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-   -   Friday 2009-12-25 Screenshots AND Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=12067)

KG26_Alpha 01-19-2010 12:56 PM

Quote:

Originally Posted by KG26_Alpha (Post 137460)
You mean ATI's lack of driver support surely.

Nvidia was originally used as they had the most stable drivers and support , iirc over 9 years ago the decision was to code with Nvidia in mind because of this fact.
You cant blame Oleg for the poor driver support from ATI even nearly 10 Years later !!!!!

ATI had it right with the X1950 pro and driver 7.11, I had 2 in Crossfire config for a while.

Seems they went chasing numbers to make sales and lost the plot.

Quote:

Originally Posted by Flanker35M (Post 137507)
S!

Do not bash ATI alone Alpha. ATI has full support to OpenGL 3.2 and IL-2 is the ONLY game using old OGL version I have problems with, due the "nvidiasation" done back then. During IL2 beta I had ATI/nVidia/Kyro II and got IL2 to work fine and reported this to devs. So not lack of testing ;)

.


Im not bashing ATI
There's enough customers out there that can do that.

You are blaming Oleg 1C team for ATI support which I find simply stunningly ignorant that's all, and dragging up you were an IL2 beta tester from 10 years ago should qualify you to know better than make your original post which I commented on.

Last post I'm not wasting the forum bandwith going off topic.

brando 01-19-2010 01:18 PM

Quote:

Originally Posted by Flanker35M (Post 137507)
S!

Do not bash ATI alone Alpha. ATI has full support to OpenGL 3.2 and IL-2 is the ONLY game using old OGL version I have problems with, due the "nvidiasation" done back then. During IL2 beta I had ATI/nVidia/Kyro II and got IL2 to work fine and reported this to devs. So not lack of testing ;)

I can run Rise Of Flight maxed out, Aces High 2 maxed out, STALKER maxed out etc. with my ATI 5870HD WITHOUT a SINGLE glitch due supposedly "crappy drivers and support". From my experience with computers and troubleshooting MOST of the errors are located between the keyboard and the chair ;)

So if IL-2 got some more support, DLL's do this, as I tested them extensively when tweaking ATI to work with it. And it is a 2 way road, ATI and TD/MG must communicate ;) I used nVidia 280GTX with IL2 as well and it has it's share of bugs and stuff like ATI, not a flawless card unless you benchmark only ;) :D

So my point is valid, DirectX 11 is the right step to get rid of the 1-trick pony stuff we have in IL2. That is a VERY good thing to ALL gamers regardless brand of GFX card. I am not a fanboi of any brand, I just use whatever I want..now it was time for ATI and damn happy with it.

Back to topic. Super details are for screenshots. In the heat of an online fight or hair rising offline campaign you really do not have time to stare if a screw is serial numbered or not and every player wants performance, even eye candy is nice to have. So balance is the key. SoW will be fine for sure so waiting eagerly for it.

+1

TomCatBG 02-27-2010 12:06 PM

Hey i've got a question to Oleg.

I saw the superb work and read about the multiple layers if you want to skin a plane, my question is will this time the textures be more high definition so we have a more precise work on them if we want to let's say paint killmarks on our rudders or something like that?

~S!~

mazex 02-28-2010 01:40 AM

Quote:

Originally Posted by philip.ed (Post 134179)
What planet are you livng in? The Battle of Britain was one of the hottest summers Britain had had for years and the british made sue their grass on their airfields was kept in perfect condition where possible. Now of course grass would be affected by weather and the constant movement of aircraft, but due to the hot summer the grass would be extrememly dry and so cut ver short. The grass in any of the shots we've seen is nothing like how it would look. British airfields were not like bogs duing the BoB, in the autumn months when it rained they might have become muddy, but nothing like the conditions you describe. Of course though if people decide to make a BoF campaign then the conditions you describe would be appropiate, bu for the BoB then it is far from that ;)

Interesting... Let's see if Oleg models the correct weather for each day ;) I would not be surprised :)

So that we all can prepare to analyze this, here is a weather summary I found for London in 1940 (at http://www.london-weather.eu/article.81.html). I will be very disappointed if july 24:th is hotter than 16.4 degrees and the effects on engine output due to air density is not correct ;)

July - Cool with above average rainfall and sunshine.
Mean Temperature 16.1°C Monthly Highest 25.6°C Total Rain 68 mm Monthly Lowest 8.2°C Total Sun 207 hrs
The beginning of July was warm and sunny, and the afternoon temperature on the 2nd rose above 25°C. It then became cooler and changeable as Atlantic fronts crossed the country. A few dry and fairly sunny days occurred, and occasionally temperatures approached normal. Generally, however, it was cool and showery, with some longer spells of rain. On the 21st, over 10mm of rain was recorded, and on the 24th, the maximum temperature was only 16.4°C.

August - Very dry with above average sunshine and slightly below normal temperatures.
Mean Temperature 16.9°C Monthly Highest 26.5°C Total Rain 2 mm Monthly Lowest 6.8°C Total Sun 208 hrs
High pressure over, or to the west of, the British Isles, dominated the weather throughout the month. It was warm at first and the temperature exceeded 26°C. on the 4th. However, winds from the northwest or north gave many rather cool days with cloudy afternoons. Showers produced over 1mm of rain on the 10th, and at the end of the third week there were several cool, cloudy and breezy days with a little rain. On the 23rd, the afternoon temperature only reached 16.5°C.

September - Rather cool, dry and sunny.
Mean Temperature 13.9°C Monthly Highest 26.4°C Total Rain 35 mm Monthly Lowest 4.4°C Total Sun 164 hrs
The first week of September was dry and warm with sunny periods. On the 4th it was sunny all day with the temperature rising above 26°C. The second week was rather changeable and cooler, but amounts of rain were small. After mid month, although several dry days occurred, Atlantic weather systems became more active. On the 19th, over 18mm of rain fell, and towards the end of the month it became very cool.. The maximum on the 29th was only 13.1°C.

October - Rather cold with above average rainfall and slightly below normal sunshine.
Mean Temperature 10.2°C Monthly Highest 17.3°C Total Rain 61 mm Monthly Lowest -0.2°C Total Sun 94 hrs
The opening 4 weeks of the month were changeable with temperatures mostly near, or slightly below, normal. There were some dry days, and on the 7th, it was sunny all day. Much of the rain was light, but on the 16th, over 17mm fell. On the 20th, the temperature rose above 17°C., but during the last few days of October winds blew from the north and it became much colder. On the 29th, there was a frost early and late, and the maximum temperature was only 8.6°C.

Aviar 02-28-2010 08:34 AM

Quote:

Originally Posted by TomCatBG (Post 146634)
Hey i've got a question to Oleg.

I saw the superb work and read about the multiple layers if you want to skin a plane, my question is will this time the textures be more high definition so we have a more precise work on them if we want to let's say paint killmarks on our rudders or something like that?

~S!~

Well, I've seen Oleg say that the skins will be 2048x2048 (right now they are 1024x1024).

So, if that's what you meant by "...more high definition...", then I guess your answer is yes.

Aviar

TomCatBG 03-01-2010 09:01 PM

Thx Aviar. One more question, i'll address it to everyone but mainly to Oleg, Will we have the option in SoW when we bailout(we all have to bail out eventually) to look at the pilots eyes and not from an outside camera, i underline The Option so we can switch it in the options let's say where we look when we bail? will that be possible?

~S!~

Dungeness 05-05-2010 03:22 PM

I used to post on Oleg's forum in a previous life (2006?) and under a different ID, but have been away from the simming community for a long time. I'm still waiting patiently for SOW, though :). Re landscape and damage modelling, one thing that was discussed quite a lot back in the day was the smoke from bombing damage, particularly the daylight bombing of Thameshaven oil depot , although the same issue would be even more apparent with the Dunkirk evacuation, if its in the campaign. The point was that in the historical reality oil fires burnt for days after a raid and large palls of smoke were apparent from many miles away. The Lufwaffe apparently used the smoke column at Thameshaven as a navigation mark for their subsequent daylight raids on East London. Similarly, the reflected 'glow' of the fires started in the London Docks at in the night Blitz was visible to German pilots from their landing fields in France. Will this scale of damage be modelled?

And I hope Oleg is watching 'Blitz Street' - everything we ever needed to know about bomb damage - quite amazing....

KG26_Alpha 05-05-2010 03:51 PM

Quote:

Originally Posted by Dungeness (Post 157831)

And I hope Oleg is watching 'Blitz Street' - everything we ever needed to know about bomb damage - quite amazing....

Shame the Doodle bug test was "simulated" as the health and safety nerds stopped the full test :9

AndyJWest 05-05-2010 04:11 PM

Quote:

Originally Posted by KG26_Alpha (Post 157833)
Shame the Doodle bug test was "simulated" as the health and safety nerds stopped the full test :9

Er, yes, except that the H & S nerds thought that a full-power test might have blown widows out a couple of miles away, with the conditions as they were. I'd call that a good decision.

In any case, there was no need to use a full test - as was explained, they used less explosives, closer to the buildings, to get a similar effect. If they had used a full charge where they were, the entire test area would have been demolished. Spectacular, but not much use in determining building survivability.

Dungeness 05-05-2010 04:17 PM

Yep - I'd really think they should have taken the risk with the local residents eardrums :). It would have been a HUGE explosion - I wonder what they'll do with the V2! Hope the guys outside the UK have caught up with this excellent series - http://www.channel4.com/programmes/b...guide/series-1. Must-see TV for anyone who has ever piloted a Ju87 or He111...


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