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Do you think that you are the master of the universe? That Oleg (during his vacation) should be standby exclusively for you 24 hours a day to answer your silly and arrogant questions. Get lost and take your shItty attitude with you. |
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holy moses, why don't you stop writing off topic instead of insulting me. Same to your brother, swiss. I was just asking because i was wondering if shell cases are a matter, not more not less. And I ask because i don't know it, so what makes you think i'm "the master of universe" (childish thought) |
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2. your windscreen is most likely not armored to withstand birdstrike or small arms fire. 3. Your windscreen is reinforced class that is designed to splinter on impact to not cause any large, sharp fragments. A canopy is designed to not splinter. (If you lose your windscreen at 80km/h you just stop. If you lose it at 500km/h at 30,000ft you're in trouble.) |
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Then my friend, you need to work on your choice of words. This; Quote:
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Why don't you go ahead and do some research, then come back and share your findings. |
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That's how much trust Microsoft had in their own team to compete with the current market. ;) |
BF109: 90mm (30+60)
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swiss, my friend, I wanted to know if they do damage and not if they do it in SoW BoB because in real life they maybe do it,too. Maybe you're right that my choice of words is not perfect, but that's maybe because i am 16 years old and from germany so my english knowledges need to be improved. Please don't presume me bad intention. |
C'est le ton qui fait la musique.
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Tu est d'accord ou non? |
Dann könnt ihr euch auch auf Deutsch austauschen.
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"écrive"? LOL écrirai peut être? |
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Nein, völlig korrekt nach avant que kommt ein subjontif. Und was hast du jetzt schon wieder auszusetzen? Welchen Ton hab ich jetzt nicht getroffen? Wie wärs wir machen vorerst mit dem Fach Musik weiter damit wir da wenigstens auf den selben Nenner kommen? |
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Where did I say something else? ;) |
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You should also check out the posts other people reply to ;) (Isn't that the idea of quoting posts in your own reply?) At least "your windscreen" should have given you a hint - well, I assume that neither you nor Flanker 35M drive armored cars? :cool: |
I got a LeoA2 license, so it's more like a tank.
;) my bad, sorry. |
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microsoft still kept a 3 man skeleton staff to keep the old flightsim information viable for later revival. since, like in the time of the romans, the peasants are now back to their "wine and games" mindset and lulled back into the trance of acting like passive consumer units they have been so well groomed for, i dont doubt microsoft will revive yet again one of their old proven games like ms-flightsim in the near future. |
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Hecke, wie ich sehe gehörst du zu den etwas jüngeren hier :-) Du warst wahrscheinlich am Anfang von IL2 nicht mit dabei. Viele im Forum gehören zu den alten Fliegern -- wir vertrauen Oleg sehr, denn er hat in der Vergangenheit nur immmer das Beste geliefert. Hast du den schon mal einen richtigen Simulator geflogen? (nicht so Konsolenspiel wie IL2 WoV meine ich) |
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Hi, Il-2 leider nicht dabei. Habe es mir zwar gekauft aber aufgrund der Grafik die mir nicht zusagte und der auflösung die mit meinem Monitor nicht harmonieren wollte hab ich es wieder in die Schublade gelegt. Vor 5 Jahren hab ich mit Combat Flight Simulator 1 angefangen und dann auch den 3er gehabt, sonst Flight Simulator 2004 und X. Dann natürlich auch mal ein Ausrutscher mit dem Konsolencrapspiel Blasende Engel. |
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Have you seen the movie of the Corsair catching fire and going down? Also look at some old colour WWII footage. There is quite a bit of the Pacific Theater on youtube. |
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übrigens: IL2 war für 4:3 monitor gemacht weil es noch kein widescreen gab. Man kann aber per Hand die conf.ini file anpassen und hats auch die richtige Auflösung für jeden widescreen monitor. ;-) |
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Shell pices after explosion of shell do the damage. It was in il-2 and it is way more advanced feature in SoW. |
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Interesting. So you say that the valuation, "low profit non-core department", has nothing to do with it's marketing value? |
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ja das mit der ini hab ich gemacht aber es hat mir einfach nicht gefallen. Naja nun gehe ich mit einer hohen (vielleicht doch zu hohen) Erwartungshaltung an SoW BoB ran. |
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Not sure what your point is, but if the videos are posted to show how fire really looks as compared to the ingame-shots, well, actually the thumbnail of the first video looks a lot like the screenshot on the first page. Even if not all filters are active.
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You seem to have missed the point. Each week the same group of people throw around much criticism.up-date, and insure us that they know better than the team. They are nothing but hackers, who complain a lot, and who say..Look here, look at my work, isn't it wonderful. That is like someone taking a brush to a fine painting, and saying..There I fixed it, now lets put my name on it......I agree with A-B, and you try to have a nice weekend as well.:grin: |
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I agree with SlipBall 100%.
MODS discussion is prohibited on these forums. |
own..
People want's to get a best product.. and they helps as they can..[/QUOTE] My friend, I can not see how you could condone such a statement as the following: But maybe some of you know what we have done for il2 effects, i know everything about il2 effects, and i'm only talking about smokes and fires in those photos, and i don't like it, those smokes and fires looks wrong, actually it looks exactly as the system today present in il2, if anybody already use our plutonium edition, knows what old il2 engine can do and, will see that our smokes are more realistic, textures in those are very low quality, and the emit freq isn't right |
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but like all companies riding an economic wave that ebbs and flows, when suddenly the bottom falls out of the world economy it makes cuts where it can, for microsoft those cuts would have been easiest and quickest in its non-core business area's. whatever tabloid speculators might say, once the economic system is more stable and its future easier to predict, the less important (but previously profitable) products for niche markets will reappear no doubt |
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Things seem to be coming along just fine. Look forward to the final release. In the meantime I hope Oleg continues to enjoy his vacation :D |
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And some people said it would happen, people who saw CFS3 online die, and other games. Lots of squadrons switched to IL2 when modding made CFS3 a mess, at least online. Modding is the sworn enemy of any online game. And yes they are hackers. The code wasn't given to them, period. I am aware that nice things have been done, yes...but they can be happy 1C didn't come after them with lawsuits, IMO. |
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Oleg and Ilya; regarding tracer, will different types of tracer and ammo be able to be chosen by the player? Also, what sources are you using for the RAF tracer rounds? I ask as I had always seen and thought that they had smoke trails to the tracer which were left behind. |
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Fact is, though, it was closed because it could not make enough money to support the expensive team. And as with Falcon, it was closed to be reopened, whenever suitable. But as you know so much about business: If you close something now to reopen it later, you will lose a lot against companies that even with a small team continue to produce, grow, gather experience and of course make themselves and their products renown. And then we're back at where we started: At the very heart of competition. @AED: I'm glad you made a new account to post this. It's not only complete BS, your attitude and appearance is the very reason why the unspeakables are still officially referred to as hackers, not as modders. |
Well forgive me if I came across as being rude to you. In my defense, I very much want the sim released this year. The complaints worry me that, the game will only be delayed to address them.:grin:
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for microsoft it is easy, and good business practice at he moment, to put some non priority projects back on the shelf and cut the money it spends on them during "the economic crisis". its also very easy for them to revive it later should they choose to. ms flightsim still has a lot of legs in it, since only the latest hardware can at long last run fs-x fluidly with decent scenery on a high resolution, so it is not as if an imminent upgrade was/is needed. as oleg supporters all we can hope for is that his project is a success, and that many 3e party flightsim software developers who initially made programs for ms will transition to his flightsim during that hiatus. |
S!
As of a shell casing hitting a windscreen. Sure it would not penetrate the screen but if the windscreen, armored or not, is hit by multiple objects the dents or marks alone can call for a replacement as pilot's view will be affected by the damage. A shell casing has a mass and with enough speed hitting an object moving at speed as well there will happen something, not just a ping. If you work with airplanes, you would know that a surprisingly small object can cause damage on the airplane ;) Well, the update was nice as stated. Waiting for more in future :) |
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But when BoB will be released and DCS offers more SDKs, these "lots of legs" can easily stumble and fall. This position is far from save and sound DUE to competition. No matter what you call it, hybernation, dead, whatever - the longer the studio is closed and the competition still produces the lower the chances it can be revived. Again exactly these arguments have been used by Falcon-fans for years, as well as for good old Janes simulations. Especially the last comment with the hardware needed to play it fluently. Looks like copy'n'pasted right from Frugals-World ;) |
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A big +1!!!!! Every 13 year old and his little brother got their greasy hands on IL-2 and started cooking their own home brew. It totaly killed a game I loved and enjoyed for nearly eight years.:( Now the same guys are here acting like "know-it-all" and bitching after every set of screenshots.:rolleyes: Hey, It's W.I.P. Don't you see that things are still changing from week to week? Wait for the release and then start to whine. I remember few years ago Hightech Creations released a public beta, months before a new release. The same type of whining filled the forums until the lead developer posted this sticky in the forum: "IT'S BETA, STUPID!!!!" Anyway. Thanks for the great update Oleg and Ilya. |
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You surprise me Tree, your not helping much:) I thought you were in a bigger hurry than me, that is, to get this sim to market...I say, tweak it after release!!!!!!! |
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because those guys do exactly what you didn't quote? That it's WIP and that they have faith if this is just a start? :-P:-P:-P:-P |
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Two words chum; fan-boys :grin: It's best to be honest and compliment than suck-up and compliment :-P |
Way to go guys, game isn't even out yet and already we've arrived at the zoo's discussion level :rolleyes:
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I find the real source code very clear. |
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Which does of course open opportunities for other develoeprs. I appreciate that Oleg is going against these trends, even though I assume SOW won't be "perfect" on release. Feel free to prove me wrong though :-) |
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Yes, I hear you...was, and continues to be very frustrating. I fear that I'm loosing my youthful reflexes, and will be an easy kill for philip.ed.:grin: |
In the in game render the fire effect should look more like this photoshoped screen. And if it's so, the photorealism could be quite good !
http://img248.imageshack.us/img248/8783/42332075.jpg |
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Working for free on your own free time after real job. |
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Im really bumped about the troubles with releasing the templates for the skins.:(
Would it be possible to make some sort of "skin viewer" (a simple 3d viewer aplication where we can see the texture on the 3d model)? It may be too time consuming tho. It has to come with the 3d models of the planes and possibly lighting engine.:( Anyway you guys know better what you can do and what you can't. |
Have we forgotten last week's update? I thought the flames looked pretty darn good there. I assumed what was shown in this week's update was either from an earlier build or taken on a lower graphical setting.
http://forum.1cpublishing.eu/attachm...1&d=1279279581 |
A truce???
I am not new to the IL-2 series and I am not new to these forums but (as you can see from my total posts) I am new to voicing my opinions; I am now beginning to wish that I had never started reading these responses to the weekly updates.
The gfx of BoB:SoW will not please everyone 100%. The gameplay of BoB:SoW will not please everyone 100%. BoB:SoW as a 'game' will not please everyone 100%. We must all learn to accept comprimise and the final word rests with Oleg. On the subject of the gfx effects; do we want them to look realistic, or should they look spectacular ('Hollywood', if you will)? The flight model, true to life, or playable? I know many of you want a 'simulator' with life-like effects and FM but others want a playable 'game', that's fun and yet looks good. Can we not all agree that these are mutually exclusive and compomises must be made? Imagine a realistic Formula 1 racing sim, the most true to life available. This would be neither fun nor playable, for all but maybe a small percentage of gamers that actually race Carts or Formula 3. C'mon guys, let's not argue amongst ourselves but keep it to constructive criticism and enjoy the updates. Can we call a truce and just enjoy the forthcoming sequel to a game that we currently all enjoy, be it modded or otherwise. :) |
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@AED Pleas mind your manners. People wouldn't get angry with you, if you were posting in a more "grown up" way. |
My, my, everyone's feisty this week. Seems to be 3 different arguments going on at once :)
Entertaining though ;) |
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How is this game going to be distributed?
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The basic fact is that successful flight sims cannot be developed by teams experiencing interference from high level corporate management.
For example there is the EA debacle where 75% of flightsim studios were wiped out during the dot com bust - not because they weren't profitable, but because EA had lost money in other areas and felt they need to keep only them most profitable genres (or so I've heard). Another example is B-17 II which almost got canceled (and was saved by showing off the graphics) or MSFS which gradually lagged more and more behind other developers despite (or perhaps because of) having large budgets and a major supporter. The reason why Oleg (and the rest of the Triumvirate ED & 777/Neoqb) is able to produce the quality he does is because he is an engineer as much as a manager and a pilot as much as he is a businessman. He is clearly aiming at both profound art and profitability. This is why he is profitable. But upper level managers typically found in big companies can't typically see this (or anything other than the lowest common denominator and the fastest buck). |
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"The reason why Oleg (and the rest of the Triumvirate ED & 777/Neoqb) is able to produce the quality he does is because he is an engineer as much as a manager and a pilot as much as he is a businessman. He is clearly aiming at both profound art and profitability. This is why he is profitable. But upper level managers typically found in big companies can't typically see this (or anything other than the lowest common denominator and the fastest buck)." +1 |
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In the TOP STICKY threads that directly relate to SOW, IL2 and TD updates "ON TOPIC discussions" are all that will be allowed. The threads will be vigorously moderated. We want to continue to provide the developers with viable, constructive comments and responses in the Sticky threads.
The NON-STICKY threads will now allow constructive and sensible discussions that relate to AIR COMBAT, AIR COMBAT SIMULATION AND FLIGHT SIMULATION, not just IL2, SOW or TD. Discussions about MODS or links to MODS is still prohibited content on the forums. All the rules and regulations of the forums still apply. |
Zapanista --- CAN"T YOU READ! NO MODS DISCUSSIONS ON THIS FORUMS.
THE POSTING IS DIRECTLY ABOVE THIS ONE. Guys this thread has been a major nuisance... all day. I've erased content, deleted posts and banned users. This thread is locked. Next week on updates if we have a repeat of this week the thread will be locked immediately. THat's a shame, because I think many of you enjoy the discussion and feedback from Oleg and Luthier. The mods and admins have clear directives on this forums - NO MODS DISCUSSIONS OR DIRECT REFERRAL LINKS TO MODS. |
oops, my bad !
just noticed the mod had stepped in while i was typing my last post on topic we are now :) |
Zapatista, for Gods sake take a day off, your begining to sound like some kind of disciple. It's all rather embarrasing. No offence of course. :-)
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Thanks nearmiss for the moderation and thank you Oleg for the update!
Will the Hurricane have a gear up buzzer? |
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Good stuff! Can't wait to slap some AA on this baby! :grin:
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Oleg, Luthier,
Nice. 1. The planes look fairly detailed, nearly photo-realistic. 2. Reflections and shading are, by all evidence, a strong point of BoB. 3. In the 4th pic (Bf108 belly), it seems that the ambient light affects also the color of the planes, as in reality. Am I right? 4. I'm still not convinced by the isolated bullet holes (pic 1, Hurri), they look flat and repetitive, and moreover they are the same both on fabric and on metal skin. 5. Apart from isolated bullet holes, all in all I begin to like the damage model, from a graphical standpoint. 6. Smoke isn't that bad, despite it's WIP. 7. Flames cannot be judged by a screenshot, because of their very dynamic nature. 8. The sea is rather good from height, it reminds me of the real thing, as seen from airliners. I wonder again about computer specs: when can we hope to get them? Question: will all those polygons, shades, seagulls, trees, smoke and flames fx reduce the number of planes present at the same time in a map ? Cheers, Insuber |
1C Team
Thanks for the update :) .................................................. ....... What fun trying to claw some sense from this thread :( Regarding things hitting the windscreen on a single engine WWII fighter........... There's a huge propeller ready to slice n dice birds and other unfortunate flying creatures that happen to be in the way of it. Shell casings wouldn't stand a chance of getting through either due to the prop wash and weight of the casing being to light. Of course I will stand corrected. Edit for bad speeling. |
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