladed de Havilland constant-speed propeller. This required a somewhat bulkier spinner, though de Havilland tried to keep the lines by making it pointed. It is the type of spinner you will find on the Mk.I in IL2, which is correct for the pre-war export version we have in-game. Here's a Hurri with a de Haviland spinner:

http://www.adf-gallery.com.au/galler.../BB_2A60_1.jpg

- De Haviland could not deliver enough propellers, so most late Mk.I Hurricanes got Rotol propellers. These were really made for the Spitfire, and did not quite fit the somewhat slimmer Hurricane nose. This made the propeller squirt oil, so Hawker introduced an oil-collector ring behind the spinner. This was kept in later models, despite having spinners that fitted. In this picture, the closest plane has a Rotol propeller, the other de Havilands:

http://i8.photobucket.com/albums/a37...Hurricanes.jpg

- The Mk.II Hurricanes had a slightly longer Merlin XX engine and an all new propeller. The spinner was noticeably longer than the earlier spinners, and semi-pointed. This is the spinner that the Mk.IIb and IIc Hurricanes in IL2 has:

http://images12.fotki.com/v217/photo...36/hur1-vi.jpg

All these variations could conceivably be found during the Battle of Britain (the Mk.II was introduced in autumn 1940), sometimes even in the same unit!

The Hurricane spinners shown in the development shots posted by Oleg and Luthier are all Rotol spinners, which would have been the most common spinner during the late summer/early autumn of 1940. I'd like to see a few de Haviland spinners too (simply as I find them more elegant), but the blunt Rotol spinners modelled in the screen-shots looks spot on to me.

Friendly_flyer 07-31-2010 08:16 AM

Quote:

Originally Posted by luthier (Post 172818)
We have all those variants. There's a huge jump ahead compared to Il-2 markings. I want to keep it the details a secret for now, until we're ready to show that in a screenshot as well.

This I am really, really looking forward to!

philip.ed 07-31-2010 09:07 AM

Great answers Luthier, thanks.


See, Friendly-Flyer was able to present valuable info for SoW which may not have been noticed when it came to final release....
Clearly evidence that these discussions are valuable to the team ;)

Feuerfalke 07-31-2010 09:30 AM

Quote:

Originally Posted by Robert (Post 172848)
Oh, Come on Tree. You don't really think that anyone suggesting that were doing anything more than fantasizing? Do you?

Why do you think he keeps quoting those statements? He's the one hoping it will go gold right now and is disappointed tomorrow when it hasn't.

Tree's a master in creating and destroying his own bubbles and even more in making a real fuss about it. ;)

Tbag 07-31-2010 09:39 AM

Thank you very much for the update and the answers Ilya. Would it be possible for you to comment a bit on the gameplay, especially concerning the campaign. Example questions: How is the briefing done? As you move from the training aircraft to the operational units, will there be aircraft familiarization and tactical briefs? Will there be newspaper articles? Do victories need to be claimed and confirmed in a campaign?

Cheers

SlipBall 07-31-2010 09:42 AM

Quote:

Originally Posted by luthier (Post 172835)
No there won't be a hidden swastika, and Russian legal climate being what it is, we can even potentially get in trouble if one is made as a pure user mod with no help from us.

I mean, lots of other Russian teams, video games, movies, books, etc, continue to splash swastikas all over their work and they don't get in trouble, but who knows what the climate will be in a year or two or five. We'd rather stay 100% legal, and that means no swastikas, no SS runes, no portraits of Hitler, and so on. We have a wide variety of historical posters for example appear randomly on our buildings (British in England, French and German in France) and we scrubbed out anything remotely Nazi from the German ones. So trust me, there won't be a hidden swastika feature.


I find this new's, VERY disappointing, but I realize the position the law places you in. It certainly will affect the immersion level for some players, this one included.:(

BG-09 07-31-2010 10:09 AM

Strange...
 
3 Attachment(s)
Luthier, it seems to me that the human model is smaller than it should be... The pilot looks like child. I think that we need bigger pilot figure. Luthier, please do some measurements and tell us is this a kid, hijacking militarily aircraft, or a fully grown man. The pilot just seems SMALL compared to the aircraft. I am very painfully sensitive about the pilot figure!!! BECAUSE THE PILOT IN TO THE COCKPIT IT IS ME!!!

NOW SERIOUSLY:
Luthier, and team, please look at all pictures of Hurricanes below, and see that even the pilots has bent their heads forwards, the top of the head of the pilot is still at level equal to the cockpit's roof! Now look at the picture from the current 30/07/2010 weekly update and see, that there is a plenty of room above the head of the pilot of the Hurricane. It is obvious then, that the pilot's figure is smaller than it should be! It hurts me a lot, straight in to the heart!

Please do something...


~S!

Tree_UK 07-31-2010 10:17 AM

Quote:

Originally Posted by Feuerfalke (Post 172863)
Why do you think he keeps quoting those statements? He's the one hoping it will go gold right now and is disappointed tomorrow when it hasn't.

Tree's a master in creating and destroying his own bubbles and even more in making a real fuss about it. ;)

I am really hoping its going gold, but deep down I know its not - but thats a good thing if we see a superb product rather than an unfinished one. It will be interesting to see what the next speculated release date from Oleg is though!

LukeFF 07-31-2010 11:01 AM

Quote:

Originally Posted by BG-09 (Post 172869)
Luthier, and team, look at this picture oh Hurricane below, and see that even the pilot has bent his head forwards, the top of the head of the pilot is at the level equal to the cockpit's roof! Now look at the picture from the current 30/07/2010 weekly update and see, that there is a plenty of room above the head of the pilot of the Hurricane. It is obvious then the pilot's figure is smaller than it should be! It hurts me a lot, straight in to the heart!

Please do something...

If you had bothered to read Luthier's replies, you would've seen his response in post #103 in this thread.

Friendly_flyer 07-31-2010 11:02 AM

Quote:

Originally Posted by SlipBall (Post 172867)
I find this new's, VERY disappointing, but I realize the position the law places you in. It certainly will affect the immersion level for some players, this one included.:(

In IL2, there is a way to manually edit the campaign file so that you can make the whole squadron use a particular skin. If this feature is made s a tad more accessible in SoW, a user-made skin and such a feature would probably solve that problem very easily.

ChrisDNT 07-31-2010 12:32 PM

Sad, about the swastiska thing, I wouldn't have imagined that the "PC brigade" would also be able to operate within Russia. But just curious, who obliged the Douma to pass this law, the same lobbies like in the Western world or specific Russian interests ?

tourmaline 07-31-2010 12:45 PM

Quote:

Originally Posted by Stukadriver (Post 172669)
I agree with you, WUTZ. I hope that Oleg and team stay steady in their excellent efforts. Too many wish lists and peculiar requests from the peanut gallery. If all were satisfied, the game would never be finished and there would be no commercial computer strong enough to play it.

+1

All looks fine to me and one other concern is gameplay, you have to give up on realism somewhere to make it playable...

Fansadox 07-31-2010 01:29 PM

Quote:

Originally Posted by luthier (Post 172818)
Russia recently passed a new law similar to the German one making any kind of Nazi symbols illegal. The law does not have provisions for historical context. 1C being based in Russia, if we were to manufacture a product with swastikas in it, we could be taken to court for Nazi propaganda.

Wow thats not good news... I have an idea though. I assume that there is a company lawyer? You could try and find out in a testtrial what thersult would be cause the context where the swastika is being used in your product has nothing to do with propaganda for the Nazis. That way a court could judge that the new law isnt intented to be used in this context.

Its just an idea but worth a try in my opinion.

KOM.Nausicaa 07-31-2010 01:35 PM

Even if they find a way in Russia, they will have a problem on the German market. And I must say, as a German I couldn't care less about the swastika. In the strict sense, thats a party symbol, not a military marking. When the sim comes out there will be an explosion in custom made skins with the swastika for those who want, and I wouldn't be surprised if some nifty guy finds a way to enable it with a little program on the default skins as well.

Hecke 07-31-2010 02:20 PM

@ Oleg and Team:

Don't worry about swastikas, just make it very easy for us to include the skin ourself.

esmiol 07-31-2010 03:12 PM

Quote:

Originally Posted by Hecke (Post 172915)
@ Oleg and Team:

Don't worry about swastikas, just make it very easy for us to include the skin ourself.

like in il2 ;)

Splitter 07-31-2010 03:42 PM

As the Russians head down their fairly new path of freedom and democracy, I would have hoped that they would have learned from our mistakes here in the US. Apparently the PC brigade is in full swing there too where people believe that learning real history is somehow harmful. I had more faith in the Russians given their tradition of learning the lessons history teaches.

+1 on the option to set individual aim points for the guns. Pilots had differing preferences on how they liked their guns set up. I remember distinctly a former P-51 pilot saying he liked to have all of his rounds from every gun pass through a single point (he said the size of a quarter lol) at a certain distance for maximum hitting power. Other pilots wanted a spread, especially in heavily armed craft like the P-47 where the outside guns were set to converge further out than the inboard guns (or vice versa).

One of the advantages often talked about in the P-38 was that all guns were centered in front of the pilot with no need for interrupters and such.

Any hint on where the sim stands as far as being on schedule for a 2010 release?

Splitter



Quote:

Originally Posted by ChrisDNT (Post 172890)
Sad, about the swastiska thing, I wouldn't have imagined that the "PC brigade" would also be able to operate within Russia. But just curious, who obliged the Douma to pass this law, the same lobbies like in the Western world or specific Russian interests ?


RCAF_FB_Orville 07-31-2010 04:26 PM

There is a very real reason for the prohibition of Nazi symbolism in Russia, being that Russia contains more than half of the worlds Neo-Nazi's (estimated at around 90,000).
These knuckle dragging Gorrilas ironically do not seem to comprehend that Russia suffered terribly fighting against Fascism, and that Hitler considered most Slavs to be 'Untermenschen' and sub-human (lol.....what a f*cking dick). I'd love to know what (if anything) goes through these peoples heads. Hate crimes against those from the Southern Caucausus, Tajiks, blacks and anyone who is not ethnically Russian, as well as anti-Semitism are on the increase. It is a very real problem.....not just in Russia but elsewhere too.

I would agree that in the context of a computer game this is quite ludicrous, historical veracity never turned anyone into a Nazi, unless they were f*cked in the head already. :)

1c are being very wise in playing it safe IMO, it would be foolish to jeopardise development over this frankly inconsequential point. It is of course a simple matter for skin makers to overcome this 'problem'.....end of story really.

Glad to see that things are progressing Ilya, some of the criticisms have merit but its WIP, you guys are probably tearing your hair out over some of the OTT BS comments. Constructive criticism is of course a good (and necessary) thing, but some folk take things a bit too far IMO.

Carry on, it will be out when its out and keep up the good work. Don't let the b*stards get you down. :grin:

proton45 07-31-2010 06:12 PM

Quote:

Originally Posted by Fansadox (Post 172901)
Wow thats not good news... I have an idea though. I assume that there is a company lawyer? You could try and find out in a testtrial what thersult would be cause the context where the swastika is being used in your product has nothing to do with propaganda for the Nazis. That way a court could judge that the new law isnt intented to be used in this context.

Its just an idea but worth a try in my opinion.


I can just see the headlines in the gaming news... "1C hires lawyers to include/display swastika in new game". That seems like a reasonable way to spend the cash & generate publicity...lol

kendo65 07-31-2010 06:32 PM

Just what we need - having the game's release held up in a 5-year court hearing. :evil:

Vylsain 07-31-2010 06:48 PM

It's going to be like old Pro evolution soccer versions where Roberto Carlos was called Roberto Larcos... ^^

Svastika branches will be reversed, Adolf Hitler will be called Adilf Hatler and Hermann Goering will be Gernamm Hoering...

Seriously, that's a sad piece of news but you're right to play the safety !

Richie 07-31-2010 07:29 PM

Quote:

Originally Posted by Tree_UK (Post 172648)
I mean in terms of terrain, and lets be honest we are not going to see SOW this year.

Tree you would make a great opposition politician

BG-09 07-31-2010 07:37 PM

Thank's LukeFF!!!
 
Quote:

Originally Posted by LukeFF (Post 172874)
If you had bothered to read Luthier's replies, you would've seen his response in post #103 in this thread.

It seems you have clear view just as me. Let the force be with You!

~S!

SlipBall 07-31-2010 08:43 PM

Quote:

Originally Posted by Friendly_flyer (Post 172875)
In IL2, there is a way to manually edit the campaign file so that you can make the whole squadron use a particular skin. If this feature is made s a tad more accessible in SoW, a user-made skin and such a feature would probably solve that problem very easily.



Maybe...but this one sentience might mean maybe not...also it may even be a deal breaker for some of us

Originally Posted by luthier http://forum.1cpublishing.eu/images/...s/viewpost.gif
No there won't be a hidden swastika, and Russian legal climate being what it is, we can even potentially get in trouble if one is made as a pure user mod with no help from us.

To scrub the worlds unpleasant history, is the best way to repeat it's mistakes.

luthier 07-31-2010 09:04 PM

Just to clarify, the Nazi thing wasn't my personal decision. It was made after consulting with legal, and made at a much higher level than myself.

The Russian law is extremely vague. It basically says "manufacture and distribution of any Nazi symbols in any form is punishable by such and such." If somebody wanted a pretext to go after 1C, the courts would interpret it whichever way was needed. And not only would 1C be slapped with a huge fine that would dwarf any potential profits from BoB, the actual actors, most likely myself and / and Oleg, could look at a prison sentence.

So can we please close this subject once and for all?

SlipBall 07-31-2010 09:06 PM

I just slammed my door shut:-P

schnorchel 07-31-2010 09:43 PM

Quote:

Originally Posted by luthier (Post 172984)
Just to clarify, the Nazi thing wasn't my personal decision. It was made after consulting with legal, and made at a much higher level than myself.

The Russian law is extremely vague. It basically says "manufacture and distribution of any Nazi symbols in any form is punishable by such and such." If somebody wanted a pretext to go after 1C, the courts would interpret it whichever way was needed. And not only would 1C be slapped with a huge fine that would dwarf any potential profits from BoB, the actual actors, most likely myself and / and Oleg, could look at a prison sentence.

So can we please close this subject once and for all?

OK, Luthier. I promise no mention on that. But can we have a feature to enable user add any symbol they like on the German plane's rudder, just like the feature of Geschwader emblem on the fuselage?

Friendly_flyer 07-31-2010 09:48 PM

Quote:

Originally Posted by luthier (Post 172984)
JSo can we please close this subject once and for all?

Would it be possible to make the setting for the skin a squadron uses in an off-line campaign accessable to the player? It is possible to do now in IL2 by manually editing the mission file, but it require people fiddle around in the game folders where they normally don't go. If this setting is a made available from the campaign screen, Much of the swastica trouble will go away as soon as user made skins are available. It would also benefit people who like to skin themselves and have the squadron fly with their own designs.

Old_Canuck 07-31-2010 11:04 PM

Quote:

Originally Posted by the Dutchman (Post 172650)
When it first was announced i was in my 40's when it will be released i will probably be in my 50's............my god!:shock:

When it was first announced I was in my 50's .. I'm taking lots of vitamins and hoping to still be alive when it's released :-)

dflion 08-01-2010 12:34 AM

Thanks Friendly Flyer for clearing up the prop/spinner query - you are right it would be good to see some DeHavilland spinners mixed in with the Rotols.
DFLion

swiss 08-01-2010 02:15 AM

Quote:

Originally Posted by luthier (Post 172984)
So can we please close this subject once and for all?

Yes, please.

So, what about individual aim points for the guns?

Robert 08-01-2010 03:19 AM

Quote:

Originally Posted by Vylsain (Post 172955)
It's going to be like old Pro evolution soccer versions where Roberto Carlos was called Roberto Larcos... ^^

Svastika branches will be reversed, Adolf Hitler will be called Adilf Hatler and Hermann Goering will be Gernamm Hoering...

Seriously, that's a sad piece of news but you're right to play the safety !



LOL. Thanks for the jolt down memory lane. There was a non sanctioned baseball video game released in the states a long time ago. Because they didn't have the Major League Baseball Assoc. contract they couldn't use any real names - much like the game you mentioned.

I played as the Boston Red Sox and laughed at some of the names. The funniest was the third baseman's name. Wade Boggs was changed to "Spayed Froggs."

Blakduk 08-01-2010 06:18 AM

Quote:

Originally Posted by RCAF_FB_Orville (Post 172939)
There is a very real reason for the prohibition of Nazi symbolism in Russia, being that Russia contains more than half of the worlds Neo-Nazi's (estimated at around 90,000).
These knuckle dragging Gorrilas ironically do not seem to comprehend that Russia suffered terribly fighting against Fascism, and that Hitler considered most Slavs to be 'Untermenschen' and sub-human (lol.....what a f*cking dick). I'd love to know what (if anything) goes through these peoples heads. Hate crimes against those from the Southern Caucausus, Tajiks, blacks and anyone who is not ethnically Russian, as well as anti-Semitism are on the increase. It is a very real problem.....not just in Russia but elsewhere too.

I would agree that in the context of a computer game this is quite ludicrous, historical veracity never turned anyone into a Nazi, unless they were f*cked in the head already. :)

1c are being very wise in playing it safe IMO, it would be foolish to jeopardise development over this frankly inconsequential point. It is of course a simple matter for skin makers to overcome this 'problem'.....end of story really.

Glad to see that things are progressing Ilya, some of the criticisms have merit but its WIP, you guys are probably tearing your hair out over some of the OTT BS comments. Constructive criticism is of course a good (and necessary) thing, but some folk take things a bit too far IMO.

Carry on, it will be out when its out and keep up the good work. Don't let the b*stards get you down. :grin:

Good post- I believe the most moronic thing i have ever seen is pictures of neo-Nazis in Israel!!!!!
I agree- play it safe, get the game together, ignore the clowns- it's looking good and the scale of this game seems incredible.

baronWastelan 08-01-2010 07:15 AM

1 Attachment(s)
Here's what a real Hurricane looks like. The SOW Hurri is not too far from this...

Friendly_flyer 08-01-2010 09:49 AM

Quote:

Originally Posted by baronWastelan (Post 173043)
Here's what a real Hurricane looks like. The SOW Hurri is not too far from this...

Actually, this is allmost what a real Hurricane Mk.I looks like, the propeller spinner is the wrong shape. It is R4118, while most of the plane was rebuilt using the original bits, the constant speed propeller had to be rebuilt from scratch. It seems to be based on the longer spinner from a Mk.II Hurricane, but made pointed to resemble a de Haviland spinner. There are no flying Hurricane or Sea Hurricane Mk.I today that has the correct spinner.

The correct shape of the de Haviland spinner can be seen is this photo:

http://www.adf-gallery.com.au/galler.../BB_2A60_1.jpg

mungee 08-01-2010 10:30 AM

Quote:

Originally Posted by Old_Canuck (Post 172999)
When it was first announced I was in my 50's .. I'm taking lots of vitamins and hoping to still be alive when it's released :-)

Hehe! Me too!

tourmaline 08-01-2010 02:43 PM

Quote:

Originally Posted by Friendly_flyer (Post 172991)
Would it be possible to make the setting for the skin a squadron uses in an off-line campaign accessable to the player? It is possible to do now in IL2 by manually editing the mission file, but it require people fiddle around in the game folders where they normally don't go. If this setting is a made available from the campaign screen, Much of the swastica trouble will go away as soon as user made skins are available. It would also benefit people who like to skin themselves and have the squadron fly with their own designs.

+1.

Billy885 08-01-2010 03:31 PM

Quote:

Originally Posted by Old_Canuck (Post 172999)
When it was first announced I was in my 50's .. I'm taking lots of vitamins and hoping to still be alive when it's released :-)

You think you have troubles, I was in my 60's! I don't think I will make it.

BaylorMax 08-01-2010 06:11 PM

Quote:

Originally Posted by Old_Canuck (Post 172999)
When it was first announced I was in my 50's .. I'm taking lots of vitamins and hoping to still be alive when it's released :-)



Me, too! :-)

Rubberchicken 08-01-2010 07:23 PM

Funny, the sim veterans are getting as old as the WW2 veterans we watch in the History channel documentaries.

=KAG=Bersrk 08-01-2010 07:30 PM

We have here a pilot in 3rd Assault squadron of our Virtual Group, he was born on 1939... And still good enough to be good tankbuster and even shoots Messers with his Il-2 :)

Splitter 08-01-2010 07:48 PM

Luthier, my criticism was directed at the misguided and silly law, not you. Then again, we have our share of silly laws here in the States too, no? lol

Fingers crossed that you all are still on schedule.

Splitter





Quote:

Originally Posted by luthier (Post 172984)
Just to clarify, the Nazi thing wasn't my personal decision. It was made after consulting with legal, and made at a much higher level than myself.

The Russian law is extremely vague. It basically says "manufacture and distribution of any Nazi symbols in any form is punishable by such and such." If somebody wanted a pretext to go after 1C, the courts would interpret it whichever way was needed. And not only would 1C be slapped with a huge fine that would dwarf any potential profits from BoB, the actual actors, most likely myself and / and Oleg, could look at a prison sentence.

So can we please close this subject once and for all?


Rodolphe 08-01-2010 09:46 PM

...

The Hurricane Spinner Memo Strip : )

http://users.teledisnet.be/web/mfe39146/Spinners.jpg


TBC by Friendly Flyer ;-)
  1. Watts 11'3" two-blade fixed-pitch wooden propeller

  2. Rotol 10'9" three-blade variable-pitch metal propeller (Spitfire style)

  3. de Havilland Hamilton Hydromatic 10'8" three-blade variable-pitch metal propeller

  4. Rotol 11'3" three-blade variable-pitch composite (Jablo) propeller



Note : Rolls-Royce ejector exhaust except on the early Mk.I (Watts propeller) with Kidney exhaust stacks .



...

Friendly_flyer 08-01-2010 09:56 PM

Thank you Rodolphe, saved for a rainy day!

mark@1C 08-02-2010 08:54 AM

Hi, Staff

A little idea for the Clickable Cockpit(May be a digression, But I can't find the former Sticky Q&R SOW thread):
Perhaps, SOW series can support touchscreen technology when in a Clickable Mode.

Regards.

BadAim 08-02-2010 01:11 PM

O-O-O-O-O-O! And maybe the instrument panel could be sent to a second screen as well? This would be a great feature for pit builders. (granted only if all this wouldn't cut into development time)

zakkandrachoff 08-03-2010 06:48 PM

Quote:

Originally Posted by luthier (Post 172984)
Just to clarify, the Nazi thing wasn't my personal decision. It was made after consulting with legal, and made at a much higher level than myself.

The Russian law is extremely vague. It basically says "manufacture and distribution of any Nazi symbols in any form is punishable by such and such." If somebody wanted a pretext to go after 1C, the courts would interpret it whichever way was needed. And not only would 1C be slapped with a huge fine that would dwarf any potential profits from BoB, the actual actors, most likely myself and / and Oleg, could look at a prison sentence.

So can we please close this subject once and for all?

So…, how you going to do the skins of a Continuation War simulator in the future?

http://www.ww2incolor.com/d/213330-1/Finnish++Hurricane
http://piezaapieza.net/images/AMLd4822.01.jpg
;)

Viking 08-03-2010 06:55 PM

How do you....?
 
How about not at all!

Viking

Or at least not to your liking.
Read the writing on the wall.

LukeFF 08-03-2010 07:01 PM

Quote:

Originally Posted by zakkandrachoff (Post 173335)
So…, how you going to do the skins of a Continuation War simulator in the future?

Just like in IL2. Duh.

Eries 08-03-2010 07:04 PM

Quote:

Originally Posted by Tree_UK (Post 172871)
I am really hoping its going gold, but deep down I know its not - but thats a good thing if we see a superb product rather than an unfinished one. It will be interesting to see what the next speculated release date from Oleg is though!

Its obvious from your posts on this thread that your only intention in visiting this forum is to insult and harass Oleg and 1C. Otherwise why would you post the identical complaint in every thread ?
It isnt working.

So why the passive aggressive behavior and back handed insults ? Is it fruitful behavior ? The only accomplishemnt so far is a temporary ban on your account . Are trying for more?

Now you may say that my intent is only to harass you.....but the difference is ......everyone here enjoys that.


Luthier--- Thanks for another great update. Much appreciated.

Eries

proton45 08-03-2010 07:35 PM

I have a question in regards to "pilot animations"...

I wonder if it will be possible to have your AI wingman communicate through hand signals and visual body gestures. As people know...before the wide spread use of radios fighter pilots communicated through visual gestures. This could also be a nice feature for observing radio silence or for when a radio gets destroyed. I'm not sure of the standardized signals (of the era), but the old "point at eyes with the V signal and then indicate a direction" is easy enough to understand.

I understand that this is a feature that might not make it into the first release of the game...but their are some theaters of the war where this feature could really add the immersion of game play....Thanks !!!!

Tree_UK 08-03-2010 09:28 PM

Quote:

Originally Posted by Eries (Post 173340)
Its obvious from your posts on this thread that your only intention in visiting this forum is to insult and harass Oleg and 1C. Otherwise why would you post the identical complaint in every thread ?
It isnt working.

So why the passive aggressive behavior and back handed insults ? Is it fruitful behavior ? The only accomplishemnt so far is a temporary ban on your account . Are trying for more?

Now you may say that my intent is only to harass you.....but the difference is ......everyone here enjoys that.


Luthier--- Thanks for another great update. Much appreciated.

Eries

Grow up woman.... you dont have to read my posts. Check out your friends list you are far more isolated than you think.

proton45 08-03-2010 10:10 PM

Quote:

Originally Posted by Tree_UK (Post 173363)
Grow up woman.... you dont have to read my posts you can always f*ck off. Check out your friends list you are far more isolated than you think.

That seems a bit un-called for...he is entitled to his opinion, and it was stated in a civilized manor.

Blackdog_kt 08-03-2010 11:05 PM

Quote:

Originally Posted by zakkandrachoff (Post 173335)
So…, how you going to do the skins of a Continuation War simulator in the future?

Quote:

Originally Posted by LukeFF (Post 173338)
Just like in IL2. Duh.

Actually, if i'm not mistaken the hackencreuz is an inverted/mirror image of the other swastikas that are used in Finnish air force markings and various tribal insignia around the world. So, since it's not the exact same symbol there should be no problem ;)

nearmiss 08-03-2010 11:31 PM

Quote:

Originally Posted by Eries (Post 173340)
Its obvious from your posts on this thread that your only intention in visiting this forum is to insult and harass Oleg and 1C. Otherwise why would you post the identical complaint in every thread ?
It isnt working.

So why the passive aggressive behavior and back handed insults ? Is it fruitful behavior ? The only accomplishemnt so far is a temporary ban on your account . Are trying for more?

Now you may say that my intent is only to harass you.....but the difference is ......everyone here enjoys that.


Luthier--- Thanks for another great update. Much appreciated.

Eries

Tree_UK is persistently pessimistic just put him on your ignore list.

Novotny 08-04-2010 12:38 AM

Tree_UK does bring up the same points frequently; so do I, and so do most of the forum regulars. We all have our favourite things to moan about. For this is not a forum to discuss IL-2 - this is a forum to winge and moan.

I've moderated much bigger, much younger communities than this: and they're usually more respectful. Perhaps because their authors don't feel that their opinions are so important. People who play IL-2 are very concerned with the validity of their opinions.

The IL-2 community is just as immature as any other - why, just look at how our moderator gets torn to shreds on SimHQ for his own immature remarks. No point in posting the links, I know he'll remove them.

I'll probably get banned for this, and frankly couldn't care less. It's about time I stopped 'contributing' here and just used it to note Oleg's news. There are so many, much better places to discuss flight sims.

JtD 08-04-2010 04:17 AM

How's all that related to the last Friday update?

Novotny 08-04-2010 04:30 AM

It's not, of course; this is the bananas forum.

csThor 08-04-2010 04:58 AM

Quote:

Originally Posted by Blackdog_kt (Post 173385)
Actually, if i'm not mistaken the hackencreuz is an inverted/mirror image of the other swastikas that are used in Finnish air force markings and various tribal insignia around the world. So, since it's not the exact same symbol there should be no problem ;)

Actually there is. German law throws any kind of swastika into the same pot, NS swastika and finnish hakaristi are not kept separate. Ilya already said that the russian law is a "rubber law" that allows various ways of reading it. Which means the situation is as clear as stirred mud for 1C. I doubt they're going to risk a confrontation with the state so they'll play it safe and remove any swastika from the game.
I, too, don't suppose that 1C is going to change its marketing strategy so I guess there'll be one worldwide version (plus a russian one) and that's about it. And the smallest common denominator in that regard is german law which doesn't allow swastikas in a PC game.

WTE_Galway 08-04-2010 06:01 AM

Its only really the tail aircraft symbols that cause an issue.

The ground unit insignia such as the Afrika Korps one with the palm tree and hakenkreuz are too small to really be noticeable in a game.

Air Identification flags on tanks came later in the war. Also whilst many units did just use the NSDAP Flag or sometimes the Third Reich Battle Ensign the official Balkenkreuz Air Identification Flag shown below was also common and its historically accurate to use that on ground vehicles.

http://www.pzg.biz/f47_balkenkreuz.jpg


The Balkenkreuz Air Identification Flag was never flown as a flag but is commonly used in this role as a substitute for the NSDAP Flag by WWII recreation groups.

esmiol 08-04-2010 06:02 AM

if i remember it was the same problem in il2 no? swastika was not able to be show on the plane because of the german law.

but it is not something to debate.... because people who want swastika for historical reality on plane will just have to do a skin.

i suggest we stop speaking about that in this thread... we are clearly out of topic here ;)

proton45 08-04-2010 06:06 AM

Quote:

Originally Posted by esmiol (Post 173428)
if i remember it was the same problem in il2 no? swastika was not able to be show on the plane because of the german law.

but it is not something to debate.... because people who want swastika for historical reality on plane will just have to do a skin.

i suggest we stop speaking about that in this thread... we are clearly out of topic here ;)

Yea...you are right, its not a new issue.

But its still, waaaay closer to being on-topic then some of the posts here. ;)

Tree_UK 08-04-2010 08:10 AM

Quote:

Originally Posted by nearmiss (Post 173389)
Tree_UK is persistently pessimistic just put him on your ignore list.

Thats a bit unfair, im not pessimistic, im realistic, you told me i was pessimistic when i suggested that SOW would most likely be released in March 2010 back in March 2009, now on the scale of things i was being overly optimistic. Also I was told I was pessimistic and frankly rubbished by most on here when I announced that ubisoft were no longer involved in the project , I think now that most would agree that that is most certainly the case.
I am very pleased with the progress of SOW, and furthermore I simply love the work Oleg and team do, and I will gladly praise him for it all day long, but it does not mean I have to hang on his every word or believe everything he says regarding 'hinted' release dates like some here do. I think that it is good and healthy for debate to have a balance on the forums from all perspectives as long as we all believe in the product which i am certain we all do.

Skoshi Tiger 08-04-2010 09:01 AM

Your right Tree!

Sometimes we need to be grounded ;)

I/ZG52_Gaga 08-04-2010 09:38 AM

Quote:

Originally Posted by zakkandrachoff (Post 173335)
So…, how you going to do the skins of a Continuation War simulator in the future?

http://www.ww2incolor.com/d/213330-1/Finnish++Hurricane
http://piezaapieza.net/images/AMLd4822.01.jpg
;)

This is how we do it :) :

http://www.zg52.com/DDS.png

kendo65 08-04-2010 09:46 AM

Quote:

Originally Posted by Tree_UK (Post 173438)
im not pessimistic, im realistic

Pessimists ALWAYS see themselves as realists. Other people disagree.

Pessimists don't care - they just see other folks as naive ;)

Xilon_x 08-04-2010 10:20 AM

THIS SIMBOL have double FACE?
http://www.youtube.com/watch?v=O2GyG...eature=related

Hecke 08-04-2010 10:34 AM

Nice random stuff, but:

- unnecessary
- not working

Sven 08-04-2010 10:39 AM

I think you are lost Xilon, and I doubt if you will ever find the right path

good to see even more progress in SOW BOB, keep it up!

Xilon_x 08-04-2010 10:42 AM

no no sven not important if i lost or i winn i think this is only a simple simbol not dagerous for world simbols not is important but the very importance is the human mentality.

Tree_UK 08-04-2010 01:15 PM

Quote:

Originally Posted by kendo65 (Post 173448)
Pessimists ALWAYS see themselves as realists. Other people disagree.

Pessimists don't care - they just see other folks as naive ;)

No grey areas there then Doctor Kendo........ :confused:

Robert 08-04-2010 02:43 PM

Quote:

Originally Posted by Tree_UK (Post 173438)
Thats a bit unfair, im not pessimistic, im realistic, you told me i was pessimistic when i suggested that SOW would most likely be released in March 2010 back in March 2009, now on the scale of things i was being overly optimistic. Also I was told I was pessimistic and frankly rubbished by most on here when I announced that ubisoft were no longer involved in the project , I think now that most would agree that that is most certainly the case.
I am very pleased with the progress of SOW, and furthermore I simply love the work Oleg and team do, and I will gladly praise him for it all day long, but it does not mean I have to hang on his every word or believe everything he says regarding 'hinted' release dates like some here do. I think that it is good and healthy for debate to have a balance on the forums from all perspectives as long as we all believe in the product which i am certain we all do.


I have to admit, though Tree's persistent slagging at BoB release dates is long in the tooth, I believe he's a fan looking forward to the game's release. He's rarely been overtly negative when it comes to developer updates. He's even supportive.

Why does he do what he does? IDK. Maybe it's a shtick. Maybe he's trolling. Who knows. For all we know he's disabled and is really looking forward to this game for his own private reasons and truly is frustrated at the delays we've all experienced. We DON'T know. But he's been here since the opening of this forum. If he was negative in other aspects I'd be hard on him, but relatively, Tree is just the car alarm that goes off every now and then. Annoying? To some. But we're all adults here.

At least with Tree I can laugh it off. How many folks come in here and act like demanding asshats thinking they know everything, but provide no real useful information to help the progress of the game? They bother me infinitely more than Tree's mosquito like buzzing.

As a word of advise to Tree. Take it for what it's worth. We all know how you feel regarding release dates, and the delays. I'll even add: "You were right." Might it behoove you to tone it down? Respectfully, it is to the point where it's unnecessary.

swiss 08-04-2010 02:51 PM

Quote:

Originally Posted by Xilon_x (Post 173462)
no no sven not important if i lost or i winn i think this is only a simple simbol not dagerous for world simbols not is important but the very importance is the human mentality.

1st time agree with you.
(maybe I should mark this day in the calendar)

But it's not about mentality but some crazy paranoia.

Profanity is prohibited on this forums

Foo'bar 08-04-2010 03:56 PM

Totally unneccessary discussion about swastica and german or russian law. Once americans permitted germans to use it and today americans complain about germans don't want to use it any more, lol ;) Paint it onto the skin if you can't live without...

More important is the following:

I wonder why nobody is complaining about pilot's size? If I got luthier right then MG sized down the pilots inside cockpits in external models to prevent them to clip canopy when beeing animated.

I still ask myself if I got that matter right, and if so then I have do disagree. I'd rather would have less animations in a 109's cockpit than a 1,20 m dwarf. If a cockpit is too tight to make any gymnastics inside then, well, I can't make them.

Tree_UK 08-04-2010 03:58 PM

Quote:

Originally Posted by Robert (Post 173500)
I have to admit, though Tree's persistent slagging at BoB release dates is long in the tooth, I believe he's a fan looking forward to the game's release. He's rarely been overtly negative when it comes to developer updates. He's even supportive.

Why does he do what he does? IDK. Maybe it's a shtick. Maybe he's trolling. Who knows. For all we know he's disabled and is really looking forward to this game for his own private reasons and truly is frustrated at the delays we've all experienced. We DON'T know. But he's been here since the opening of this forum. If he was negative in other aspects I'd be hard on him, but relatively, Tree is just the car alarm that goes off every now and then. Annoying? To some. But we're all adults here.

At least with Tree I can laugh it off. How many folks come in here and act like demanding asshats thinking they know everything, but provide no real useful information to help the progress of the game? They bother me infinitely more than Tree's mosquito like buzzing.

As a word of advise to Tree. Take it for what it's worth. We all know how you feel regarding release dates, and the delays. I'll even add: "You were right." Might it behoove you to tone it down? Respectfully, it is to the point where it's unnecessary.

Noted and thanks Robert, I think that your words are of fair judgement.

zapatista 08-04-2010 04:23 PM

Quote:

Originally Posted by Foo'bar (Post 173509)
I wonder why nobody is complaining about pilot's size? If I got luthier right then MG sized down the pilots inside cockpits in external models to prevent them to clip canopy when beeing animated.

I still ask myself if I got that matter right, and if so then I have do disagree. I'd rather would have less animations in a 109's cockpit than a 1,20 m dwarf. If a cockpit is too tight to make any gymnastics inside then, well, I can't make them.

"complaints" about the pilots size started with my post on pg 4 :) iirc about another 6 or 7 posters have made similar remarks in this thread after that.

if this is a short term compromise however and is not easy to fix because of complex pilot animation factors, then it isnt really that critical imo. not worth causing delays over to try and sort it out just before release time. i would expect/hope this be a priority issue to be resolved in the first patches however.

for the german 109's, it is very obvious the pilot is about 25% to small

Flanker35M 08-04-2010 04:24 PM

S!

Let's use the oldest release dates in sim industry! When it is done = not even in beta, maybe on drawing board :D 2 weeks = there is something cooking up already, but still not quite there :D

MD_Titus 08-04-2010 05:35 PM

Quote:

Originally Posted by Tree_UK (Post 173363)
Grow up woman.... you dont have to read my posts. Check out your friends list you are far more isolated than you think.

teh first sentence, scanning the thread means they get read
the second sentence, and what difference does that make?
Quote:

Originally Posted by nearmiss (Post 173389)
Tree_UK is persistently pessimistic just put him on your ignore list.

instructions please?
Quote:

Originally Posted by JtD (Post 173416)
How's all that related to the last Friday update?

bwahahaha, hopeful man JtD!

Zorin 08-04-2010 11:36 PM

Quote:

Originally Posted by Foo'bar (Post 173509)
Totally unneccessary discussion about swastica and german or russian law. Once americans permitted germans to use it and today americans complain about germans don't want to use it any more, lol ;) Paint it onto the skin if you can't live without...

More important is the following:

I wonder why nobody is complaining about pilot's size? If I got luthier right then MG sized down the pilots inside cockpits in external models to prevent them to clip canopy when beeing animated.

I still ask myself if I got that matter right, and if so then I have do disagree. I'd rather would have less animations in a 109's cockpit than a 1,20 m dwarf. If a cockpit is too tight to make any gymnastics inside then, well, I can't make them.

It's all part of the animation thing. Our stock pilots are 175 cm I think. With tight cockpits like the 109, we have to find a fragile balance between height and shoulder room so they don't clip through the sides of the cockpit during maneuvers.

I think wha he is saying is, that they settled on 175cm for the pilot figure to make it fit every cockpit and allow for all the animations to be flawless.

And 175cm was not unusual for pilots, taller ones usually ended up as bomber/transport pilots due to the restrictive nature of the fighter cockpits.

zapatista 08-05-2010 01:08 AM

Quote:

Originally Posted by Zorin (Post 173555)
It's all part of the animation thing. Our stock pilots are 175 cm I think. With tight cockpits like the 109, we have to find a fragile balance between height and shoulder room so they don't clip through the sides of the cockpit during maneuvers.

I think wha he is saying is, that they settled on 175cm for the pilot figure to make it fit every cockpit and allow for all the animations to be flawless.

And 175cm was not unusual for pilots, taller ones usually ended up as bomber/transport pilots due to the restrictive nature of the fighter cockpits.

wasnt the english pilot in the recent video posted here 1.76 cm tall ? and he was VERY cramped in the 109 cockpit and his head touched the canopy when closed

for the hurricane and spitfire this is less critical (even if the same oleg-BoB pilot figure still looks a bit to small/short) because real life pilots ( as seen in several real life photographs posted here in recent threads confirm) had more room.

still, not a reason to spend weeks/months of bug fixing time on right now imho. solve it after release :)

fireflyerz 08-05-2010 06:38 AM

Well, scrolling through the vairious screenshots the figure size looks undersized in almost all fighter and bomber cockpits , I was under the impression this was just a place holder ?


All times are GMT. The time now is 10:19 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.