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-   -   Friday 2010-04-02 Video and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=14190)

fireflyerz 04-04-2010 06:47 PM

Quote:

Originally Posted by robtek (Post 153208)
I think that to wait for a finished product before looking for faults is mature.
You, as proved by this really "useful" comment, aren't.

OMG , I hope you dont build the aircraft I fly in with that kind of forward thinking.

KG26_Alpha 04-04-2010 08:12 PM

Oleg Maddox

Hi,

Early in-game video. DX9 render and basic untuned effects. Do not forget – WIP!
Tracers are also WIP




In this thread the first post from Oleg, you should adjust comments to suit his statement regarding what you are seeing.







.

Chivas 04-04-2010 08:29 PM

Constructive criticism is a very good thing, but I see nothing in that video that requires negative feedback, that the developer isn't already well aware of. I'm not sure that negative reinforcement is a good thing, but that's just me. ;)

robtek 04-04-2010 08:34 PM

Quote:

Originally Posted by fireflyerz (Post 153216)
OMG , I hope you dont build the aircraft I fly in with that kind of forward thinking.

"Yes, just what the pro's need, a bunch of f*****g Amateurs giving advice."

That was my first idea, but then: I just find it disturbing that so many people say, in different words, that OM doesn't know what he is doing.

proton45 04-04-2010 09:00 PM

Quote:

Originally Posted by fireflyerz (Post 153202)
+1
At last a person with a brain and not a brown nose.

I say what I think...and I dont worry about weather I'm a "brown nose" or not.

Lesser minds are hung up on weather they are cool or not...

Most of these so called "cool non-brownnose" comments are pointless observations... How many of the comments are about tracers? Or about the "shinny unblemished skins"?

Pointless observations...
Sooo, what is left? A bunch of people who are telling Oleg that they are not "brown nose fans"? Pointless...

p.s. I'll stop right here cuz I already know that this is a bit harsh...


Quote:

Originally Posted by robtek (Post 153228)
"Yes, just what the pro's need, a bunch of f*****g Amateurs giving advice."

That was my first idea, but then: I just find it disturbing that so many people say, in different words, that OM doesn't know what he is doing.

+1

SlipBall 04-04-2010 09:22 PM

Criticism at this point in the development should concern missing or wrong object design, map layout faults, etc. not appearance of a skin because of their WIP status at this time :grin:

AndyJWest 04-04-2010 09:29 PM

+1 to SlipBall.

Also, I think people should take note of the fact they are comparing a lo-res YouTube video with their IL-2 install before commenting on how it 'doesn't look any better'. I'd like to know how they can really tell?

And how many times do people have to be told what 'Work in Progress' means?

leggit 04-04-2010 09:42 PM

all criticism; provided it's constructive, is good. fresh eyes sometimes see things more clearly.;)

Skarphol 04-04-2010 09:50 PM

If the Dorniers in the video had looked like this:

http://download.softclub.ru/pub/il2pict/grab0168.jpg

instead of this:
http://i277.photobucket.com/albums/k...myaircraft.jpg

Then this video would have been sooo much more jawdropping!

I'm pretty sure the dornier actually looks like that allready, but for some reason Oleg choose to show us something quite less impressing. He is probably building up expectations step by step.

Skarphol

PS! I borrowed the Dornier from Mysticpumas thread, I hope he will forgive me!

fireflyerz 04-04-2010 10:08 PM

Quote:

Originally Posted by robtek (Post 153228)
"Yes, just what the pro's need, a bunch of f*****g Amateurs giving advice."

That was my first idea, but then: I just find it disturbing that so many people say, in different words, that OM doesn't know what he is doing.

Temper , temper.

virre89 04-04-2010 10:48 PM

Quote:

Originally Posted by Skarphol (Post 153234)
If the Dorniers in the video had looked like this:

http://download.softclub.ru/pub/il2pict/grab0168.jpg

instead of this:
http://i277.photobucket.com/albums/k...myaircraft.jpg

Then this video would have been sooo much more jawdropping!

I'm pretty sure the dornier actually looks like that allready, but for some reason Oleg choose to show us something quite less impressing. He is probably building up expectations step by step.

Skarphol

PS! I borrowed the Dornier from Mysticpumas thread, I hope he will forgive me!

The look of the aircraft in the video was way more jawdropping than that screenshot. If it's historically accurate i can't comment on since i've no in depth knowledge about that plane.

But people need to stop the nitpicking sometimes seriously..

TinyTim 04-04-2010 10:53 PM

Quote:

Originally Posted by Skarphol (Post 153234)
If the Dorniers in the video had looked like this:

pic of 110

instead of this:

pic of 215

Then this video would have been sooo much more jawdropping!

I'm pretty sure the dornier actually looks like that allready, but for some reason Oleg choose to show us something quite less impressing. He is probably building up expectations step by step.

Firstly, the first picture is a screenshot, the second is a capture from a video.
Secondly, on the first picture the sunlight is reflected from the water and from the plane to the camera, so you get the shine. On the second picture the sun is behind the camera, so you can't get a reflection apart from some minor surfaces that happen to be at the right angle.

Anyway, the video is amazing. Dynamic lightning, just wow. Canopy framing casts shadows... incredible.

AndyJWest 04-04-2010 11:00 PM

The still picture of the Bf 110 is 1288 pixels wide. The max resolution of the YouTube video is 480 pixels wide. Guess which one is going to look better, even ignoring the fact that the compression algorithm used to reduce video to a reasonable size is going to result in further loss of detail?

JG4_Helofly 04-04-2010 11:33 PM

Very nice video! Looks almost photo realistic to me.

Unfortunately, people begin already to fight about minor details.
What will it be like, when the game comes out and FM discussions start to pop up?
The forum will be a battlefield...

proton45 04-04-2010 11:54 PM

1 Attachment(s)
Hey, what do you guys think? Is their a missing texture here? It kind of looks like the back of the engine is missing...

K-Style 04-05-2010 12:01 AM

Quote:

Originally Posted by Skarphol (Post 153234)
If the Dorniers in the video had looked like this:

http://download.softclub.ru/pub/il2pict/grab0168.jpg

instead of this:
http://i277.photobucket.com/albums/k...myaircraft.jpg

Then this video would have been sooo much more jawdropping!

I'm pretty sure the dornier actually looks like that allready, but for some reason Oleg choose to show us something quite less impressing. He is probably building up expectations step by step.

Skarphol

PS! I borrowed the Dornier from Mysticpumas thread, I hope he will forgive me!

The Dornier looks more like a photo than the ME110 image.

Modding_Monkey 04-05-2010 12:37 AM

Quote:

Originally Posted by proton45 (Post 153246)
Hey, what do you guys think? Is their a missing texture here? It kind of looks like the back of the engine is missing...

This is know as a SHADOW.
When the sun's rays are blocked they are created.

AndyJWest 04-05-2010 12:48 AM

Quote:

Unfortunately, people begin already to fight about minor details.
What will it be like, when the game comes out and FM discussions start to pop up?
The forum will be a battlefield...
A lot of the 'fighting' seems to be over imaginary details, rather than anything Oleg has actually shown us. I think there are enough knowledgeable people in the IL-2 community to have a rational discusion about FMs etc, but this will to some extent depend on forum moderators - not that I'm any way criticising the moderation here - and also on a bit of goodwill from everyone. I suspect most of us will be too blown away by everything for the first month or two to get into major rows over the flight model details.

major_setback 04-05-2010 12:59 AM

Quote:

Originally Posted by proton45 (Post 153246)
Hey, what do you guys think? Is their a missing texture here? It kind of looks like the back of the engine is missing...

It's shadow on the rear of the engine nacelle. Here is what the rear of the engine nacelle looks like:

http://i4.photobucket.com/albums/y12...9CdFnfD_fs.jpg

http://img.photobucket.com/albums/v4...R/Do215004.jpg


There are some really excellent large photos of the aircraft here (SaQSoN/Oleg already have these BTW):

http://spasticforplastic.1hwy.com/TR.../Do%20215.html

http://img.photobucket.com/albums/v4...R/Do215005.jpg

It's a beautiful aircraft.

Richie 04-05-2010 01:03 AM

I'm sure we will see more and more as time goes by. More impressive things. I'd like to see the 109 cockpit, judging from the interview that check 6 did I think it's done.

proton45 04-05-2010 01:36 AM

Quote:

Originally Posted by Modding_Monkey (Post 153250)
This is know as a SHADOW.
When the sun's rays are blocked they are created.


LOL...sarcasm, now thats clever.

Ya, I thought of the shadow thing...it just looks odd, being the same hue as the sky behind it. That and the shadow dosn't move as the aeroplane tilts. I'm sure it probably is just a shadow...but its a different shade then the shadow on the fuselage.

AdMan 04-05-2010 02:02 AM

Quote:

Originally Posted by Skarphol (Post 153234)
If the Dorniers in the video had looked like this:

http://download.softclub.ru/pub/il2pict/grab0168.jpg

instead of this:
http://i277.photobucket.com/albums/k...myaircraft.jpg

Then this video would have been sooo much more jawdropping!

I'm pretty sure the dornier actually looks like that allready, but for some reason Oleg choose to show us something quite less impressing. He is probably building up expectations step by step.

Skarphol

PS! I borrowed the Dornier from Mysticpumas thread, I hope he will forgive me!

I think one is a DX10 or 11 render vs the DX9, I believe that is the main difference between the two

on another note:

The people who are complaining about nitpicking, it's even more annoying an pointless than the nitpicking itself, at least people nitpicking are keeping it about the game screenshots and I actually think once in a while our nitpicking does do some good for Oleg and the team. Complaining about other posters just turns the thread into a flame war. We have been anticipating this game for years, so every morsel we see is going to be scrutinized with a fine tooth comb, that's just the way it is and is going to be, deal with it.

Abbeville-Boy 04-05-2010 05:29 AM

Quote:

Originally Posted by AdMan (Post 153257)
on another note:

The people who are complaining about nitpicking, it's even more annoying an pointless than the nitpicking itself, at least people nitpicking are keeping it about the game screenshots and I actually think once in a while our nitpicking does do some good for Oleg and the team. Complaining about other posters just turns the thread into a flame war. We have been anticipating this game for years, so every morsel we see is going to be scrutinized with a fine tooth comb, that's just the way it is and is going to be, deal with it.


:rolleyes:
Your post is a complaint

AndyJWest 04-05-2010 06:06 AM

This has got to be one of the most pointless threads in recent months in this forum. Or more accurately, one of the most pointless 'dragging out of an existing topic just so we can boost our egos' continuation of a thread. Does anybody think that their personal opinion of how SoW:BoB isn't as good as they wanted it to be, and/or can't possibly be as good as everyone expect it to be, is of any real relevance?

I used to look in on this forum occasionally, while real SoW news was non-existent, but lately, with Oleg posting regularly, and TD also giving updates on IL-2 patches, the forum has had a real revival. Unfortunately, some posters seem to think their 'guesswork', and 'knowledge as old hands' is more significant that actual information. It isn't. Neither are your ego-jousts. Get a life...

engarde 04-05-2010 11:56 AM

Indeed
 
I often wonder when i see certain posts, about the troll element.

I attribute much of the stupidly worded posts, usually about some ridiculously obscure factor of the provided material, to people desperate for a reaction.

or, dedicated anti everything posters?

the videos are a work in progress, which means to me it will be very different once everythings been optimised.

so i take whats posted as an early indicator, rather than solid production values that will NEVER BE IMPROVED !

yet so many stupid stupid STUPID detail obsessed posts.

you fuggen idiots, there's not even a release date yet so many stupid stupid STUPID posters seem to think its worth trying to be intellectual about details.

god its like watching poker with blank cards, and idiots arguing over the result of each hand.

Richie 04-05-2010 11:58 PM

Example...The trees last update :)

Necrobaron 04-06-2010 05:25 AM

Quote:

Originally Posted by SlipBall (Post 153231)
Criticism at this point in the development should concern missing or wrong object design, map layout faults, etc. not appearance of a skin because of their WIP status at this time :grin:

...and we have a winner!
________
Free stream tube

Bobb4 04-06-2010 06:15 AM

Did any else notice the dead-stick spitfire right at the end of the video?

luthier 04-06-2010 08:43 AM

1 Attachment(s)
Quote:

Originally Posted by Skarphol (Post 153234)
If the Dorniers in the video had looked like this:

http://download.softclub.ru/pub/il2pict/grab0168.jpg

instead of this:
http://i277.photobucket.com/albums/k...myaircraft.jpg

Then this video would have been sooo much more jawdropping!

It's just a matter of angle and also some video compression. Here's the same shot from the same track taken from a different angle.

You obviously will only see shiny rivets and reflection off of raised surfaces when looking at an aircraft from a certain angle.

If I changed the time of day in the track then it'd look even closer to the Bf-110 shot.

This is all basic DX9.

Skarphol 04-06-2010 09:32 AM

Thanks Luthier!

You are of course right. My point was that people are complaining about the video, and I was trying to show that the level of detail is much higher than what is shown in the video, as with the Bf-110-picture wich I find absolutely fantastic. If the Dorniers had been shown with the same level of details, I guess much of this critizism had not been posted.
After reading the replies to my post I realise that a lot of people didn't understand my intention, so I guess I have to work on my english.

By the way; the new picture of the Dornier looks stunning too! Never noticed the variant with V-engines before.

Skarphol

Flanker35M 04-06-2010 09:41 AM

S!

SoW looks good even in DX9 and as WIP :D Can't wait to see it in full DX11 glory!

Bobb4 04-06-2010 09:42 AM

Quote:

Originally Posted by luthier (Post 153368)
It's just a matter of angle and also some video compression. Here's the same shot from the same track taken from a different angle.

You obviously will only see shiny rivets and reflection off of raised surfaces when looking at an aircraft from a certain angle.

If I changed the time of day in the track then it'd look even closer to the Bf-110 shot.

This is all basic DX9.

Awesome pic, quick questions are those individual puffs of smoke at points of bullet impact? And the crews, is it me or is this bomber not returing fire (no gun tracking either)
Will crew members slump over when killed?

Snuff_Pidgeon 04-06-2010 09:42 AM

MMMMM V-Engines gorgeous Dohhh!

Skarphol 04-06-2010 09:49 AM

I just noticed in the new picture of the Dornier you can see the bullet holes from the .303s! That was totally lost in the original low-res video!

Skarphol

zapatista 04-06-2010 12:24 PM

Oleg,

thx for the update, the in-game video is looking very good already in beta form


Quote:

Originally Posted by HFC_Dolphin (Post 153056)
Very nice video!
It's really much better than IL-2, no doubt about this.

I very much liked the visibility and then the clouds and the colours (especially the sea).

+1 on the distant object visibility improvement !!

this is one of the main problems in il2 currently and needs to be solved

Dano 04-06-2010 01:04 PM

I'd really like to see some big formations this friday ;)

drafting 04-06-2010 01:50 PM

Quote:

Originally Posted by luthier (Post 153368)
It's just a matter of angle and also some video compression. Here's the same shot from the same track taken from a different angle.

You obviously will only see shiny rivets and reflection off of raised surfaces when looking at an aircraft from a certain angle.

If I changed the time of day in the track then it'd look even closer to the Bf-110 shot.

This is all basic DX9.

Thanks for the bigger pic, Luthier! Great detail! :grin:

Sooooo.... as long as you're uploading hi-rez pics, it might help if you uploaded an HD version of the video too to stave off any other problems that people are having. :cool:

DuxCorvan 04-06-2010 02:25 PM

Oh no, I just noticed it. The daytime giant muzzle flashes strike back. Weren't we done with the flamethrowers in Il-2 yet? Why are they back again? They are awful.

For the rest, as a said, it's quite OK, going on nicely; still WIP, I know.

Oleg Maddox 04-06-2010 05:46 PM

Quote:

Originally Posted by Bobb4 (Post 153375)
Awesome pic, quick questions
1. are those individual puffs of smoke at points of bullet impact?
2. And the crews, is it me or is this bomber not returing fire (no gun tracking either)
3. Will crew members slump over when killed?

1. Yesm but should looks later a bit other way.
2. Not working in this aircraft yet. Under tunes.
3. Sould be by different way in different aircraft.

philip.ed 04-06-2010 07:42 PM

Oleg, will we be allowed to have different types of ammo, eg the usual .303 rounds for the spits and hurris, but also have the option to have de-wilde ammuniton in some guns, and incendiary tracer in others? Because pilots were allowed to customize the load-out in their guns, and it'd be a great feature for SoW!

Oleg Maddox 04-06-2010 08:02 PM

Quote:

Originally Posted by philip.ed (Post 153475)
Oleg, will we be allowed to have different types of ammo, eg the usual .303 rounds for the spits and hurris, but also have the option to have de-wilde ammuniton in some guns, and incendiary tracer in others? Because pilots were allowed to customize the load-out in their guns, and it'd be a great feature for SoW!

Yes. Not totally as you wish, but you may change from some various, that defined historically in orders to pilots + some additional variants.
Probably by this way.

TheGrunch 04-06-2010 08:15 PM

Hi Oleg. Is there any possibility that you could allow head movement to be controlled by a joystick axis so that those who use Cachya or Freetrack or FaceAPI could use 6DOF head tracking without using the NaturalPoint interface?

Oleg Maddox 04-06-2010 08:49 PM

Quote:

Originally Posted by TheGrunch (Post 153488)
Hi Oleg. Is there any possibility that you could allow head movement to be controlled by a joystick axis so that those who use Cachya or Freetrack or FaceAPI could use 6DOF head tracking without using the NaturalPoint interface?

Can't answer this

KOM.Nausicaa 04-06-2010 09:01 PM

Hello Oleg,

thanks for the kind words about my artwork in the other thread - and nice you showed it to your wife. I promise I will come back to your photo forum and show new things soon.

A question about the video update: Are the cloud shapes final ? I wonder how the cloud shapes get affected by your new weather simulation system. That should create some interesting and varying forms.

Thanks for your amazing work -

Yours

N.

philip.ed 04-06-2010 09:20 PM

Quote:

Originally Posted by Oleg Maddox (Post 153481)
Yes. Not totally as you wish, but you may change from some various, that defined historically in orders to pilots + some additional variants.
Probably by this way.

Sounds great. Will we be able to change the load-out in each gun or just as a set? For example, could I just have tracer rounds in one gun?

Freycinet 04-06-2010 10:26 PM

I'm afraid so much chaff and so little substance makes this thread totally useless for the developers as a feedback channel. Nobody would want to read through 15 pages of this...

Question: will it be possible to set simultaneous clouds at different levels? And clouds of different types? - I just flew yesterday at a flight level between a low broken cumulus and a higher altostratus. Would be AMAZING to have this, and of course essential for realistic looking cloudscapes.

Ernst 04-06-2010 10:39 PM

Please Oleg, i beg you, dont allow us to become NaturalPoint's hostages.

jippy13 04-06-2010 10:50 PM

Hello Oleg,
Will it be possible to pre order Bob ?
If yes, I want to be the first on the list with your dedication :)
A date for the preorder ?

Dano 04-06-2010 11:27 PM

Quote:

Originally Posted by jippy13 (Post 153527)
Hello Oleg,
Will it be possible to pre order Bob ?
If yes, I want to be the first on the list with your dedication :)
A date for the preorder ?

You can pre-order at various etailers and have been able to for nearly four years now...

http://homepage.ntlworld.com/daniel.clarke17/bobpre.JPG

Necrobaron 04-07-2010 03:53 AM

Quote:

Originally Posted by Skarphol (Post 153377)
I just noticed in the new picture of the Dornier you can see the bullet holes from the .303s! That was totally lost in the original low-res video!

Skarphol

Good eye! I'm thinking this is the first time we've seen this.

With all the nitpicking going on, I'm surprised no one brought up the fact that there is no shrapnel from the hits the Dornier is taking. I'm sure this this will be seen at a later date/build.
________
YAMAHA ROYAL STAR TOUR DELUXE

robtek 04-07-2010 05:02 AM

Where should the "shrapnel" come from?
From those itsy bitsy .303 holes?
There must be many more hits before parts are torn away.

LukeFF 04-07-2010 09:05 AM

Quote:

Originally Posted by Ernst (Post 153525)
Please Oleg, i beg you, dont allow us to become NaturalPoint's hostages.

The heck are you talking about?

Insuber 04-07-2010 09:44 AM

Quote:

Originally Posted by LukeFF (Post 153575)
The heck are you talking about?

Simple: Natural Point imposes an exclusivity clause before allowing for the use of their drivers.

robtek 04-07-2010 05:08 PM

says who?
afaik thats only hearsay!

Necrobaron 04-07-2010 05:29 PM

Quote:

Originally Posted by robtek (Post 153556)
Where should the "shrapnel" come from?
From those itsy bitsy .303 holes?
There must be many more hits before parts are torn away.

Pepper a plane in IL-2, even with a rifle caliber MG, and you'll get a nice shower of metal. I don't know if that's correct or not, but it definately is noticeable here in its absence compared to IL-2...
________
Vermont medical marijuana dispensary

robtek 04-07-2010 07:01 PM

As you said, Necrobaron, "pepper a plane" thats many hits :-D
I also don't know how it looks in reality, but the few, clean holes one sees in that pic will get you a few paintflakes at most.

kendo65 04-07-2010 09:25 PM

Quote:

Originally Posted by Necrobaron (Post 153554)
I'm surprised no one brought up the fact that there is no shrapnel from the hits the Dornier is taking. I'm sure this this will be seen at a later date/build.

Actually, there is. Probably not noticeable in the video embedded in the page, but I downloaded it to my PC and used VLC Media Player to play it back.

This allows you to enlarge the video picture considerably and you can clearly see small pieces of debris being shed by the Dornier. They are MUCH smaller than in il2, but this is as should be with small calibre .303 rounds.

So, all present and correct.

I'll see if I can get a screen print of it, but may not come across too well.

kendo65 04-07-2010 09:42 PM

1 Attachment(s)
Hope this comes out ok.

I used Photoshop's Unsharp Mask filter to make things a little more clear as the quality is poor when you blow the video up in size, but rest assured nothing added or otherwise manipulated in this - the debris is clearly visible beneath the Dornier.

As robtek said they are not much more than "paintflakes" or "metal-flakes", but they are there!

SlipBall 04-07-2010 10:13 PM

Well it seems to me that the sim is in beta testing...what say you Oleg:grin:

p.s. I'm available

Tbag 04-07-2010 10:27 PM

A bit OT but I think these pictures from A2A simulations B17G are simply stunning and really set the bar:

http://img.photobucket.com/albums/v4...outsims/b1.jpg

http://img.photobucket.com/albums/v4...outsims/b8.jpg

Qpassa 04-07-2010 10:29 PM

Quote:

Originally Posted by SlipBall (Post 153675)
Well it seems to me that the sim is in beta testing...what say you Oleg:grin:

p.s. I'm available

Hehe ,me too :grin:

Necrobaron 04-07-2010 10:36 PM

Quote:

Originally Posted by kendo65 (Post 153670)
Hope this comes out ok.

I used Photoshop's Unsharp Mask filter to make things a little more clear as the quality is poor when you blow the video up in size, but rest assured nothing added or otherwise manipulated in this - the debris is clearly visible beneath the Dornier.

As robtek said they are not much more than "paintflakes" or "metal-flakes", but they are there!

That's it! I didn't see it in the lower res video. Thanks for posting this!
________
Yamaha libero (g5) specifications

Foo'bar 04-08-2010 06:08 AM

Quote:

Originally Posted by Tbag (Post 153676)
A bit OT but I think these pictures from A2A simulations B17G are simply stunning and really set the bar:


I don't see any drop shadow though there should be one...

major_setback 04-08-2010 02:59 PM

Quote:

Originally Posted by Foo'bar (Post 153707)
I don't see any drop shadow though there should be one...

I'm not a big fan of this aircraft, but there are drop shadows in these screenshots:

http://a2asimulations.com/forum/view...p?f=35&t=21385

It would be interesting to know though if it is 1c's plan than companies like A2A will be able to release single aircraft add-ons for SoW, in the same way they do now for FSX. Oleg?

I know that the sim won't support hundreds of aircraft like this flying around, but most of those flying them at the moment in FSX are quite happy to buy them and fly them on their own.

Is this a market that 1c is aiming at?

I would personally be much more interested in buying third party aircraft to fly in SoW than in FSX. I like the highly detailed, high poly-count aircraft. I know they would look a lot better in SoW with the better lighting etc. And I presume they will fly very well too.

I am also sure that third party companies would be very interested in this new market.

Antoninus 04-08-2010 05:20 PM

Quote:

Originally Posted by major_setback (Post 153763)
It would be interesting to know though if it is 1c's plan than companies like A2A will be able to release single aircraft add-ons for SoW, in the same way they do now for FSX. Oleg?

This was already confirmed, for example in the last simhq interview, quoted below. I really hope A2A will eventually switch to SOW. There should be a bigger market for WW2 planes than in the FSX community, which will only become smaller in the next years.

http://simhq.com/_air13/air_439b.html
Quote:

Oleg:
Speaking about things I want for myself, having seen the enormous third-party industry built around MSFS, we had always planned to bite into that pie. Or more accurately, to give these third-parties something more exciting to do. With IL-2 we had an engine not designed for external development, especially with its crucial online component, so we simply could do nothing to open it up to external teams. It was impossible without risking our cheater-free online gameplay.

Today, we found the way to have our cake and eat it too. As initially designed however, our goal wasn’t as much to steal some teams away from MSFS as to create our own satellite industry from scratch, giving an outlet to fans who want to develop and expand the Storm of War universe. So we’ll be giving proprietary tools to external developers which will allow them to insert new aircraft and other objects into the Storm of War engine, and their work will not affect the crucial element of online fairness.

However, with the demise of Aces Studio, I really hope that many of the MSFS external developers will begin to look in our direction and consider switching over to Storm of War.

IIya: I have the deepest respect for the core MSFS team, and for the huge number of flight simulator developers around the world. They keep this industry going. There is tremendous talent out there, and some MSFS products developed by third party developers are easily as good as anything developed by professional flight sim teams. If we can bring some of them round to our side, it has to be great for everyone, for us, for them, and most importantly for the end-users.

Remember that the Storm of War engine is very flexible, and it’s built completely from scratch to next-generation standards. Without third-party support we could hardly begin to explore the possibilities, and they are truly endless. For third parties, there are no limits at all. You could cover the entire history of aviation from WWI to today, both military and civilian, props jets and everything else. Basically anything you could imagine.

There’s only so much one development team can do, and look at how far we’ve taken IL-2 over the years with everything having to go through Oleg. I can’t even imagine the things that we’ll get to see with a powerful next-generation engine that’s opened up to external talent.

hiro 04-08-2010 09:18 PM

that video is awesome, and its cool SOW allows talented 3rd party ninjas to make more awesomeness.

Fireskull 04-08-2010 11:39 PM

Oleg,

I know you are a very busy person, so I will keep it simple. To not answer this question at this time would be understandable for several reasons.

The quality looks fantastic in the video, especially considering that it is DirectX 9.

Can you tell everyone how much time until you receive the next NVIDIA graphics cards for testing with DirectX 11 and with them the next generation PhysX technology derived from PolyMorph Engine?

(You and I both know that they will be the best for Storm of War. ;) )

Richie 04-09-2010 01:58 AM

Would a 6 core processor work fine with SOW. Something like an i7 980?

334th_Gazoo 04-09-2010 05:43 AM

Quote:

Originally Posted by Richie (Post 153820)
Would a 6 core processor work fine with SOW. Something like an i7 980?

Just buy the best you can afford...... After the game comes out!

Richie 04-09-2010 02:02 PM

Rgr

Freycinet 04-09-2010 03:25 PM

No update this week? :(

robtek 04-09-2010 03:48 PM

Patience!
Friday isn't over, yet!

IFnXI 04-09-2010 03:56 PM

Quote:

Originally Posted by robtek (Post 153892)
Patience!
Friday isn't over, yet!

In Russia, Friday is over, already.

dskleingeld 04-09-2010 04:04 PM

Quote:

Originally Posted by IFnXI (Post 153894)
In Russia, Friday is over, already.

Its around 20:00 in Russia. Oleg is probably finishing everything as we speak.

philip.ed 04-09-2010 04:06 PM

I'll be pleasantly surpised if we get an update today ;)

sneeke97 04-09-2010 04:07 PM

Quote:

Originally Posted by IFnXI (Post 153894)
In Russia, Friday is over, already.

Oh really? We must have some sort of disaster in time here in Moscow whit our 20PM fri 9apr right now :cool:

Flyby 04-09-2010 04:12 PM

think BIG. think FANTASTIC! the update may be AWESOME!! either way, I'll check back in a few hours. I'm sure the update will be up to 20 pages of comments by then, with forgiveness by all for having been made to wait. and if there is no update today, well we just have to get back to RL stuff (school, work, the ever-present Honey-Do list, bong hits, etc). survival is the first law of Nature.
Flyby out

ECV56_Lancelot 04-09-2010 04:15 PM

Bue none of us will die if we don´t get an update today!
Well, maybe some will cry TREASON for not having the update, and god will only know why it would be a treason for them! :).
To be honest, would like to see am update of the more background improvements that some new graphics bells, or a video or screenshot with hudreds of aircraft in the air, like some people requested. With what has been showed so far, i´m convinced that graphically the sim will be a blast.

IFnXI 04-09-2010 04:16 PM

Quote:

Originally Posted by dskleingeld (Post 153897)
Its around 20:00 in Russia. Oleg is probably finishing everything as we speak.

spare Oleg. :) Where have you seen a man who liked to sit at work until 8 p.m.? :)

IFnXI 04-09-2010 04:29 PM

Quote:

Originally Posted by sneeke97 (Post 153899)
Oh really? We must have some sort of disaster in time here in Moscow whit our 20PM fri 9apr right now :cool:

I do not know, how about Moscow, but here in Kaluga, every one are celebrating Friday, but do not sit in the office:)


sorry for off topic :)

Ernst 04-09-2010 04:37 PM

Oleg gets vacation from you annoying guys in the forum. Hehehe...:-P

lbuchele 04-09-2010 05:51 PM

No...update...today...
AAARRRRGGHHH!(crazy combat sim nerd dying)

AdMan 04-09-2010 06:36 PM

I feel this is a downward turning point in my life

frsv0678 04-09-2010 06:37 PM

Quote:

Originally Posted by lbuchele (Post 153921)
No...update...today...
AAARRRRGGHHH!(crazy combat sim nerd dying)

Yeah me too :S I have visited the forum at least 30times today to check for any updates :'(

zakkandrachoff 04-09-2010 07:25 PM

Quote:

Originally Posted by frsv0678 (Post 153935)
Yeah me too :S I have visited the forum at least 30times today to check for any updates :'(

poor bastard jeje

Insuber 04-09-2010 10:13 PM

Update 10-04-2010
 
Ok guys,

I can't bear all this pain, here is today's update. Enjoy !!!

1. All is still WIP.
2. Before you ask, the tree is an English Oak from Northumberland.
3. Basic lighting effects, DX9
4. The gore effects will be switchable
5. The muzzle flash is WIP also


http://img.photobucket.com/albums/v2...te08-04-10.jpg

ElAurens 04-09-2010 10:15 PM

:grin:

Necrobaron 04-09-2010 10:19 PM

Quote:

Originally Posted by Insuber (Post 153955)
Ok guys,

I can't bear all this pain, here is today's update. Enjoy !!!

1. All is still WIP.
2. Before you ask, the tree is an English Oak from Northumberland.
3. Basic lighting effects, DX9
4. The gore effects will be switchable
5. The muzzle flash is WIP also


http://img.photobucket.com/albums/v2...te08-04-10.jpg


Hahahaha!:P
________
Homemade vaporizer bulb

SlipBall 04-09-2010 10:20 PM

Nice update, however the wing tips are bogus for a Luf :-P

deadmeat313 04-09-2010 10:24 PM

Insuber!

I am impressed with the light glint off the cockpit, the drop shadows and the visual horizon. But those muzzle flashes look a little bit overdone, eh?

I know, I know. This is WIP obviously. :D

Chivas 04-09-2010 10:27 PM

The updates should be every two weeks anyway. Weekly updates seems like a long time for those of us waiting, but I would imagine every Friday comes way to quickly for Oleg and crew.

Luffe 04-09-2010 10:28 PM

Quote:

Originally Posted by Insuber (Post 153955)
Ok guys,

I can't bear all this pain, here is today's update. Enjoy !!!

1. All is still WIP.
2. Before you ask, the tree is an English Oak from Northumberland.
3. Basic lighting effects, DX9
4. The gore effects will be switchable
5. The muzzle flash is WIP also


I don't think the Bf-108 had any wing guns.

But finally an ingame screen with anti-aliasing.

AdMan 04-09-2010 10:45 PM

Quote:

Originally Posted by Insuber (Post 153955)
Ok guys,

I can't bear all this pain, here is today's update. Enjoy !!!

1. All is still WIP.
2. Before you ask, the tree is an English Oak from Northumberland.
3. Basic lighting effects, DX9
4. The gore effects will be switchable
5. The muzzle flash is WIP also


http://img.photobucket.com/albums/v2...te08-04-10.jpg

too much weathering

and the flower is the wrong species

ElAurens 04-09-2010 10:45 PM

Check out the AI seagulls.

Great small details are what will make or break this sim.

;)

AKA_Tenn 04-09-2010 10:52 PM

muahaha thats good :razz:

furbs 04-09-2010 10:54 PM

the colours are still wrong

Necrobaron 04-09-2010 10:55 PM

Is that a seagull? Looks more like a duck to me. FAIL!
________
BOX VAPORIZER

furbs 04-09-2010 10:56 PM

and the scale is way off!...look at the size of the flower!

Necrobaron 04-09-2010 11:02 PM

...and the Balkenkreuz looks more like the simplified, late-war version. TOTALLY INACCURATE! This screenie also highlights a flaw in the pilot AI. Why is the pilot shooting the water?
________
List of suzuki motorcycles

RCAF_FB_Orville 04-09-2010 11:28 PM

Quote:

Originally Posted by Insuber (Post 153955)
Ok guys,

I can't bear all this pain, here is today's update. Enjoy !!!

1. All is still WIP.
2. Before you ask, the tree is an English Oak from Northumberland.
3. Basic lighting effects, DX9
4. The gore effects will be switchable
5. The muzzle flash is WIP also


http://img.photobucket.com/albums/v2...te08-04-10.jpg

LMAO......I'm from Northumberland, Insuber! You aint fooling nobody, y'hear?!!

THE BRANCHES ARE PORKED!!!

:grin::grin::grin:


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